forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			49 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef WEBGL_SYNC_H_
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| #define WEBGL_SYNC_H_
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| 
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| #include "mozilla/LinkedList.h"
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| #include "nsWrapperCache.h"
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| #include "WebGLObjectModel.h"
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| 
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| namespace mozilla {
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| namespace webgl {
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| class AvailabilityRunnable;
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| } // namespace webgl
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| 
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| class WebGLSync final
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|     : public nsWrapperCache
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|     , public WebGLRefCountedObject<WebGLSync>
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|     , public LinkedListElement<WebGLSync>
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| {
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|     friend class WebGL2Context;
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|     friend class webgl::AvailabilityRunnable;
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| 
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|     const GLsync mGLName;
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|     const uint64_t mFenceId;
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|     bool mCanBeAvailable = false;
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| 
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| public:
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|     WebGLSync(WebGLContext* webgl, GLenum condition, GLbitfield flags);
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| 
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|     void Delete();
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|     WebGLContext* GetParentObject() const;
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| 
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|     virtual JSObject* WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto) override;
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| 
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|     NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSync)
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|     NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSync)
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| 
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|     void MarkSignaled() const;
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| 
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| private:
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|     ~WebGLSync();
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| };
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| 
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| } // namespace mozilla
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| 
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| #endif // WEBGL_SYNC_H_
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