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			281 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "PathSkia.h"
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| #include "HelpersSkia.h"
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| #include "PathHelpers.h"
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| #include "mozilla/UniquePtr.h"
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| #include "skia/include/core/SkPathUtils.h"
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| #include "skia/src/core/SkGeometry.h"
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| 
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| namespace mozilla::gfx {
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| 
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| already_AddRefed<PathBuilder> PathBuilderSkia::Create(FillRule aFillRule) {
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|   return MakeAndAddRef<PathBuilderSkia>(aFillRule);
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| }
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| 
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| PathBuilderSkia::PathBuilderSkia(const Matrix& aTransform, const SkPath& aPath,
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|                                  FillRule aFillRule)
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|     : mPath(aPath) {
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|   SkMatrix matrix;
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|   GfxMatrixToSkiaMatrix(aTransform, matrix);
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|   mPath.transform(matrix);
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|   SetFillRule(aFillRule);
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| }
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| 
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| PathBuilderSkia::PathBuilderSkia(FillRule aFillRule) { SetFillRule(aFillRule); }
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| 
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| void PathBuilderSkia::SetFillRule(FillRule aFillRule) {
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|   mFillRule = aFillRule;
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|   if (mFillRule == FillRule::FILL_WINDING) {
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|     mPath.setFillType(SkPathFillType::kWinding);
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|   } else {
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|     mPath.setFillType(SkPathFillType::kEvenOdd);
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|   }
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| }
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| 
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| void PathBuilderSkia::MoveTo(const Point& aPoint) {
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|   mPath.moveTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y));
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|   mCurrentPoint = aPoint;
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|   mBeginPoint = aPoint;
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| }
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| 
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| void PathBuilderSkia::LineTo(const Point& aPoint) {
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|   if (!mPath.countPoints()) {
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|     MoveTo(aPoint);
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|   } else {
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|     mPath.lineTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y));
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|   }
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|   mCurrentPoint = aPoint;
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| }
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| 
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| void PathBuilderSkia::BezierTo(const Point& aCP1, const Point& aCP2,
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|                                const Point& aCP3) {
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|   if (!mPath.countPoints()) {
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|     MoveTo(aCP1);
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|   }
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|   mPath.cubicTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y),
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|                 SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y),
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|                 SkFloatToScalar(aCP3.x), SkFloatToScalar(aCP3.y));
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|   mCurrentPoint = aCP3;
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| }
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| 
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| void PathBuilderSkia::QuadraticBezierTo(const Point& aCP1, const Point& aCP2) {
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|   if (!mPath.countPoints()) {
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|     MoveTo(aCP1);
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|   }
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|   mPath.quadTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y),
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|                SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y));
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|   mCurrentPoint = aCP2;
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| }
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| 
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| void PathBuilderSkia::Close() {
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|   mPath.close();
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|   mCurrentPoint = mBeginPoint;
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| }
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| 
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| void PathBuilderSkia::Arc(const Point& aOrigin, float aRadius,
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|                           float aStartAngle, float aEndAngle,
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|                           bool aAntiClockwise) {
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|   ArcToBezier(this, aOrigin, Size(aRadius, aRadius), aStartAngle, aEndAngle,
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|               aAntiClockwise);
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| }
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| 
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| already_AddRefed<Path> PathBuilderSkia::Finish() {
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|   RefPtr<Path> path =
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|       MakeAndAddRef<PathSkia>(mPath, mFillRule, mCurrentPoint, mBeginPoint);
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|   mCurrentPoint = Point(0.0, 0.0);
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|   mBeginPoint = Point(0.0, 0.0);
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|   return path.forget();
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| }
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| 
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| void PathBuilderSkia::AppendPath(const SkPath& aPath) { mPath.addPath(aPath); }
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| 
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| already_AddRefed<PathBuilder> PathSkia::CopyToBuilder(
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|     FillRule aFillRule) const {
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|   return TransformedCopyToBuilder(Matrix(), aFillRule);
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| }
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| 
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| already_AddRefed<PathBuilder> PathSkia::TransformedCopyToBuilder(
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|     const Matrix& aTransform, FillRule aFillRule) const {
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|   RefPtr<PathBuilderSkia> builder =
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|       MakeAndAddRef<PathBuilderSkia>(aTransform, mPath, aFillRule);
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| 
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|   builder->mCurrentPoint = aTransform.TransformPoint(mCurrentPoint);
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|   builder->mBeginPoint = aTransform.TransformPoint(mBeginPoint);
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| 
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|   return builder.forget();
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| }
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| 
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| static bool SkPathContainsPoint(const SkPath& aPath, const Point& aPoint,
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|                                 const Matrix& aTransform) {
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|   Matrix inverse = aTransform;
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|   if (!inverse.Invert()) {
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|     return false;
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|   }
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| 
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|   SkPoint point = PointToSkPoint(inverse.TransformPoint(aPoint));
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|   return aPath.contains(point.fX, point.fY);
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| }
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| 
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| bool PathSkia::ContainsPoint(const Point& aPoint,
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|                              const Matrix& aTransform) const {
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|   if (!mPath.isFinite()) {
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|     return false;
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|   }
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| 
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|   return SkPathContainsPoint(mPath, aPoint, aTransform);
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| }
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| 
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| bool PathSkia::GetFillPath(const StrokeOptions& aStrokeOptions,
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|                            const Matrix& aTransform, SkPath& aFillPath,
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|                            const Maybe<Rect>& aClipRect) const {
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|   SkPaint paint;
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|   if (!StrokeOptionsToPaint(paint, aStrokeOptions)) {
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|     return false;
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|   }
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| 
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|   SkMatrix skiaMatrix;
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|   GfxMatrixToSkiaMatrix(aTransform, skiaMatrix);
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| 
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|   Maybe<SkRect> cullRect;
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|   if (aClipRect.isSome()) {
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|     cullRect = Some(RectToSkRect(aClipRect.ref()));
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|   }
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| 
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|   return skpathutils::FillPathWithPaint(mPath, paint, &aFillPath,
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|                                         cullRect.ptrOr(nullptr), skiaMatrix);
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| }
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| 
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| bool PathSkia::StrokeContainsPoint(const StrokeOptions& aStrokeOptions,
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|                                    const Point& aPoint,
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|                                    const Matrix& aTransform) const {
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|   if (!mPath.isFinite()) {
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|     return false;
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|   }
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| 
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|   SkPath strokePath;
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|   if (!GetFillPath(aStrokeOptions, aTransform, strokePath)) {
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|     return false;
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|   }
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| 
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|   return SkPathContainsPoint(strokePath, aPoint, aTransform);
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| }
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| 
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| Rect PathSkia::GetBounds(const Matrix& aTransform) const {
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|   if (!mPath.isFinite()) {
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|     return Rect();
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|   }
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| 
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|   Rect bounds = SkRectToRect(mPath.computeTightBounds());
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|   return aTransform.TransformBounds(bounds);
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| }
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| 
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| Rect PathSkia::GetStrokedBounds(const StrokeOptions& aStrokeOptions,
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|                                 const Matrix& aTransform) const {
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|   if (!mPath.isFinite()) {
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|     return Rect();
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|   }
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| 
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|   SkPath fillPath;
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|   if (!GetFillPath(aStrokeOptions, aTransform, fillPath)) {
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|     return Rect();
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|   }
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| 
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|   Rect bounds = SkRectToRect(fillPath.computeTightBounds());
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|   return aTransform.TransformBounds(bounds);
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| }
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| 
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| Rect PathSkia::GetFastBounds(const Matrix& aTransform,
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|                              const StrokeOptions* aStrokeOptions) const {
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|   if (!mPath.isFinite()) {
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|     return Rect();
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|   }
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|   SkRect bounds = mPath.getBounds();
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|   if (aStrokeOptions) {
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|     // If the path is stroked, ensure that the bounds are inflated by any
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|     // relevant options such as line width. Avoid using dash path effects
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|     // for performance and to ensure computeFastStrokeBounds succeeds.
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|     SkPaint paint;
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|     if (!StrokeOptionsToPaint(paint, *aStrokeOptions, false)) {
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|       return Rect();
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|     }
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|     SkRect outBounds = SkRect::MakeEmpty();
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|     bounds = paint.computeFastStrokeBounds(bounds, &outBounds);
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|   }
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|   return aTransform.TransformBounds(SkRectToRect(bounds));
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| }
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| 
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| int ConvertConicToQuads(const Point& aP0, const Point& aP1, const Point& aP2,
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|                         float aWeight, std::vector<Point>& aQuads) {
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|   SkConic conic(PointToSkPoint(aP0), PointToSkPoint(aP1), PointToSkPoint(aP2),
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|                 aWeight);
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|   int pow2 = conic.computeQuadPOW2(0.25f);
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|   aQuads.resize(1 + 2 * (1 << pow2));
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|   int numQuads =
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|       conic.chopIntoQuadsPOW2(reinterpret_cast<SkPoint*>(&aQuads[0]), pow2);
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|   if (numQuads < 1 << pow2) {
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|     aQuads.resize(1 + 2 * numQuads);
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|   }
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|   return numQuads;
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| }
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| 
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| void PathSkia::StreamToSink(PathSink* aSink) const {
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|   SkPath::RawIter iter(mPath);
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| 
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|   SkPoint points[4];
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|   SkPath::Verb currentVerb;
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|   while ((currentVerb = iter.next(points)) != SkPath::kDone_Verb) {
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|     switch (currentVerb) {
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|       case SkPath::kMove_Verb:
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|         aSink->MoveTo(SkPointToPoint(points[0]));
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|         break;
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|       case SkPath::kLine_Verb:
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|         aSink->LineTo(SkPointToPoint(points[1]));
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|         break;
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|       case SkPath::kCubic_Verb:
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|         aSink->BezierTo(SkPointToPoint(points[1]), SkPointToPoint(points[2]),
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|                         SkPointToPoint(points[3]));
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|         break;
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|       case SkPath::kQuad_Verb:
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|         aSink->QuadraticBezierTo(SkPointToPoint(points[1]),
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|                                  SkPointToPoint(points[2]));
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|         break;
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|       case SkPath::kConic_Verb: {
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|         std::vector<Point> quads;
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|         int numQuads = ConvertConicToQuads(
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|             SkPointToPoint(points[0]), SkPointToPoint(points[1]),
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|             SkPointToPoint(points[2]), iter.conicWeight(), quads);
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|         for (int i = 0; i < numQuads; i++) {
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|           aSink->QuadraticBezierTo(quads[2 * i + 1], quads[2 * i + 2]);
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|         }
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|         break;
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|       }
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|       case SkPath::kClose_Verb:
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|         aSink->Close();
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|         break;
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|       default:
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|         MOZ_ASSERT(false);
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|         // Unexpected verb found in path!
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|     }
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|   }
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| }
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| 
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| Maybe<Rect> PathSkia::AsRect() const {
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|   SkRect rect;
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|   if (mPath.isRect(&rect)) {
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|     return Some(SkRectToRect(rect));
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|   }
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|   return Nothing();
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| }
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| 
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| bool PathSkia::IsEmpty() const {
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|   // Move/Close/Done segments are not included in the mask so as long as any
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|   // flag is set, we know that the path is non-empty.
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|   return mPath.getSegmentMasks() != 0;
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| }
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| 
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| }  // namespace mozilla::gfx
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