forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "mozilla/dom/cache/ActorChild.h"
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| 
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| #include "mozilla/dom/cache/CacheWorkerRef.h"
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| #include "nsThreadUtils.h"
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| 
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| namespace mozilla::dom::cache {
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| 
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| void ActorChild::SetWorkerRef(SafeRefPtr<CacheWorkerRef> aWorkerRef) {
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|   // Some of the Cache actors can have multiple DOM objects associated with
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|   // them.  In this case the workerRef will be added multiple times.  This is
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|   // permitted, but the workerRef should be the same each time.
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|   if (mWorkerRef) {
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|     // XXX Here, we don't use aWorkerRef, so we unnecessarily add-refed... This
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|     // might be a case to show in the raw pointer guideline as a possible
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|     // exception, if warranted by performance analyses.
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| 
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|     MOZ_DIAGNOSTIC_ASSERT(mWorkerRef == aWorkerRef);
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|     return;
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|   }
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| 
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|   mWorkerRef = std::move(aWorkerRef);
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|   if (mWorkerRef) {
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|     mWorkerRef->AddActor(*this);
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|   }
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| }
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| 
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| void ActorChild::RemoveWorkerRef() {
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|   MOZ_ASSERT_IF(!NS_IsMainThread(), mWorkerRef);
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|   if (mWorkerRef) {
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|     mWorkerRef->RemoveActor(*this);
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|     mWorkerRef = nullptr;
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|   }
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| }
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| 
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| const SafeRefPtr<CacheWorkerRef>& ActorChild::GetWorkerRefPtr() const {
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|   return mWorkerRef;
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| }
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| 
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| bool ActorChild::WorkerRefNotified() const {
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|   return mWorkerRef && mWorkerRef->Notified();
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| }
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| 
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| ActorChild::ActorChild() = default;
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| 
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| ActorChild::~ActorChild() { MOZ_DIAGNOSTIC_ASSERT(!mWorkerRef); }
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| 
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| }  // namespace mozilla::dom::cache
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