fune/servo/components/script/dom/htmlcanvaselement.rs
Emilio Cobos Álvarez 98d36374a9 servo: Merge #10150 - Canvas cleanup (from emilio:canvas-cleanup); r=jdm
This PR cleans up the layerization infrastructure for canvas, which was unused, and removes unused dependencies.

It also takes in account my recent username change to update angle's dependency (offscreen_gl_context requires extra work due to webrender depending on it).

r? @jdm

Source-Repo: https://github.com/servo/servo
Source-Revision: 2887623c4ae1960dfef52b14cd4afc3b279f9feb
2016-03-24 08:15:40 +05:01

349 lines
13 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::{CanvasMsg, FromLayoutMsg, CanvasData};
use dom::attr::Attr;
use dom::attr::AttrValue;
use dom::bindings::cell::DOMRefCell;
use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasRenderingContext2DMethods;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding;
use dom::bindings::codegen::Bindings::HTMLCanvasElementBinding::HTMLCanvasElementMethods;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
use dom::bindings::codegen::UnionTypes::CanvasRenderingContext2DOrWebGLRenderingContext;
use dom::bindings::error::{Error, Fallible};
use dom::bindings::global::GlobalRef;
use dom::bindings::inheritance::Castable;
use dom::bindings::js::{HeapGCValue, JS, LayoutJS, Root};
use dom::bindings::num::Finite;
use dom::bindings::reflector::Reflectable;
use dom::canvasrenderingcontext2d::{CanvasRenderingContext2D, LayoutCanvasRenderingContext2DHelpers};
use dom::document::Document;
use dom::element::{AttributeMutation, Element, RawLayoutElementHelpers};
use dom::htmlelement::HTMLElement;
use dom::node::{Node, window_from_node};
use dom::virtualmethods::VirtualMethods;
use dom::webglrenderingcontext::{LayoutCanvasWebGLRenderingContextHelpers, WebGLRenderingContext};
use euclid::size::Size2D;
use image::ColorType;
use image::png::PNGEncoder;
use ipc_channel::ipc::{self, IpcSender};
use js::jsapi::{HandleValue, JSContext};
use offscreen_gl_context::GLContextAttributes;
use rustc_serialize::base64::{STANDARD, ToBase64};
use std::iter::repeat;
use string_cache::Atom;
use util::str::DOMString;
const DEFAULT_WIDTH: u32 = 300;
const DEFAULT_HEIGHT: u32 = 150;
#[must_root]
#[derive(JSTraceable, Clone, HeapSizeOf)]
pub enum CanvasContext {
Context2d(JS<CanvasRenderingContext2D>),
WebGL(JS<WebGLRenderingContext>),
}
impl HeapGCValue for CanvasContext {}
#[dom_struct]
pub struct HTMLCanvasElement {
htmlelement: HTMLElement,
context: DOMRefCell<Option<CanvasContext>>,
}
impl HTMLCanvasElement {
fn new_inherited(localName: Atom,
prefix: Option<DOMString>,
document: &Document) -> HTMLCanvasElement {
HTMLCanvasElement {
htmlelement: HTMLElement::new_inherited(localName, prefix, document),
context: DOMRefCell::new(None),
}
}
#[allow(unrooted_must_root)]
pub fn new(localName: Atom,
prefix: Option<DOMString>,
document: &Document) -> Root<HTMLCanvasElement> {
let element = HTMLCanvasElement::new_inherited(localName, prefix, document);
Node::reflect_node(box element, document, HTMLCanvasElementBinding::Wrap)
}
fn recreate_contexts(&self) {
let size = self.get_size();
if let Some(ref context) = *self.context.borrow() {
match *context {
CanvasContext::Context2d(ref context) => context.set_bitmap_dimensions(size),
CanvasContext::WebGL(ref context) => context.recreate(size),
}
}
}
pub fn get_size(&self) -> Size2D<i32> {
Size2D::new(self.Width() as i32, self.Height() as i32)
}
pub fn origin_is_clean(&self) -> bool {
match *self.context.borrow() {
Some(CanvasContext::Context2d(ref context)) => context.origin_is_clean(),
_ => true,
}
}
}
pub struct HTMLCanvasData {
pub ipc_renderer: Option<IpcSender<CanvasMsg>>,
pub width: u32,
pub height: u32,
}
pub trait LayoutHTMLCanvasElementHelpers {
fn data(&self) -> HTMLCanvasData;
}
impl LayoutHTMLCanvasElementHelpers for LayoutJS<HTMLCanvasElement> {
#[allow(unsafe_code)]
fn data(&self) -> HTMLCanvasData {
unsafe {
let canvas = &*self.unsafe_get();
let ipc_renderer = canvas.context.borrow_for_layout().as_ref().map(|context| {
match *context {
CanvasContext::Context2d(ref context) => {
context.to_layout().get_ipc_renderer()
},
CanvasContext::WebGL(ref context) => {
context.to_layout().get_ipc_renderer()
},
}
});
let width_attr = canvas.upcast::<Element>().get_attr_for_layout(&ns!(), &atom!("width"));
let height_attr = canvas.upcast::<Element>().get_attr_for_layout(&ns!(), &atom!("height"));
HTMLCanvasData {
ipc_renderer: ipc_renderer,
width: width_attr.map_or(DEFAULT_WIDTH, |val| val.as_uint()),
height: height_attr.map_or(DEFAULT_HEIGHT, |val| val.as_uint()),
}
}
}
}
impl HTMLCanvasElement {
pub fn ipc_renderer(&self) -> Option<IpcSender<CanvasMsg>> {
self.context.borrow().as_ref().map(|context| {
match *context {
CanvasContext::Context2d(ref context) => context.ipc_renderer(),
CanvasContext::WebGL(ref context) => context.ipc_renderer(),
}
})
}
pub fn get_or_init_2d_context(&self) -> Option<Root<CanvasRenderingContext2D>> {
if self.context.borrow().is_none() {
let window = window_from_node(self);
let size = self.get_size();
let context = CanvasRenderingContext2D::new(GlobalRef::Window(window.r()), self, size);
*self.context.borrow_mut() = Some(CanvasContext::Context2d(JS::from_rooted(&context)));
}
match *self.context.borrow().as_ref().unwrap() {
CanvasContext::Context2d(ref context) => Some(Root::from_ref(&*context)),
_ => None,
}
}
#[allow(unsafe_code)]
pub fn get_or_init_webgl_context(&self,
cx: *mut JSContext,
attrs: Option<HandleValue>) -> Option<Root<WebGLRenderingContext>> {
if self.context.borrow().is_none() {
let window = window_from_node(self);
let size = self.get_size();
let attrs = if let Some(webgl_attributes) = attrs {
if let Ok(ref attrs) = unsafe { WebGLContextAttributes::new(cx, webgl_attributes) } {
From::from(attrs)
} else {
debug!("Unexpected error on conversion of WebGLContextAttributes");
return None;
}
} else {
GLContextAttributes::default()
};
let maybe_ctx = WebGLRenderingContext::new(GlobalRef::Window(window.r()), self, size, attrs);
*self.context.borrow_mut() = maybe_ctx.map( |ctx| CanvasContext::WebGL(JS::from_rooted(&ctx)));
}
if let Some(CanvasContext::WebGL(ref context)) = *self.context.borrow() {
Some(Root::from_ref(&*context))
} else {
None
}
}
pub fn is_valid(&self) -> bool {
self.Height() != 0 && self.Width() != 0
}
pub fn fetch_all_data(&self) -> Option<(Vec<u8>, Size2D<i32>)> {
let size = self.get_size();
if size.width == 0 || size.height == 0 {
return None
}
let data = if let Some(renderer) = self.ipc_renderer() {
let (sender, receiver) = ipc::channel().unwrap();
let msg = CanvasMsg::FromLayout(FromLayoutMsg::SendData(sender));
renderer.send(msg).unwrap();
match receiver.recv().unwrap() {
CanvasData::Pixels(pixel_data)
=> pixel_data.image_data.to_vec(),
CanvasData::WebGL(_)
// TODO(emilio): Not sure if WebGL canvas is required for 2d spec,
// but I think it's not.
=> return None,
}
} else {
repeat(0xffu8).take((size.height as usize) * (size.width as usize) * 4).collect()
};
Some((data, size))
}
}
impl HTMLCanvasElementMethods for HTMLCanvasElement {
// https://html.spec.whatwg.org/multipage/#dom-canvas-width
make_uint_getter!(Width, "width", DEFAULT_WIDTH);
// https://html.spec.whatwg.org/multipage/#dom-canvas-width
make_uint_setter!(SetWidth, "width", DEFAULT_WIDTH);
// https://html.spec.whatwg.org/multipage/#dom-canvas-height
make_uint_getter!(Height, "height", DEFAULT_HEIGHT);
// https://html.spec.whatwg.org/multipage/#dom-canvas-height
make_uint_setter!(SetHeight, "height", DEFAULT_HEIGHT);
// https://html.spec.whatwg.org/multipage/#dom-canvas-getcontext
fn GetContext(&self,
cx: *mut JSContext,
id: DOMString,
attributes: Vec<HandleValue>)
-> Option<CanvasRenderingContext2DOrWebGLRenderingContext> {
match &*id {
"2d" => {
self.get_or_init_2d_context()
.map(CanvasRenderingContext2DOrWebGLRenderingContext::CanvasRenderingContext2D)
}
"webgl" | "experimental-webgl" => {
self.get_or_init_webgl_context(cx, attributes.get(0).cloned())
.map(CanvasRenderingContext2DOrWebGLRenderingContext::WebGLRenderingContext)
}
_ => None
}
}
// https://html.spec.whatwg.org/multipage/#dom-canvas-todataurl
fn ToDataURL(&self,
_context: *mut JSContext,
_mime_type: Option<DOMString>,
_arguments: Vec<HandleValue>) -> Fallible<DOMString> {
// Step 1.
if let Some(CanvasContext::Context2d(ref context)) = *self.context.borrow() {
if !context.origin_is_clean() {
return Err(Error::Security);
}
}
// Step 2.
if self.Width() == 0 || self.Height() == 0 {
return Ok(DOMString::from("data:,"));
}
// Step 3.
let raw_data = match *self.context.borrow() {
Some(CanvasContext::Context2d(ref context)) => {
let window = window_from_node(self);
let image_data = try!(context.GetImageData(Finite::wrap(0f64), Finite::wrap(0f64),
Finite::wrap(self.Width() as f64),
Finite::wrap(self.Height() as f64)));
image_data.get_data_array(&GlobalRef::Window(window.r()))
}
None => {
// Each pixel is fully-transparent black.
vec![0; (self.Width() * self.Height() * 4) as usize]
}
_ => return Err(Error::NotSupported) // WebGL
};
// Only handle image/png for now.
let mime_type = "image/png";
let mut encoded = Vec::new();
{
let encoder: PNGEncoder<&mut Vec<u8>> = PNGEncoder::new(&mut encoded);
encoder.encode(&raw_data, self.Width(), self.Height(), ColorType::RGBA(8)).unwrap();
}
let encoded = encoded.to_base64(STANDARD);
Ok(DOMString::from(format!("data:{};base64,{}", mime_type, encoded)))
}
}
impl VirtualMethods for HTMLCanvasElement {
fn super_type(&self) -> Option<&VirtualMethods> {
Some(self.upcast::<HTMLElement>() as &VirtualMethods)
}
fn attribute_mutated(&self, attr: &Attr, mutation: AttributeMutation) {
self.super_type().unwrap().attribute_mutated(attr, mutation);
match attr.local_name() {
&atom!("width") | &atom!("height") => self.recreate_contexts(),
_ => (),
};
}
fn parse_plain_attribute(&self, name: &Atom, value: DOMString) -> AttrValue {
match name {
&atom!("width") => AttrValue::from_u32(value, DEFAULT_WIDTH),
&atom!("height") => AttrValue::from_u32(value, DEFAULT_HEIGHT),
_ => self.super_type().unwrap().parse_plain_attribute(name, value),
}
}
}
impl<'a> From<&'a WebGLContextAttributes> for GLContextAttributes {
fn from(attrs: &'a WebGLContextAttributes) -> GLContextAttributes {
GLContextAttributes {
alpha: attrs.alpha,
depth: attrs.depth,
stencil: attrs.stencil,
antialias: attrs.antialias,
premultiplied_alpha: attrs.premultipliedAlpha,
preserve_drawing_buffer: attrs.preserveDrawingBuffer,
}
}
}
pub mod utils {
use dom::window::Window;
use ipc_channel::ipc;
use net_traits::image_cache_thread::{ImageCacheChan, ImageResponse};
use url::Url;
pub fn request_image_from_cache(window: &Window, url: Url) -> ImageResponse {
let image_cache = window.image_cache_thread();
let (response_chan, response_port) = ipc::channel().unwrap();
image_cache.request_image(url, ImageCacheChan(response_chan), None);
let result = response_port.recv().unwrap();
result.image_response
}
}