forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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| /* vim: set ts=8 sts=4 et sw=4 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef WEBGLCONTEXTUNCHECKED_H
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| #define WEBGLCONTEXTUNCHECKED_H
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| 
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| #include "mozilla/RefPtr.h"
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| #include "WebGLTypes.h"
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| 
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| namespace mozilla {
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| 
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| class WebGLBuffer;
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| class WebGLSampler;
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| 
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| class WebGLContextUnchecked
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| {
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| public:
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|     explicit WebGLContextUnchecked(gl::GLContext* gl);
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| 
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| protected:
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|     // We've had issues in the past with nulling `gl` without actually releasing
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|     // all of our resources. This construction ensures that we are aware that we
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|     // should only null `gl` in DestroyResourcesAndContext.
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|     RefPtr<gl::GLContext> mGL_OnlyClearInDestroyResourcesAndContext;
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| public:
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|     // Grab a const reference so we can see changes, but can't make changes.
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|     const decltype(mGL_OnlyClearInDestroyResourcesAndContext)& gl;
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| };
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| 
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| } // namespace mozilla
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| 
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| #endif // !WEBGLCONTEXTUNCHECKED_H
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