forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			49 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| /* functions that manipulate colors */
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| 
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| #ifndef __nsCSSColorUtils_h
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| #define __nsCSSColorUtils_h
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| 
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| #include "nsColor.h"
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| 
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| // "Sufficient contrast" is determined by
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| // "Techniques For Accessibility Evalution And Repair Tools".
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| // See http://www.w3.org/TR/AERT#color-contrast
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| #define NS_SUFFICIENT_LUMINOSITY_DIFFERENCE 125000
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| // NS_SUFFICIENT_LUMINOSITY_DIFFERENCE is the a11y standard for text
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| // on a background. Use 20% of that standard since we have a background
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| // on top of another background
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| #define NS_SUFFICIENT_LUMINOSITY_DIFFERENCE_BG \
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|   (NS_SUFFICIENT_LUMINOSITY_DIFFERENCE / 5)
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| 
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| #define NS_LUMINOSITY_DIFFERENCE(a, b)                    \
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|   int32_t(mozilla::Abs(NS_GetLuminosity(a | 0xff000000) - \
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|                        NS_GetLuminosity(b | 0xff000000)))
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| 
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| // Maximum value that NS_GetLuminosity can return.
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| #define NS_MAX_LUMINOSITY 255000
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| 
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| // To determine 3D colors for groove / ridge borders based on the border color
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| void NS_GetSpecial3DColors(nscolor aResult[2], nscolor aBorderColor);
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| 
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| // Determins brightness for a specific color
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| int NS_GetBrightness(uint8_t aRed, uint8_t aGreen, uint8_t aBlue);
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| 
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| // Get Luminosity of a specific color. That is same as Y of YIQ color space.
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| // The range of return value is 0 to NS_MAX_LUMINOSITY.
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| int32_t NS_GetLuminosity(nscolor aColor);
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| 
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| // function to convert from RGBA color space to HSVA color space
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| void NS_RGB2HSV(nscolor aColor, uint16_t& aHue, uint16_t& aSat,
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|                 uint16_t& aValue, uint8_t& aAlpha);
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| 
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| // function to convert from HSVA color space to RGBA color space
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| void NS_HSV2RGB(nscolor& aColor, uint16_t aHue, uint16_t aSat, uint16_t aValue,
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|                 uint8_t aAlpha);
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| 
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| #endif
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