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	 9190590e09
			
		
	
	
		9190590e09
		
	
	
	
	
		
			
			With same-compartment chrome globals these would end up in the same compartment. We need to prevent that because the debugger doesn't support it. Differential Revision: https://phabricator.services.mozilla.com/D15093 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			93 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* -*-  indent-tabs-mode: nil; js-indent-level: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| var EXPORTED_SYMBOLS = [ "addDebuggerToGlobal", "addSandboxedDebuggerToGlobal" ];
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| 
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| /*
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|  * This is the js module for Debugger. Import it like so:
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|  *   Components.utils.import("resource://gre/modules/jsdebugger.jsm");
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|  *   addDebuggerToGlobal(this);
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|  *
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|  * This will create a 'Debugger' object, which provides an interface to debug
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|  * JavaScript code running in other compartments in the same process, on the
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|  * same thread.
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|  *
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|  * For documentation on the API, see:
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|  *   https://developer.mozilla.org/en-US/docs/Tools/Debugger-API
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|  */
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| 
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| const init = Cc["@mozilla.org/jsdebugger;1"].createInstance(Ci.IJSDebugger);
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| function addDebuggerToGlobal(global) {
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|   init.addClass(global);
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|   initPromiseDebugging(global);
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| }
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| 
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| // Defines the Debugger in a sandbox global in a separate compartment. This
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| // ensures the debugger and debuggee are in different compartments.
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| function addSandboxedDebuggerToGlobal(global) {
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|   var sb = Cu.Sandbox(global, {freshCompartment: true});
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|   addDebuggerToGlobal(sb);
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|   global.Debugger = sb.Debugger;
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| }
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| 
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| function initPromiseDebugging(global) {
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|   if (global.Debugger.Object.prototype.PromiseDebugging) {
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|     return;
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|   }
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| 
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|   // If the PromiseDebugging object doesn't have all legacy functions, we're
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|   // using the new accessors on Debugger.Object already.
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|   if (!PromiseDebugging.getDependentPromises) {
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|     return;
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|   }
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| 
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|   // Otherwise, polyfill them using PromiseDebugging.
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|   global.Debugger.Object.prototype.PromiseDebugging = PromiseDebugging;
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|   global.eval(polyfillSource);
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| }
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| 
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| let polyfillSource = `
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|   Object.defineProperty(Debugger.Object.prototype, "promiseState", {
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|     get() {
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|       const state = this.PromiseDebugging.getState(this.unsafeDereference());
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|       return {
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|         state: state.state,
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|         value: this.makeDebuggeeValue(state.value),
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|         reason: this.makeDebuggeeValue(state.reason)
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|       };
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|     }
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|   });
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|   Object.defineProperty(Debugger.Object.prototype, "promiseLifetime", {
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|     get() {
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|       return this.PromiseDebugging.getPromiseLifetime(this.unsafeDereference());
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|     }
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|   });
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|   Object.defineProperty(Debugger.Object.prototype, "promiseTimeToResolution", {
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|     get() {
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|       return this.PromiseDebugging.getTimeToSettle(this.unsafeDereference());
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|     }
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|   });
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|   Object.defineProperty(Debugger.Object.prototype, "promiseDependentPromises", {
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|     get() {
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|       let promises = this.PromiseDebugging.getDependentPromises(this.unsafeDereference());
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|       return promises.map(p => this.makeDebuggeeValue(p));
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|     }
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|   });
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|   Object.defineProperty(Debugger.Object.prototype, "promiseAllocationSite", {
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|     get() {
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|       return this.PromiseDebugging.getAllocationStack(this.unsafeDereference());
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|     }
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|   });
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|   Object.defineProperty(Debugger.Object.prototype, "promiseResolutionSite", {
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|     get() {
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|       let state = this.promiseState.state;
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|       if (state === "fulfilled") {
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|         return this.PromiseDebugging.getFullfillmentStack(this.unsafeDereference());
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|       } else {
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|         return this.PromiseDebugging.getRejectionStack(this.unsafeDereference());
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|       }
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|     }
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|   });
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| `;
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