forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			80 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGLContext.h"
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| 
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| #include "GLContext.h"
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| #include "WebGLBuffer.h"
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| #include "WebGLVertexArray.h"
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| #include "WebGLVertexAttribData.h"
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| 
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| namespace mozilla {
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| 
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| void
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| WebGLContext::BindVertexArray(WebGLVertexArray* array)
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| {
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|     if (IsContextLost())
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|         return;
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| 
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|     if (array && !ValidateObject("bindVertexArrayObject", *array))
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|         return;
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| 
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|     if (mBoundVertexArray) {
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|         mBoundVertexArray->AddBufferBindCounts(-1);
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|     }
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| 
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|     if (array == nullptr) {
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|         array = mDefaultVertexArray;
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|     }
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| 
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|     array->BindVertexArray();
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| 
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|     MOZ_ASSERT(mBoundVertexArray == array);
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|     if (mBoundVertexArray) {
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|         mBoundVertexArray->AddBufferBindCounts(+1);
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|     }
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| }
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| 
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| already_AddRefed<WebGLVertexArray>
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| WebGLContext::CreateVertexArray()
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| {
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|     if (IsContextLost())
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|         return nullptr;
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| 
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|     RefPtr<WebGLVertexArray> globj = CreateVertexArrayImpl();
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| 
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|     globj->GenVertexArray();
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| 
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|     return globj.forget();
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| }
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| 
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| WebGLVertexArray*
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| WebGLContext::CreateVertexArrayImpl()
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| {
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|     return WebGLVertexArray::Create(this);
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| }
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| 
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| void
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| WebGLContext::DeleteVertexArray(WebGLVertexArray* array)
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| {
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|     if (!ValidateDeleteObject("deleteVertexArray", array))
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|         return;
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| 
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|     if (mBoundVertexArray == array)
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|         BindVertexArray(static_cast<WebGLVertexArray*>(nullptr));
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| 
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|     array->RequestDelete();
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| }
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| 
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| bool
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| WebGLContext::IsVertexArray(const WebGLVertexArray* array)
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| {
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|     if (!ValidateIsObject("isVertexArray", array))
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|         return false;
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| 
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|     return array->IsVertexArray();
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| }
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| 
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| } // namespace mozilla
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