forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			300 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			300 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGLRenderbuffer.h"
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| 
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| #include "GLContext.h"
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| #include "mozilla/dom/WebGLRenderingContextBinding.h"
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| #include "ScopedGLHelpers.h"
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| #include "WebGLContext.h"
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| #include "WebGLStrongTypes.h"
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| #include "WebGLTexture.h"
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| 
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| namespace mozilla {
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| 
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| static GLenum
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| DepthFormatForDepthStencilEmu(gl::GLContext* gl)
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| {
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|     // We might not be able to get 24-bit, so let's pretend!
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|     if (gl->IsGLES() && !gl->IsExtensionSupported(gl::GLContext::OES_depth24))
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|         return LOCAL_GL_DEPTH_COMPONENT16;
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| 
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|     return LOCAL_GL_DEPTH_COMPONENT24;
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| }
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| 
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| JSObject*
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| WebGLRenderbuffer::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
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| {
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|     return dom::WebGLRenderbuffer_Binding::Wrap(cx, this, givenProto);
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| }
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| 
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| static GLuint
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| DoCreateRenderbuffer(gl::GLContext* gl)
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| {
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|     MOZ_ASSERT(gl->IsCurrent());
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| 
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|     GLuint ret = 0;
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|     gl->fGenRenderbuffers(1, &ret);
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|     return ret;
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| }
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| 
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| static bool
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| EmulatePackedDepthStencil(gl::GLContext* gl)
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| {
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|     return !gl->IsSupported(gl::GLFeature::packed_depth_stencil);
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| }
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| 
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| WebGLRenderbuffer::WebGLRenderbuffer(WebGLContext* webgl)
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|     : WebGLRefCountedObject(webgl)
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|     , mPrimaryRB( DoCreateRenderbuffer(webgl->gl) )
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|     , mEmulatePackedDepthStencil( EmulatePackedDepthStencil(webgl->gl) )
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|     , mSecondaryRB(0)
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|     , mFormat(nullptr)
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|     , mSamples(0)
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|     , mImageDataStatus(WebGLImageDataStatus::NoImageData)
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|     , mHasBeenBound(false)
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| {
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|     mContext->mRenderbuffers.insertBack(this);
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| }
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| 
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| void
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| WebGLRenderbuffer::Delete()
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| {
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|     mContext->gl->fDeleteRenderbuffers(1, &mPrimaryRB);
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|     if (mSecondaryRB)
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|         mContext->gl->fDeleteRenderbuffers(1, &mSecondaryRB);
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| 
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|     LinkedListElement<WebGLRenderbuffer>::removeFrom(mContext->mRenderbuffers);
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| }
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| 
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| int64_t
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| WebGLRenderbuffer::MemoryUsage() const
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| {
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|     // If there is no defined format, we're not taking up any memory
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|     if (!mFormat)
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|         return 0;
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| 
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|     const auto bytesPerPixel = mFormat->format->estimatedBytesPerPixel;
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|     const int64_t pixels = int64_t(mWidth) * int64_t(mHeight);
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| 
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|     const int64_t totalSize = pixels * bytesPerPixel;
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|     return totalSize;
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| }
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| 
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| static GLenum
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| DoRenderbufferStorageMaybeMultisample(gl::GLContext* gl, GLsizei samples,
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|                                       GLenum internalFormat, GLsizei width,
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|                                       GLsizei height)
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| {
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|     MOZ_ASSERT_IF(samples >= 1, gl->IsSupported(gl::GLFeature::framebuffer_multisample));
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| 
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|     // Certain OpenGL ES renderbuffer formats may not exist on desktop OpenGL.
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|     switch (internalFormat) {
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|     case LOCAL_GL_RGBA4:
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|     case LOCAL_GL_RGB5_A1:
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|         // 16-bit RGBA formats are not supported on desktop GL.
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|         if (!gl->IsGLES())
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|             internalFormat = LOCAL_GL_RGBA8;
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|         break;
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| 
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|     case LOCAL_GL_RGB565:
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|         // RGB565 is not supported on desktop GL.
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|         if (!gl->IsGLES())
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|             internalFormat = LOCAL_GL_RGB8;
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|         break;
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| 
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|     case LOCAL_GL_DEPTH_COMPONENT16:
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|         if (!gl->IsGLES() || gl->IsExtensionSupported(gl::GLContext::OES_depth24))
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|             internalFormat = LOCAL_GL_DEPTH_COMPONENT24;
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|         else if (gl->IsSupported(gl::GLFeature::packed_depth_stencil))
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|             internalFormat = LOCAL_GL_DEPTH24_STENCIL8;
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|         break;
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| 
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|     case LOCAL_GL_DEPTH_STENCIL:
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|         MOZ_CRASH("GFX: GL_DEPTH_STENCIL is not valid here.");
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|         break;
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| 
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|     default:
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|         break;
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|     }
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| 
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|     gl::GLContext::LocalErrorScope errorScope(*gl);
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| 
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|     if (samples > 0) {
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|         gl->fRenderbufferStorageMultisample(LOCAL_GL_RENDERBUFFER, samples,
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|                                             internalFormat, width, height);
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|     } else {
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|         gl->fRenderbufferStorage(LOCAL_GL_RENDERBUFFER, internalFormat, width, height);
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|     }
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| 
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|     return errorScope.GetError();
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| }
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| 
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| GLenum
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| WebGLRenderbuffer::DoRenderbufferStorage(uint32_t samples,
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|                                          const webgl::FormatUsageInfo* format,
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|                                          uint32_t width, uint32_t height)
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| {
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|     MOZ_ASSERT(mContext->mBoundRenderbuffer == this);
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| 
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|     gl::GLContext* gl = mContext->gl;
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|     MOZ_ASSERT(samples <= 256); // Sanity check.
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| 
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|     GLenum primaryFormat = format->format->sizedFormat;
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|     GLenum secondaryFormat = 0;
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| 
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|     if (mEmulatePackedDepthStencil && primaryFormat == LOCAL_GL_DEPTH24_STENCIL8) {
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|         primaryFormat = DepthFormatForDepthStencilEmu(gl);
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|         secondaryFormat = LOCAL_GL_STENCIL_INDEX8;
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|     }
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| 
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|     gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB);
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|     GLenum error = DoRenderbufferStorageMaybeMultisample(gl, samples, primaryFormat,
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|                                                          width, height);
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|     if (error)
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|         return error;
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| 
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|     if (secondaryFormat) {
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|         if (!mSecondaryRB) {
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|             gl->fGenRenderbuffers(1, &mSecondaryRB);
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|         }
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| 
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|         gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mSecondaryRB);
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|         error = DoRenderbufferStorageMaybeMultisample(gl, samples, secondaryFormat,
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|                                                       width, height);
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|         if (error)
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|             return error;
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|     } else if (mSecondaryRB) {
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|         gl->fDeleteRenderbuffers(1, &mSecondaryRB);
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|         mSecondaryRB = 0;
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|     }
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| 
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|     return 0;
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| }
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| 
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| void
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| WebGLRenderbuffer::RenderbufferStorage(const char* funcName, uint32_t samples,
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|                                        GLenum internalFormat, uint32_t width,
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|                                        uint32_t height)
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| {
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|     const auto usage = mContext->mFormatUsage->GetRBUsage(internalFormat);
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|     if (!usage) {
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|         mContext->ErrorInvalidEnum("%s: Invalid `internalFormat`: 0x%04x.", funcName,
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|                                    internalFormat);
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|         return;
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|     }
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| 
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|     if (width > mContext->mGLMaxRenderbufferSize ||
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|         height > mContext->mGLMaxRenderbufferSize)
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|     {
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|         mContext->ErrorInvalidValue("%s: Width or height exceeds maximum renderbuffer"
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|                                     " size.",
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|                                     funcName);
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|         return;
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|     }
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| 
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|     if (!usage->maxSamplesKnown) {
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|         const_cast<webgl::FormatUsageInfo*>(usage)->ResolveMaxSamples(mContext->gl);
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|     }
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|     MOZ_ASSERT(usage->maxSamplesKnown);
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| 
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|     if (samples > usage->maxSamples) {
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|         mContext->ErrorInvalidOperation("%s: `samples` is out of the valid range.", funcName);
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|         return;
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|     }
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| 
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|     // Validation complete.
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| 
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|     const GLenum error = DoRenderbufferStorage(samples, usage, width, height);
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|     if (error) {
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|         const char* errorName = WebGLContext::ErrorName(error);
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|         mContext->GenerateWarning("%s generated error %s", funcName, errorName);
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|         return;
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|     }
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| 
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|     mContext->OnDataAllocCall();
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| 
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|     mSamples = samples;
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|     mFormat = usage;
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|     mWidth = width;
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|     mHeight = height;
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|     mImageDataStatus = WebGLImageDataStatus::UninitializedImageData;
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| 
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|     InvalidateStatusOfAttachedFBs(funcName);
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| }
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| 
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| void
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| WebGLRenderbuffer::DoFramebufferRenderbuffer(FBTarget target, GLenum attachment) const
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| {
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|     gl::GLContext* gl = mContext->gl;
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| 
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|     if (attachment == LOCAL_GL_DEPTH_STENCIL_ATTACHMENT) {
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|         const GLuint stencilRB = (mSecondaryRB ? mSecondaryRB : mPrimaryRB);
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|         gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_DEPTH_ATTACHMENT,
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|                                      LOCAL_GL_RENDERBUFFER, mPrimaryRB);
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|         gl->fFramebufferRenderbuffer(target.get(), LOCAL_GL_STENCIL_ATTACHMENT,
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|                                      LOCAL_GL_RENDERBUFFER, stencilRB);
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|         return;
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|     }
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| 
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|     gl->fFramebufferRenderbuffer(target.get(), attachment,
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|                                  LOCAL_GL_RENDERBUFFER, mPrimaryRB);
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| }
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| 
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| GLint
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| WebGLRenderbuffer::GetRenderbufferParameter(RBTarget target,
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|                                             RBParam pname) const
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| {
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|     gl::GLContext* gl = mContext->gl;
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| 
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|     switch (pname.get()) {
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|     case LOCAL_GL_RENDERBUFFER_STENCIL_SIZE:
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|         if (!mFormat)
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|             return 0;
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| 
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|         if (!mFormat->format->s)
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|             return 0;
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| 
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|         return 8;
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| 
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|     case LOCAL_GL_RENDERBUFFER_SAMPLES:
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|     case LOCAL_GL_RENDERBUFFER_WIDTH:
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|     case LOCAL_GL_RENDERBUFFER_HEIGHT:
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|     case LOCAL_GL_RENDERBUFFER_RED_SIZE:
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|     case LOCAL_GL_RENDERBUFFER_GREEN_SIZE:
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|     case LOCAL_GL_RENDERBUFFER_BLUE_SIZE:
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|     case LOCAL_GL_RENDERBUFFER_ALPHA_SIZE:
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|     case LOCAL_GL_RENDERBUFFER_DEPTH_SIZE:
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|         {
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|             gl->fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mPrimaryRB);
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|             GLint i = 0;
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|             gl->fGetRenderbufferParameteriv(target.get(), pname.get(), &i);
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|             return i;
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|         }
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| 
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|     case LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT:
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|         {
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|             GLenum ret = LOCAL_GL_RGBA4;
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|             if (mFormat) {
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|                 ret = mFormat->format->sizedFormat;
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| 
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|                 if (!mContext->IsWebGL2() && ret == LOCAL_GL_DEPTH24_STENCIL8) {
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|                     ret = LOCAL_GL_DEPTH_STENCIL;
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|                 }
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|             }
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|             return ret;
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|         }
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|     }
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| 
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|     MOZ_ASSERT(false, "This function should only be called with valid `pname`.");
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|     return 0;
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| }
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| 
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| NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLRenderbuffer)
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| 
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| NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLRenderbuffer, AddRef)
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| NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLRenderbuffer, Release)
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| 
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| } // namespace mozilla
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