forked from mirrors/gecko-dev
		
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			Are there any Rust crates outside mozilla-central that include or emit Mozilla C++ code that should be updated to use [[nodiscard]] instead of MOZ_MUST_USE? Depends on D68751 Differential Revision: https://phabricator.services.mozilla.com/D69319 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
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| ================
 | |
| C++ Coding style
 | |
| ================
 | |
| 
 | |
| 
 | |
| This document attempts to explain the basic styles and patterns used in
 | |
| the Mozilla codebase. New code should try to conform to these standards,
 | |
| so it is as easy to maintain as existing code. There are exceptions, but
 | |
| it's still important to know the rules!
 | |
| 
 | |
| This article is particularly for those new to the Mozilla codebase, and
 | |
| in the process of getting their code reviewed. Before requesting a
 | |
| review, please read over this document, making sure that your code
 | |
| conforms to recommendations.
 | |
| 
 | |
| .. container:: blockIndicator warning
 | |
| 
 | |
|    Firefox code base uses the `Google Coding style for C++
 | |
|    code <https://google.github.io/styleguide/cppguide.html>`__
 | |
| 
 | |
| 
 | |
| Formatting code
 | |
| ---------------
 | |
| 
 | |
| Formatting is done automatically via clang-format, and controlled via in-tree
 | |
| configuration files. See :ref:`Formatting C++ Code With clang-format`
 | |
| for more information.
 | |
| 
 | |
| Unix-style linebreaks (``\n``), not Windows-style (``\r\n``). You can
 | |
| convert patches, with DOS newlines to Unix via the ``dos2unix`` utility,
 | |
| or your favorite text editor.
 | |
| 
 | |
| Static analysis
 | |
| ---------------
 | |
| 
 | |
| Several of the rules in the Google C++ coding styles and the additions mentioned below
 | |
| can be checked via clang-tidy (some rules are from the upstream clang-tidy, some are
 | |
| provided via a mozilla-specific plugin). Some of these checks also allow fixes to
 | |
| be automatically applied.
 | |
| 
 | |
| ``mach static-analysis`` provides a convenient way to run these checks. For example,
 | |
| for the check called ``google-readability-braces-around-statements``, you can run:
 | |
| 
 | |
| .. code-block:: shell
 | |
| 
 | |
|    ./mach static-analysis check --checks="-*,google-readability-braces-around-statements" --fix <file>
 | |
| 
 | |
| It may be necessary to reformat the files after automatically applying fixes, see
 | |
| :ref:`Formatting C++ Code With clang-format`.
 | |
| 
 | |
| Additional rules
 | |
| ----------------
 | |
| 
 | |
| *The norms in this section should be followed for new code. For existing code,
 | |
| use the prevailing style in a file or module, ask the owner if you are
 | |
| in another team's codebase or it's not clear what style to use.*
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| Control structures
 | |
| ~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| Always brace controlled statements, even a single-line consequent of
 | |
| ``if else else``. This is redundant, typically, but it avoids dangling
 | |
| else bugs, so it's safer at scale than fine-tuning.
 | |
| 
 | |
| Examples:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    if (...) {
 | |
|    } else if (...) {
 | |
|    } else {
 | |
|    }
 | |
| 
 | |
|    while (...) {
 | |
|    }
 | |
| 
 | |
|    do {
 | |
|    } while (...);
 | |
| 
 | |
|    for (...; ...; ...) {
 | |
|    }
 | |
| 
 | |
|    switch (...) {
 | |
|      case 1: {
 | |
|        // When you need to declare a variable in a switch, put the block in braces.
 | |
|        int var;
 | |
|        break;
 | |
|      }
 | |
|      case 2:
 | |
|        ...
 | |
|        break;
 | |
|      default:
 | |
|        break;
 | |
|    }
 | |
| 
 | |
| ``else`` should only ever be followed by ``{`` or ``if``; i.e., other
 | |
| control keywords are not allowed and should be placed inside braces.
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For this rule, clang-tidy provides the ``google-readability-braces-around-statements``
 | |
|    check with autofixes.
 | |
| 
 | |
| 
 | |
| C++ namespaces
 | |
| ~~~~~~~~~~~~~~
 | |
| 
 | |
| Mozilla project C++ declarations should be in the ``mozilla``
 | |
| namespace. Modules should avoid adding nested namespaces under
 | |
| ``mozilla``, unless they are meant to contain names which have a high
 | |
| probability of colliding with other names in the code base. For example,
 | |
| ``Point``, ``Path``, etc. Such symbols can be put under
 | |
| module-specific namespaces, under ``mozilla``, with short
 | |
| all-lowercase names. Other global namespaces besides ``mozilla`` are
 | |
| not allowed.
 | |
| 
 | |
| No ``using`` directives are allowed in header files, except inside class
 | |
| definitions or functions. (We don't want to pollute the global scope of
 | |
| compilation units that use the header file.)
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For parts of this rule, clang-tidy provides the ``google-global-names-in-headers``
 | |
|    check. It only detects ``using namespace`` directives in the global namespace.
 | |
| 
 | |
| 
 | |
| ``using namespace ...;`` is only allowed in ``.cpp`` files after all
 | |
| ``#include``\ s. Prefer to wrap code in ``namespace ... { ... };``
 | |
| instead, if possible. ``using namespace ...;``\ should always specify
 | |
| the fully qualified namespace. That is, to use ``Foo::Bar`` do not
 | |
| write ``using namespace Foo; using namespace Bar;``, write
 | |
| ``using namespace Foo::Bar;``
 | |
| 
 | |
| Use nested namespaces (ex: ``namespace mozilla::widget {``
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    clang-tidy provides the ``modernize-concat-nested-namespaces``
 | |
|    check with autofixes.
 | |
| 
 | |
| 
 | |
| Anonymous namespaces
 | |
| ~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| We prefer using ``static``, instead of anonymous C++ namespaces. This may
 | |
| change once there is better debugger support (especially on Windows) for
 | |
| placing breakpoints, etc. on code in anonymous namespaces. You may still
 | |
| use anonymous namespaces for things that can't be hidden with ``static``,
 | |
| such as types, or certain objects which need to be passed to template
 | |
| functions.
 | |
| 
 | |
| 
 | |
| C++ classes
 | |
| ~~~~~~~~~~~~
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    namespace mozilla {
 | |
| 
 | |
|    class MyClass : public A
 | |
|    {
 | |
|      ...
 | |
|    };
 | |
| 
 | |
|    class MyClass
 | |
|      : public X
 | |
|      , public Y
 | |
|    {
 | |
|    public:
 | |
|      MyClass(int aVar, int aVar2)
 | |
|        : mVar(aVar)
 | |
|        , mVar2(aVar2)
 | |
|      {
 | |
|         ...
 | |
|      }
 | |
| 
 | |
|      // Special member functions, like constructors, that have default bodies
 | |
|      // should use '= default' annotation instead.
 | |
|      MyClass() = default;
 | |
| 
 | |
|      // Unless it's a copy or move constructor or you have a specific reason to allow
 | |
|      // implicit conversions, mark all single-argument constructors explicit.
 | |
|      explicit MyClass(OtherClass aArg)
 | |
|      {
 | |
|        ...
 | |
|      }
 | |
| 
 | |
|      // This constructor can also take a single argument, so it also needs to be marked
 | |
|      // explicit.
 | |
|      explicit MyClass(OtherClass aArg, AnotherClass aArg2 = AnotherClass())
 | |
|      {
 | |
|        ...
 | |
|      }
 | |
| 
 | |
|      int LargerFunction()
 | |
|      {
 | |
|        ...
 | |
|        ...
 | |
|      }
 | |
| 
 | |
|    private:
 | |
|      int mVar;
 | |
|    };
 | |
| 
 | |
|    } // namespace mozilla
 | |
| 
 | |
| Define classes using the style given above.
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For the rule on ``= default``, clang-tidy provides the ``modernize-use-default``
 | |
|    check with autofixes.
 | |
| 
 | |
|    For the rule on explicit constructors and conversion operators, clang-tidy
 | |
|    provides the ``mozilla-implicit-constructor`` check.
 | |
| 
 | |
| Existing classes in the global namespace are named with a short prefix
 | |
| (For example, ``ns``) as a pseudo-namespace.
 | |
| 
 | |
| 
 | |
| Methods and functions
 | |
| ~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| 
 | |
| C/C++
 | |
| ^^^^^
 | |
| 
 | |
| In C/C++, method names should use ``UpperCamelCase``.
 | |
| 
 | |
| Getters that never fail, and never return null, are named ``Foo()``,
 | |
| while all other getters use ``GetFoo()``. Getters can return an object
 | |
| value, via a ``Foo** aResult`` outparam (typical for an XPCOM getter),
 | |
| or as an ``already_AddRefed<Foo>`` (typical for a WebIDL getter,
 | |
| possibly with an ``ErrorResult& rv`` parameter), or occasionally as a
 | |
| ``Foo*`` (typical for an internal getter for an object with a known
 | |
| lifetime). See `the bug 223255 <https://bugzilla.mozilla.org/show_bug.cgi?id=223255>`_
 | |
| for more information.
 | |
| 
 | |
| XPCOM getters always return primitive values via an outparam, while
 | |
| other getters normally use a return value.
 | |
| 
 | |
| Method declarations must use, at most, one of the following keywords:
 | |
| ``virtual``, ``override``, or ``final``. Use ``virtual`` to declare
 | |
| virtual methods, which do not override a base class method with the same
 | |
| signature. Use ``override`` to declare virtual methods which do
 | |
| override a base class method, with the same signature, but can be
 | |
| further overridden in derived classes. Use ``final`` to declare virtual
 | |
| methods which do override a base class method, with the same signature,
 | |
| but can NOT be further overridden in the derived classes. This should
 | |
| help the person reading the code fully understand what the declaration
 | |
| is doing, without needing to further examine base classes.
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For the rule on ``virtual/override/final``, clang-tidy provides the
 | |
|    ``modernize-use-override`` check with autofixes.
 | |
| 
 | |
| 
 | |
| Operators
 | |
| ~~~~~~~~~
 | |
| 
 | |
| The unary keyword operator ``sizeof``, should have its operand parenthesized
 | |
| even if it is an expression; e.g. ``int8_t arr[64]; memset(arr, 42, sizeof(arr));``.
 | |
| 
 | |
| 
 | |
| Literals
 | |
| ~~~~~~~~
 | |
| 
 | |
| Use ``\uXXXX`` unicode escapes for non-ASCII characters. The character
 | |
| set for XUL, DTD, script, and properties files is UTF-8, which is not easily
 | |
| readable.
 | |
| 
 | |
| 
 | |
| Prefixes
 | |
| ~~~~~~~~
 | |
| 
 | |
| Follow these naming prefix conventions:
 | |
| 
 | |
| 
 | |
| Variable prefixes
 | |
| ^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| -  k=constant (e.g. ``kNC_child``). Not all code uses this style; some
 | |
|    uses ``ALL_CAPS`` for constants.
 | |
| -  g=global (e.g. ``gPrefService``)
 | |
| -  a=argument (e.g. ``aCount``)
 | |
| -  C++ Specific Prefixes
 | |
| 
 | |
|    -  s=static member (e.g. ``sPrefChecked``)
 | |
|    -  m=member (e.g. ``mLength``)
 | |
|    -  e=enum variants (e.g. ``enum Foo { eBar, eBaz }``). Enum classes
 | |
|       should use ``CamelCase`` instead (e.g.
 | |
|       ``enum class Foo { Bar, Baz }``).
 | |
| 
 | |
| 
 | |
| Global functions/macros/etc
 | |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^
 | |
| 
 | |
| -  Macros begin with ``MOZ_``, and are all caps (e.g.
 | |
|    ``MOZ_WOW_GOODNESS``). Note that older code uses the ``NS_`` prefix;
 | |
|    while these aren't being changed, you should only use ``MOZ_`` for
 | |
|    new macros. The only exception is if you're creating a new macro,
 | |
|    which is part of a set of related macros still using the old ``NS_``
 | |
|    prefix. Then you should be consistent with the existing macros.
 | |
| 
 | |
| 
 | |
| Error Variables
 | |
| ^^^^^^^^^^^^^^^
 | |
| 
 | |
| -  Local variables that are assigned ``nsresult`` result codes should be named ``rv``
 | |
|    (i.e., e.g., not ``res``, not ``result``, not ``foo``). `rv` should not be
 | |
|    used for bool or other result types.
 | |
| -  Local variables that are assigned ``bool`` result codes should be named `ok`.
 | |
| 
 | |
| 
 | |
| C/C++ practices
 | |
| ---------------
 | |
| 
 | |
| -  **Have you checked for compiler warnings?** Warnings often point to
 | |
|    real bugs. `Many of them <https://searchfox.org/mozilla-central/source/build/moz.configure/warnings.configure>`__
 | |
|    are enabled by default in the build system.
 | |
| -  In C++ code, use ``nullptr`` for pointers. In C code, using ``NULL``
 | |
|    or ``0`` is allowed.
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For the C++ rule, clang-tidy provides the ``modernize-use-nullptr`` check
 | |
|    with autofixes.
 | |
| 
 | |
| -  Don't use ``PRBool`` and ``PRPackedBool`` in C++, use ``bool``
 | |
|    instead.
 | |
| -  For checking if a ``std`` container has no items, don't use
 | |
|    ``size()``, instead use ``empty()``.
 | |
| -  When testing a pointer, use ``(!myPtr)`` or ``(myPtr)``;
 | |
|    don't use ``myPtr != nullptr`` or ``myPtr == nullptr``.
 | |
| -  Do not compare ``x == true`` or ``x == false``. Use ``(x)`` or
 | |
|    ``(!x)`` instead. ``if (x == true)`` may have semantics different from
 | |
|    ``if (x)``!
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    clang-tidy provides the ``readability-simplify-boolean-expr`` check
 | |
|    with autofixes that checks for these and some other boolean expressions
 | |
|    that can be simplified.
 | |
| 
 | |
| -  In general, initialize variables with ``nsFoo aFoo = bFoo,`` and not
 | |
|    ``nsFoo aFoo(bFoo)``.
 | |
| 
 | |
|    -  For constructors, initialize member variables with : ``nsFoo
 | |
|       aFoo(bFoo)`` syntax.
 | |
| 
 | |
| -  To avoid warnings created by variables used only in debug builds, use
 | |
|    the
 | |
|    `DebugOnly<T> <https://developer.mozilla.org/docs/Mozilla/Debugging/DebugOnly%3CT%3E>`__
 | |
|    helper when declaring them.
 | |
| -  You should `use the static preference
 | |
|    API <https://developer.mozilla.org/docs/Mozilla/Preferences/Using_preferences_from_application_code>`__ for
 | |
|    working with preferences.
 | |
| -  One-argument constructors, that are not copy or move constructors,
 | |
|    should generally be marked explicit. Exceptions should be annotated
 | |
|    with ``MOZ_IMPLICIT``.
 | |
| -  Use ``char32_t`` as the return type or argument type of a method that
 | |
|    returns or takes as argument a single Unicode scalar value. (Don't
 | |
|    use UTF-32 strings, though.)
 | |
| -  Forward-declare classes in your header files, instead of including
 | |
|    them, whenever possible. For example, if you have an interface with a
 | |
|    ``void DoSomething(nsIContent* aContent)`` function, forward-declare
 | |
|    with ``class nsIContent;`` instead of ``#include "nsIContent.h"``
 | |
| -  Include guards are named per the Google coding style and should not
 | |
|    include a leading ``MOZ_`` or ``MOZILLA_``. For example
 | |
|    ``dom/media/foo.h`` would use the guard ``DOM_MEDIA_FOO_H_``.
 | |
| -  Avoid the usage of ``typedef``, instead, please use ``using`` instead.
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    For parts of this rule, clang-tidy provides the ``modernize-use-using``
 | |
|    check with autofixes.
 | |
| 
 | |
| 
 | |
| COM and pointers
 | |
| ----------------
 | |
| 
 | |
| -  Use ``nsCOMPtr<>``
 | |
|    If you don't know how to use it, start looking in the code for
 | |
|    examples. The general rule, is that the very act of typing
 | |
|    ``NS_RELEASE`` should be a signal to you to question your code:
 | |
|    "Should I be using ``nsCOMPtr`` here?". Generally the only valid use
 | |
|    of ``NS_RELEASE`` is when you are storing refcounted pointers in a
 | |
|    long-lived datastructure.
 | |
| -  Declare new XPCOM interfaces using `XPIDL <https://developer.mozilla.org/docs/Mozilla/Tech/XPIDL>`__, so they
 | |
|    will be scriptable.
 | |
| -  Use `nsCOMPtr <https://developer.mozilla.org/docs/Mozilla/Tech/XPCOM/Reference/Glue_classes/nsCOMPtr>`__ for strong references, and
 | |
|    `nsWeakPtr <https://developer.mozilla.org/docs/Mozilla/Tech/XPCOM/Weak_reference>`__ for weak references.
 | |
| -  Don't use ``QueryInterface`` directly. Use ``CallQueryInterface`` or
 | |
|    ``do_QueryInterface`` instead.
 | |
| -  Use `Contract
 | |
|    IDs <news://news.mozilla.org/3994AE3E.D96EF810@netscape.com>`__,
 | |
|    instead of CIDs with ``do_CreateInstance``/``do_GetService``.
 | |
| -  Use pointers, instead of references for function out parameters, even
 | |
|    for primitive types.
 | |
| 
 | |
| 
 | |
| IDL
 | |
| ---
 | |
| 
 | |
| 
 | |
| Use leading-lowercase, or "interCaps"
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| When defining a method or attribute in IDL, the first letter should be
 | |
| lowercase, and each following word should be capitalized. For example:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    long updateStatusBar();
 | |
| 
 | |
| 
 | |
| Use attributes wherever possible
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| Whenever you are retrieving or setting a single value, without any
 | |
| context, you should use attributes. Don't use two methods when you could
 | |
| use an attribute. Using attributes logically connects the getting and
 | |
| setting of a value, and makes scripted code look cleaner.
 | |
| 
 | |
| This example has too many methods:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    interface nsIFoo : nsISupports
 | |
|    {
 | |
|        long getLength();
 | |
|        void setLength(in long length);
 | |
|        long getColor();
 | |
|    };
 | |
| 
 | |
| The code below will generate the exact same C++ signature, but is more
 | |
| script-friendly.
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    interface nsIFoo : nsISupports
 | |
|    {
 | |
|        attribute long length;
 | |
|        readonly attribute long color;
 | |
|    };
 | |
| 
 | |
| 
 | |
| Use Java-style constants
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| When defining scriptable constants in IDL, the name should be all
 | |
| uppercase, with underscores between words:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    const long ERROR_UNDEFINED_VARIABLE = 1;
 | |
| 
 | |
| 
 | |
| See also
 | |
| ~~~~~~~~
 | |
| 
 | |
| For details on interface development, as well as more detailed style
 | |
| guides, see the `Interface development
 | |
| guide <https://developer.mozilla.org/docs/Mozilla/Developer_guide/Interface_development_guide>`__.
 | |
| 
 | |
| 
 | |
| Error handling
 | |
| --------------
 | |
| 
 | |
| 
 | |
| Check for errors early and often
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| Every time you make a call into an XPCOM function, you should check for
 | |
| an error condition. You need to do this even if you know that call will
 | |
| never fail. Why?
 | |
| 
 | |
| -  Someone may change the callee in the future to return a failure
 | |
|    condition.
 | |
| -  The object in question may live on another thread, another process,
 | |
|    or possibly even another machine. The proxy could have failed to make
 | |
|    your call in the first place.
 | |
| 
 | |
| Also, when you make a new function which is failable (i.e. it will
 | |
| return a ``nsresult`` or a ``bool`` that may indicate an error), you should
 | |
| explicitly mark the return value should always be checked. For example:
 | |
| 
 | |
| ::
 | |
| 
 | |
|    // for IDL.
 | |
|    [must_use] nsISupports
 | |
|    create();
 | |
| 
 | |
|    // for C++, add this in *declaration*, do not add it again in implementation.
 | |
|    [[nodiscard]] nsresult
 | |
|    DoSomething();
 | |
| 
 | |
| There are some exceptions:
 | |
| 
 | |
| -  Predicates or getters, which return ``bool`` or ``nsresult``.
 | |
| -  IPC method implementation (For example, ``bool RecvSomeMessage()``).
 | |
| -  Most callers will check the output parameter, see below.
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    nsresult
 | |
|    SomeMap::GetValue(const nsString& key, nsString& value);
 | |
| 
 | |
| If most callers need to check the output value first, then adding
 | |
| ``[[nodiscard]]`` might be too verbose. In this case, change the return value
 | |
| to void might be a reasonable choice.
 | |
| 
 | |
| There is also a static analysis attribute ``MOZ_MUST_USE_TYPE``, which can
 | |
| be added to class declarations, to ensure that those declarations are
 | |
| always used when they are returned.
 | |
| 
 | |
| 
 | |
| Use the NS_WARN_IF macro when errors are unexpected.
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| The ``NS_WARN_IF`` macro can be used to issue a console warning, in debug
 | |
| builds if the condition fails. This should only be used when the failure
 | |
| is unexpected and cannot be caused by normal web content.
 | |
| 
 | |
| If you are writing code which wants to issue warnings when methods fail,
 | |
| please either use ``NS_WARNING`` directly, or use the new ``NS_WARN_IF`` macro.
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    if (NS_WARN_IF(somethingthatshouldbefalse)) {
 | |
|      return NS_ERROR_INVALID_ARG;
 | |
|    }
 | |
| 
 | |
|    if (NS_WARN_IF(NS_FAILED(rv))) {
 | |
|      return rv;
 | |
|    }
 | |
| 
 | |
| Previously, the ``NS_ENSURE_*`` macros were used for this purpose, but
 | |
| those macros hide return statements, and should not be used in new code.
 | |
| (This coding style rule isn't generally agreed, so use of ``NS_ENSURE_*``
 | |
| can be valid.)
 | |
| 
 | |
| 
 | |
| Return from errors immediately
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| In most cases, your knee-jerk reaction should be to return from the
 | |
| current function, when an error condition occurs. Don't do this:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    rv = foo->Call1();
 | |
|    if (NS_SUCCEEDED(rv)) {
 | |
|      rv = foo->Call2();
 | |
|      if (NS_SUCCEEDED(rv)) {
 | |
|        rv = foo->Call3();
 | |
|      }
 | |
|    }
 | |
|    return rv;
 | |
| 
 | |
| Instead, do this:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    rv = foo->Call1();
 | |
|    if (NS_FAILED(rv)) {
 | |
|      return rv;
 | |
|    }
 | |
| 
 | |
|    rv = foo->Call2();
 | |
|    if (NS_FAILED(rv)) {
 | |
|      return rv;
 | |
|    }
 | |
| 
 | |
|    rv = foo->Call3();
 | |
|    if (NS_FAILED(rv)) {
 | |
|      return rv;
 | |
|    }
 | |
| 
 | |
| Why? Error handling should not obfuscate the logic of the code. The
 | |
| author's intent, in the first example, was to make 3 calls in
 | |
| succession. Wrapping the calls in nested if() statements, instead
 | |
| obscured the most likely behavior of the code.
 | |
| 
 | |
| Consider a more complicated example to hide a bug:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    bool val;
 | |
|    rv = foo->GetBooleanValue(&val);
 | |
|    if (NS_SUCCEEDED(rv) && val) {
 | |
|      foo->Call1();
 | |
|    } else {
 | |
|      foo->Call2();
 | |
|    }
 | |
| 
 | |
| The intent of the author, may have been, that ``foo->Call2()`` would only
 | |
| happen when val had a false value. In fact, ``foo->Call2()`` will also be
 | |
| called, when ``foo->GetBooleanValue(&val)`` fails. This may, or may not,
 | |
| have been the author's intent. It is not clear from this code. Here is
 | |
| an updated version:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    bool val;
 | |
|    rv = foo->GetBooleanValue(&val);
 | |
|    if (NS_FAILED(rv)) {
 | |
|      return rv;
 | |
|    }
 | |
|    if (val) {
 | |
|      foo->Call1();
 | |
|    } else {
 | |
|      foo->Call2();
 | |
|    }
 | |
| 
 | |
| In this example, the author's intent is clear, and an error condition
 | |
| avoids both calls to ``foo->Call1()`` and ``foo->Call2();``
 | |
| 
 | |
| *Possible exceptions:* Sometimes it is not fatal if a call fails. For
 | |
| instance, if you are notifying a series of observers that an event has
 | |
| fired, it might be trivial that one of these notifications failed:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    for (size_t i = 0; i < length; ++i) {
 | |
|      // we don't care if any individual observer fails
 | |
|      observers[i]->Observe(foo, bar, baz);
 | |
|    }
 | |
| 
 | |
| Another possibility, is you are not sure if a component exists or is
 | |
| installed, and you wish to continue normally, if the component is not
 | |
| found.
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    nsCOMPtr<nsIMyService> service = do_CreateInstance(NS_MYSERVICE_CID, &rv);
 | |
|    // if the service is installed, then we'll use it.
 | |
|    if (NS_SUCCEEDED(rv)) {
 | |
|      // non-fatal if this fails too, ignore this error.
 | |
|      service->DoSomething();
 | |
| 
 | |
|      // this is important, handle this error!
 | |
|      rv = service->DoSomethingImportant();
 | |
|      if (NS_FAILED(rv)) {
 | |
|        return rv;
 | |
|      }
 | |
|    }
 | |
| 
 | |
|    // continue normally whether or not the service exists.
 | |
| 
 | |
| 
 | |
| Strings
 | |
| -------
 | |
| 
 | |
| -  String arguments to functions should be declared as ``nsAString``.
 | |
| -  Use ``EmptyString()`` and ``EmptyCString()`` instead of
 | |
|    ``NS_LITERAL_STRING("")`` or ``nsAutoString empty;``.
 | |
| -  Use ``str.IsEmpty()`` instead of ``str.Length() == 0``.
 | |
| -  Use ``str.Truncate()`` instead of ``str.SetLength(0)`` or
 | |
|    ``str.Assign(EmptyString())``.
 | |
| -  For constant strings, use ``NS_LITERAL_STRING("...")`` instead of
 | |
|    ``NS_ConvertASCIItoUCS2("...")``, ``AssignWithConversion("...")``,
 | |
|    ``EqualsWithConversion("...")``, or ``nsAutoString()``
 | |
| -  To compare a string with a literal, use ``.EqualsLiteral("...")``.
 | |
| -  Don't use functions from ``ctype.h`` (``isdigit()``, ``isalpha()``,
 | |
|    etc.) or from ``strings.h`` (``strcasecmp()``, ``strncasecmp()``).
 | |
|    These are locale-sensitive, which makes them inappropriate for
 | |
|    processing protocol text. At the same time, they are too limited to
 | |
|    work properly for processing natural-language text. Use the
 | |
|    alternatives in ``mozilla/TextUtils.h`` and in ``nsUnicharUtils.h``
 | |
|    in place of ``ctype.h``. In place of ``strings.h``, prefer the
 | |
|    ``nsStringComparator`` facilities for comparing strings or if you
 | |
|    have to work with zero-terminated strings, use ``nsCRT.h`` for
 | |
|    ASCII-case-insensitive comparison.
 | |
| 
 | |
| 
 | |
| Use the ``Auto`` form of strings for local values
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| When declaring a local, short-lived ``nsString`` class, always use
 | |
| ``nsAutoString`` or ``nsAutoCString``. These pre-allocate a 64-byte
 | |
| buffer on the stack, and avoid fragmenting the heap. Don't do this:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    nsresult
 | |
|    foo()
 | |
|    {
 | |
|      nsCString bar;
 | |
|      ..
 | |
|    }
 | |
| 
 | |
| instead:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    nsresult
 | |
|    foo()
 | |
|    {
 | |
|      nsAutoCString bar;
 | |
|      ..
 | |
|    }
 | |
| 
 | |
| 
 | |
| Be wary of leaking values from non-XPCOM functions that return char\* or PRUnichar\*
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| It is an easy trap to return an allocated string, from an internal
 | |
| helper function, and then using that function inline in your code,
 | |
| without freeing the value. Consider this code:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    static char*
 | |
|    GetStringValue()
 | |
|    {
 | |
|      ..
 | |
|      return resultString.ToNewCString();
 | |
|    }
 | |
| 
 | |
|      ..
 | |
|      WarnUser(GetStringValue());
 | |
| 
 | |
| In the above example, ``WarnUser`` will get the string allocated from
 | |
| ``resultString.ToNewCString()`` and throw away the pointer. The
 | |
| resulting value is never freed. Instead, either use the string classes,
 | |
| to make sure your string is automatically freed when it goes out of
 | |
| scope, or make sure that your string is freed.
 | |
| 
 | |
| Automatic cleanup:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    static void
 | |
|    GetStringValue(nsAWritableCString& aResult)
 | |
|    {
 | |
|      ..
 | |
|      aResult.Assign("resulting string");
 | |
|    }
 | |
| 
 | |
|      ..
 | |
|      nsAutoCString warning;
 | |
|      GetStringValue(warning);
 | |
|      WarnUser(warning.get());
 | |
| 
 | |
| Free the string manually:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    static char*
 | |
|    GetStringValue()
 | |
|    {
 | |
|      ..
 | |
|      return resultString.ToNewCString();
 | |
|    }
 | |
| 
 | |
|      ..
 | |
|      char* warning = GetStringValue();
 | |
|      WarnUser(warning);
 | |
|      nsMemory::Free(warning);
 | |
| 
 | |
| 
 | |
| Use MOZ_UTF16() or NS_LITERAL_STRING() to avoid runtime string conversion
 | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 | |
| 
 | |
| It is very common to need to assign the value of a literal string, such
 | |
| as ``"Some String"``, into a unicode buffer. Instead of using ``nsString``'s
 | |
| ``AssignLiteral`` and ``AppendLiteral``, use ``NS_LITERAL_STRING()``
 | |
| instead. On most platforms, this will force the compiler to compile in a
 | |
| raw unicode string, and assign it directly.
 | |
| 
 | |
| Incorrect:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    nsAutoString warning;
 | |
|    warning.AssignLiteral("danger will robinson!");
 | |
|    ...
 | |
|    foo->SetStringValue(warning);
 | |
|    ...
 | |
|    bar->SetUnicodeValue(warning.get());
 | |
| 
 | |
| Correct:
 | |
| 
 | |
| .. code-block:: cpp
 | |
| 
 | |
|    NS_NAMED_LITERAL_STRING(warning, "danger will robinson!");
 | |
|    ...
 | |
|    // if you'll be using the 'warning' string, you can still use it as before:
 | |
|    foo->SetStringValue(warning);
 | |
|    ...
 | |
|    bar->SetUnicodeValue(warning.get());
 | |
| 
 | |
|    // alternatively, use the wide string directly:
 | |
|    foo->SetStringValue(NS_LITERAL_STRING("danger will robinson!"));
 | |
|    ...
 | |
|    bar->SetUnicodeValue(MOZ_UTF16("danger will robinson!"));
 | |
| 
 | |
| .. note::
 | |
| 
 | |
|    Note: Named literal strings cannot yet be static.
 | |
| 
 | |
| 
 | |
| Usage of PR_(MAX|MIN|ABS|ROUNDUP) macro calls
 | |
| ---------------------------------------------
 | |
| 
 | |
| Use the standard-library functions (``std::max``), instead of
 | |
| ``PR_(MAX|MIN|ABS|ROUNDUP)``.
 | |
| 
 | |
| Use ``mozilla::Abs`` instead of ``PR_ABS``. All ``PR_ABS`` calls in C++ code have
 | |
| been replaced with ``mozilla::Abs`` calls, in `bug
 | |
| 847480 <https://bugzilla.mozilla.org/show_bug.cgi?id=847480>`__. All new
 | |
| code in ``Firefox/core/toolkit`` needs to ``#include "nsAlgorithm.h"`` and
 | |
| use the ``NS_foo`` variants instead of ``PR_foo``, or
 | |
| ``#include "mozilla/MathAlgorithms.h"`` for ``mozilla::Abs``.
 |