forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			333 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #ifndef MOZILLA_SVGCONTEXTPAINT_H_
 | |
| #define MOZILLA_SVGCONTEXTPAINT_H_
 | |
| 
 | |
| #include "DrawMode.h"
 | |
| #include "gfxMatrix.h"
 | |
| #include "gfxPattern.h"
 | |
| #include "gfxTypes.h"
 | |
| #include "gfxUtils.h"
 | |
| #include "mozilla/AlreadyAddRefed.h"
 | |
| #include "mozilla/Assertions.h"
 | |
| #include "mozilla/gfx/2D.h"
 | |
| #include "nsColor.h"
 | |
| #include "nsStyleStruct.h"
 | |
| #include "nsTArray.h"
 | |
| #include "ImgDrawResult.h"
 | |
| 
 | |
| class gfxContext;
 | |
| class nsIDocument;
 | |
| class nsSVGPaintServerFrame;
 | |
| 
 | |
| namespace mozilla {
 | |
| 
 | |
| namespace dom {
 | |
| class SVGDocument;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * This class is used to pass information about a context element through to
 | |
|  * SVG painting code in order to resolve the 'context-fill' and related
 | |
|  * keywords. See:
 | |
|  *
 | |
|  *   https://www.w3.org/TR/SVG2/painting.html#context-paint
 | |
|  *
 | |
|  * This feature allows the color in an SVG-in-OpenType glyph to come from the
 | |
|  * computed style for the text that is being drawn, for example, or for color
 | |
|  * in an SVG embedded by an <img> element to come from the embedding <img>
 | |
|  * element.
 | |
|  *
 | |
|  * This class is reference counted so that it can be shared among many similar
 | |
|  * SVGImageContext objects. (SVGImageContext objects are frequently
 | |
|  * copy-constructed with small modifications, and we'd like for those copies to
 | |
|  * be able to share their context-paint data cheaply.)  However, in most cases,
 | |
|  * SVGContextPaint instances are stored in a local RefPtr and only last for the
 | |
|  * duration of a function call.
 | |
|  * XXX Note: SVGImageContext doesn't actually have a SVGContextPaint member yet,
 | |
|  * but it will in a later patch in the patch series that added this comment.
 | |
|  */
 | |
| class SVGContextPaint : public RefCounted<SVGContextPaint>
 | |
| {
 | |
| protected:
 | |
|   typedef mozilla::gfx::DrawTarget DrawTarget;
 | |
|   typedef mozilla::gfx::Float Float;
 | |
|   typedef mozilla::image::imgDrawingParams imgDrawingParams;
 | |
| 
 | |
|   SVGContextPaint()
 | |
|     : mDashOffset(0.0f)
 | |
|     , mStrokeWidth(0.0f)
 | |
|   {}
 | |
| 
 | |
| public:
 | |
| 
 | |
|   MOZ_DECLARE_REFCOUNTED_TYPENAME(SVGContextPaint)
 | |
| 
 | |
|   virtual ~SVGContextPaint() {}
 | |
| 
 | |
|   virtual already_AddRefed<gfxPattern>
 | |
|   GetFillPattern(const DrawTarget* aDrawTarget,
 | |
|                  float aOpacity,
 | |
|                  const gfxMatrix& aCTM,
 | |
|                  imgDrawingParams& aImgParams) = 0;
 | |
|   virtual already_AddRefed<gfxPattern>
 | |
|   GetStrokePattern(const DrawTarget* aDrawTarget,
 | |
|                    float aOpacity,
 | |
|                    const gfxMatrix& aCTM,
 | |
|                    imgDrawingParams& aImgParams) = 0;
 | |
|   virtual float GetFillOpacity() const = 0;
 | |
|   virtual float GetStrokeOpacity() const = 0;
 | |
| 
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetFillPattern(const DrawTarget* aDrawTarget, const gfxMatrix& aCTM,
 | |
|                  imgDrawingParams& aImgParams) {
 | |
|     return GetFillPattern(aDrawTarget, GetFillOpacity(), aCTM, aImgParams);
 | |
|   }
 | |
| 
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetStrokePattern(const DrawTarget* aDrawTarget, const gfxMatrix& aCTM,
 | |
|                    imgDrawingParams& aImgParams) {
 | |
|     return GetStrokePattern(aDrawTarget, GetStrokeOpacity(), aCTM, aImgParams);
 | |
|   }
 | |
| 
 | |
|   static SVGContextPaint* GetContextPaint(nsIContent* aContent);
 | |
| 
 | |
|   // XXX This gets the geometry params from the gfxContext.  We should get that
 | |
|   // information from the actual paint context!
 | |
|   void InitStrokeGeometry(gfxContext *aContext,
 | |
|                           float devUnitsPerSVGUnit);
 | |
| 
 | |
|   const FallibleTArray<Float>& GetStrokeDashArray() const {
 | |
|     return mDashes;
 | |
|   }
 | |
| 
 | |
|   Float GetStrokeDashOffset() const {
 | |
|     return mDashOffset;
 | |
|   }
 | |
| 
 | |
|   Float GetStrokeWidth() const {
 | |
|     return mStrokeWidth;
 | |
|   }
 | |
| 
 | |
|   virtual uint32_t Hash() const {
 | |
|     MOZ_ASSERT_UNREACHABLE("Only VectorImage needs to hash, and that should "
 | |
|                            "only be operating on our SVGEmbeddingContextPaint "
 | |
|                            "subclass");
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns true if image context paint is allowed to be used in an image that
 | |
|    * has the given URI, else returns false.
 | |
|    */
 | |
|   static bool IsAllowedForImageFromURI(nsIURI* aURI);
 | |
| 
 | |
| private:
 | |
|   // Member-vars are initialized in InitStrokeGeometry.
 | |
|   FallibleTArray<Float> mDashes;
 | |
|   MOZ_INIT_OUTSIDE_CTOR Float mDashOffset;
 | |
|   MOZ_INIT_OUTSIDE_CTOR Float mStrokeWidth;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * RAII class used to temporarily set and remove an SVGContextPaint while a
 | |
|  * piece of SVG is being painted.  The context paint is set on the SVG's owner
 | |
|  * document, as expected by SVGContextPaint::GetContextPaint.  Any pre-existing
 | |
|  * context paint is restored after this class removes the context paint that it
 | |
|  * set.
 | |
|  */
 | |
| class MOZ_RAII AutoSetRestoreSVGContextPaint
 | |
| {
 | |
| public:
 | |
|   AutoSetRestoreSVGContextPaint(const SVGContextPaint& aContextPaint,
 | |
|                                 dom::SVGDocument& aSVGDocument);
 | |
|   ~AutoSetRestoreSVGContextPaint();
 | |
| private:
 | |
|   dom::SVGDocument& mSVGDocument;
 | |
|   // The context paint that needs to be restored by our dtor after it removes
 | |
|   // aContextPaint:
 | |
|   const SVGContextPaint* mOuterContextPaint;
 | |
| };
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * This class should be flattened into SVGContextPaint once we get rid of the
 | |
|  * other sub-class (SimpleTextContextPaint).
 | |
|  */
 | |
| struct SVGContextPaintImpl : public SVGContextPaint
 | |
| {
 | |
| protected:
 | |
|   typedef mozilla::gfx::DrawTarget DrawTarget;
 | |
| 
 | |
| public:
 | |
| 
 | |
|   DrawMode
 | |
|   Init(const DrawTarget* aDrawTarget,
 | |
|        const gfxMatrix& aContextMatrix,
 | |
|        nsIFrame* aFrame,
 | |
|        SVGContextPaint* aOuterContextPaint,
 | |
|        imgDrawingParams& aImgParams);
 | |
| 
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetFillPattern(const DrawTarget* aDrawTarget,
 | |
|                  float aOpacity,
 | |
|                  const gfxMatrix& aCTM,
 | |
|                  imgDrawingParams& aImgParams) override;
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetStrokePattern(const DrawTarget* aDrawTarget,
 | |
|                    float aOpacity,
 | |
|                    const gfxMatrix& aCTM,
 | |
|                    imgDrawingParams& aImgParams) override;
 | |
| 
 | |
|   void SetFillOpacity(float aOpacity) { mFillOpacity = aOpacity; }
 | |
|   float GetFillOpacity() const override { return mFillOpacity; }
 | |
| 
 | |
|   void SetStrokeOpacity(float aOpacity) { mStrokeOpacity = aOpacity; }
 | |
|   float GetStrokeOpacity() const override { return mStrokeOpacity; }
 | |
| 
 | |
|   struct Paint {
 | |
|     Paint()
 | |
|       : mPaintDefinition{}
 | |
|       , mPaintType(eStyleSVGPaintType_None)
 | |
|     {}
 | |
| 
 | |
|     void SetPaintServer(nsIFrame* aFrame,
 | |
|                         const gfxMatrix& aContextMatrix,
 | |
|                         nsSVGPaintServerFrame* aPaintServerFrame) {
 | |
|       mPaintType = eStyleSVGPaintType_Server;
 | |
|       mPaintDefinition.mPaintServerFrame = aPaintServerFrame;
 | |
|       mFrame = aFrame;
 | |
|       mContextMatrix = aContextMatrix;
 | |
|     }
 | |
| 
 | |
|     void SetColor(const nscolor &aColor) {
 | |
|       mPaintType = eStyleSVGPaintType_Color;
 | |
|       mPaintDefinition.mColor = aColor;
 | |
|     }
 | |
| 
 | |
|     void SetContextPaint(SVGContextPaint* aContextPaint,
 | |
|                          nsStyleSVGPaintType aPaintType) {
 | |
|       NS_ASSERTION(aPaintType == eStyleSVGPaintType_ContextFill ||
 | |
|                    aPaintType == eStyleSVGPaintType_ContextStroke,
 | |
|                    "Invalid context paint type");
 | |
|       mPaintType = aPaintType;
 | |
|       mPaintDefinition.mContextPaint = aContextPaint;
 | |
|     }
 | |
| 
 | |
|     union {
 | |
|       nsSVGPaintServerFrame* mPaintServerFrame;
 | |
|       SVGContextPaint* mContextPaint;
 | |
|       nscolor mColor;
 | |
|     } mPaintDefinition;
 | |
| 
 | |
|     // Initialized (if needed) in SetPaintServer():
 | |
|     MOZ_INIT_OUTSIDE_CTOR nsIFrame* mFrame;
 | |
|     // CTM defining the user space for the pattern we will use.
 | |
|     gfxMatrix mContextMatrix;
 | |
|     nsStyleSVGPaintType mPaintType;
 | |
| 
 | |
|     // Device-space-to-pattern-space
 | |
|     gfxMatrix mPatternMatrix;
 | |
|     nsRefPtrHashtable<nsFloatHashKey, gfxPattern> mPatternCache;
 | |
| 
 | |
|     already_AddRefed<gfxPattern>
 | |
|     GetPattern(const DrawTarget* aDrawTarget,
 | |
|                float aOpacity,
 | |
|                nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
 | |
|                const gfxMatrix& aCTM,
 | |
|                imgDrawingParams& aImgParams);
 | |
|   };
 | |
| 
 | |
|   Paint mFillPaint;
 | |
|   Paint mStrokePaint;
 | |
| 
 | |
|   float mFillOpacity;
 | |
|   float mStrokeOpacity;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * This class is used to pass context paint to an SVG image when an element
 | |
|  * references that image (e.g. via HTML <img> or SVG <image>, or by referencing
 | |
|  * it from a CSS property such as 'background-image').  In this case we only
 | |
|  * support context colors and not paint servers.
 | |
|  */
 | |
| class SVGEmbeddingContextPaint : public SVGContextPaint
 | |
| {
 | |
|   typedef gfx::Color Color;
 | |
| 
 | |
| public:
 | |
|   SVGEmbeddingContextPaint()
 | |
|     : mFillOpacity(1.0f)
 | |
|     , mStrokeOpacity(1.0f)
 | |
|   {}
 | |
| 
 | |
|   bool operator==(const SVGEmbeddingContextPaint& aOther) const {
 | |
|     MOZ_ASSERT(GetStrokeWidth() == aOther.GetStrokeWidth() &&
 | |
|                GetStrokeDashOffset() == aOther.GetStrokeDashOffset() &&
 | |
|                GetStrokeDashArray() == aOther.GetStrokeDashArray(),
 | |
|                "We don't currently include these in the context information "
 | |
|                "from an embedding element");
 | |
|     return mFill == aOther.mFill &&
 | |
|            mStroke == aOther.mStroke &&
 | |
|            mFillOpacity == aOther.mFillOpacity &&
 | |
|            mStrokeOpacity == aOther.mStrokeOpacity;
 | |
|   }
 | |
| 
 | |
|   void SetFill(nscolor aFill) {
 | |
|     mFill.emplace(gfx::ToDeviceColor(aFill));
 | |
|   }
 | |
|   const Maybe<Color>& GetFill() const {
 | |
|     return mFill;
 | |
|   }
 | |
|   void SetStroke(nscolor aStroke) {
 | |
|     mStroke.emplace(gfx::ToDeviceColor(aStroke));
 | |
|   }
 | |
|   const Maybe<Color>& GetStroke() const {
 | |
|     return mStroke;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a pattern of type PatternType::COLOR, or else nullptr.
 | |
|    */
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetFillPattern(const DrawTarget* aDrawTarget, float aFillOpacity,
 | |
|                  const gfxMatrix& aCTM, imgDrawingParams& aImgParams) override;
 | |
| 
 | |
|   /**
 | |
|    * Returns a pattern of type PatternType::COLOR, or else nullptr.
 | |
|    */
 | |
|   already_AddRefed<gfxPattern>
 | |
|   GetStrokePattern(const DrawTarget* aDrawTarget, float aStrokeOpacity,
 | |
|                    const gfxMatrix& aCTM, imgDrawingParams& aImgParams) override;
 | |
| 
 | |
|   void SetFillOpacity(float aOpacity) {
 | |
|     mFillOpacity = aOpacity;
 | |
|   }
 | |
|   float GetFillOpacity() const override {
 | |
|     return mFillOpacity;
 | |
|   };
 | |
| 
 | |
|   void SetStrokeOpacity(float aOpacity) {
 | |
|     mStrokeOpacity = aOpacity;
 | |
|   }
 | |
|   float GetStrokeOpacity() const override {
 | |
|     return mStrokeOpacity;
 | |
|   };
 | |
| 
 | |
|   uint32_t Hash() const override;
 | |
| 
 | |
| private:
 | |
|   Maybe<Color> mFill;
 | |
|   Maybe<Color> mStroke;
 | |
|   float mFillOpacity;
 | |
|   float mStrokeOpacity;
 | |
| };
 | |
| 
 | |
| } // namespace mozilla
 | |
| 
 | |
| #endif // MOZILLA_SVGCONTEXTPAINT_H_
 | |
| 
 | 
