forked from mirrors/gecko-dev
		
	 198fa063c2
			
		
	
	
		198fa063c2
		
	
	
	
	
		
			
			Splits WebGLContext into ClientWebGLContext and HostWebGLContext. The Client enables the JS-control of a WebGL context in a content procecss while the Host executes the WebGL graphics operations (via a WebGLContext that maintains much of the existing code) in the compositor process. At this point, the cross-process behavior is disabled -- this series of patches is an incremental step toward that final goal. Differential Revision: https://phabricator.services.mozilla.com/D54018 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			51 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this file,
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|  * You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGLExtensions.h"
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| 
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| #include "GLContext.h"
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| #include "mozilla/dom/WebGL2RenderingContextBinding.h"
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| #include "WebGLContext.h"
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| #include "WebGLFormats.h"
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| 
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| namespace mozilla {
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| 
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| WebGLExtensionEXTColorBufferFloat::WebGLExtensionEXTColorBufferFloat(
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|     WebGLContext* webgl)
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|     : WebGLExtensionBase(webgl) {
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|   MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported.");
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| 
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|   auto& fua = webgl->mFormatUsage;
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| 
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|   auto fnUpdateUsage = [&fua](GLenum sizedFormat,
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|                               webgl::EffectiveFormat effFormat) {
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|     auto usage = fua->EditUsage(effFormat);
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|     usage->SetRenderable();
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|     fua->AllowRBFormat(sizedFormat, usage);
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|   };
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| 
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| #define FOO(x) fnUpdateUsage(LOCAL_GL_##x, webgl::EffectiveFormat::x)
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| 
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|   FOO(R16F);
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|   FOO(RG16F);
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|   FOO(RGBA16F);
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| 
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|   FOO(R32F);
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|   FOO(RG32F);
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|   FOO(RGBA32F);
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| 
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|   FOO(R11F_G11F_B10F);
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| 
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| #undef FOO
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| }
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| 
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| /*static*/
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| bool WebGLExtensionEXTColorBufferFloat::IsSupported(const WebGLContext* webgl) {
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|   if (!webgl->IsWebGL2()) return false;
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| 
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|   const gl::GLContext* gl = webgl->GL();
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|   return gl->IsSupported(gl::GLFeature::EXT_color_buffer_float);
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| }
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| 
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| }  // namespace mozilla
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