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		71422dcaa9
		
	
	
	
	
		
			
			s/NS_PRECONDITION/MOZ_ASSERT/ and reindent MozReview-Commit-ID: KuUsnVe2h8L --HG-- extra : source : c14655ab3df2c9b1465dd8102b9d25683359a37b
		
			
				
	
	
		
			599 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			599 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef nsFrameList_h___
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| #define nsFrameList_h___
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| 
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| #include <stdio.h> /* for FILE* */
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| #include "nsDebug.h"
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| #include "nsTArray.h"
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| #include "mozilla/RefPtr.h"
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| #include "mozilla/ReverseIterator.h"
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| 
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| #if defined(DEBUG) || defined(MOZ_DUMP_PAINTING)
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| // DEBUG_FRAME_DUMP enables nsIFrame::List and related methods.
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| // You can also define this in a non-DEBUG build if you need frame dumps.
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| #define DEBUG_FRAME_DUMP 1
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| #endif
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| 
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| class nsContainerFrame;
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| class nsIContent;
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| class nsIFrame;
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| class nsIPresShell;
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| class nsPresContext;
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| 
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| namespace mozilla {
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| namespace layout {
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|   class FrameChildList;
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|   enum FrameChildListID {
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|       // The individual concrete child lists.
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|       kPrincipalList                = 0x1,
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|       kPopupList                    = 0x2,
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|       kCaptionList                  = 0x4,
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|       kColGroupList                 = 0x8,
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|       kSelectPopupList              = 0x10,
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|       kAbsoluteList                 = 0x20,
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|       kFixedList                    = 0x40,
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|       kOverflowList                 = 0x80,
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|       kOverflowContainersList       = 0x100,
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|       kExcessOverflowContainersList = 0x200,
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|       kOverflowOutOfFlowList        = 0x400,
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|       kFloatList                    = 0x800,
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|       kBulletList                   = 0x1000,
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|       kPushedFloatsList             = 0x2000,
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|       kBackdropList                 = 0x4000,
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|       // A special alias for kPrincipalList that suppress the reflow request that
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|       // is normally done when manipulating child lists.
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|       kNoReflowPrincipalList        = 0x8000
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|   };
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| 
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|   // A helper class for nsIFrame::Destroy[From].  It's defined here because
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|   // nsFrameList needs it and we can't use nsIFrame here.
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|   struct PostFrameDestroyData {
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|     PostFrameDestroyData(const PostFrameDestroyData&) = delete;
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|     PostFrameDestroyData() = default;
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| 
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|     AutoTArray<RefPtr<nsIContent>, 50> mAnonymousContent;
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|     AutoTArray<RefPtr<nsIContent>, 50> mGeneratedContent;
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|     void AddAnonymousContent(already_AddRefed<nsIContent>&& aContent) {
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|       mAnonymousContent.AppendElement(aContent);
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|     }
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|     void AddGeneratedContent(already_AddRefed<nsIContent>&& aContent) {
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|       mGeneratedContent.AppendElement(aContent);
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|     }
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|   };
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| } // namespace layout
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| } // namespace mozilla
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| 
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| // Uncomment this to enable expensive frame-list integrity checking
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| // #define DEBUG_FRAME_LIST
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| 
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| /**
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|  * A class for managing a list of frames.
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|  */
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| class nsFrameList {
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| public:
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|   nsFrameList() :
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|     mFirstChild(nullptr), mLastChild(nullptr)
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|   {
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|   }
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| 
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|   nsFrameList(nsIFrame* aFirstFrame, nsIFrame* aLastFrame) :
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|     mFirstChild(aFirstFrame), mLastChild(aLastFrame)
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|   {
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|     VerifyList();
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|   }
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| 
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|   nsFrameList(const nsFrameList& aOther) :
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|     mFirstChild(aOther.mFirstChild), mLastChild(aOther.mLastChild)
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|   {
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|   }
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| 
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|   /**
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|    * Infallibly allocate a nsFrameList from the shell arena.
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|    */
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|   void* operator new(size_t sz, nsIPresShell* aPresShell);
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| 
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|   /**
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|    * Deallocate this list that was allocated from the shell arena.
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|    * The list is required to be empty.
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|    */
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|   void Delete(nsIPresShell* aPresShell);
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| 
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|   /**
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|    * For each frame in this list: remove it from the list then call
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|    * Destroy() on it.
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|    */
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|   void DestroyFrames();
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| 
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|   /**
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|    * For each frame in this list: remove it from the list then call
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|    * DestroyFrom(aDestructRoot, aPostDestroyData) on it.
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|    */
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|   void DestroyFramesFrom(nsIFrame* aDestructRoot,
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|                          mozilla::layout::PostFrameDestroyData& aPostDestroyData);
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| 
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|   void Clear() { mFirstChild = mLastChild = nullptr; }
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| 
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|   void SetFrames(nsIFrame* aFrameList);
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| 
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|   void SetFrames(nsFrameList& aFrameList) {
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|     MOZ_ASSERT(!mFirstChild, "Losing frames");
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| 
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|     mFirstChild = aFrameList.FirstChild();
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|     mLastChild = aFrameList.LastChild();
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|     aFrameList.Clear();
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|   }
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| 
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|   class Slice;
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| 
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|   /**
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|    * Append aFrameList to this list.  If aParent is not null,
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|    * reparents the newly added frames.  Clears out aFrameList and
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|    * returns a list slice represening the newly-appended frames.
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|    */
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|   Slice AppendFrames(nsContainerFrame* aParent, nsFrameList& aFrameList) {
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|     return InsertFrames(aParent, LastChild(), aFrameList);
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|   }
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| 
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| 
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|   /**
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|    * Append aFrame to this list.  If aParent is not null,
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|    * reparents the newly added frame.
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|    */
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|   void AppendFrame(nsContainerFrame* aParent, nsIFrame* aFrame) {
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|     nsFrameList temp(aFrame, aFrame);
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|     AppendFrames(aParent, temp);
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|   }
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| 
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|   /**
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|    * Take aFrame out of the frame list. This also disconnects aFrame
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|    * from the sibling list. The frame must be non-null and present on
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|    * this list.
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|    */
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|   void RemoveFrame(nsIFrame* aFrame);
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| 
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|   /**
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|    * Take the frames after aAfterFrame out of the frame list.  If
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|    * aAfterFrame is null, removes the entire list.
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|    * @param aAfterFrame a frame in this list, or null
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|    * @return the removed frames, if any
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|    */
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|   nsFrameList RemoveFramesAfter(nsIFrame* aAfterFrame);
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| 
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|   /**
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|    * Take the first frame (if any) out of the frame list.
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|    * @return the first child, or nullptr if the list is empty
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|    */
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|   nsIFrame* RemoveFirstChild();
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| 
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|   /**
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|    * The following two functions are intended to be used in concert for
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|    * removing a frame from its frame list when the set of possible frame
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|    * lists is known in advance, but the exact frame list is unknown.
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|    * aFrame must be non-null.
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|    * Example use:
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|    *   bool removed = frameList1.StartRemoveFrame(aFrame) ||
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|    *                  frameList2.ContinueRemoveFrame(aFrame) ||
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|    *                  frameList3.ContinueRemoveFrame(aFrame);
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|    *   MOZ_ASSERT(removed);
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|    *
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|    * @note One of the frame lists MUST contain aFrame, if it's on some other
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|    *       frame list then the example above will likely lead to crashes.
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|    * This function is O(1).
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|    * @return true iff aFrame was removed from /some/ list, not necessarily
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|    *         this one.  If it was removed from a different list then it is
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|    *         guaranteed that that list is still non-empty.
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|    * (this method is implemented in nsIFrame.h to be able to inline)
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|    */
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|   inline bool StartRemoveFrame(nsIFrame* aFrame);
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| 
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|   /**
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|    * Precondition: StartRemoveFrame MUST be called before this.
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|    * This function is O(1).
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|    * @see StartRemoveFrame
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|    * @return true iff aFrame was removed from this list
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|    * (this method is implemented in nsIFrame.h to be able to inline)
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|    */
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|   inline bool ContinueRemoveFrame(nsIFrame* aFrame);
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| 
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|   /**
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|    * Take aFrame out of the frame list and then destroy it.
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|    * The frame must be non-null and present on this list.
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|    */
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|   void DestroyFrame(nsIFrame* aFrame);
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| 
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|   /**
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|    * Insert aFrame right after aPrevSibling, or prepend it to this
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|    * list if aPrevSibling is null. If aParent is not null, also
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|    * reparents newly-added frame. Note that this method always
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|    * sets the frame's nextSibling pointer.
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|    */
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|   void InsertFrame(nsContainerFrame* aParent, nsIFrame* aPrevSibling,
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|                    nsIFrame* aFrame) {
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|     nsFrameList temp(aFrame, aFrame);
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|     InsertFrames(aParent, aPrevSibling, temp);
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|   }
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| 
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| 
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|   /**
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|    * Inserts aFrameList into this list after aPrevSibling (at the beginning if
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|    * aPrevSibling is null).  If aParent is not null, reparents the newly added
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|    * frames.  Clears out aFrameList and returns a list slice representing the
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|    * newly-inserted frames.
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|    */
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|   Slice InsertFrames(nsContainerFrame* aParent, nsIFrame* aPrevSibling,
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|                      nsFrameList& aFrameList);
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| 
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|   class FrameLinkEnumerator;
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| 
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|   /**
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|    * Split this frame list such that all the frames before the link pointed to
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|    * by aLink end up in the returned list, while the remaining frames stay in
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|    * this list.  After this call, aLink points to the beginning of this list.
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|    */
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|   nsFrameList ExtractHead(FrameLinkEnumerator& aLink);
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| 
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|   /**
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|    * Split this frame list such that all the frames coming after the link
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|    * pointed to by aLink end up in the returned list, while the frames before
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|    * that link stay in this list.  After this call, aLink is at end.
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|    */
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|   nsFrameList ExtractTail(FrameLinkEnumerator& aLink);
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| 
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|   nsIFrame* FirstChild() const {
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|     return mFirstChild;
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|   }
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| 
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|   nsIFrame* LastChild() const {
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|     return mLastChild;
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|   }
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| 
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|   nsIFrame* FrameAt(int32_t aIndex) const;
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|   int32_t IndexOf(nsIFrame* aFrame) const;
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| 
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|   bool IsEmpty() const {
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|     return nullptr == mFirstChild;
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|   }
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| 
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|   bool NotEmpty() const {
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|     return nullptr != mFirstChild;
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|   }
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| 
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|   bool ContainsFrame(const nsIFrame* aFrame) const;
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| 
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|   /**
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|    * Get the number of frames in this list. Note that currently the
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|    * implementation has O(n) time complexity. Do not call it repeatedly in hot
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|    * code.
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|    */
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|   int32_t GetLength() const;
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| 
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|   /**
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|    * If this frame list has only one frame, return that frame.
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|    * Otherwise, return null.
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|    */
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|   nsIFrame* OnlyChild() const {
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|     if (FirstChild() == LastChild()) {
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|       return FirstChild();
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|     }
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|     return nullptr;
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|   }
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| 
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|   /**
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|    * Call SetParent(aParent) for each frame in this list.
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|    * @param aParent the new parent frame, must be non-null
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|    */
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|   void ApplySetParent(nsContainerFrame* aParent) const;
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| 
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|   /**
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|    * If this frame list is non-empty then append it to aLists as the
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|    * aListID child list.
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|    * (this method is implemented in FrameChildList.h for dependency reasons)
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|    */
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|   inline void AppendIfNonempty(nsTArray<mozilla::layout::FrameChildList>* aLists,
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|                                mozilla::layout::FrameChildListID aListID) const;
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| 
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|   /**
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|    * Return the frame before this frame in visual order (after Bidi reordering).
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|    * If aFrame is null, return the last frame in visual order.
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|    */
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|   nsIFrame* GetPrevVisualFor(nsIFrame* aFrame) const;
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| 
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|   /**
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|    * Return the frame after this frame in visual order (after Bidi reordering).
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|    * If aFrame is null, return the first frame in visual order.
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|    */
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|   nsIFrame* GetNextVisualFor(nsIFrame* aFrame) const;
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| 
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| #ifdef DEBUG_FRAME_DUMP
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|   void List(FILE* out) const;
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| #endif
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| 
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|   static inline const nsFrameList& EmptyList();
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| 
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|   class Enumerator;
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| 
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|   /**
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|    * A class representing a slice of a frame list.
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|    */
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|   class Slice {
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|     friend class Enumerator;
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| 
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|   public:
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|     // Implicit on purpose, so that we can easily create enumerators from
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|     // nsFrameList via this impicit constructor.
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|     MOZ_IMPLICIT Slice(const nsFrameList& aList) :
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| #ifdef DEBUG
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|       mList(aList),
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| #endif
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|       mStart(aList.FirstChild()),
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|       mEnd(nullptr)
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|     {}
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| 
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|     Slice(const nsFrameList& aList, nsIFrame* aStart, nsIFrame* aEnd) :
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| #ifdef DEBUG
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|       mList(aList),
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| #endif
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|       mStart(aStart),
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|       mEnd(aEnd)
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|     {}
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| 
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|     Slice(const Slice& aOther) :
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| #ifdef DEBUG
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|       mList(aOther.mList),
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| #endif
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|       mStart(aOther.mStart),
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|       mEnd(aOther.mEnd)
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|     {}
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| 
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|   private:
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| #ifdef DEBUG
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|     const nsFrameList& mList;
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| #endif
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|     nsIFrame* const mStart; // our starting frame
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|     const nsIFrame* const mEnd; // The first frame that is NOT in the slice.
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|                                 // May be null.
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|   };
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| 
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|   class Enumerator {
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|   public:
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|     explicit Enumerator(const Slice& aSlice) :
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| #ifdef DEBUG
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|       mSlice(aSlice),
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| #endif
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|       mFrame(aSlice.mStart),
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|       mEnd(aSlice.mEnd)
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|     {}
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| 
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|     Enumerator(const Enumerator& aOther) :
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| #ifdef DEBUG
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|       mSlice(aOther.mSlice),
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| #endif
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|       mFrame(aOther.mFrame),
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|       mEnd(aOther.mEnd)
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|     {}
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| 
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|     bool AtEnd() const {
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|       // Can't just check mEnd, because some table code goes and destroys the
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|       // tail of the frame list (including mEnd!) while iterating over the
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|       // frame list.
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|       return !mFrame || mFrame == mEnd;
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|     }
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| 
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|     /* Next() needs to know about nsIFrame, and nsIFrame will need to
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|        know about nsFrameList methods, so in order to inline this put
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|        the implementation in nsIFrame.h */
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|     inline void Next();
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| 
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|     /**
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|      * Get the current frame we're pointing to.  Do not call this on an
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|      * iterator that is at end!
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|      */
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|     nsIFrame* get() const {
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|       MOZ_ASSERT(!AtEnd(), "Enumerator is at end");
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|       return mFrame;
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|     }
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| 
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|     /**
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|      * Get an enumerator that is just like this one, but not limited in terms of
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|      * the part of the list it will traverse.
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|      */
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|     Enumerator GetUnlimitedEnumerator() const {
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|       return Enumerator(*this, nullptr);
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|     }
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| 
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| #ifdef DEBUG
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|     const nsFrameList& List() const { return mSlice.mList; }
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| #endif
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| 
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|   protected:
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|     Enumerator(const Enumerator& aOther, const nsIFrame* const aNewEnd):
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| #ifdef DEBUG
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|       mSlice(aOther.mSlice),
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| #endif
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|       mFrame(aOther.mFrame),
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|       mEnd(aNewEnd)
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|     {}
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| 
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| #ifdef DEBUG
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|     /* Has to be an object, not a reference, since the slice could
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|        well be a temporary constructed from an nsFrameList */
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|     const Slice mSlice;
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| #endif
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|     nsIFrame* mFrame; // our current frame.
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|     const nsIFrame* const mEnd; // The first frame we should NOT enumerate.
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|                                 // May be null.
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|   };
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| 
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|   /**
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|    * A class that can be used to enumerate links between frames.  When created
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|    * from an nsFrameList, it points to the "link" immediately before the first
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|    * frame.  It can then be advanced until it points to the "link" immediately
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|    * after the last frame.  At any position, PrevFrame() and NextFrame() are
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|    * the frames before and after the given link.  This means PrevFrame() is
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|    * null when the enumerator is at the beginning of the list and NextFrame()
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|    * is null when it's AtEnd().
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|    */
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|   class FrameLinkEnumerator : private Enumerator {
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|   public:
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|     friend class nsFrameList;
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| 
 | |
|     explicit FrameLinkEnumerator(const nsFrameList& aList) :
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|       Enumerator(aList),
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|       mPrev(nullptr)
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|     {}
 | |
| 
 | |
|     FrameLinkEnumerator(const FrameLinkEnumerator& aOther) :
 | |
|       Enumerator(aOther),
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|       mPrev(aOther.mPrev)
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|     {}
 | |
| 
 | |
|     /* This constructor needs to know about nsIFrame, and nsIFrame will need to
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|        know about nsFrameList methods, so in order to inline this put
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|        the implementation in nsIFrame.h */
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|     inline FrameLinkEnumerator(const nsFrameList& aList, nsIFrame* aPrevFrame);
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| 
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|     void operator=(const FrameLinkEnumerator& aOther) {
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|       MOZ_ASSERT(&List() == &aOther.List(), "Different lists?");
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|       mFrame = aOther.mFrame;
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|       mPrev = aOther.mPrev;
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|     }
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| 
 | |
|     inline void Next();
 | |
| 
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|     bool AtEnd() const { return Enumerator::AtEnd(); }
 | |
| 
 | |
|     nsIFrame* PrevFrame() const { return mPrev; }
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|     nsIFrame* NextFrame() const { return mFrame; }
 | |
| 
 | |
|   protected:
 | |
|     nsIFrame* mPrev;
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|   };
 | |
| 
 | |
|   class Iterator
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|   {
 | |
|   public:
 | |
|     Iterator(const nsFrameList& aList, nsIFrame* aCurrent)
 | |
|       : mList(aList)
 | |
|       , mCurrent(aCurrent)
 | |
|     {}
 | |
| 
 | |
|     Iterator(const Iterator& aOther)
 | |
|       : mList(aOther.mList)
 | |
|       , mCurrent(aOther.mCurrent)
 | |
|     {}
 | |
| 
 | |
|     nsIFrame* operator*() const { return mCurrent; }
 | |
| 
 | |
|     // The operators need to know about nsIFrame, hence the
 | |
|     // implementations are in nsIFrame.h
 | |
|     Iterator& operator++();
 | |
|     Iterator& operator--();
 | |
| 
 | |
|     Iterator operator++(int) { auto ret = *this; ++*this; return ret; }
 | |
|     Iterator operator--(int) { auto ret = *this; --*this; return ret; }
 | |
| 
 | |
|     friend bool operator==(const Iterator& aIter1, const Iterator& aIter2);
 | |
|     friend bool operator!=(const Iterator& aIter1, const Iterator& aIter2);
 | |
| 
 | |
|   private:
 | |
|     const nsFrameList& mList;
 | |
|     nsIFrame* mCurrent;
 | |
|   };
 | |
| 
 | |
|   typedef Iterator iterator;
 | |
|   typedef Iterator const_iterator;
 | |
|   typedef mozilla::ReverseIterator<Iterator> reverse_iterator;
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|   typedef mozilla::ReverseIterator<Iterator> const_reverse_iterator;
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| 
 | |
|   iterator begin() const { return iterator(*this, mFirstChild); }
 | |
|   const_iterator cbegin() const { return begin(); }
 | |
|   iterator end() const { return iterator(*this, nullptr); }
 | |
|   const_iterator cend() const { return end(); }
 | |
|   reverse_iterator rbegin() const { return reverse_iterator(end()); }
 | |
|   const_reverse_iterator crbegin() const { return rbegin(); }
 | |
|   reverse_iterator rend() const { return reverse_iterator(begin()); }
 | |
|   const_reverse_iterator crend() const { return rend(); }
 | |
| 
 | |
| private:
 | |
|   void operator delete(void*) = delete;
 | |
| 
 | |
| #ifdef DEBUG_FRAME_LIST
 | |
|   void VerifyList() const;
 | |
| #else
 | |
|   void VerifyList() const {}
 | |
| #endif
 | |
| 
 | |
| protected:
 | |
|   /**
 | |
|    * Disconnect aFrame from its siblings.  This must only be called if aFrame
 | |
|    * is NOT the first or last sibling, because otherwise its nsFrameList will
 | |
|    * have a stale mFirst/LastChild pointer.  This precondition is asserted.
 | |
|    * This function is O(1).
 | |
|    */
 | |
|   static void UnhookFrameFromSiblings(nsIFrame* aFrame);
 | |
| 
 | |
|   nsIFrame* mFirstChild;
 | |
|   nsIFrame* mLastChild;
 | |
| };
 | |
| 
 | |
| inline bool
 | |
| operator==(const nsFrameList::Iterator& aIter1,
 | |
|            const nsFrameList::Iterator& aIter2)
 | |
| {
 | |
|   MOZ_ASSERT(&aIter1.mList == &aIter2.mList,
 | |
|              "must not compare iterator from different list");
 | |
|   return aIter1.mCurrent == aIter2.mCurrent;
 | |
| }
 | |
| 
 | |
| inline bool
 | |
| operator!=(const nsFrameList::Iterator& aIter1,
 | |
|            const nsFrameList::Iterator& aIter2)
 | |
| {
 | |
|   MOZ_ASSERT(&aIter1.mList == &aIter2.mList,
 | |
|              "Must not compare iterator from different list");
 | |
|   return aIter1.mCurrent != aIter2.mCurrent;
 | |
| }
 | |
| 
 | |
| namespace mozilla {
 | |
| namespace layout {
 | |
| 
 | |
| /**
 | |
|  * Simple "auto_ptr" for nsFrameLists allocated from the shell arena.
 | |
|  * The frame list given to the constructor will be deallocated (if non-null)
 | |
|  * in the destructor.  The frame list must then be empty.
 | |
|  */
 | |
| class AutoFrameListPtr {
 | |
| public:
 | |
|   AutoFrameListPtr(nsPresContext* aPresContext, nsFrameList* aFrameList)
 | |
|     : mPresContext(aPresContext), mFrameList(aFrameList) {}
 | |
|   ~AutoFrameListPtr();
 | |
|   operator nsFrameList*() const { return mFrameList; }
 | |
|   nsFrameList* operator->() const { return mFrameList; }
 | |
| private:
 | |
|   nsPresContext* mPresContext;
 | |
|   nsFrameList* mFrameList;
 | |
| };
 | |
| 
 | |
| namespace detail {
 | |
| union AlignedFrameListBytes {
 | |
|   void* ptr;
 | |
|   char bytes[sizeof(nsFrameList)];
 | |
| };
 | |
| extern const AlignedFrameListBytes gEmptyFrameListBytes;
 | |
| } // namespace detail
 | |
| 
 | |
| } // namespace layout
 | |
| } // namespace mozilla
 | |
| 
 | |
| /* static */ inline const nsFrameList&
 | |
| nsFrameList::EmptyList()
 | |
| {
 | |
|   return *reinterpret_cast<const nsFrameList*>(&mozilla::layout::detail::gEmptyFrameListBytes);
 | |
| }
 | |
| 
 | |
| #endif /* nsFrameList_h___ */
 |