fune/dom/plugins/ipc/PluginUtilsWin.cpp
David Parks 6a029ee77d Bug 1449388 - Send NPNVaudioDeviceStateChanged to plugins when any Windows audio device changes state. r=jimm
This message allows plugins to detect when any audio devices change state, even when running inside of our plugin sandbox.
2018-06-13 13:12:54 -07:00

272 lines
8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* PluginUtilsWin.cpp - top-level Windows plugin management code */
#include <mmdeviceapi.h>
#include "PluginUtilsWin.h"
#include "PluginModuleParent.h"
#include "mozilla/StaticMutex.h"
namespace mozilla {
namespace plugins {
namespace PluginUtilsWin {
typedef nsTHashtable<nsPtrHashKey<PluginModuleParent>> PluginModuleSet;
StaticMutex sMutex;
class AudioDeviceMessageRunnable : public Runnable
{
public:
explicit AudioDeviceMessageRunnable(const PluginModuleSet* aAudioNotificationSet,
NPAudioDeviceChangeDetailsIPC aChangeDetails) :
Runnable("AudioDeviceMessageRunnableCD")
, mChangeDetails(aChangeDetails)
, mMessageType(DEFAULT_DEVICE_CHANGED)
, mAudioNotificationSet(aAudioNotificationSet)
{}
explicit AudioDeviceMessageRunnable(const PluginModuleSet* aAudioNotificationSet,
NPAudioDeviceStateChangedIPC aDeviceState) :
Runnable("AudioDeviceMessageRunnableSC")
, mDeviceState(aDeviceState)
, mMessageType(DEVICE_STATE_CHANGED)
, mAudioNotificationSet(aAudioNotificationSet)
{}
NS_IMETHOD Run() override
{
StaticMutexAutoLock lock(sMutex);
PLUGIN_LOG_DEBUG(("Notifying %d plugins of audio device change.",
mAudioNotificationSet->Count()));
for (auto iter = mAudioNotificationSet->ConstIter(); !iter.Done(); iter.Next()) {
PluginModuleParent* pluginModule = iter.Get()->GetKey();
bool success = false;
switch (mMessageType) {
case DEFAULT_DEVICE_CHANGED:
success = pluginModule->SendNPP_SetValue_NPNVaudioDeviceChangeDetails(mChangeDetails);
break;
case DEVICE_STATE_CHANGED:
success = pluginModule->SendNPP_SetValue_NPNVaudioDeviceStateChanged(mDeviceState);
break;
default:
MOZ_ASSERT_UNREACHABLE("bad AudioDeviceMessageRunnable state");
}
if(!success) {
return NS_ERROR_FAILURE;
}
}
return NS_OK;
}
protected:
// The potential payloads for the message. Type determined by mMessageType.
NPAudioDeviceChangeDetailsIPC mChangeDetails;
NPAudioDeviceStateChangedIPC mDeviceState;
enum { DEFAULT_DEVICE_CHANGED, DEVICE_STATE_CHANGED } mMessageType;
const PluginModuleSet* mAudioNotificationSet;
};
class AudioNotification final : public IMMNotificationClient
{
public:
AudioNotification() :
mIsRegistered(false)
, mRefCt(1)
{
HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator),
NULL, CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&mDeviceEnum));
if (FAILED(hr)) {
mDeviceEnum = nullptr;
return;
}
hr = mDeviceEnum->RegisterEndpointNotificationCallback(this);
if (FAILED(hr)) {
mDeviceEnum->Release();
mDeviceEnum = nullptr;
return;
}
mIsRegistered = true;
}
// IMMNotificationClient Implementation
HRESULT STDMETHODCALLTYPE
OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR device_id) override
{
NPAudioDeviceChangeDetailsIPC changeDetails;
changeDetails.flow = (int32_t)flow;
changeDetails.role = (int32_t)role;
changeDetails.defaultDevice = device_id ? std::wstring(device_id) : L"";
// Make sure that plugin is notified on the main thread.
RefPtr<AudioDeviceMessageRunnable> runnable =
new AudioDeviceMessageRunnable(&mAudioNotificationSet, changeDetails);
NS_DispatchToMainThread(runnable);
return S_OK;
}
HRESULT STDMETHODCALLTYPE
OnDeviceAdded(LPCWSTR device_id) override
{
return S_OK;
};
HRESULT STDMETHODCALLTYPE
OnDeviceRemoved(LPCWSTR device_id) override
{
return S_OK;
}
HRESULT STDMETHODCALLTYPE
OnDeviceStateChanged(LPCWSTR device_id, DWORD new_state) override
{
NPAudioDeviceStateChangedIPC deviceStateIPC;
deviceStateIPC.device = device_id ? std::wstring(device_id) : L"";
deviceStateIPC.state = (uint32_t)new_state;
// Make sure that plugin is notified on the main thread.
RefPtr<AudioDeviceMessageRunnable> runnable =
new AudioDeviceMessageRunnable(&mAudioNotificationSet, deviceStateIPC);
NS_DispatchToMainThread(runnable);
return S_OK;
}
HRESULT STDMETHODCALLTYPE
OnPropertyValueChanged(LPCWSTR device_id, const PROPERTYKEY key) override
{
return S_OK;
}
// IUnknown Implementation
ULONG STDMETHODCALLTYPE
AddRef() override
{
return InterlockedIncrement(&mRefCt);
}
ULONG STDMETHODCALLTYPE
Release() override
{
ULONG ulRef = InterlockedDecrement(&mRefCt);
if (0 == ulRef) {
delete this;
}
return ulRef;
}
HRESULT STDMETHODCALLTYPE
QueryInterface(REFIID riid, VOID **ppvInterface) override
{
if (__uuidof(IUnknown) == riid) {
AddRef();
*ppvInterface = (IUnknown*)this;
} else if (__uuidof(IMMNotificationClient) == riid) {
AddRef();
*ppvInterface = (IMMNotificationClient*)this;
} else {
*ppvInterface = NULL;
return E_NOINTERFACE;
}
return S_OK;
}
/*
* A Valid instance must be Unregistered before Releasing it.
*/
void Unregister()
{
if (mDeviceEnum) {
mDeviceEnum->UnregisterEndpointNotificationCallback(this);
}
mIsRegistered = false;
}
/*
* True whenever the notification server is set to report events to this object.
*/
bool IsRegistered() {
return mIsRegistered;
}
void AddModule(PluginModuleParent* aModule) {
StaticMutexAutoLock lock(sMutex);
mAudioNotificationSet.PutEntry(aModule);
}
void RemoveModule(PluginModuleParent* aModule) {
StaticMutexAutoLock lock(sMutex);
mAudioNotificationSet.RemoveEntry(aModule);
}
/*
* Are any modules registered for audio notifications?
*/
bool HasModules() {
return !mAudioNotificationSet.IsEmpty();
}
private:
bool mIsRegistered; // only used to make sure that Unregister is called before destroying a Valid instance.
LONG mRefCt;
IMMDeviceEnumerator* mDeviceEnum;
// Set of plugin modules that have registered to be notified when the audio device
// changes.
PluginModuleSet mAudioNotificationSet;
~AudioNotification()
{
MOZ_ASSERT(!mIsRegistered,
"Destroying AudioNotification without first calling Unregister");
if (mDeviceEnum) {
mDeviceEnum->Release();
}
}
}; // class AudioNotification
// callback that gets notified of audio device events, or NULL
AudioNotification* sAudioNotification = nullptr;
nsresult
RegisterForAudioDeviceChanges(PluginModuleParent* aModuleParent, bool aShouldRegister)
{
// Hold the AudioNotification singleton iff there are PluginModuleParents
// that are subscribed to it.
if (aShouldRegister) {
if (!sAudioNotification) {
// We are registering the first module. Create the singleton.
sAudioNotification = new AudioNotification();
if (!sAudioNotification->IsRegistered()) {
PLUGIN_LOG_DEBUG(("Registered for plugin audio device notification failed."));
sAudioNotification->Release();
sAudioNotification = nullptr;
return NS_ERROR_FAILURE;
}
PLUGIN_LOG_DEBUG(("Registered for plugin audio device notification."));
}
sAudioNotification->AddModule(aModuleParent);
}
else if (!aShouldRegister && sAudioNotification) {
sAudioNotification->RemoveModule(aModuleParent);
if (!sAudioNotification->HasModules()) {
// We have removed the last module from the notification mechanism
// so we can destroy the singleton.
PLUGIN_LOG_DEBUG(("Unregistering for plugin audio device notification."));
sAudioNotification->Unregister();
sAudioNotification->Release();
sAudioNotification = nullptr;
}
}
return NS_OK;
}
} // namespace PluginUtilsWin
} // namespace plugins
} // namespace mozilla