forked from mirrors/gecko-dev
		
	 456d695946
			
		
	
	
		456d695946
		
	
	
	
	
		
			
			Also reduce it from 100KB to 10KB, since we want more concurrency. Differential Revision: https://phabricator.services.mozilla.com/D90358
		
			
				
	
	
		
			64 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef WEBGLCHILD_H_
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| #define WEBGLCHILD_H_
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| 
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| #include <string>
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| 
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| #include "mozilla/dom/PWebGLChild.h"
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| #include "mozilla/dom/IpdlQueue.h"
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| 
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| // This is a bit weird. Nothing directly in WebGLChild.h necessitates including
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| // WebGLParent.h, but if we don't do this, we get compiler errors in the
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| // generated code inside PWebGLChild.cpp. The error is due to a complex
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| // dependency chain involving IpdlQueue, which I won't go into here. Including
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| // WebGLParent.h inside WebGLChild.h is the simplest way we could think of to
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| // avoid this issue. Including it in any of the code more directly involved in
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| // the breaking dependency chain unfortunately introduces a cyclical dependency
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| // between WebGLParent.h and PWebGLParent.h.
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| #include "mozilla/dom/WebGLParent.h"
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| 
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| namespace mozilla {
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| 
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| class ClientWebGLContext;
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| 
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| namespace dom {
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| 
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| struct FlushedCmdInfo final {
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|   size_t flushes = 0;
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|   size_t flushedCmdBytes = 0;
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| };
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| 
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| class WebGLChild final : public PWebGLChild, public SupportsWeakPtr {
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|   const WeakPtr<ClientWebGLContext> mContext;
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|   const size_t mDefaultCmdsShmemSize;
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|   webgl::RaiiShmem mPendingCmdsShmem;
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|   size_t mPendingCmdsPos = 0;
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|   FlushedCmdInfo mFlushedCmdInfo;
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| 
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|  public:
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|   NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WebGLChild, override);
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|   using OtherSideActor = WebGLParent;
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| 
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|   explicit WebGLChild(ClientWebGLContext&);
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| 
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|   Maybe<Range<uint8_t>> AllocPendingCmdBytes(size_t);
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|   void FlushPendingCmds();
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|   void ActorDestroy(ActorDestroyReason why) override;
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| 
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|  private:
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|   friend PWebGLChild;
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|   virtual ~WebGLChild();
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| 
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|  public:
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|   mozilla::ipc::IPCResult RecvJsWarning(const std::string&) const;
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|   mozilla::ipc::IPCResult RecvOnContextLoss(webgl::ContextLossReason) const;
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| };
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| 
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| }  // namespace dom
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| }  // namespace mozilla
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| 
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| #endif  // WEBGLCHILD_H_
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