forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			157 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGL2Context.h"
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| #include "WebGLActiveInfo.h"
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| #include "WebGLProgram.h"
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| #include "WebGLTransformFeedback.h"
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| #include "GLContext.h"
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| 
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| namespace mozilla {
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| 
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| // -------------------------------------------------------------------------
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| // Transform Feedback
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| 
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| already_AddRefed<WebGLTransformFeedback>
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| WebGL2Context::CreateTransformFeedback()
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| {
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|     if (IsContextLost())
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|         return nullptr;
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| 
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|     GLuint tf = 0;
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|     gl->fGenTransformFeedbacks(1, &tf);
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| 
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|     RefPtr<WebGLTransformFeedback> ret = new WebGLTransformFeedback(this, tf);
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|     return ret.forget();
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| }
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| 
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| void
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| WebGL2Context::DeleteTransformFeedback(WebGLTransformFeedback* tf)
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| {
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|     const char funcName[] = "deleteTransformFeedback";
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|     if (!ValidateDeleteObject(funcName, tf))
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|         return;
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| 
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|     if (tf->mIsActive) {
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|         ErrorInvalidOperation("%s: Cannot delete active transform feedbacks.", funcName);
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|         return;
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|     }
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| 
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|     if (mBoundTransformFeedback == tf) {
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|         BindTransformFeedback(LOCAL_GL_TRANSFORM_FEEDBACK, nullptr);
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|     }
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| 
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|     tf->RequestDelete();
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| }
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| 
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| bool
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| WebGL2Context::IsTransformFeedback(const WebGLTransformFeedback* tf)
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| {
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|     if (!ValidateIsObject("isTransformFeedback", tf))
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|         return false;
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| 
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|     return gl->fIsTransformFeedback(tf->mGLName);
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| }
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| 
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| void
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| WebGL2Context::BindTransformFeedback(GLenum target, WebGLTransformFeedback* tf)
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| {
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|     const char funcName[] = "bindTransformFeedback";
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|     if (IsContextLost())
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|         return;
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| 
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|     if (target != LOCAL_GL_TRANSFORM_FEEDBACK)
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|         return ErrorInvalidEnum("%s: `target` must be TRANSFORM_FEEDBACK.", funcName);
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| 
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|     if (tf && !ValidateObject(funcName, *tf))
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|         return;
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| 
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|     if (mBoundTransformFeedback->mIsActive &&
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|         !mBoundTransformFeedback->mIsPaused)
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|     {
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|         ErrorInvalidOperation("%s: Currently bound transform feedback is active and not"
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|                               " paused.",
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|                               funcName);
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|         return;
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|     }
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| 
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|     ////
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| 
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|     if (mBoundTransformFeedback) {
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|         mBoundTransformFeedback->AddBufferBindCounts(-1);
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|     }
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| 
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|     mBoundTransformFeedback = (tf ? tf : mDefaultTransformFeedback);
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| 
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|     gl->fBindTransformFeedback(target, mBoundTransformFeedback->mGLName);
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| 
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|     if (mBoundTransformFeedback) {
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|         mBoundTransformFeedback->AddBufferBindCounts(+1);
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|     }
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| }
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| 
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| void
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| WebGL2Context::BeginTransformFeedback(GLenum primMode)
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     mBoundTransformFeedback->BeginTransformFeedback(primMode);
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| }
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| 
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| void
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| WebGL2Context::EndTransformFeedback()
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     mBoundTransformFeedback->EndTransformFeedback();
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| }
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| 
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| void
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| WebGL2Context::PauseTransformFeedback()
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     mBoundTransformFeedback->PauseTransformFeedback();
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| }
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| 
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| void
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| WebGL2Context::ResumeTransformFeedback()
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     mBoundTransformFeedback->ResumeTransformFeedback();
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| }
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| 
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| void
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| WebGL2Context::TransformFeedbackVaryings(WebGLProgram& program,
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|                                          const dom::Sequence<nsString>& varyings,
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|                                          GLenum bufferMode)
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     if (!ValidateObject("transformFeedbackVaryings: program", program))
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|         return;
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| 
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|     program.TransformFeedbackVaryings(varyings, bufferMode);
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| }
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| 
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| already_AddRefed<WebGLActiveInfo>
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| WebGL2Context::GetTransformFeedbackVarying(const WebGLProgram& program, GLuint index)
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| {
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|     if (IsContextLost())
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|         return nullptr;
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| 
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|     if (!ValidateObject("getTransformFeedbackVarying: program", program))
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|         return nullptr;
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| 
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|     return program.GetTransformFeedbackVarying(index);
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| }
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| 
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| } // namespace mozilla
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