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	 265e672179
			
		
	
	
		265e672179
		
	
	
	
	
		
			
			# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
		
			
				
	
	
		
			69 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef nsMenuParent_h___
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| #define nsMenuParent_h___
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| 
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| class nsMenuFrame;
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| 
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| /*
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|  * nsMenuParent is an interface implemented by nsMenuBarFrame and
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|  * nsMenuPopupFrame as both serve as parent frames to nsMenuFrame.
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|  *
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|  * Don't implement this interface on other classes unless you also fix up
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|  * references, as this interface is directly cast to and from nsMenuBarFrame and
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|  * nsMenuPopupFrame.
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|  */
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| 
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| class nsMenuParent {
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|  public:
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|   // returns the menu frame of the currently active item within the menu
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|   virtual nsMenuFrame* GetCurrentMenuItem() = 0;
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|   // sets the currently active menu frame.
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|   NS_IMETHOD SetCurrentMenuItem(nsMenuFrame* aMenuItem) = 0;
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|   // indicate that the current menu frame is being destroyed, so clear the
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|   // current menu item
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|   virtual void CurrentMenuIsBeingDestroyed() = 0;
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|   // deselects the current item and closes its popup if any, then selects the
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|   // new item aMenuItem. For a menubar, if another menu is already open, the
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|   // new menu aMenuItem is opened. In this case, if aSelectFirstItem is true,
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|   // select the first item in it. For menupopups, the menu is not opened and
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|   // the aSelectFirstItem argument is not used. The aFromKey argument indicates
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|   // that the keyboard was used to navigate to the new menu item.
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|   NS_IMETHOD ChangeMenuItem(nsMenuFrame* aMenuItem, bool aSelectFirstItem,
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|                             bool aFromKey) = 0;
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| 
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|   // returns true if the menupopup is open. For menubars, returns false.
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|   virtual bool IsOpen() = 0;
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|   // returns true if the menubar is currently active. For menupopups, returns
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|   // false.
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|   virtual bool IsActive() = 0;
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|   // returns true if this is a menubar. If false, it is a popup
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|   virtual bool IsMenuBar() = 0;
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|   // returns true if this is a menu, which has a tag of menupopup or popup.
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|   // Otherwise, this returns false
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|   virtual bool IsMenu() = 0;
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|   // returns true if this is a context menu
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|   virtual bool IsContextMenu() = 0;
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| 
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|   // indicate that the menubar should become active or inactive
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|   NS_IMETHOD SetActive(bool aActiveFlag) = 0;
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| 
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|   // notify that the menu has been closed and any active state should be
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|   // cleared. This should return true if the menu should be deselected
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|   // by the caller.
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|   virtual bool MenuClosed() = 0;
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| 
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|   // Lock this menu and its parents until they're closed or unlocked.
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|   // A menu being "locked" means that all events inside it that would change the
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|   // selected menu item should be ignored.
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|   // This is used when closing the popup is delayed because of a blink or fade
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|   // animation.
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|   virtual void LockMenuUntilClosed(bool aLock) = 0;
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|   virtual bool IsMenuLocked() = 0;
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| };
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| 
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| #endif
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