fune/widget/nsNativeBasicTheme.cpp

1545 lines
60 KiB
C++

/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsNativeBasicTheme.h"
#include "gfxBlur.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/dom/Document.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/gfx/Filters.h"
#include "nsCSSColorUtils.h"
#include "nsCSSRendering.h"
#include "nsLayoutUtils.h"
#include "PathHelpers.h"
using namespace mozilla;
using namespace mozilla::widget;
using namespace mozilla::gfx;
NS_IMPL_ISUPPORTS_INHERITED(nsNativeBasicTheme, nsNativeTheme, nsITheme)
namespace {
// This pushes and pops a clip rect to the draw target.
//
// This is done to reduce fuzz in places where we may have antialiasing,
// because skia is not clip-invariant: given different clips, it does not
// guarantee the same result, even if the painted content doesn't intersect
// the clips.
//
// This is a bit sad, overall, but...
struct MOZ_RAII AutoClipRect {
AutoClipRect(DrawTarget& aDt, const LayoutDeviceRect& aRect) : mDt(aDt) {
mDt.PushClipRect(aRect.ToUnknownRect());
}
~AutoClipRect() { mDt.PopClip(); }
private:
DrawTarget& mDt;
};
static LayoutDeviceIntCoord SnapBorderWidth(
CSSCoord aCssWidth, nsNativeBasicTheme::DPIRatio aDpiRatio) {
if (aCssWidth == 0.0f) {
return 0;
}
return std::max(LayoutDeviceIntCoord(1), (aCssWidth * aDpiRatio).Truncated());
}
} // namespace
static bool IsScrollbarWidthThin(nsIFrame* aFrame) {
ComputedStyle* style = nsLayoutUtils::StyleForScrollbar(aFrame);
auto scrollbarWidth = style->StyleUIReset()->mScrollbarWidth;
return scrollbarWidth == StyleScrollbarWidth::Thin;
}
/* static */
auto nsNativeBasicTheme::GetDPIRatio(nsIFrame* aFrame,
StyleAppearance aAppearance) -> DPIRatio {
nsPresContext* pc = aFrame->PresContext();
// Widgets react to zoom, except scrollbars.
nscoord auPerPx =
IsWidgetScrollbarPart(aAppearance)
? pc->DeviceContext()->AppUnitsPerDevPixelAtUnitFullZoom()
: pc->AppUnitsPerDevPixel();
return DPIRatio(float(AppUnitsPerCSSPixel()) / auPerPx);
}
/* static */
bool nsNativeBasicTheme::IsDateTimeResetButton(nsIFrame* aFrame) {
if (!aFrame) {
return false;
}
nsIFrame* parent = aFrame->GetParent();
if (parent && (parent = parent->GetParent()) &&
(parent = parent->GetParent())) {
nsDateTimeControlFrame* dateTimeFrame = do_QueryFrame(parent);
if (dateTimeFrame) {
return true;
}
}
return false;
}
/* static */
bool nsNativeBasicTheme::IsColorPickerButton(nsIFrame* aFrame) {
nsColorControlFrame* colorPickerButton = do_QueryFrame(aFrame);
return colorPickerButton;
}
/* static */
LayoutDeviceRect nsNativeBasicTheme::FixAspectRatio(
const LayoutDeviceRect& aRect) {
// Checkbox and radio need to preserve aspect-ratio for compat.
LayoutDeviceRect rect(aRect);
if (rect.width == rect.height) {
return rect;
}
if (rect.width > rect.height) {
auto diff = rect.width - rect.height;
rect.width = rect.height;
rect.x += diff / 2;
} else {
auto diff = rect.height - rect.width;
rect.height = rect.width;
rect.y += diff / 2;
}
return rect;
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeCheckboxColors(
const EventStates& aState, StyleAppearance aAppearance) {
MOZ_ASSERT(aAppearance == StyleAppearance::Checkbox ||
aAppearance == StyleAppearance::Radio);
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isPressed = !isDisabled && aState.HasAllStates(NS_EVENT_STATE_HOVER |
NS_EVENT_STATE_ACTIVE);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
bool isChecked = aState.HasState(NS_EVENT_STATE_CHECKED);
bool isIndeterminate = aAppearance == StyleAppearance::Checkbox &&
aState.HasState(NS_EVENT_STATE_INDETERMINATE);
sRGBColor backgroundColor = sColorWhite;
sRGBColor borderColor = sColorGrey40;
if (isDisabled) {
if (isChecked || isIndeterminate) {
backgroundColor = borderColor = sColorGrey40Alpha50;
} else {
backgroundColor = sColorWhiteAlpha50;
borderColor = sColorGrey40Alpha50;
}
} else {
if (isChecked || isIndeterminate) {
if (isPressed) {
backgroundColor = borderColor = sColorAccentDarker;
} else if (isHovered) {
backgroundColor = borderColor = sColorAccentDark;
} else {
backgroundColor = borderColor = sColorAccent;
}
} else if (isPressed) {
backgroundColor = sColorGrey20;
borderColor = sColorGrey60;
} else if (isHovered) {
backgroundColor = sColorWhite;
borderColor = sColorGrey50;
} else {
backgroundColor = sColorWhite;
borderColor = sColorGrey40;
}
}
return std::make_pair(backgroundColor, borderColor);
}
sRGBColor nsNativeBasicTheme::ComputeCheckmarkColor(const EventStates& aState) {
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
return isDisabled ? sColorWhiteAlpha50 : sColorWhite;
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeRadioCheckmarkColors(
const EventStates& aState) {
auto [unusedColor, checkColor] =
ComputeCheckboxColors(aState, StyleAppearance::Radio);
Unused << unusedColor;
return std::make_pair(sColorWhite, checkColor);
}
sRGBColor nsNativeBasicTheme::ComputeBorderColor(const EventStates& aState) {
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isActive =
aState.HasAllStates(NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
bool isFocused = aState.HasState(NS_EVENT_STATE_FOCUSRING);
if (isDisabled) {
return sColorGrey40Alpha50;
}
if (isFocused) {
return sColorAccent;
}
if (isActive) {
return sColorGrey60;
}
if (isHovered) {
return sColorGrey50;
}
return sColorGrey40;
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeButtonColors(
const EventStates& aState, nsIFrame* aFrame) {
bool isActive =
aState.HasAllStates(NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
const sRGBColor& backgroundColor = [&] {
if (isDisabled) {
return sColorGrey10Alpha50;
}
if (IsDateTimeResetButton(aFrame)) {
return sColorWhite;
}
if (isActive) {
return sColorGrey30;
}
if (isHovered) {
return sColorGrey20;
}
return sColorGrey10;
}();
const sRGBColor borderColor = ComputeBorderColor(aState);
return std::make_pair(backgroundColor, borderColor);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeTextfieldColors(
const EventStates& aState) {
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
const sRGBColor& backgroundColor =
isDisabled ? sColorWhiteAlpha50 : sColorWhite;
const sRGBColor borderColor = ComputeBorderColor(aState);
return std::make_pair(backgroundColor, borderColor);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeRangeProgressColors(
const EventStates& aState) {
bool isActive =
aState.HasAllStates(NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
if (isDisabled) {
return std::make_pair(sColorGrey40Alpha50, sColorGrey40Alpha50);
}
if (isActive || isHovered) {
return std::make_pair(sColorAccentDark, sColorAccentDarker);
}
return std::make_pair(sColorAccent, sColorAccentDark);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeRangeTrackColors(
const EventStates& aState) {
bool isActive =
aState.HasAllStates(NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
if (isDisabled) {
return std::make_pair(sColorGrey10Alpha50, sColorGrey40Alpha50);
}
if (isActive || isHovered) {
return std::make_pair(sColorGrey20, sColorGrey50);
}
return std::make_pair(sColorGrey10, sColorGrey40);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeRangeThumbColors(
const EventStates& aState) {
bool isActive =
aState.HasAllStates(NS_EVENT_STATE_HOVER | NS_EVENT_STATE_ACTIVE);
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
bool isHovered = !isDisabled && aState.HasState(NS_EVENT_STATE_HOVER);
const sRGBColor& backgroundColor = [&] {
if (isDisabled) {
return sColorGrey50Alpha50;
}
if (isActive) {
return sColorAccent;
}
if (isHovered) {
return sColorGrey60;
}
return sColorGrey50;
}();
const sRGBColor borderColor = sColorWhite;
return std::make_pair(backgroundColor, borderColor);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeProgressColors() {
return std::make_pair(sColorAccent, sColorAccentDark);
}
std::pair<sRGBColor, sRGBColor>
nsNativeBasicTheme::ComputeProgressTrackColors() {
return std::make_pair(sColorGrey10, sColorGrey40);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeMeterchunkColors(
const EventStates& aMeterState) {
sRGBColor borderColor = sColorMeterGreen20;
sRGBColor chunkColor = sColorMeterGreen10;
if (aMeterState.HasState(NS_EVENT_STATE_SUB_OPTIMUM)) {
borderColor = sColorMeterYellow20;
chunkColor = sColorMeterYellow10;
} else if (aMeterState.HasState(NS_EVENT_STATE_SUB_SUB_OPTIMUM)) {
borderColor = sColorMeterRed20;
chunkColor = sColorMeterRed10;
}
return std::make_pair(chunkColor, borderColor);
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeMeterTrackColors() {
return std::make_pair(sColorGrey10, sColorGrey40);
}
sRGBColor nsNativeBasicTheme::ComputeMenulistArrowButtonColor(
const EventStates& aState) {
bool isDisabled = aState.HasState(NS_EVENT_STATE_DISABLED);
return isDisabled ? sColorGrey60Alpha50 : sColorGrey60;
}
std::array<sRGBColor, 3> nsNativeBasicTheme::ComputeFocusRectColors() {
return {sColorAccent, sColorWhiteAlpha80, sColorAccentLight};
}
std::pair<sRGBColor, sRGBColor> nsNativeBasicTheme::ComputeScrollbarColors(
nsIFrame* aFrame, const ComputedStyle& aStyle,
const EventStates& aDocumentState, bool aIsRoot) {
const nsStyleUI* ui = aStyle.StyleUI();
nscolor color;
if (ui->mScrollbarColor.IsColors()) {
color = ui->mScrollbarColor.AsColors().track.CalcColor(aStyle);
} else if (aDocumentState.HasAllStates(NS_DOCUMENT_STATE_WINDOW_INACTIVE)) {
color = LookAndFeel::GetColor(LookAndFeel::ColorID::ThemedScrollbarInactive,
sScrollbarColor.ToABGR());
} else {
color = LookAndFeel::GetColor(LookAndFeel::ColorID::ThemedScrollbar,
sScrollbarColor.ToABGR());
}
if (aIsRoot) {
// Root scrollbars must be opaque.
nscolor bg = LookAndFeel::GetColor(LookAndFeel::ColorID::WindowBackground,
NS_RGB(0xff, 0xff, 0xff));
color = NS_ComposeColors(bg, color);
}
return std::make_pair(gfx::sRGBColor::FromABGR(color), sScrollbarBorderColor);
}
sRGBColor nsNativeBasicTheme::ComputeScrollbarThumbColor(
nsIFrame* aFrame, const ComputedStyle& aStyle,
const EventStates& aElementState, const EventStates& aDocumentState) {
const nsStyleUI* ui = aStyle.StyleUI();
nscolor color;
if (ui->mScrollbarColor.IsColors()) {
color = ui->mScrollbarColor.AsColors().thumb.CalcColor(aStyle);
} else if (aDocumentState.HasAllStates(NS_DOCUMENT_STATE_WINDOW_INACTIVE)) {
color = LookAndFeel::GetColor(
LookAndFeel::ColorID::ThemedScrollbarThumbInactive,
sScrollbarThumbColor.ToABGR());
} else if (aElementState.HasAllStates(NS_EVENT_STATE_ACTIVE)) {
color =
LookAndFeel::GetColor(LookAndFeel::ColorID::ThemedScrollbarThumbActive,
sScrollbarThumbColorActive.ToABGR());
} else if (aElementState.HasAllStates(NS_EVENT_STATE_HOVER)) {
color =
LookAndFeel::GetColor(LookAndFeel::ColorID::ThemedScrollbarThumbHover,
sScrollbarThumbColorHover.ToABGR());
} else {
color = LookAndFeel::GetColor(LookAndFeel::ColorID::ThemedScrollbarThumb,
sScrollbarThumbColor.ToABGR());
}
return gfx::sRGBColor::FromABGR(color);
}
std::array<sRGBColor, 3> nsNativeBasicTheme::ComputeScrollbarButtonColors(
nsIFrame* aFrame, StyleAppearance aAppearance, const ComputedStyle& aStyle,
const EventStates& aElementState, const EventStates& aDocumentState) {
bool isActive = aElementState.HasState(NS_EVENT_STATE_ACTIVE);
bool isHovered = aElementState.HasState(NS_EVENT_STATE_HOVER);
bool hasCustomColor = aStyle.StyleUI()->mScrollbarColor.IsColors();
sRGBColor buttonColor;
if (hasCustomColor) {
// When scrollbar-color is in use, use the thumb color for the button.
buttonColor = ComputeScrollbarThumbColor(aFrame, aStyle, aElementState,
aDocumentState);
} else if (isActive) {
buttonColor = sScrollbarButtonActiveColor;
} else if (!hasCustomColor && isHovered) {
buttonColor = sScrollbarButtonHoverColor;
} else {
buttonColor = sScrollbarColor;
}
sRGBColor arrowColor;
if (hasCustomColor) {
// When scrollbar-color is in use, derive the arrow color from the button
// color.
nscolor bg = buttonColor.ToABGR();
bool darken = NS_GetLuminosity(bg) >= NS_MAX_LUMINOSITY / 2;
if (isActive) {
float c = darken ? 0.0f : 1.0f;
arrowColor = sRGBColor(c, c, c);
} else {
uint8_t c = darken ? 0 : 255;
arrowColor =
sRGBColor::FromABGR(NS_ComposeColors(bg, NS_RGBA(c, c, c, 160)));
}
} else if (isActive) {
arrowColor = sScrollbarArrowColorActive;
} else if (isHovered) {
arrowColor = sScrollbarArrowColorHover;
} else {
arrowColor = sScrollbarArrowColor;
}
return {buttonColor, arrowColor, sScrollbarBorderColor};
}
static already_AddRefed<Path> GetFocusStrokePath(
DrawTarget* aDrawTarget, LayoutDeviceRect& aFocusRect,
LayoutDeviceCoord aOffset, const LayoutDeviceCoord aRadius,
LayoutDeviceCoord aFocusWidth) {
RectCornerRadii radii(aRadius, aRadius, aRadius, aRadius);
aFocusRect.Inflate(aOffset);
LayoutDeviceRect focusRect(aFocusRect);
// Deflate the rect by half the border width, so that the middle of the stroke
// fills exactly the area we want to fill and not more.
focusRect.Deflate(aFocusWidth * 0.5f);
return MakePathForRoundedRect(*aDrawTarget, focusRect.ToUnknownRect(), radii);
}
void nsNativeBasicTheme::PaintRoundedFocusRect(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
DPIRatio aDpiRatio,
CSSCoord aRadius,
CSSCoord aOffset) {
// NOTE(emilio): If the widths or offsets here change, make sure to tweak the
// GetWidgetOverflow path for FocusOutline.
auto [innerColor, middleColor, outerColor] = ComputeFocusRectColors();
LayoutDeviceRect focusRect(aRect);
// The focus rect is painted outside of the border area (aRect), see:
//
// data:text/html,<div style="border: 1px solid; outline: 2px solid
// red">Foobar</div>
//
// But some controls might provide a negative offset to cover the border, if
// necessary.
LayoutDeviceCoord offset = aOffset * aDpiRatio;
LayoutDeviceCoord strokeWidth = CSSCoord(2.0f) * aDpiRatio;
focusRect.Inflate(strokeWidth);
LayoutDeviceCoord strokeRadius = aRadius * aDpiRatio;
RefPtr<Path> roundedRect = GetFocusStrokePath(aDrawTarget, focusRect, offset,
strokeRadius, strokeWidth);
aDrawTarget->Stroke(roundedRect, ColorPattern(ToDeviceColor(innerColor)),
StrokeOptions(strokeWidth));
offset = CSSCoord(1.0f) * aDpiRatio;
strokeRadius += offset;
strokeWidth = CSSCoord(1.0f) * aDpiRatio;
roundedRect = GetFocusStrokePath(aDrawTarget, focusRect, offset, strokeRadius,
strokeWidth);
aDrawTarget->Stroke(roundedRect, ColorPattern(ToDeviceColor(middleColor)),
StrokeOptions(strokeWidth));
offset = CSSCoord(2.0f) * aDpiRatio;
strokeRadius += offset;
strokeWidth = CSSCoord(2.0f) * aDpiRatio;
roundedRect = GetFocusStrokePath(aDrawTarget, focusRect, offset, strokeRadius,
strokeWidth);
aDrawTarget->Stroke(roundedRect, ColorPattern(ToDeviceColor(outerColor)),
StrokeOptions(strokeWidth));
}
void nsNativeBasicTheme::PaintRoundedRectWithRadius(
DrawTarget* aDrawTarget, const LayoutDeviceRect& aRect,
const sRGBColor& aBackgroundColor, const sRGBColor& aBorderColor,
CSSCoord aBorderWidth, CSSCoord aRadius, DPIRatio aDpiRatio) {
const LayoutDeviceCoord borderWidth(SnapBorderWidth(aBorderWidth, aDpiRatio));
LayoutDeviceRect rect(aRect);
// Deflate the rect by half the border width, so that the middle of the stroke
// fills exactly the area we want to fill and not more.
rect.Deflate(borderWidth * 0.5f);
LayoutDeviceCoord radius(aRadius * aDpiRatio);
// Fix up the radius if it's too large with the rect we're going to paint.
{
LayoutDeviceCoord min = std::min(rect.width, rect.height);
if (radius * 2.0f > min) {
radius = min * 0.5f;
}
}
RectCornerRadii radii(radius, radius, radius, radius);
RefPtr<Path> roundedRect = MakePathForRoundedRect(
*aDrawTarget, rect.ToUnknownRect(), radii);
aDrawTarget->Fill(roundedRect, ColorPattern(ToDeviceColor(aBackgroundColor)));
aDrawTarget->Stroke(roundedRect, ColorPattern(ToDeviceColor(aBorderColor)),
StrokeOptions(borderWidth));
}
void nsNativeBasicTheme::PaintCheckboxControl(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord radius = 2.0f;
auto [backgroundColor, borderColor] =
ComputeCheckboxColors(aState, StyleAppearance::Checkbox);
PaintRoundedRectWithRadius(aDrawTarget, aRect, backgroundColor, borderColor,
kCheckboxRadioBorderWidth, radius, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, 5.0f, 1.0f);
}
}
// Returns the right scale to cover aRect in the smaller dimension.
static float ScaleToWidgetRect(const LayoutDeviceRect& aRect) {
return std::min(aRect.width, aRect.height) / kMinimumWidgetSize;
}
void nsNativeBasicTheme::PaintCheckMark(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState) {
// Points come from the coordinates on a 14X14 unit box centered at 0,0
const float checkPolygonX[] = {-4.5f, -1.5f, -0.5f, 5.0f, 4.75f,
3.5f, -0.5f, -1.5f, -3.5f};
const float checkPolygonY[] = {0.5f, 4.0f, 4.0f, -2.5f, -4.0f,
-4.0f, 1.0f, 1.25f, -1.0f};
const int32_t checkNumPoints = sizeof(checkPolygonX) / sizeof(float);
const float scale = ScaleToWidgetRect(aRect);
auto center = aRect.Center().ToUnknownPoint();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
Point p = center + Point(checkPolygonX[0] * scale, checkPolygonY[0] * scale);
builder->MoveTo(p);
for (int32_t i = 1; i < checkNumPoints; i++) {
p = center + Point(checkPolygonX[i] * scale, checkPolygonY[i] * scale);
builder->LineTo(p);
}
RefPtr<Path> path = builder->Finish();
sRGBColor fillColor = ComputeCheckmarkColor(aState);
aDrawTarget->Fill(path, ColorPattern(ToDeviceColor(fillColor)));
}
void nsNativeBasicTheme::PaintIndeterminateMark(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState) {
const CSSCoord borderWidth = 2.0f;
const float scale = ScaleToWidgetRect(aRect);
Rect rect = aRect.ToUnknownRect();
rect.y += (rect.height / 2) - (borderWidth * scale / 2);
rect.height = borderWidth * scale;
rect.x += (borderWidth * scale) + (borderWidth * scale / 8);
rect.width -= ((borderWidth * scale) + (borderWidth * scale / 8)) * 2;
sRGBColor fillColor = ComputeCheckmarkColor(aState);
aDrawTarget->FillRect(rect, ColorPattern(ToDeviceColor(fillColor)));
}
void nsNativeBasicTheme::PaintStrokedEllipse(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const sRGBColor& aBackgroundColor,
const sRGBColor& aBorderColor,
const CSSCoord aBorderWidth,
DPIRatio aDpiRatio) {
const LayoutDeviceCoord borderWidth(aBorderWidth * aDpiRatio);
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
// Deflate for the same reason as PaintRoundedRectWithRadius. Note that the
// size is the diameter, so we just shrink by the border width once.
auto size = aRect.Size() - LayoutDeviceSize(borderWidth, borderWidth);
AppendEllipseToPath(builder, aRect.Center().ToUnknownPoint(),
size.ToUnknownSize());
RefPtr<Path> ellipse = builder->Finish();
aDrawTarget->Fill(ellipse, ColorPattern(ToDeviceColor(aBackgroundColor)));
aDrawTarget->Stroke(ellipse, ColorPattern(ToDeviceColor(aBorderColor)),
StrokeOptions(borderWidth));
}
void nsNativeBasicTheme::PaintEllipseShadow(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
float aShadowAlpha,
const CSSPoint& aShadowOffset,
CSSCoord aShadowBlurStdDev,
DPIRatio aDpiRatio) {
Float stdDev = aShadowBlurStdDev * aDpiRatio;
Point offset = (aShadowOffset * aDpiRatio).ToUnknownPoint();
RefPtr<FilterNode> blurFilter =
aDrawTarget->CreateFilter(FilterType::GAUSSIAN_BLUR);
if (!blurFilter) {
return;
}
blurFilter->SetAttribute(ATT_GAUSSIAN_BLUR_STD_DEVIATION, stdDev);
IntSize inflation =
gfxAlphaBoxBlur::CalculateBlurRadius(gfxPoint(stdDev, stdDev));
Rect inflatedRect = aRect.ToUnknownRect();
inflatedRect.Inflate(inflation.width, inflation.height);
Rect sourceRectInFilterSpace =
inflatedRect - aRect.TopLeft().ToUnknownPoint();
Point destinationPointOfSourceRect = inflatedRect.TopLeft() + offset;
IntSize dtSize = RoundedToInt(aRect.Size().ToUnknownSize());
RefPtr<DrawTarget> ellipseDT = aDrawTarget->CreateSimilarDrawTargetForFilter(
dtSize, SurfaceFormat::A8, blurFilter, blurFilter,
sourceRectInFilterSpace, destinationPointOfSourceRect);
if (!ellipseDT) {
return;
}
RefPtr<Path> ellipse = MakePathForEllipse(
*ellipseDT, (aRect - aRect.TopLeft()).Center().ToUnknownPoint(),
aRect.Size().ToUnknownSize());
ellipseDT->Fill(ellipse,
ColorPattern(DeviceColor(0.0f, 0.0f, 0.0f, aShadowAlpha)));
RefPtr<SourceSurface> ellipseSurface = ellipseDT->Snapshot();
blurFilter->SetInput(IN_GAUSSIAN_BLUR_IN, ellipseSurface);
aDrawTarget->DrawFilter(blurFilter, sourceRectInFilterSpace,
destinationPointOfSourceRect);
}
void nsNativeBasicTheme::PaintRadioControl(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord borderWidth = 2.0f;
auto [backgroundColor, borderColor] =
ComputeCheckboxColors(aState, StyleAppearance::Radio);
PaintStrokedEllipse(aDrawTarget, aRect, backgroundColor, borderColor,
borderWidth, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, 5.0f, 1.0f);
}
}
void nsNativeBasicTheme::PaintRadioCheckmark(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord borderWidth = 2.0f;
const float scale = ScaleToWidgetRect(aRect);
auto [backgroundColor, checkColor] = ComputeRadioCheckmarkColors(aState);
LayoutDeviceRect rect(aRect);
rect.Deflate(borderWidth * scale);
PaintStrokedEllipse(aDrawTarget, rect, checkColor, backgroundColor,
borderWidth, aDpiRatio);
}
void nsNativeBasicTheme::PaintTextField(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
auto [backgroundColor, borderColor] = ComputeTextfieldColors(aState);
const CSSCoord radius = 2.0f;
PaintRoundedRectWithRadius(aDrawTarget, aRect, backgroundColor, borderColor,
kTextFieldBorderWidth, radius, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, radius,
-kTextFieldBorderWidth);
}
}
void nsNativeBasicTheme::PaintListbox(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord radius = 2.0f;
auto [backgroundColor, borderColor] = ComputeTextfieldColors(aState);
PaintRoundedRectWithRadius(aDrawTarget, aRect, backgroundColor, borderColor,
kMenulistBorderWidth, radius, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, radius,
-kMenulistBorderWidth);
}
}
void nsNativeBasicTheme::PaintMenulist(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord radius = 4.0f;
auto [backgroundColor, borderColor] = ComputeButtonColors(aState);
PaintRoundedRectWithRadius(aDrawTarget, aRect, backgroundColor, borderColor,
kMenulistBorderWidth, radius, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, radius,
-kMenulistBorderWidth);
}
}
void nsNativeBasicTheme::PaintArrow(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const float aArrowPolygonX[],
const float aArrowPolygonY[],
const int32_t aArrowNumPoints,
const sRGBColor aFillColor) {
const float scale = ScaleToWidgetRect(aRect);
auto center = aRect.Center().ToUnknownPoint();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
Point p =
center + Point(aArrowPolygonX[0] * scale, aArrowPolygonY[0] * scale);
builder->MoveTo(p);
for (int32_t i = 1; i < aArrowNumPoints; i++) {
p = center + Point(aArrowPolygonX[i] * scale, aArrowPolygonY[i] * scale);
builder->LineTo(p);
}
RefPtr<Path> path = builder->Finish();
aDrawTarget->Fill(path, ColorPattern(ToDeviceColor(aFillColor)));
}
void nsNativeBasicTheme::PaintMenulistArrowButton(nsIFrame* aFrame,
DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState) {
const float arrowPolygonX[] = {-3.5f, -0.5f, 0.5f, 3.5f, 3.5f,
3.0f, 0.5f, -0.5f, -3.0f, -3.5f};
const float arrowPolygonY[] = {-0.5f, 2.5f, 2.5f, -0.5f, -2.0f,
-2.0f, 1.0f, 1.0f, -2.0f, -2.0f};
const int32_t arrowNumPoints = ArrayLength(arrowPolygonX);
sRGBColor arrowColor = ComputeMenulistArrowButtonColor(aState);
PaintArrow(aDrawTarget, aRect, arrowPolygonX, arrowPolygonY, arrowNumPoints,
arrowColor);
}
void nsNativeBasicTheme::PaintSpinnerButton(nsIFrame* aFrame,
DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
StyleAppearance aAppearance,
DPIRatio aDpiRatio) {
auto [backgroundColor, borderColor] = ComputeButtonColors(aState);
aDrawTarget->FillRect(aRect.ToUnknownRect(),
ColorPattern(ToDeviceColor(backgroundColor)));
const float arrowPolygonX[] = {-5.25f, -0.75f, 0.75f, 5.25f, 5.25f,
4.5f, 0.75f, -0.75f, -4.5f, -5.25f};
const float arrowPolygonY[] = {-1.875f, 2.625f, 2.625f, -1.875f, -4.125f,
-4.125f, 0.375f, 0.375f, -4.125f, -4.125f};
const int32_t arrowNumPoints = ArrayLength(arrowPolygonX);
const float scaleX = ScaleToWidgetRect(aRect);
const float scaleY =
aAppearance == StyleAppearance::SpinnerDownbutton ? scaleX : -scaleX;
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
auto center = aRect.Center().ToUnknownPoint();
Point p = center + Point(arrowPolygonX[0] * scaleX, arrowPolygonY[0] * scaleY);
builder->MoveTo(p);
for (int32_t i = 1; i < arrowNumPoints; i++) {
p = center + Point(arrowPolygonX[i] * scaleX, arrowPolygonY[i] * scaleY);
builder->LineTo(p);
}
RefPtr<Path> path = builder->Finish();
aDrawTarget->Fill(path, ColorPattern(ToDeviceColor(borderColor)));
}
void nsNativeBasicTheme::PaintRange(nsIFrame* aFrame, DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio, bool aHorizontal) {
nsRangeFrame* rangeFrame = do_QueryFrame(aFrame);
if (!rangeFrame) {
return;
}
double progress = rangeFrame->GetValueAsFractionOfRange();
auto rect = aRect;
LayoutDeviceRect thumbRect(0, 0, kMinimumRangeThumbSize * aDpiRatio,
kMinimumRangeThumbSize * aDpiRatio);
Rect overflowRect = aRect.ToUnknownRect();
overflowRect.Inflate(CSSCoord(6.0f) * aDpiRatio); // See GetWidgetOverflow
Rect progressClipRect(overflowRect);
Rect trackClipRect(overflowRect);
const LayoutDeviceCoord verticalSize = kRangeHeight * aDpiRatio;
if (aHorizontal) {
rect.height = verticalSize;
rect.y = aRect.y + (aRect.height - rect.height) / 2;
thumbRect.y = aRect.y + (aRect.height - thumbRect.height) / 2;
if (IsFrameRTL(aFrame)) {
thumbRect.x =
aRect.x + (aRect.width - thumbRect.width) * (1.0 - progress);
float midPoint = thumbRect.Center().X();
trackClipRect.SetBoxX(overflowRect.X(), midPoint);
progressClipRect.SetBoxX(midPoint, overflowRect.XMost());
} else {
thumbRect.x = aRect.x + (aRect.width - thumbRect.width) * progress;
float midPoint = thumbRect.Center().X();
progressClipRect.SetBoxX(overflowRect.X(), midPoint);
trackClipRect.SetBoxX(midPoint, overflowRect.XMost());
}
} else {
rect.width = verticalSize;
rect.x = aRect.x + (aRect.width - rect.width) / 2;
thumbRect.x = aRect.x + (aRect.width - thumbRect.width) / 2;
thumbRect.y = aRect.y + (aRect.height - thumbRect.height) * progress;
float midPoint = thumbRect.Center().Y();
trackClipRect.SetBoxY(overflowRect.Y(), midPoint);
progressClipRect.SetBoxY(midPoint, overflowRect.YMost());
}
const CSSCoord borderWidth = 1.0f;
const CSSCoord radius = 2.0f;
auto [progressColor, progressBorderColor] =
ComputeRangeProgressColors(aState);
auto [trackColor, trackBorderColor] = ComputeRangeTrackColors(aState);
// Make a path that clips out the range thumb.
RefPtr<PathBuilder> builder =
aDrawTarget->CreatePathBuilder(FillRule::FILL_EVEN_ODD);
AppendRectToPath(builder, overflowRect);
AppendEllipseToPath(builder, thumbRect.Center().ToUnknownPoint(),
thumbRect.Size().ToUnknownSize());
RefPtr<Path> path = builder->Finish();
// Draw the progress and track pieces with the thumb clipped out, so that
// they're not visible behind the thumb even if the thumb is partially
// transparent (which is the case in the disabled state).
aDrawTarget->PushClip(path);
{
aDrawTarget->PushClipRect(progressClipRect);
PaintRoundedRectWithRadius(aDrawTarget, rect, progressColor,
progressBorderColor, borderWidth, radius,
aDpiRatio);
aDrawTarget->PopClip();
aDrawTarget->PushClipRect(trackClipRect);
PaintRoundedRectWithRadius(aDrawTarget, rect, trackColor, trackBorderColor,
borderWidth, radius, aDpiRatio);
aDrawTarget->PopClip();
if (!aState.HasState(NS_EVENT_STATE_DISABLED)) {
// Thumb shadow
PaintEllipseShadow(aDrawTarget, thumbRect, 0.3f, CSSPoint(0.0f, 2.0f),
2.0f, aDpiRatio);
}
}
aDrawTarget->PopClip();
// Draw the thumb on top.
const CSSCoord thumbBorderWidth = 2.0f;
auto [thumbColor, thumbBorderColor] = ComputeRangeThumbColors(aState);
PaintStrokedEllipse(aDrawTarget, thumbRect, thumbColor, thumbBorderColor,
thumbBorderWidth, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, radius, 1.0f);
}
}
// TODO: Vertical.
// TODO: Indeterminate state.
void nsNativeBasicTheme::PaintProgress(
nsIFrame* aFrame, DrawTarget* aDrawTarget, const LayoutDeviceRect& aRect,
const EventStates& aState, DPIRatio aDpiRatio, bool aIsMeter, bool aBar) {
auto [backgroundColor, borderColor] = [&] {
if (aIsMeter) {
return aBar ? ComputeMeterTrackColors() : ComputeMeterchunkColors(aState);
}
return aBar ? ComputeProgressTrackColors() : ComputeProgressColors();
}();
const CSSCoord borderWidth = 1.0f;
const CSSCoord radius = aIsMeter ? 5.0f : 2.0f;
// Center it vertically.
LayoutDeviceRect rect(aRect);
const LayoutDeviceCoord height =
(aIsMeter ? kMeterHeight : kProgressbarHeight) * aDpiRatio;
rect.y += (rect.height - height) / 2;
rect.height = height;
// This is the progress chunk, clip it to the right amount.
if (!aBar) {
double position = [&] {
if (aIsMeter) {
auto* meter = dom::HTMLMeterElement::FromNode(aFrame->GetContent());
if (!meter) {
return 0.0;
}
return meter->Value() / meter->Max();
}
auto* progress = dom::HTMLProgressElement::FromNode(aFrame->GetContent());
if (!progress) {
return 0.0;
}
return progress->Value() / progress->Max();
}();
LayoutDeviceRect clipRect = rect;
double clipWidth = rect.width * position;
clipRect.width = clipWidth;
if (IsFrameRTL(aFrame)) {
clipRect.x += rect.width - clipWidth;
}
aDrawTarget->PushClipRect(clipRect.ToUnknownRect());
}
PaintRoundedRectWithRadius(aDrawTarget, rect, backgroundColor, borderColor,
borderWidth, radius, aDpiRatio);
if (!aBar) {
aDrawTarget->PopClip();
}
}
void nsNativeBasicTheme::PaintButton(nsIFrame* aFrame, DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
const EventStates& aState,
DPIRatio aDpiRatio) {
const CSSCoord radius = 4.0f;
auto [backgroundColor, borderColor] = ComputeButtonColors(aState, aFrame);
PaintRoundedRectWithRadius(aDrawTarget, aRect, backgroundColor, borderColor,
kButtonBorderWidth, radius, aDpiRatio);
if (aState.HasState(NS_EVENT_STATE_FOCUSRING)) {
PaintRoundedFocusRect(aDrawTarget, aRect, aDpiRatio, radius,
-kButtonBorderWidth);
}
}
void nsNativeBasicTheme::PaintScrollbarThumb(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
bool aHorizontal, nsIFrame* aFrame,
const ComputedStyle& aStyle,
const EventStates& aElementState,
const EventStates& aDocumentState,
DPIRatio aDpiRatio) {
sRGBColor thumbColor =
ComputeScrollbarThumbColor(aFrame, aStyle, aElementState, aDocumentState);
aDrawTarget->FillRect(aRect.ToUnknownRect(),
ColorPattern(ToDeviceColor(thumbColor)));
}
void nsNativeBasicTheme::PaintScrollbarTrack(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
bool aHorizontal, nsIFrame* aFrame,
const ComputedStyle& aStyle,
const EventStates& aDocumentState,
DPIRatio aDpiRatio, bool aIsRoot) {
// Draw nothing by default. Subclasses can override this.
}
void nsNativeBasicTheme::PaintScrollbar(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
bool aHorizontal, nsIFrame* aFrame,
const ComputedStyle& aStyle,
const EventStates& aDocumentState,
DPIRatio aDpiRatio, bool aIsRoot) {
auto [scrollbarColor, borderColor] =
ComputeScrollbarColors(aFrame, aStyle, aDocumentState, aIsRoot);
aDrawTarget->FillRect(aRect.ToUnknownRect(),
ColorPattern(ToDeviceColor(scrollbarColor)));
// FIXME(heycam): We should probably derive the border color when custom
// scrollbar colors are in use too. But for now, just skip painting it,
// to avoid ugliness.
if (aStyle.StyleUI()->mScrollbarColor.IsAuto()) {
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
LayoutDeviceRect strokeRect(aRect);
strokeRect.Deflate(CSSCoord(0.5f) * aDpiRatio);
builder->MoveTo(strokeRect.TopLeft().ToUnknownPoint());
builder->LineTo(
(aHorizontal ? strokeRect.TopRight() : strokeRect.BottomLeft())
.ToUnknownPoint());
RefPtr<Path> path = builder->Finish();
aDrawTarget->Stroke(path, ColorPattern(ToDeviceColor(borderColor)),
StrokeOptions(CSSCoord(1.0f) * aDpiRatio));
}
}
void nsNativeBasicTheme::PaintScrollCorner(DrawTarget* aDrawTarget,
const LayoutDeviceRect& aRect,
nsIFrame* aFrame,
const ComputedStyle& aStyle,
const EventStates& aDocumentState,
DPIRatio aDpiRatio, bool aIsRoot) {
auto [scrollbarColor, borderColor] =
ComputeScrollbarColors(aFrame, aStyle, aDocumentState, aIsRoot);
Unused << borderColor;
aDrawTarget->FillRect(aRect.ToUnknownRect(),
ColorPattern(ToDeviceColor(scrollbarColor)));
}
void nsNativeBasicTheme::PaintScrollbarButton(
DrawTarget* aDrawTarget, StyleAppearance aAppearance,
const LayoutDeviceRect& aRect, nsIFrame* aFrame,
const ComputedStyle& aStyle, const EventStates& aElementState,
const EventStates& aDocumentState, DPIRatio aDpiRatio) {
bool hasCustomColor = aStyle.StyleUI()->mScrollbarColor.IsColors();
auto [buttonColor, arrowColor, borderColor] = ComputeScrollbarButtonColors(
aFrame, aAppearance, aStyle, aElementState, aDocumentState);
aDrawTarget->FillRect(aRect.ToUnknownRect(),
ColorPattern(ToDeviceColor(buttonColor)));
// Start with Up arrow.
float arrowPolygonX[] = {-3.0f, 0.0f, 3.0f, 3.0f, 0.0f, -3.0f};
float arrowPolygonY[] = {0.4f, -3.1f, 0.4f, 2.7f, -0.8f, 2.7f};
const int32_t arrowNumPoints = ArrayLength(arrowPolygonX);
switch (aAppearance) {
case StyleAppearance::ScrollbarbuttonUp:
break;
case StyleAppearance::ScrollbarbuttonDown:
for (int32_t i = 0; i < arrowNumPoints; i++) {
arrowPolygonY[i] *= -1;
}
break;
case StyleAppearance::ScrollbarbuttonLeft:
for (int32_t i = 0; i < arrowNumPoints; i++) {
int32_t temp = arrowPolygonX[i];
arrowPolygonX[i] = arrowPolygonY[i];
arrowPolygonY[i] = temp;
}
break;
case StyleAppearance::ScrollbarbuttonRight:
for (int32_t i = 0; i < arrowNumPoints; i++) {
int32_t temp = arrowPolygonX[i];
arrowPolygonX[i] = arrowPolygonY[i] * -1;
arrowPolygonY[i] = temp;
}
break;
default:
return;
}
PaintArrow(aDrawTarget, aRect, arrowPolygonX, arrowPolygonY, arrowNumPoints,
arrowColor);
// FIXME(heycam): We should probably derive the border color when custom
// scrollbar colors are in use too. But for now, just skip painting it,
// to avoid ugliness.
if (!hasCustomColor) {
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
builder->MoveTo(Point(aRect.x, aRect.y));
if (aAppearance == StyleAppearance::ScrollbarbuttonUp ||
aAppearance == StyleAppearance::ScrollbarbuttonDown) {
builder->LineTo(Point(aRect.x, aRect.y + aRect.height));
} else {
builder->LineTo(Point(aRect.x + aRect.width, aRect.y));
}
RefPtr<Path> path = builder->Finish();
aDrawTarget->Stroke(path, ColorPattern(ToDeviceColor(borderColor)),
StrokeOptions(CSSCoord(1.0f) * aDpiRatio));
}
}
// Checks whether the frame is for a root <scrollbar> or <scrollcorner>, which
// influences some platforms' scrollbar rendering.
bool nsNativeBasicTheme::IsRootScrollbar(nsIFrame* aFrame) {
return CheckBooleanAttr(aFrame, nsGkAtoms::root_) &&
aFrame->PresContext()->IsRootContentDocument() &&
aFrame->GetContent() &&
aFrame->GetContent()->IsInNamespace(kNameSpaceID_XUL);
}
NS_IMETHODIMP
nsNativeBasicTheme::DrawWidgetBackground(gfxContext* aContext, nsIFrame* aFrame,
StyleAppearance aAppearance,
const nsRect& aRect,
const nsRect& /* aDirtyRect */) {
DrawTarget* dt = aContext->GetDrawTarget();
const nscoord twipsPerPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
EventStates eventState = GetContentState(aFrame, aAppearance);
EventStates docState = aFrame->GetContent()->OwnerDoc()->GetDocumentState();
auto devPxRect = LayoutDeviceRect::FromUnknownRect(
NSRectToSnappedRect(aRect, twipsPerPixel, *dt));
if (aAppearance == StyleAppearance::MozMenulistArrowButton) {
bool isHTML = IsHTMLContent(aFrame);
nsIFrame* parentFrame = aFrame->GetParent();
bool isMenulist = !isHTML && parentFrame->IsMenuFrame();
// HTML select and XUL menulist dropdown buttons get state from the
// parent.
if (isHTML || isMenulist) {
aFrame = parentFrame;
eventState = GetContentState(parentFrame, aAppearance);
}
}
// Hack to avoid skia fuzziness: Add a dummy clip if the widget doesn't
// overflow devPxRect.
Maybe<AutoClipRect> maybeClipRect;
if (aAppearance != StyleAppearance::FocusOutline &&
aAppearance != StyleAppearance::Range &&
!eventState.HasState(NS_EVENT_STATE_FOCUSRING)) {
maybeClipRect.emplace(*dt, devPxRect);
}
DPIRatio dpiRatio = GetDPIRatio(aFrame, aAppearance);
switch (aAppearance) {
case StyleAppearance::Radio: {
auto rect = FixAspectRatio(devPxRect);
PaintRadioControl(dt, rect, eventState, dpiRatio);
if (IsSelected(aFrame)) {
PaintRadioCheckmark(dt, rect, eventState, dpiRatio);
}
break;
}
case StyleAppearance::Checkbox: {
auto rect = FixAspectRatio(devPxRect);
PaintCheckboxControl(dt, rect, eventState, dpiRatio);
if (GetIndeterminate(aFrame)) {
PaintIndeterminateMark(dt, rect, eventState);
} else if (IsChecked(aFrame)) {
PaintCheckMark(dt, rect, eventState);
}
break;
}
case StyleAppearance::Textarea:
case StyleAppearance::Textfield:
case StyleAppearance::NumberInput:
PaintTextField(dt, devPxRect, eventState, dpiRatio);
break;
case StyleAppearance::Listbox:
PaintListbox(dt, devPxRect, eventState, dpiRatio);
break;
case StyleAppearance::MenulistButton:
case StyleAppearance::Menulist:
PaintMenulist(dt, devPxRect, eventState, dpiRatio);
break;
case StyleAppearance::MozMenulistArrowButton:
PaintMenulistArrowButton(aFrame, dt, devPxRect, eventState);
break;
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
PaintSpinnerButton(aFrame, dt, devPxRect, eventState, aAppearance,
dpiRatio);
break;
case StyleAppearance::Range:
PaintRange(aFrame, dt, devPxRect, eventState, dpiRatio,
IsRangeHorizontal(aFrame));
break;
case StyleAppearance::RangeThumb:
// Painted as part of StyleAppearance::Range.
break;
case StyleAppearance::ProgressBar:
PaintProgress(aFrame, dt, devPxRect, eventState, dpiRatio,
/* aMeter = */ false, /* aBar = */ true);
break;
case StyleAppearance::Progresschunk:
if (nsProgressFrame* f = do_QueryFrame(aFrame->GetParent())) {
PaintProgress(f, dt, devPxRect, f->GetContent()->AsElement()->State(),
dpiRatio, /* aMeter = */ false, /* aBar = */ false);
}
break;
case StyleAppearance::Meter:
PaintProgress(aFrame, dt, devPxRect, eventState, dpiRatio,
/* aMeter = */ true, /* aBar = */ true);
break;
case StyleAppearance::Meterchunk:
if (nsMeterFrame* f = do_QueryFrame(aFrame->GetParent())) {
PaintProgress(f, dt, devPxRect, f->GetContent()->AsElement()->State(),
dpiRatio, /* aMeter = */ true, /* aBar = */ false);
}
break;
case StyleAppearance::ScrollbarthumbHorizontal:
case StyleAppearance::ScrollbarthumbVertical: {
bool isHorizontal =
aAppearance == StyleAppearance::ScrollbarthumbHorizontal;
PaintScrollbarThumb(dt, devPxRect, isHorizontal, aFrame,
*nsLayoutUtils::StyleForScrollbar(aFrame), eventState,
docState, dpiRatio);
break;
}
case StyleAppearance::ScrollbartrackHorizontal:
case StyleAppearance::ScrollbartrackVertical: {
bool isHorizontal =
aAppearance == StyleAppearance::ScrollbartrackHorizontal;
PaintScrollbarTrack(dt, devPxRect, isHorizontal, aFrame,
*nsLayoutUtils::StyleForScrollbar(aFrame), docState,
dpiRatio, IsRootScrollbar(aFrame));
break;
}
case StyleAppearance::ScrollbarHorizontal:
case StyleAppearance::ScrollbarVertical: {
bool isHorizontal = aAppearance == StyleAppearance::ScrollbarHorizontal;
PaintScrollbar(dt, devPxRect, isHorizontal, aFrame,
*nsLayoutUtils::StyleForScrollbar(aFrame), docState,
dpiRatio, IsRootScrollbar(aFrame));
break;
}
case StyleAppearance::Scrollcorner:
PaintScrollCorner(dt, devPxRect, aFrame,
*nsLayoutUtils::StyleForScrollbar(aFrame), docState,
dpiRatio, IsRootScrollbar(aFrame));
break;
case StyleAppearance::ScrollbarbuttonUp:
case StyleAppearance::ScrollbarbuttonDown:
case StyleAppearance::ScrollbarbuttonLeft:
case StyleAppearance::ScrollbarbuttonRight:
// For scrollbar-width:thin, we don't display the buttons.
if (!IsScrollbarWidthThin(aFrame)) {
PaintScrollbarButton(dt, aAppearance, devPxRect, aFrame,
*nsLayoutUtils::StyleForScrollbar(aFrame),
eventState, docState, dpiRatio);
}
break;
case StyleAppearance::Button:
PaintButton(aFrame, dt, devPxRect, eventState, dpiRatio);
break;
case StyleAppearance::FocusOutline:
// TODO(emilio): Consider supporting outline-radius / outline-offset?
PaintRoundedFocusRect(dt, devPxRect, dpiRatio, 0.0f, 0.0f);
break;
default:
// Various appearance values are used for XUL elements. Normally these
// will not be available in content documents (and thus in the content
// processes where the native basic theme can be used), but tests are run
// with the remote XUL pref enabled and so we can get in here. So we
// just return an error rather than assert.
return NS_ERROR_NOT_IMPLEMENTED;
}
return NS_OK;
}
/*bool
nsNativeBasicTheme::CreateWebRenderCommandsForWidget(mozilla::wr::DisplayListBuilder&
aBuilder, mozilla::wr::IpcResourceUpdateQueue& aResources, const
mozilla::layers::StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager*
aManager, nsIFrame* aFrame, StyleAppearance aAppearance, const nsRect& aRect) {
}*/
LayoutDeviceIntMargin nsNativeBasicTheme::GetWidgetBorder(
nsDeviceContext* aContext, nsIFrame* aFrame, StyleAppearance aAppearance) {
DPIRatio dpiRatio = GetDPIRatio(aFrame, aAppearance);
switch (aAppearance) {
case StyleAppearance::Textfield:
case StyleAppearance::Textarea:
case StyleAppearance::NumberInput: {
LayoutDeviceIntCoord w = SnapBorderWidth(kTextFieldBorderWidth, dpiRatio);
return LayoutDeviceIntMargin(w, w, w, w);
}
case StyleAppearance::Listbox:
case StyleAppearance::Menulist:
case StyleAppearance::MenulistButton: {
LayoutDeviceIntCoord w = SnapBorderWidth(kMenulistBorderWidth, dpiRatio);
return LayoutDeviceIntMargin(w, w, w, w);
}
case StyleAppearance::Button: {
LayoutDeviceIntCoord w = SnapBorderWidth(kButtonBorderWidth, dpiRatio);
return LayoutDeviceIntMargin(w, w, w, w);
}
case StyleAppearance::Checkbox:
case StyleAppearance::Radio: {
LayoutDeviceIntCoord w =
SnapBorderWidth(kCheckboxRadioBorderWidth, dpiRatio);
return LayoutDeviceIntMargin(w, w, w, w);
}
default:
return LayoutDeviceIntMargin();
}
}
bool nsNativeBasicTheme::GetWidgetPadding(nsDeviceContext* aContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
LayoutDeviceIntMargin* aResult) {
switch (aAppearance) {
// Radios and checkboxes return a fixed size in GetMinimumWidgetSize
// and have a meaningful baseline, so they can't have
// author-specified padding.
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
aResult->SizeTo(0, 0, 0, 0);
return true;
default:
break;
}
return false;
}
static int GetScrollbarButtonCount() {
int32_t buttons = LookAndFeel::GetInt(LookAndFeel::IntID::ScrollArrowStyle);
return CountPopulation32(static_cast<uint32_t>(buttons));
}
bool nsNativeBasicTheme::GetWidgetOverflow(nsDeviceContext* aContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
nsRect* aOverflowRect) {
nsIntMargin overflow;
switch (aAppearance) {
case StyleAppearance::FocusOutline:
// 2px * each of the segments + 1 px for the separation between them.
overflow.SizeTo(5, 5, 5, 5);
break;
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
case StyleAppearance::Range:
overflow.SizeTo(6, 6, 6, 6);
break;
case StyleAppearance::Textarea:
case StyleAppearance::Textfield:
case StyleAppearance::NumberInput:
case StyleAppearance::Listbox:
case StyleAppearance::MenulistButton:
case StyleAppearance::Menulist:
case StyleAppearance::Button:
// 2px for each segment, plus 1px separation, but we paint 1px inside the
// border area so 4px overflow.
overflow.SizeTo(4, 4, 4, 4);
break;
default:
return false;
}
// TODO: This should convert from device pixels to app units, not from CSS
// pixels. And it should take the dpi ratio into account.
// Using CSS pixels can cause the overflow to be too small if the page is
// zoomed out.
aOverflowRect->Inflate(nsMargin(CSSPixel::ToAppUnits(overflow.top),
CSSPixel::ToAppUnits(overflow.right),
CSSPixel::ToAppUnits(overflow.bottom),
CSSPixel::ToAppUnits(overflow.left)));
return true;
}
NS_IMETHODIMP
nsNativeBasicTheme::GetMinimumWidgetSize(nsPresContext* aPresContext,
nsIFrame* aFrame,
StyleAppearance aAppearance,
LayoutDeviceIntSize* aResult,
bool* aIsOverridable) {
DPIRatio dpiRatio = GetDPIRatio(aFrame, aAppearance);
aResult->width = aResult->height = (kMinimumWidgetSize * dpiRatio).Rounded();
switch (aAppearance) {
case StyleAppearance::Button:
if (IsColorPickerButton(aFrame)) {
aResult->height = (kMinimumColorPickerHeight * dpiRatio).Rounded();
}
break;
case StyleAppearance::RangeThumb:
aResult->SizeTo((kMinimumRangeThumbSize * dpiRatio).Rounded(),
(kMinimumRangeThumbSize * dpiRatio).Rounded());
break;
case StyleAppearance::MozMenulistArrowButton:
aResult->width = (kMinimumDropdownArrowButtonWidth * dpiRatio).Rounded();
break;
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
aResult->width = (kMinimumSpinnerButtonWidth * dpiRatio).Rounded();
aResult->height = (kMinimumSpinnerButtonHeight * dpiRatio).Rounded();
break;
case StyleAppearance::ScrollbarbuttonUp:
case StyleAppearance::ScrollbarbuttonDown:
case StyleAppearance::ScrollbarbuttonLeft:
case StyleAppearance::ScrollbarbuttonRight:
// For scrollbar-width:thin, we don't display the buttons.
if (IsScrollbarWidthThin(aFrame)) {
aResult->SizeTo(0, 0);
break;
}
[[fallthrough]];
case StyleAppearance::ScrollbarthumbVertical:
case StyleAppearance::ScrollbarthumbHorizontal:
case StyleAppearance::ScrollbarVertical:
case StyleAppearance::ScrollbarHorizontal:
case StyleAppearance::ScrollbartrackHorizontal:
case StyleAppearance::ScrollbartrackVertical:
case StyleAppearance::Scrollcorner: {
if (IsScrollbarWidthThin(aFrame)) {
aResult->SizeTo((kMinimumThinScrollbarSize * dpiRatio).Rounded(),
(kMinimumThinScrollbarSize * dpiRatio).Rounded());
} else {
aResult->SizeTo((kMinimumScrollbarSize * dpiRatio).Rounded(),
(kMinimumScrollbarSize * dpiRatio).Rounded());
// If the scrollbar has any buttons, then we increase the minimum
// size so that they fit too.
//
// FIXME(heycam): We should probably ensure that the thumb disappears
// if a scrollbar is big enough to fit the buttons but not the thumb,
// which is what the Windows native theme does. If we do that, then
// the minimum size here needs to be reduced accordingly.
switch (aAppearance) {
case StyleAppearance::ScrollbarHorizontal:
aResult->width *= GetScrollbarButtonCount() + 1;
break;
case StyleAppearance::ScrollbarVertical:
aResult->height *= GetScrollbarButtonCount() + 1;
break;
default:
break;
}
}
break;
}
default:
break;
}
*aIsOverridable = true;
return NS_OK;
}
nsITheme::Transparency nsNativeBasicTheme::GetWidgetTransparency(
nsIFrame* aFrame, StyleAppearance aAppearance) {
return eUnknownTransparency;
}
NS_IMETHODIMP
nsNativeBasicTheme::WidgetStateChanged(nsIFrame* aFrame,
StyleAppearance aAppearance,
nsAtom* aAttribute, bool* aShouldRepaint,
const nsAttrValue* aOldValue) {
if (!aAttribute) {
// Hover/focus/active changed. Always repaint.
*aShouldRepaint = true;
} else {
// Check the attribute to see if it's relevant.
// disabled, checked, dlgtype, default, etc.
*aShouldRepaint = false;
if ((aAttribute == nsGkAtoms::disabled) ||
(aAttribute == nsGkAtoms::checked) ||
(aAttribute == nsGkAtoms::selected) ||
(aAttribute == nsGkAtoms::visuallyselected) ||
(aAttribute == nsGkAtoms::menuactive) ||
(aAttribute == nsGkAtoms::sortDirection) ||
(aAttribute == nsGkAtoms::focused) ||
(aAttribute == nsGkAtoms::_default) ||
(aAttribute == nsGkAtoms::open) || (aAttribute == nsGkAtoms::hover)) {
*aShouldRepaint = true;
}
}
return NS_OK;
}
NS_IMETHODIMP
nsNativeBasicTheme::ThemeChanged() { return NS_OK; }
bool nsNativeBasicTheme::WidgetAppearanceDependsOnWindowFocus(
StyleAppearance aAppearance) {
return IsWidgetScrollbarPart(aAppearance);
}
nsITheme::ThemeGeometryType nsNativeBasicTheme::ThemeGeometryTypeForWidget(
nsIFrame* aFrame, StyleAppearance aAppearance) {
return eThemeGeometryTypeUnknown;
}
bool nsNativeBasicTheme::ThemeSupportsWidget(nsPresContext* aPresContext,
nsIFrame* aFrame,
StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
case StyleAppearance::FocusOutline:
case StyleAppearance::Textarea:
case StyleAppearance::Textfield:
case StyleAppearance::Range:
case StyleAppearance::RangeThumb:
case StyleAppearance::ProgressBar:
case StyleAppearance::Progresschunk:
case StyleAppearance::Meter:
case StyleAppearance::Meterchunk:
case StyleAppearance::ScrollbarbuttonUp:
case StyleAppearance::ScrollbarbuttonDown:
case StyleAppearance::ScrollbarbuttonLeft:
case StyleAppearance::ScrollbarbuttonRight:
case StyleAppearance::ScrollbarthumbHorizontal:
case StyleAppearance::ScrollbarthumbVertical:
case StyleAppearance::ScrollbartrackHorizontal:
case StyleAppearance::ScrollbartrackVertical:
case StyleAppearance::ScrollbarHorizontal:
case StyleAppearance::ScrollbarVertical:
case StyleAppearance::Scrollcorner:
case StyleAppearance::Button:
case StyleAppearance::Listbox:
case StyleAppearance::Menulist:
case StyleAppearance::Menuitem:
case StyleAppearance::Menuitemtext:
case StyleAppearance::MenulistText:
case StyleAppearance::MenulistButton:
case StyleAppearance::NumberInput:
case StyleAppearance::MozMenulistArrowButton:
case StyleAppearance::SpinnerUpbutton:
case StyleAppearance::SpinnerDownbutton:
return !IsWidgetStyled(aPresContext, aFrame, aAppearance);
default:
return false;
}
}
bool nsNativeBasicTheme::WidgetIsContainer(StyleAppearance aAppearance) {
switch (aAppearance) {
case StyleAppearance::MozMenulistArrowButton:
case StyleAppearance::Radio:
case StyleAppearance::Checkbox:
return false;
default:
return true;
}
}
bool nsNativeBasicTheme::ThemeDrawsFocusForWidget(StyleAppearance aAppearance) {
return true;
}
bool nsNativeBasicTheme::ThemeNeedsComboboxDropmarker() { return true; }