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	 51a6b4f252
			
		
	
	
		51a6b4f252
		
	
	
	
	
		
			
			This patch doesn't impact behavior; it's just dead code removal. Differential Revision: https://phabricator.services.mozilla.com/D146353
		
			
				
	
	
		
			2506 lines
		
	
	
	
		
			84 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2506 lines
		
	
	
	
		
			84 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "nsCellMap.h"
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| 
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| #include "mozilla/PresShell.h"
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| #include "mozilla/StaticPtr.h"
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| #include "nsTArray.h"
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| #include "nsTableFrame.h"
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| #include "nsTableCellFrame.h"
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| #include "nsTableRowFrame.h"
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| #include "nsTableRowGroupFrame.h"
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| #include <algorithm>
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| 
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| using namespace mozilla;
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| 
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| static void SetDamageArea(int32_t aStartCol, int32_t aStartRow,
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|                           int32_t aColCount, int32_t aRowCount,
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|                           TableArea& aDamageArea) {
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|   NS_ASSERTION(aStartCol >= 0, "negative col index");
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|   NS_ASSERTION(aStartRow >= 0, "negative row index");
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|   NS_ASSERTION(aColCount >= 0, "negative col count");
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|   NS_ASSERTION(aRowCount >= 0, "negative row count");
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|   aDamageArea.StartCol() = aStartCol;
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|   aDamageArea.StartRow() = aStartRow;
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|   aDamageArea.ColCount() = aColCount;
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|   aDamageArea.RowCount() = aRowCount;
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| }
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| 
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| // Empty static array used for SafeElementAt() calls on mRows.
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| static StaticAutoPtr<nsCellMap::CellDataArray> sEmptyRow;
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| 
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| // CellData
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| 
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| CellData::CellData(nsTableCellFrame* aOrigCell) {
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|   MOZ_COUNT_CTOR(CellData);
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|   static_assert(sizeof(mOrigCell) == sizeof(mBits),
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|                 "mOrigCell and mBits must be the same size");
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|   mOrigCell = aOrigCell;
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| }
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| 
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| CellData::~CellData() { MOZ_COUNT_DTOR(CellData); }
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| 
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| BCCellData::BCCellData(nsTableCellFrame* aOrigCell) : CellData(aOrigCell) {
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|   MOZ_COUNT_CTOR(BCCellData);
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| }
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| 
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| BCCellData::~BCCellData() { MOZ_COUNT_DTOR(BCCellData); }
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| 
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| // nsTableCellMap
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| 
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| nsTableCellMap::nsTableCellMap(nsTableFrame& aTableFrame, bool aBorderCollapse)
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|     : mTableFrame(aTableFrame), mFirstMap(nullptr), mBCInfo(nullptr) {
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|   MOZ_COUNT_CTOR(nsTableCellMap);
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| 
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|   nsTableFrame::RowGroupArray orderedRowGroups;
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|   aTableFrame.OrderRowGroups(orderedRowGroups);
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| 
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|   nsTableRowGroupFrame* prior = nullptr;
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|   for (uint32_t rgX = 0; rgX < orderedRowGroups.Length(); rgX++) {
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|     nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgX];
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|     InsertGroupCellMap(rgFrame, prior);
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|     prior = rgFrame;
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|   }
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|   if (aBorderCollapse) {
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|     mBCInfo = new BCInfo();
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|   }
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| }
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| 
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| nsTableCellMap::~nsTableCellMap() {
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|   MOZ_COUNT_DTOR(nsTableCellMap);
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| 
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|   nsCellMap* cellMap = mFirstMap;
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|   while (cellMap) {
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|     nsCellMap* next = cellMap->GetNextSibling();
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|     delete cellMap;
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|     cellMap = next;
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|   }
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| 
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|   if (mBCInfo) {
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|     DeleteIEndBEndBorders();
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|     delete mBCInfo;
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|   }
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| }
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| 
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| // Get the bcData holding the border segments of the iEnd edge of the table
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| BCData* nsTableCellMap::GetIEndMostBorder(int32_t aRowIndex) {
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|   if (!mBCInfo) ABORT1(nullptr);
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| 
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|   int32_t numRows = mBCInfo->mIEndBorders.Length();
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|   if (aRowIndex < numRows) {
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|     return &mBCInfo->mIEndBorders.ElementAt(aRowIndex);
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|   }
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| 
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|   mBCInfo->mIEndBorders.SetLength(aRowIndex + 1);
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|   return &mBCInfo->mIEndBorders.ElementAt(aRowIndex);
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| }
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| 
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| // Get the bcData holding the border segments of the bEnd edge of the table
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| BCData* nsTableCellMap::GetBEndMostBorder(int32_t aColIndex) {
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|   if (!mBCInfo) ABORT1(nullptr);
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| 
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|   int32_t numCols = mBCInfo->mBEndBorders.Length();
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|   if (aColIndex < numCols) {
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|     return &mBCInfo->mBEndBorders.ElementAt(aColIndex);
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|   }
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| 
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|   mBCInfo->mBEndBorders.SetLength(aColIndex + 1);
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|   return &mBCInfo->mBEndBorders.ElementAt(aColIndex);
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| }
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| 
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| // delete the borders corresponding to the iEnd and bEnd edges of the table
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| void nsTableCellMap::DeleteIEndBEndBorders() {
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|   if (mBCInfo) {
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|     mBCInfo->mBEndBorders.Clear();
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|     mBCInfo->mIEndBorders.Clear();
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|   }
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| }
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| 
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| void nsTableCellMap::InsertGroupCellMap(nsCellMap* aPrevMap,
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|                                         nsCellMap& aNewMap) {
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|   nsCellMap* next;
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|   if (aPrevMap) {
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|     next = aPrevMap->GetNextSibling();
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|     aPrevMap->SetNextSibling(&aNewMap);
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|   } else {
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|     next = mFirstMap;
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|     mFirstMap = &aNewMap;
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|   }
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|   aNewMap.SetNextSibling(next);
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| }
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| 
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| void nsTableCellMap::InsertGroupCellMap(nsTableRowGroupFrame* aNewGroup,
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|                                         nsTableRowGroupFrame*& aPrevGroup) {
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|   nsCellMap* newMap = new nsCellMap(aNewGroup, mBCInfo != nullptr);
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|   nsCellMap* prevMap = nullptr;
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|   nsCellMap* lastMap = mFirstMap;
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|   if (aPrevGroup) {
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|     nsCellMap* map = mFirstMap;
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|     while (map) {
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|       lastMap = map;
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|       if (map->GetRowGroup() == aPrevGroup) {
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|         prevMap = map;
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|         break;
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|       }
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|       map = map->GetNextSibling();
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|     }
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|   }
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|   if (!prevMap) {
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|     if (aPrevGroup) {
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|       prevMap = lastMap;
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|       aPrevGroup = (prevMap) ? prevMap->GetRowGroup() : nullptr;
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|     } else {
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|       aPrevGroup = nullptr;
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|     }
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|   }
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|   InsertGroupCellMap(prevMap, *newMap);
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| }
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| 
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| void nsTableCellMap::RemoveGroupCellMap(nsTableRowGroupFrame* aGroup) {
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|   nsCellMap* map = mFirstMap;
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|   nsCellMap* prior = nullptr;
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|   while (map) {
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|     if (map->GetRowGroup() == aGroup) {
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|       nsCellMap* next = map->GetNextSibling();
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|       if (mFirstMap == map) {
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|         mFirstMap = next;
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|       } else {
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|         prior->SetNextSibling(next);
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|       }
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|       delete map;
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|       break;
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|     }
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|     prior = map;
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|     map = map->GetNextSibling();
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|   }
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| }
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| 
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| static nsCellMap* FindMapFor(const nsTableRowGroupFrame* aRowGroup,
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|                              nsCellMap* aStart, const nsCellMap* aEnd) {
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|   for (nsCellMap* map = aStart; map != aEnd; map = map->GetNextSibling()) {
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|     if (aRowGroup == map->GetRowGroup()) {
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|       return map;
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|     }
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|   }
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| 
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|   return nullptr;
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| }
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| 
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| nsCellMap* nsTableCellMap::GetMapFor(const nsTableRowGroupFrame* aRowGroup,
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|                                      nsCellMap* aStartHint) const {
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|   MOZ_ASSERT(aRowGroup, "Must have a rowgroup");
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|   NS_ASSERTION(!aRowGroup->GetPrevInFlow(),
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|                "GetMapFor called with continuation");
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|   if (aStartHint) {
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|     nsCellMap* map = FindMapFor(aRowGroup, aStartHint, nullptr);
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|     if (map) {
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|       return map;
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|     }
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|   }
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| 
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|   nsCellMap* map = FindMapFor(aRowGroup, mFirstMap, aStartHint);
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|   if (map) {
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|     return map;
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|   }
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| 
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|   // If aRowGroup is a repeated header or footer find the header or footer it
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|   // was repeated from.
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|   if (aRowGroup->IsRepeatable()) {
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|     auto findOtherRowGroupOfType =
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|         [aRowGroup](nsTableFrame* aTable) -> nsTableRowGroupFrame* {
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|       const auto display = aRowGroup->StyleDisplay()->mDisplay;
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|       auto* table = aTable->FirstContinuation();
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|       for (; table; table = table->GetNextContinuation()) {
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|         for (auto* child : table->PrincipalChildList()) {
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|           if (child->StyleDisplay()->mDisplay == display &&
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|               child != aRowGroup) {
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|             return static_cast<nsTableRowGroupFrame*>(child);
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|           }
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|         }
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|       }
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|       return nullptr;
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|     };
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|     if (auto* rgOrig = findOtherRowGroupOfType(&mTableFrame)) {
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|       return GetMapFor(rgOrig, aStartHint);
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|     }
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|     MOZ_ASSERT_UNREACHABLE(
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|         "A repeated header/footer should always have an "
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|         "original header/footer it was repeated from");
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|   }
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| 
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|   return nullptr;
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| }
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| 
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| void nsTableCellMap::Synchronize(nsTableFrame* aTableFrame) {
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|   nsTableFrame::RowGroupArray orderedRowGroups;
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|   AutoTArray<nsCellMap*, 8> maps;
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| 
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|   aTableFrame->OrderRowGroups(orderedRowGroups);
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|   if (!orderedRowGroups.Length()) {
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|     return;
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|   }
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| 
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|   // XXXbz this fails if orderedRowGroups is missing some row groups
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|   // (due to OOM when appending to the array, e.g. -- we leak maps in
 | |
|   // that case).
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| 
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|   // Scope |map| outside the loop so we can use it as a hint.
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|   nsCellMap* map = nullptr;
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|   for (uint32_t rgX = 0; rgX < orderedRowGroups.Length(); rgX++) {
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|     nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgX];
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|     map = GetMapFor(static_cast<nsTableRowGroupFrame*>(rgFrame->FirstInFlow()),
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|                     map);
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|     if (map) {
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|       // XXX(Bug 1631371) Check if this should use a fallible operation as it
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|       // pretended earlier, or change the return type to void.
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|       maps.AppendElement(map);
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|     }
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|   }
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|   if (maps.IsEmpty()) {
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|     MOZ_ASSERT(!mFirstMap);
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|     return;
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|   }
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| 
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|   int32_t mapIndex = maps.Length() - 1;  // Might end up -1
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|   nsCellMap* nextMap = maps.ElementAt(mapIndex);
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|   nextMap->SetNextSibling(nullptr);
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|   for (mapIndex--; mapIndex >= 0; mapIndex--) {
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|     nsCellMap* map = maps.ElementAt(mapIndex);
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|     map->SetNextSibling(nextMap);
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|     nextMap = map;
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|   }
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|   mFirstMap = nextMap;
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| }
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| 
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| bool nsTableCellMap::HasMoreThanOneCell(int32_t aRowIndex) const {
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|   int32_t rowIndex = aRowIndex;
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|   nsCellMap* map = mFirstMap;
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|   while (map) {
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|     if (map->GetRowCount() > rowIndex) {
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|       return map->HasMoreThanOneCell(rowIndex);
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|     }
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|     rowIndex -= map->GetRowCount();
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|     map = map->GetNextSibling();
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|   }
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|   return false;
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| }
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| 
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| int32_t nsTableCellMap::GetNumCellsOriginatingInRow(int32_t aRowIndex) const {
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|   int32_t rowIndex = aRowIndex;
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|   nsCellMap* map = mFirstMap;
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|   while (map) {
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|     if (map->GetRowCount() > rowIndex) {
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|       return map->GetNumCellsOriginatingInRow(rowIndex);
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|     }
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|     rowIndex -= map->GetRowCount();
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|     map = map->GetNextSibling();
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|   }
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|   return 0;
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| }
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| int32_t nsTableCellMap::GetEffectiveRowSpan(int32_t aRowIndex,
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|                                             int32_t aColIndex) const {
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|   int32_t rowIndex = aRowIndex;
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|   nsCellMap* map = mFirstMap;
 | |
|   while (map) {
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|     if (map->GetRowCount() > rowIndex) {
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|       return map->GetRowSpan(rowIndex, aColIndex, true);
 | |
|     }
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|     rowIndex -= map->GetRowCount();
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|     map = map->GetNextSibling();
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|   }
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|   MOZ_ASSERT_UNREACHABLE("Bogus row index?");
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| int32_t nsTableCellMap::GetEffectiveColSpan(int32_t aRowIndex,
 | |
|                                             int32_t aColIndex) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* map = mFirstMap;
 | |
|   while (map) {
 | |
|     if (map->GetRowCount() > rowIndex) {
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|       return map->GetEffectiveColSpan(*this, rowIndex, aColIndex);
 | |
|     }
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|     rowIndex -= map->GetRowCount();
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|     map = map->GetNextSibling();
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|   }
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|   MOZ_ASSERT_UNREACHABLE("Bogus row index?");
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| nsTableCellFrame* nsTableCellMap::GetCellFrame(int32_t aRowIndex,
 | |
|                                                int32_t aColIndex,
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|                                                CellData& aData,
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|                                                bool aUseRowIfOverlap) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* map = mFirstMap;
 | |
|   while (map) {
 | |
|     if (map->GetRowCount() > rowIndex) {
 | |
|       return map->GetCellFrame(rowIndex, aColIndex, aData, aUseRowIfOverlap);
 | |
|     }
 | |
|     rowIndex -= map->GetRowCount();
 | |
|     map = map->GetNextSibling();
 | |
|   }
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| nsColInfo* nsTableCellMap::GetColInfoAt(int32_t aColIndex) {
 | |
|   int32_t numColsToAdd = aColIndex + 1 - mCols.Length();
 | |
|   if (numColsToAdd > 0) {
 | |
|     AddColsAtEnd(numColsToAdd);  // XXX this could fail to add cols in theory
 | |
|   }
 | |
|   return &mCols.ElementAt(aColIndex);
 | |
| }
 | |
| 
 | |
| int32_t nsTableCellMap::GetRowCount() const {
 | |
|   int32_t numRows = 0;
 | |
|   nsCellMap* map = mFirstMap;
 | |
|   while (map) {
 | |
|     numRows += map->GetRowCount();
 | |
|     map = map->GetNextSibling();
 | |
|   }
 | |
|   return numRows;
 | |
| }
 | |
| 
 | |
| CellData* nsTableCellMap::GetDataAt(int32_t aRowIndex,
 | |
|                                     int32_t aColIndex) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* map = mFirstMap;
 | |
|   while (map) {
 | |
|     if (map->GetRowCount() > rowIndex) {
 | |
|       return map->GetDataAt(rowIndex, aColIndex);
 | |
|     }
 | |
|     rowIndex -= map->GetRowCount();
 | |
|     map = map->GetNextSibling();
 | |
|   }
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::AddColsAtEnd(uint32_t aNumCols) {
 | |
|   // XXX(Bug 1631371) Check if this should use a fallible operation as it
 | |
|   // pretended earlier.
 | |
|   mCols.AppendElements(aNumCols);
 | |
|   if (mBCInfo) {
 | |
|     // XXX(Bug 1631371) Check if this should use a fallible operation as it
 | |
|     // pretended earlier.
 | |
|     mBCInfo->mBEndBorders.AppendElements(aNumCols);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::RemoveColsAtEnd() {
 | |
|   // Remove the cols at the end which don't have originating cells or cells
 | |
|   // spanning into them. Only do this if the col was created as
 | |
|   // eColAnonymousCell
 | |
|   int32_t numCols = GetColCount();
 | |
|   int32_t lastGoodColIndex = mTableFrame.GetIndexOfLastRealCol();
 | |
|   MOZ_ASSERT(lastGoodColIndex >= -1);
 | |
|   for (int32_t colX = numCols - 1; colX > lastGoodColIndex; colX--) {
 | |
|     nsColInfo& colInfo = mCols.ElementAt(colX);
 | |
|     if ((colInfo.mNumCellsOrig <= 0) && (colInfo.mNumCellsSpan <= 0)) {
 | |
|       mCols.RemoveElementAt(colX);
 | |
| 
 | |
|       if (mBCInfo) {
 | |
|         int32_t count = mBCInfo->mBEndBorders.Length();
 | |
|         if (colX < count) {
 | |
|           mBCInfo->mBEndBorders.RemoveElementAt(colX);
 | |
|         }
 | |
|       }
 | |
|     } else
 | |
|       break;  // only remove until we encounter the 1st valid one
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::ClearCols() {
 | |
|   mCols.Clear();
 | |
|   if (mBCInfo) mBCInfo->mBEndBorders.Clear();
 | |
| }
 | |
| void nsTableCellMap::InsertRows(nsTableRowGroupFrame* aParent,
 | |
|                                 nsTArray<nsTableRowFrame*>& aRows,
 | |
|                                 int32_t aFirstRowIndex, bool aConsiderSpans,
 | |
|                                 TableArea& aDamageArea) {
 | |
|   int32_t numNewRows = aRows.Length();
 | |
|   if ((numNewRows <= 0) || (aFirstRowIndex < 0)) ABORT0();
 | |
| 
 | |
|   int32_t rowIndex = aFirstRowIndex;
 | |
|   int32_t rgStartRowIndex = 0;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     nsTableRowGroupFrame* rg = cellMap->GetRowGroup();
 | |
|     if (rg == aParent) {
 | |
|       cellMap->InsertRows(*this, aRows, rowIndex, aConsiderSpans,
 | |
|                           rgStartRowIndex, aDamageArea);
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|       Dump("after InsertRows");
 | |
| #endif
 | |
|       if (mBCInfo) {
 | |
|         int32_t count = mBCInfo->mIEndBorders.Length();
 | |
|         if (aFirstRowIndex < count) {
 | |
|           for (int32_t rowX = aFirstRowIndex;
 | |
|                rowX < aFirstRowIndex + numNewRows; rowX++) {
 | |
|             mBCInfo->mIEndBorders.InsertElementAt(rowX);
 | |
|           }
 | |
|         } else {
 | |
|           GetIEndMostBorder(
 | |
|               aFirstRowIndex);  // this will create missing entries
 | |
|           for (int32_t rowX = aFirstRowIndex + 1;
 | |
|                rowX < aFirstRowIndex + numNewRows; rowX++) {
 | |
|             mBCInfo->mIEndBorders.AppendElement();
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       return;
 | |
|     }
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     rgStartRowIndex += rowCount;
 | |
|     rowIndex -= rowCount;
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| 
 | |
|   NS_ERROR("Attempt to insert row into wrong map.");
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::RemoveRows(int32_t aFirstRowIndex,
 | |
|                                 int32_t aNumRowsToRemove, bool aConsiderSpans,
 | |
|                                 TableArea& aDamageArea) {
 | |
|   int32_t rowIndex = aFirstRowIndex;
 | |
|   int32_t rgStartRowIndex = 0;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     if (rowCount > rowIndex) {
 | |
|       cellMap->RemoveRows(*this, rowIndex, aNumRowsToRemove, aConsiderSpans,
 | |
|                           rgStartRowIndex, aDamageArea);
 | |
|       if (mBCInfo) {
 | |
|         for (int32_t rowX = aFirstRowIndex + aNumRowsToRemove - 1;
 | |
|              rowX >= aFirstRowIndex; rowX--) {
 | |
|           if (uint32_t(rowX) < mBCInfo->mIEndBorders.Length()) {
 | |
|             mBCInfo->mIEndBorders.RemoveElementAt(rowX);
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|     rgStartRowIndex += rowCount;
 | |
|     rowIndex -= rowCount;
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|   Dump("after RemoveRows");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| CellData* nsTableCellMap::AppendCell(nsTableCellFrame& aCellFrame,
 | |
|                                      int32_t aRowIndex,
 | |
|                                      bool aRebuildIfNecessary,
 | |
|                                      TableArea& aDamageArea) {
 | |
|   MOZ_ASSERT(&aCellFrame == aCellFrame.FirstInFlow(),
 | |
|              "invalid call on continuing frame");
 | |
|   nsIFrame* rgFrame = aCellFrame.GetParent();  // get the row
 | |
|   if (!rgFrame) return 0;
 | |
|   rgFrame = rgFrame->GetParent();  // get the row group
 | |
|   if (!rgFrame) return 0;
 | |
| 
 | |
|   CellData* result = nullptr;
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   int32_t rgStartRowIndex = 0;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     if (cellMap->GetRowGroup() == rgFrame) {
 | |
|       result =
 | |
|           cellMap->AppendCell(*this, &aCellFrame, rowIndex, aRebuildIfNecessary,
 | |
|                               rgStartRowIndex, aDamageArea);
 | |
|       break;
 | |
|     }
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     rgStartRowIndex += rowCount;
 | |
|     rowIndex -= rowCount;
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|   Dump("after AppendCell");
 | |
| #endif
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::InsertCells(nsTArray<nsTableCellFrame*>& aCellFrames,
 | |
|                                  int32_t aRowIndex, int32_t aColIndexBefore,
 | |
|                                  TableArea& aDamageArea) {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   int32_t rgStartRowIndex = 0;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     if (rowCount > rowIndex) {
 | |
|       cellMap->InsertCells(*this, aCellFrames, rowIndex, aColIndexBefore,
 | |
|                            rgStartRowIndex, aDamageArea);
 | |
|       break;
 | |
|     }
 | |
|     rgStartRowIndex += rowCount;
 | |
|     rowIndex -= rowCount;
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|   Dump("after InsertCells");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::RemoveCell(nsTableCellFrame* aCellFrame, int32_t aRowIndex,
 | |
|                                 TableArea& aDamageArea) {
 | |
|   if (!aCellFrame) ABORT0();
 | |
|   MOZ_ASSERT(aCellFrame == aCellFrame->FirstInFlow(),
 | |
|              "invalid call on continuing frame");
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   int32_t rgStartRowIndex = 0;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     if (rowCount > rowIndex) {
 | |
|       cellMap->RemoveCell(*this, aCellFrame, rowIndex, rgStartRowIndex,
 | |
|                           aDamageArea);
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|       Dump("after RemoveCell");
 | |
| #endif
 | |
|       return;
 | |
|     }
 | |
|     rgStartRowIndex += rowCount;
 | |
|     rowIndex -= rowCount;
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   // if we reach this point - the cell did not get removed, the caller of this
 | |
|   // routine will delete the cell and the cellmap will probably hold a reference
 | |
|   // to the deleted cell which will cause a subsequent crash when this cell is
 | |
|   // referenced later
 | |
|   NS_ERROR("nsTableCellMap::RemoveCell - could not remove cell");
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::RebuildConsideringCells(
 | |
|     nsCellMap* aCellMap, nsTArray<nsTableCellFrame*>* aCellFrames,
 | |
|     int32_t aRowIndex, int32_t aColIndex, bool aInsert,
 | |
|     TableArea& aDamageArea) {
 | |
|   int32_t numOrigCols = GetColCount();
 | |
|   ClearCols();
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   int32_t rowCount = 0;
 | |
|   while (cellMap) {
 | |
|     if (cellMap == aCellMap) {
 | |
|       cellMap->RebuildConsideringCells(*this, numOrigCols, aCellFrames,
 | |
|                                        aRowIndex, aColIndex, aInsert);
 | |
|     } else {
 | |
|       cellMap->RebuildConsideringCells(*this, numOrigCols, nullptr, -1, 0,
 | |
|                                        false);
 | |
|     }
 | |
|     rowCount += cellMap->GetRowCount();
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   SetDamageArea(0, 0, GetColCount(), rowCount, aDamageArea);
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::RebuildConsideringRows(
 | |
|     nsCellMap* aCellMap, int32_t aStartRowIndex,
 | |
|     nsTArray<nsTableRowFrame*>* aRowsToInsert, int32_t aNumRowsToRemove,
 | |
|     TableArea& aDamageArea) {
 | |
|   MOZ_ASSERT(!aRowsToInsert || aNumRowsToRemove == 0,
 | |
|              "Can't handle both removing and inserting rows at once");
 | |
| 
 | |
|   int32_t numOrigCols = GetColCount();
 | |
|   ClearCols();
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   int32_t rowCount = 0;
 | |
|   while (cellMap) {
 | |
|     if (cellMap == aCellMap) {
 | |
|       cellMap->RebuildConsideringRows(*this, aStartRowIndex, aRowsToInsert,
 | |
|                                       aNumRowsToRemove);
 | |
|     } else {
 | |
|       cellMap->RebuildConsideringCells(*this, numOrigCols, nullptr, -1, 0,
 | |
|                                        false);
 | |
|     }
 | |
|     rowCount += cellMap->GetRowCount();
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   SetDamageArea(0, 0, GetColCount(), rowCount, aDamageArea);
 | |
| }
 | |
| 
 | |
| int32_t nsTableCellMap::GetNumCellsOriginatingInCol(int32_t aColIndex) const {
 | |
|   int32_t colCount = mCols.Length();
 | |
|   if ((aColIndex >= 0) && (aColIndex < colCount)) {
 | |
|     return mCols.ElementAt(aColIndex).mNumCellsOrig;
 | |
|   } else {
 | |
|     NS_ERROR("nsCellMap::GetNumCellsOriginatingInCol - bad col index");
 | |
|     return 0;
 | |
|   }
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| void nsTableCellMap::Dump(char* aString) const {
 | |
|   if (aString) printf("%s \n", aString);
 | |
|   printf("***** START TABLE CELL MAP DUMP ***** %p\n", (void*)this);
 | |
|   // output col info
 | |
|   int32_t colCount = mCols.Length();
 | |
|   printf("cols array orig/span-> %p", (void*)this);
 | |
|   for (int32_t colX = 0; colX < colCount; colX++) {
 | |
|     const nsColInfo& colInfo = mCols.ElementAt(colX);
 | |
|     printf("%d=%d/%d ", colX, colInfo.mNumCellsOrig, colInfo.mNumCellsSpan);
 | |
|   }
 | |
|   printf(" cols in cache %d\n", int(mTableFrame.GetColCache().Length()));
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     cellMap->Dump(nullptr != mBCInfo);
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   if (nullptr != mBCInfo) {
 | |
|     printf("***** block-end borders *****\n");
 | |
|     nscoord size;
 | |
|     BCBorderOwner owner;
 | |
|     LogicalSide side;
 | |
|     bool segStart;
 | |
|     bool bevel;
 | |
|     int32_t colIndex;
 | |
|     int32_t numCols = mBCInfo->mBEndBorders.Length();
 | |
|     for (int32_t i = 0; i <= 2; i++) {
 | |
|       printf("\n          ");
 | |
|       for (colIndex = 0; colIndex < numCols; colIndex++) {
 | |
|         BCData& cd = mBCInfo->mBEndBorders.ElementAt(colIndex);
 | |
|         if (0 == i) {
 | |
|           size = cd.GetBStartEdge(owner, segStart);
 | |
|           printf("t=%d%X%d ", int32_t(size), owner, segStart);
 | |
|         } else if (1 == i) {
 | |
|           size = cd.GetIStartEdge(owner, segStart);
 | |
|           printf("l=%d%X%d ", int32_t(size), owner, segStart);
 | |
|         } else {
 | |
|           size = cd.GetCorner(side, bevel);
 | |
|           printf("c=%d%X%d ", int32_t(size), side, bevel);
 | |
|         }
 | |
|       }
 | |
|       BCData& cd = mBCInfo->mBEndIEndCorner;
 | |
|       if (0 == i) {
 | |
|         size = cd.GetBStartEdge(owner, segStart);
 | |
|         printf("t=%d%X%d ", int32_t(size), owner, segStart);
 | |
|       } else if (1 == i) {
 | |
|         size = cd.GetIStartEdge(owner, segStart);
 | |
|         printf("l=%d%X%d ", int32_t(size), owner, segStart);
 | |
|       } else {
 | |
|         size = cd.GetCorner(side, bevel);
 | |
|         printf("c=%d%X%d ", int32_t(size), side, bevel);
 | |
|       }
 | |
|     }
 | |
|     printf("\n");
 | |
|   }
 | |
|   printf("***** END TABLE CELL MAP DUMP *****\n");
 | |
| }
 | |
| #endif
 | |
| 
 | |
| nsTableCellFrame* nsTableCellMap::GetCellInfoAt(int32_t aRowIndex,
 | |
|                                                 int32_t aColIndex,
 | |
|                                                 bool* aOriginates,
 | |
|                                                 int32_t* aColSpan) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     if (cellMap->GetRowCount() > rowIndex) {
 | |
|       return cellMap->GetCellInfoAt(*this, rowIndex, aColIndex, aOriginates,
 | |
|                                     aColSpan);
 | |
|     }
 | |
|     rowIndex -= cellMap->GetRowCount();
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| int32_t nsTableCellMap::GetIndexByRowAndColumn(int32_t aRow,
 | |
|                                                int32_t aColumn) const {
 | |
|   int32_t index = 0;
 | |
| 
 | |
|   int32_t colCount = mCols.Length();
 | |
|   int32_t rowIndex = aRow;
 | |
| 
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     if (rowIndex >= rowCount) {
 | |
|       // If the rowCount is less than the rowIndex, this means that the index is
 | |
|       // not within the current map. If so, get the index of the last cell in
 | |
|       // the last row.
 | |
|       rowIndex -= rowCount;
 | |
| 
 | |
|       int32_t cellMapIdx = cellMap->GetHighestIndex(colCount);
 | |
|       if (cellMapIdx != -1) index += cellMapIdx + 1;
 | |
| 
 | |
|     } else {
 | |
|       // Index is in valid range for this cellmap, so get the index of rowIndex
 | |
|       // and aColumn.
 | |
|       int32_t cellMapIdx =
 | |
|           cellMap->GetIndexByRowAndColumn(colCount, rowIndex, aColumn);
 | |
|       if (cellMapIdx == -1) return -1;  // no cell at the given row and column.
 | |
| 
 | |
|       index += cellMapIdx;
 | |
|       return index;  // no need to look through further maps here
 | |
|     }
 | |
| 
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| 
 | |
|   return -1;
 | |
| }
 | |
| 
 | |
| void nsTableCellMap::GetRowAndColumnByIndex(int32_t aIndex, int32_t* aRow,
 | |
|                                             int32_t* aColumn) const {
 | |
|   *aRow = -1;
 | |
|   *aColumn = -1;
 | |
| 
 | |
|   int32_t colCount = mCols.Length();
 | |
| 
 | |
|   int32_t previousRows = 0;
 | |
|   int32_t index = aIndex;
 | |
| 
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     int32_t rowCount = cellMap->GetRowCount();
 | |
|     // Determine the highest possible index in this map to see
 | |
|     // if wanted index is in here.
 | |
|     int32_t cellMapIdx = cellMap->GetHighestIndex(colCount);
 | |
|     if (cellMapIdx == -1) {
 | |
|       // The index is not within this map, increase the total row index
 | |
|       // accordingly.
 | |
|       previousRows += rowCount;
 | |
|     } else {
 | |
|       if (index > cellMapIdx) {
 | |
|         // The index is not within this map, so decrease it by the cellMapIdx
 | |
|         // determined index and increase the total row index accordingly.
 | |
|         index -= cellMapIdx + 1;
 | |
|         previousRows += rowCount;
 | |
|       } else {
 | |
|         cellMap->GetRowAndColumnByIndex(colCount, index, aRow, aColumn);
 | |
|         // If there were previous indexes, take them into account.
 | |
|         *aRow += previousRows;
 | |
|         return;  // no need to look any further.
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool nsTableCellMap::RowIsSpannedInto(int32_t aRowIndex,
 | |
|                                       int32_t aNumEffCols) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     if (cellMap->GetRowCount() > rowIndex) {
 | |
|       return cellMap->RowIsSpannedInto(rowIndex, aNumEffCols);
 | |
|     }
 | |
|     rowIndex -= cellMap->GetRowCount();
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| bool nsTableCellMap::RowHasSpanningCells(int32_t aRowIndex,
 | |
|                                          int32_t aNumEffCols) const {
 | |
|   int32_t rowIndex = aRowIndex;
 | |
|   nsCellMap* cellMap = mFirstMap;
 | |
|   while (cellMap) {
 | |
|     if (cellMap->GetRowCount() > rowIndex) {
 | |
|       return cellMap->RowHasSpanningCells(rowIndex, aNumEffCols);
 | |
|     }
 | |
|     rowIndex -= cellMap->GetRowCount();
 | |
|     cellMap = cellMap->GetNextSibling();
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| // FIXME: The only value callers pass for aSide is eLogicalSideBEnd.
 | |
| // Consider removing support for the other three values.
 | |
| void nsTableCellMap::ResetBStartStart(LogicalSide aSide, nsCellMap& aCellMap,
 | |
|                                       uint32_t aRowGroupStart,
 | |
|                                       uint32_t aRowIndex, uint32_t aColIndex) {
 | |
|   if (!mBCInfo) ABORT0();
 | |
| 
 | |
|   BCCellData* cellData;
 | |
|   BCData* bcData = nullptr;
 | |
| 
 | |
|   switch (aSide) {
 | |
|     case eLogicalSideBEnd:
 | |
|       aRowIndex++;
 | |
|       [[fallthrough]];
 | |
|     case eLogicalSideBStart:
 | |
|       cellData = (BCCellData*)aCellMap.GetDataAt(aRowIndex - aRowGroupStart,
 | |
|                                                  aColIndex);
 | |
|       if (cellData) {
 | |
|         bcData = &cellData->mData;
 | |
|       } else {
 | |
|         NS_ASSERTION(aSide == eLogicalSideBEnd, "program error");
 | |
|         // try the next row group
 | |
|         nsCellMap* cellMap = aCellMap.GetNextSibling();
 | |
|         if (cellMap) {
 | |
|           cellData = (BCCellData*)cellMap->GetDataAt(0, aColIndex);
 | |
|           if (cellData) {
 | |
|             bcData = &cellData->mData;
 | |
|           } else {
 | |
|             bcData = GetBEndMostBorder(aColIndex);
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|     case eLogicalSideIEnd:
 | |
|       aColIndex++;
 | |
|       [[fallthrough]];
 | |
|     case eLogicalSideIStart:
 | |
|       cellData = (BCCellData*)aCellMap.GetDataAt(aRowIndex - aRowGroupStart,
 | |
|                                                  aColIndex);
 | |
|       if (cellData) {
 | |
|         bcData = &cellData->mData;
 | |
|       } else {
 | |
|         NS_ASSERTION(aSide == eLogicalSideIEnd, "program error");
 | |
|         bcData = GetIEndMostBorder(aRowIndex);
 | |
|       }
 | |
|       break;
 | |
|   }
 | |
|   if (bcData) {
 | |
|     bcData->SetBStartStart(false);
 | |
|   }
 | |
| }
 | |
| 
 | |
| // store the aSide border segment at coord = (aRowIndex, aColIndex). For
 | |
| // bStart/iStart, store the info at coord. For bEnd/iEnd store it at the
 | |
| // adjacent location so that it is bStart/iStart at that location. If the new
 | |
| // location is at the iEnd or bEnd edge of the table, then store it one of the
 | |
| // special arrays (iEnd-most borders, bEnd-most borders).
 | |
| void nsTableCellMap::SetBCBorderEdge(LogicalSide aSide, nsCellMap& aCellMap,
 | |
|                                      uint32_t aCellMapStart, uint32_t aRowIndex,
 | |
|                                      uint32_t aColIndex, uint32_t aLength,
 | |
|                                      BCBorderOwner aOwner, nscoord aSize,
 | |
|                                      bool aChanged) {
 | |
|   if (!mBCInfo) ABORT0();
 | |
| 
 | |
|   BCCellData* cellData;
 | |
|   int32_t lastIndex, xIndex, yIndex;
 | |
|   int32_t xPos = aColIndex;
 | |
|   int32_t yPos = aRowIndex;
 | |
|   int32_t rgYPos = aRowIndex - aCellMapStart;
 | |
|   bool changed;
 | |
| 
 | |
|   switch (aSide) {
 | |
|     case eLogicalSideBEnd:
 | |
|       rgYPos++;
 | |
|       yPos++;
 | |
|       [[fallthrough]];
 | |
|     case eLogicalSideBStart:
 | |
|       lastIndex = xPos + aLength - 1;
 | |
|       for (xIndex = xPos; xIndex <= lastIndex; xIndex++) {
 | |
|         changed = aChanged && (xIndex == xPos);
 | |
|         BCData* bcData = nullptr;
 | |
|         cellData = (BCCellData*)aCellMap.GetDataAt(rgYPos, xIndex);
 | |
|         if (!cellData) {
 | |
|           int32_t numRgRows = aCellMap.GetRowCount();
 | |
|           if (yPos < numRgRows) {  // add a dead cell data
 | |
|             TableArea damageArea;
 | |
|             cellData = (BCCellData*)aCellMap.AppendCell(*this, nullptr, rgYPos,
 | |
|                                                         false, 0, damageArea);
 | |
|             if (!cellData) ABORT0();
 | |
|           } else {
 | |
|             NS_ASSERTION(aSide == eLogicalSideBEnd, "program error");
 | |
|             // try the next non empty row group
 | |
|             nsCellMap* cellMap = aCellMap.GetNextSibling();
 | |
|             while (cellMap && (0 == cellMap->GetRowCount())) {
 | |
|               cellMap = cellMap->GetNextSibling();
 | |
|             }
 | |
|             if (cellMap) {
 | |
|               cellData = (BCCellData*)cellMap->GetDataAt(0, xIndex);
 | |
|               if (!cellData) {  // add a dead cell
 | |
|                 TableArea damageArea;
 | |
|                 cellData = (BCCellData*)cellMap->AppendCell(
 | |
|                     *this, nullptr, 0, false, 0, damageArea);
 | |
|               }
 | |
|             } else {  // must be at the end of the table
 | |
|               bcData = GetBEndMostBorder(xIndex);
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|         if (!bcData && cellData) {
 | |
|           bcData = &cellData->mData;
 | |
|         }
 | |
|         if (bcData) {
 | |
|           bcData->SetBStartEdge(aOwner, aSize, changed);
 | |
|         } else
 | |
|           NS_ERROR("Cellmap: BStart edge not found");
 | |
|       }
 | |
|       break;
 | |
|     case eLogicalSideIEnd:
 | |
|       xPos++;
 | |
|       [[fallthrough]];
 | |
|     case eLogicalSideIStart:
 | |
|       // since bStart, bEnd borders were set, there should already be a cellData
 | |
|       // entry
 | |
|       lastIndex = rgYPos + aLength - 1;
 | |
|       for (yIndex = rgYPos; yIndex <= lastIndex; yIndex++) {
 | |
|         changed = aChanged && (yIndex == rgYPos);
 | |
|         cellData = (BCCellData*)aCellMap.GetDataAt(yIndex, xPos);
 | |
|         if (cellData) {
 | |
|           cellData->mData.SetIStartEdge(aOwner, aSize, changed);
 | |
|         } else {
 | |
|           NS_ASSERTION(aSide == eLogicalSideIEnd, "program error");
 | |
|           BCData* bcData = GetIEndMostBorder(yIndex + aCellMapStart);
 | |
|           if (bcData) {
 | |
|             bcData->SetIStartEdge(aOwner, aSize, changed);
 | |
|           } else
 | |
|             NS_ERROR("Cellmap: IStart edge not found");
 | |
|         }
 | |
|       }
 | |
|       break;
 | |
|   }
 | |
| }
 | |
| 
 | |
| // store corner info (aOwner, aSubSize, aBevel). For aCorner = eBStartIStart,
 | |
| // store the info at (aRowIndex, aColIndex). For eBStartIEnd, store it in the
 | |
| // entry to the iEnd-wards where it would be BStartIStart. For eBEndIEnd, store
 | |
| // it in the entry to the bEnd-wards. etc.
 | |
| void nsTableCellMap::SetBCBorderCorner(LogicalCorner aCorner,
 | |
|                                        nsCellMap& aCellMap,
 | |
|                                        uint32_t aCellMapStart,
 | |
|                                        uint32_t aRowIndex, uint32_t aColIndex,
 | |
|                                        LogicalSide aOwner, nscoord aSubSize,
 | |
|                                        bool aBevel, bool aIsBEndIEnd) {
 | |
|   if (!mBCInfo) ABORT0();
 | |
| 
 | |
|   if (aIsBEndIEnd) {
 | |
|     mBCInfo->mBEndIEndCorner.SetCorner(aSubSize, aOwner, aBevel);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   int32_t xPos = aColIndex;
 | |
|   int32_t yPos = aRowIndex;
 | |
|   int32_t rgYPos = aRowIndex - aCellMapStart;
 | |
| 
 | |
|   if (eLogicalCornerBStartIEnd == aCorner) {
 | |
|     xPos++;
 | |
|   } else if (eLogicalCornerBEndIEnd == aCorner) {
 | |
|     xPos++;
 | |
|     rgYPos++;
 | |
|     yPos++;
 | |
|   } else if (eLogicalCornerBEndIStart == aCorner) {
 | |
|     rgYPos++;
 | |
|     yPos++;
 | |
|   }
 | |
| 
 | |
|   BCCellData* cellData = nullptr;
 | |
|   BCData* bcData = nullptr;
 | |
|   if (GetColCount() <= xPos) {
 | |
|     NS_ASSERTION(xPos == GetColCount(), "program error");
 | |
|     // at the iEnd edge of the table as we checked the corner before
 | |
|     NS_ASSERTION(!aIsBEndIEnd, "should be handled before");
 | |
|     bcData = GetIEndMostBorder(yPos);
 | |
|   } else {
 | |
|     cellData = (BCCellData*)aCellMap.GetDataAt(rgYPos, xPos);
 | |
|     if (!cellData) {
 | |
|       int32_t numRgRows = aCellMap.GetRowCount();
 | |
|       if (yPos < numRgRows) {  // add a dead cell data
 | |
|         TableArea damageArea;
 | |
|         cellData = (BCCellData*)aCellMap.AppendCell(*this, nullptr, rgYPos,
 | |
|                                                     false, 0, damageArea);
 | |
|       } else {
 | |
|         // try the next non empty row group
 | |
|         nsCellMap* cellMap = aCellMap.GetNextSibling();
 | |
|         while (cellMap && (0 == cellMap->GetRowCount())) {
 | |
|           cellMap = cellMap->GetNextSibling();
 | |
|         }
 | |
|         if (cellMap) {
 | |
|           cellData = (BCCellData*)cellMap->GetDataAt(0, xPos);
 | |
|           if (!cellData) {  // add a dead cell
 | |
|             TableArea damageArea;
 | |
|             cellData = (BCCellData*)cellMap->AppendCell(*this, nullptr, 0,
 | |
|                                                         false, 0, damageArea);
 | |
|           }
 | |
|         } else {  // must be at the bEnd of the table
 | |
|           bcData = GetBEndMostBorder(xPos);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   if (!bcData && cellData) {
 | |
|     bcData = &cellData->mData;
 | |
|   }
 | |
|   if (bcData) {
 | |
|     bcData->SetCorner(aSubSize, aOwner, aBevel);
 | |
|   } else
 | |
|     NS_ERROR("program error: Corner not found");
 | |
| }
 | |
| 
 | |
| nsCellMap::nsCellMap(nsTableRowGroupFrame* aRowGroup, bool aIsBC)
 | |
|     : mRows(8),
 | |
|       mContentRowCount(0),
 | |
|       mRowGroupFrame(aRowGroup),
 | |
|       mNextSibling(nullptr),
 | |
|       mIsBC(aIsBC),
 | |
|       mPresContext(aRowGroup->PresContext()) {
 | |
|   MOZ_COUNT_CTOR(nsCellMap);
 | |
|   NS_ASSERTION(mPresContext, "Must have prescontext");
 | |
| }
 | |
| 
 | |
| nsCellMap::~nsCellMap() {
 | |
|   MOZ_COUNT_DTOR(nsCellMap);
 | |
| 
 | |
|   uint32_t mapRowCount = mRows.Length();
 | |
|   for (uint32_t rowX = 0; rowX < mapRowCount; rowX++) {
 | |
|     CellDataArray& row = mRows[rowX];
 | |
|     uint32_t colCount = row.Length();
 | |
|     for (uint32_t colX = 0; colX < colCount; colX++) {
 | |
|       DestroyCellData(row[colX]);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* static */
 | |
| void nsCellMap::Init() {
 | |
|   MOZ_ASSERT(!sEmptyRow, "How did that happen?");
 | |
|   sEmptyRow = new nsCellMap::CellDataArray();
 | |
| }
 | |
| 
 | |
| /* static */
 | |
| void nsCellMap::Shutdown() { sEmptyRow = nullptr; }
 | |
| 
 | |
| nsTableCellFrame* nsCellMap::GetCellFrame(int32_t aRowIndexIn,
 | |
|                                           int32_t aColIndexIn, CellData& aData,
 | |
|                                           bool aUseRowIfOverlap) const {
 | |
|   int32_t rowIndex = aRowIndexIn - aData.GetRowSpanOffset();
 | |
|   int32_t colIndex = aColIndexIn - aData.GetColSpanOffset();
 | |
|   if (aData.IsOverlap()) {
 | |
|     if (aUseRowIfOverlap) {
 | |
|       colIndex = aColIndexIn;
 | |
|     } else {
 | |
|       rowIndex = aRowIndexIn;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   CellData* data =
 | |
|       mRows.SafeElementAt(rowIndex, *sEmptyRow).SafeElementAt(colIndex);
 | |
|   if (data) {
 | |
|     return data->GetCellFrame();
 | |
|   }
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetHighestIndex(int32_t aColCount) {
 | |
|   int32_t index = -1;
 | |
|   int32_t rowCount = mRows.Length();
 | |
|   for (int32_t rowIdx = 0; rowIdx < rowCount; rowIdx++) {
 | |
|     const CellDataArray& row = mRows[rowIdx];
 | |
| 
 | |
|     for (int32_t colIdx = 0; colIdx < aColCount; colIdx++) {
 | |
|       CellData* data = row.SafeElementAt(colIdx);
 | |
|       // No data means row doesn't have more cells.
 | |
|       if (!data) break;
 | |
| 
 | |
|       if (data->IsOrig()) index++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return index;
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetIndexByRowAndColumn(int32_t aColCount, int32_t aRow,
 | |
|                                           int32_t aColumn) const {
 | |
|   if (uint32_t(aRow) >= mRows.Length()) return -1;
 | |
| 
 | |
|   int32_t index = -1;
 | |
|   int32_t lastColsIdx = aColCount - 1;
 | |
| 
 | |
|   // Find row index of the cell where row span is started.
 | |
|   const CellDataArray& row = mRows[aRow];
 | |
|   CellData* data = row.SafeElementAt(aColumn);
 | |
|   int32_t origRow = data ? aRow - data->GetRowSpanOffset() : aRow;
 | |
| 
 | |
|   // Calculate cell index.
 | |
|   for (int32_t rowIdx = 0; rowIdx <= origRow; rowIdx++) {
 | |
|     const CellDataArray& row = mRows[rowIdx];
 | |
|     int32_t colCount = (rowIdx == origRow) ? aColumn : lastColsIdx;
 | |
| 
 | |
|     for (int32_t colIdx = 0; colIdx <= colCount; colIdx++) {
 | |
|       data = row.SafeElementAt(colIdx);
 | |
|       // No data means row doesn't have more cells.
 | |
|       if (!data) break;
 | |
| 
 | |
|       if (data->IsOrig()) index++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Given row and column don't point to the cell.
 | |
|   if (!data) return -1;
 | |
| 
 | |
|   return index;
 | |
| }
 | |
| 
 | |
| void nsCellMap::GetRowAndColumnByIndex(int32_t aColCount, int32_t aIndex,
 | |
|                                        int32_t* aRow, int32_t* aColumn) const {
 | |
|   *aRow = -1;
 | |
|   *aColumn = -1;
 | |
| 
 | |
|   int32_t index = aIndex;
 | |
|   int32_t rowCount = mRows.Length();
 | |
| 
 | |
|   for (int32_t rowIdx = 0; rowIdx < rowCount; rowIdx++) {
 | |
|     const CellDataArray& row = mRows[rowIdx];
 | |
| 
 | |
|     for (int32_t colIdx = 0; colIdx < aColCount; colIdx++) {
 | |
|       CellData* data = row.SafeElementAt(colIdx);
 | |
| 
 | |
|       // The row doesn't have more cells.
 | |
|       if (!data) break;
 | |
| 
 | |
|       if (data->IsOrig()) index--;
 | |
| 
 | |
|       if (index < 0) {
 | |
|         *aRow = rowIdx;
 | |
|         *aColumn = colIdx;
 | |
|         return;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool nsCellMap::Grow(nsTableCellMap& aMap, int32_t aNumRows,
 | |
|                      int32_t aRowIndex) {
 | |
|   NS_ASSERTION(aNumRows >= 1, "Why are we calling this?");
 | |
| 
 | |
|   // Get the number of cols we want to use for preallocating the row arrays.
 | |
|   int32_t numCols = aMap.GetColCount();
 | |
|   if (numCols == 0) {
 | |
|     numCols = 4;
 | |
|   }
 | |
|   uint32_t startRowIndex = (aRowIndex >= 0) ? aRowIndex : mRows.Length();
 | |
|   NS_ASSERTION(startRowIndex <= mRows.Length(), "Missing grow call inbetween");
 | |
| 
 | |
|   // XXX Change the return type of this function to void, or use a fallible
 | |
|   // operation.
 | |
|   mRows.InsertElementsAt(startRowIndex, aNumRows, numCols);
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void nsCellMap::GrowRow(CellDataArray& aRow, int32_t aNumCols)
 | |
| 
 | |
| {
 | |
|   // Have to have the cast to get the template to do the right thing.
 | |
|   aRow.InsertElementsAt(aRow.Length(), aNumCols, (CellData*)nullptr);
 | |
| }
 | |
| 
 | |
| void nsCellMap::InsertRows(nsTableCellMap& aMap,
 | |
|                            nsTArray<nsTableRowFrame*>& aRows,
 | |
|                            int32_t aFirstRowIndex, bool aConsiderSpans,
 | |
|                            int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
 | |
|   int32_t numCols = aMap.GetColCount();
 | |
|   NS_ASSERTION(aFirstRowIndex >= 0,
 | |
|                "nsCellMap::InsertRows called with negative rowIndex");
 | |
|   if (uint32_t(aFirstRowIndex) > mRows.Length()) {
 | |
|     // create (aFirstRowIndex - mRows.Length()) empty rows up to aFirstRowIndex
 | |
|     int32_t numEmptyRows = aFirstRowIndex - mRows.Length();
 | |
|     if (!Grow(aMap, numEmptyRows)) {
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!aConsiderSpans) {
 | |
|     // update mContentRowCount, since non-empty rows will be added
 | |
|     mContentRowCount = std::max(aFirstRowIndex, mContentRowCount);
 | |
|     ExpandWithRows(aMap, aRows, aFirstRowIndex, aRgFirstRowIndex, aDamageArea);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // if any cells span into or out of the row being inserted, then rebuild
 | |
|   bool spansCauseRebuild =
 | |
|       CellsSpanInOrOut(aFirstRowIndex, aFirstRowIndex, 0, numCols - 1);
 | |
| 
 | |
|   // update mContentRowCount, since non-empty rows will be added
 | |
|   mContentRowCount = std::max(aFirstRowIndex, mContentRowCount);
 | |
| 
 | |
|   // if any of the new cells span out of the new rows being added, then rebuild
 | |
|   // XXX it would be better to only rebuild the portion of the map that follows
 | |
|   // the new rows
 | |
|   if (!spansCauseRebuild && (uint32_t(aFirstRowIndex) < mRows.Length())) {
 | |
|     spansCauseRebuild = CellsSpanOut(aRows);
 | |
|   }
 | |
|   if (spansCauseRebuild) {
 | |
|     aMap.RebuildConsideringRows(this, aFirstRowIndex, &aRows, 0, aDamageArea);
 | |
|   } else {
 | |
|     ExpandWithRows(aMap, aRows, aFirstRowIndex, aRgFirstRowIndex, aDamageArea);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsCellMap::RemoveRows(nsTableCellMap& aMap, int32_t aFirstRowIndex,
 | |
|                            int32_t aNumRowsToRemove, bool aConsiderSpans,
 | |
|                            int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
 | |
|   int32_t numRows = mRows.Length();
 | |
|   int32_t numCols = aMap.GetColCount();
 | |
| 
 | |
|   if (aFirstRowIndex >= numRows) {
 | |
|     // reduce the content based row count based on the function arguments
 | |
|     // as they are known to be real rows even if the cell map did not create
 | |
|     // rows for them before.
 | |
|     mContentRowCount -= aNumRowsToRemove;
 | |
|     return;
 | |
|   }
 | |
|   if (!aConsiderSpans) {
 | |
|     ShrinkWithoutRows(aMap, aFirstRowIndex, aNumRowsToRemove, aRgFirstRowIndex,
 | |
|                       aDamageArea);
 | |
|     return;
 | |
|   }
 | |
|   int32_t endRowIndex = aFirstRowIndex + aNumRowsToRemove - 1;
 | |
|   if (endRowIndex >= numRows) {
 | |
|     NS_ERROR("nsCellMap::RemoveRows tried to remove too many rows");
 | |
|     endRowIndex = numRows - 1;
 | |
|   }
 | |
|   bool spansCauseRebuild =
 | |
|       CellsSpanInOrOut(aFirstRowIndex, endRowIndex, 0, numCols - 1);
 | |
|   if (spansCauseRebuild) {
 | |
|     aMap.RebuildConsideringRows(this, aFirstRowIndex, nullptr, aNumRowsToRemove,
 | |
|                                 aDamageArea);
 | |
|   } else {
 | |
|     ShrinkWithoutRows(aMap, aFirstRowIndex, aNumRowsToRemove, aRgFirstRowIndex,
 | |
|                       aDamageArea);
 | |
|   }
 | |
| }
 | |
| 
 | |
| CellData* nsCellMap::AppendCell(nsTableCellMap& aMap,
 | |
|                                 nsTableCellFrame* aCellFrame, int32_t aRowIndex,
 | |
|                                 bool aRebuildIfNecessary,
 | |
|                                 int32_t aRgFirstRowIndex,
 | |
|                                 TableArea& aDamageArea,
 | |
|                                 int32_t* aColToBeginSearch) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   int32_t origNumMapRows = mRows.Length();
 | |
|   int32_t origNumCols = aMap.GetColCount();
 | |
|   bool zeroRowSpan = false;
 | |
|   int32_t rowSpan =
 | |
|       (aCellFrame) ? GetRowSpanForNewCell(aCellFrame, aRowIndex, zeroRowSpan)
 | |
|                    : 1;
 | |
|   // add new rows if necessary
 | |
|   int32_t endRowIndex = aRowIndex + rowSpan - 1;
 | |
|   if (endRowIndex >= origNumMapRows) {
 | |
|     // XXXbz handle allocation failures?
 | |
|     Grow(aMap, 1 + endRowIndex - origNumMapRows);
 | |
|   }
 | |
| 
 | |
|   // get the first null or dead CellData in the desired row. It will equal
 | |
|   // origNumCols if there are none
 | |
|   CellData* origData = nullptr;
 | |
|   int32_t startColIndex = 0;
 | |
|   if (aColToBeginSearch) startColIndex = *aColToBeginSearch;
 | |
|   for (; startColIndex < origNumCols; startColIndex++) {
 | |
|     CellData* data = GetDataAt(aRowIndex, startColIndex);
 | |
|     if (!data) break;
 | |
|     // The border collapse code relies on having multiple dead cell data entries
 | |
|     // in a row.
 | |
|     if (data->IsDead() && aCellFrame) {
 | |
|       origData = data;
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   // We found the place to append the cell, when the next cell is appended
 | |
|   // the next search does not need to duplicate the search but can start
 | |
|   // just at the next cell.
 | |
|   if (aColToBeginSearch) *aColToBeginSearch = startColIndex + 1;
 | |
| 
 | |
|   int32_t colSpan = aCellFrame ? aCellFrame->GetColSpan() : 1;
 | |
| 
 | |
|   // if the new cell could potentially span into other rows and collide with
 | |
|   // originating cells there, we will play it safe and just rebuild the map
 | |
|   if (aRebuildIfNecessary && (aRowIndex < mContentRowCount - 1) &&
 | |
|       (rowSpan > 1)) {
 | |
|     AutoTArray<nsTableCellFrame*, 1> newCellArray;
 | |
|     newCellArray.AppendElement(aCellFrame);
 | |
|     aMap.RebuildConsideringCells(this, &newCellArray, aRowIndex, startColIndex,
 | |
|                                  true, aDamageArea);
 | |
|     return origData;
 | |
|   }
 | |
|   mContentRowCount = std::max(mContentRowCount, aRowIndex + 1);
 | |
| 
 | |
|   // add new cols to the table map if necessary
 | |
|   int32_t endColIndex = startColIndex + colSpan - 1;
 | |
|   if (endColIndex >= origNumCols) {
 | |
|     NS_ASSERTION(aCellFrame, "dead cells should not require new columns");
 | |
|     aMap.AddColsAtEnd(1 + endColIndex - origNumCols);
 | |
|   }
 | |
| 
 | |
|   // Setup CellData for this cell
 | |
|   if (origData) {
 | |
|     NS_ASSERTION(origData->IsDead(),
 | |
|                  "replacing a non dead cell is a memory leak");
 | |
|     if (aCellFrame) {  // do nothing to replace a dead cell with a dead cell
 | |
|       origData->Init(aCellFrame);
 | |
|       // we are replacing a dead cell, increase the number of cells
 | |
|       // originating at this column
 | |
|       nsColInfo* colInfo = aMap.GetColInfoAt(startColIndex);
 | |
|       NS_ASSERTION(colInfo, "access to a non existing column");
 | |
|       if (colInfo) {
 | |
|         colInfo->mNumCellsOrig++;
 | |
|       }
 | |
|     }
 | |
|   } else {
 | |
|     origData = AllocCellData(aCellFrame);
 | |
|     if (!origData) ABORT1(origData);
 | |
|     SetDataAt(aMap, *origData, aRowIndex, startColIndex);
 | |
|   }
 | |
| 
 | |
|   if (aRebuildIfNecessary) {
 | |
|     // the caller depends on the damageArea
 | |
|     // The special case for zeroRowSpan is to adjust for the '2' in
 | |
|     // GetRowSpanForNewCell.
 | |
|     uint32_t height = std::min(zeroRowSpan ? rowSpan - 1 : rowSpan,
 | |
|                                GetRowCount() - aRowIndex);
 | |
|     SetDamageArea(startColIndex, aRgFirstRowIndex + aRowIndex,
 | |
|                   1 + endColIndex - startColIndex, height, aDamageArea);
 | |
|   }
 | |
| 
 | |
|   if (!aCellFrame) {
 | |
|     return origData;
 | |
|   }
 | |
| 
 | |
|   // initialize the cell frame
 | |
|   aCellFrame->SetColIndex(startColIndex);
 | |
| 
 | |
|   // Create CellData objects for the rows that this cell spans. Set
 | |
|   // their mOrigCell to nullptr and their mSpanData to point to data.
 | |
|   for (int32_t rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|     // The row at rowX will need to have at least endColIndex columns
 | |
|     mRows[rowX].SetCapacity(endColIndex);
 | |
|     for (int32_t colX = startColIndex; colX <= endColIndex; colX++) {
 | |
|       if ((rowX != aRowIndex) ||
 | |
|           (colX != startColIndex)) {  // skip orig cell data done above
 | |
|         CellData* cellData = GetDataAt(rowX, colX);
 | |
|         if (cellData) {
 | |
|           if (cellData->IsOrig()) {
 | |
|             NS_ERROR("cannot overlap originating cell");
 | |
|             continue;
 | |
|           }
 | |
|           if (rowX > aRowIndex) {  // row spanning into cell
 | |
|             if (cellData->IsRowSpan()) {
 | |
|               // do nothing, this can be caused by rowspan which is overlapped
 | |
|               // by a another cell with a rowspan and a colspan
 | |
|             } else {
 | |
|               cellData->SetRowSpanOffset(rowX - aRowIndex);
 | |
|               if (zeroRowSpan) {
 | |
|                 cellData->SetZeroRowSpan(true);
 | |
|               }
 | |
|             }
 | |
|           }
 | |
|           if (colX > startColIndex) {  // col spanning into cell
 | |
|             if (!cellData->IsColSpan()) {
 | |
|               if (cellData->IsRowSpan()) {
 | |
|                 cellData->SetOverlap(true);
 | |
|               }
 | |
|               cellData->SetColSpanOffset(colX - startColIndex);
 | |
|               nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|               colInfo->mNumCellsSpan++;
 | |
|             }
 | |
|           }
 | |
|         } else {
 | |
|           cellData = AllocCellData(nullptr);
 | |
|           if (!cellData) return origData;
 | |
|           if (rowX > aRowIndex) {
 | |
|             cellData->SetRowSpanOffset(rowX - aRowIndex);
 | |
|             if (zeroRowSpan) {
 | |
|               cellData->SetZeroRowSpan(true);
 | |
|             }
 | |
|           }
 | |
|           if (colX > startColIndex) {
 | |
|             cellData->SetColSpanOffset(colX - startColIndex);
 | |
|           }
 | |
|           SetDataAt(aMap, *cellData, rowX, colX);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| #ifdef DEBUG_TABLE_CELLMAP
 | |
|   printf("appended cell=%p row=%d \n", aCellFrame, aRowIndex);
 | |
|   aMap.Dump();
 | |
| #endif
 | |
|   return origData;
 | |
| }
 | |
| 
 | |
| bool nsCellMap::CellsSpanOut(nsTArray<nsTableRowFrame*>& aRows) const {
 | |
|   int32_t numNewRows = aRows.Length();
 | |
|   for (int32_t rowX = 0; rowX < numNewRows; rowX++) {
 | |
|     nsIFrame* rowFrame = (nsIFrame*)aRows.ElementAt(rowX);
 | |
|     for (nsIFrame* childFrame : rowFrame->PrincipalChildList()) {
 | |
|       nsTableCellFrame* cellFrame = do_QueryFrame(childFrame);
 | |
|       if (cellFrame) {
 | |
|         bool zeroSpan;
 | |
|         int32_t rowSpan = GetRowSpanForNewCell(cellFrame, rowX, zeroSpan);
 | |
|         if (zeroSpan || rowX + rowSpan > numNewRows) {
 | |
|           return true;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| // return true if any cells have rows spans into or out of the region
 | |
| // defined by the row and col indices or any cells have colspans into the region
 | |
| bool nsCellMap::CellsSpanInOrOut(int32_t aStartRowIndex, int32_t aEndRowIndex,
 | |
|                                  int32_t aStartColIndex,
 | |
|                                  int32_t aEndColIndex) const {
 | |
|   /*
 | |
|    * this routine will watch the cells adjacent to the region or at the edge
 | |
|    * they are marked with *. The routine will verify whether they span in or
 | |
|    * are spanned out.
 | |
|    *
 | |
|    *                           startCol          endCol
 | |
|    *             r1c1   r1c2   r1c3      r1c4    r1c5    r1rc6  r1c7
 | |
|    *  startrow   r2c1   r2c2  *r2c3     *r2c4   *r2c5   *r2rc6  r2c7
 | |
|    *  endrow     r3c1   r3c2  *r3c3      r3c4    r3c5   *r3rc6  r3c7
 | |
|    *             r4c1   r4c2  *r4c3     *r4c4   *r4c5    r4rc6  r4c7
 | |
|    *             r5c1   r5c2   r5c3      r5c4    r5c5    r5rc6  r5c7
 | |
|    */
 | |
| 
 | |
|   int32_t numRows = mRows.Length();  // use the cellmap rows to determine the
 | |
|                                      // current cellmap extent.
 | |
|   for (int32_t colX = aStartColIndex; colX <= aEndColIndex; colX++) {
 | |
|     CellData* cellData;
 | |
|     if (aStartRowIndex > 0) {
 | |
|       cellData = GetDataAt(aStartRowIndex, colX);
 | |
|       if (cellData && (cellData->IsRowSpan())) {
 | |
|         return true;  // there is a row span into the region
 | |
|       }
 | |
|       if ((aStartRowIndex >= mContentRowCount) && (mContentRowCount > 0)) {
 | |
|         cellData = GetDataAt(mContentRowCount - 1, colX);
 | |
|         if (cellData && cellData->IsZeroRowSpan()) {
 | |
|           return true;  // When we expand the zerospan it'll span into our row
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     if (aEndRowIndex < numRows - 1) {  // is there anything below aEndRowIndex
 | |
|       cellData = GetDataAt(aEndRowIndex + 1, colX);
 | |
|       if ((cellData) && (cellData->IsRowSpan())) {
 | |
|         return true;  // there is a row span out of the region
 | |
|       }
 | |
|     } else {
 | |
|       cellData = GetDataAt(aEndRowIndex, colX);
 | |
|       if ((cellData) && (cellData->IsRowSpan()) &&
 | |
|           (mContentRowCount < numRows)) {
 | |
|         return true;  // this cell might be the cause of a dead row
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   if (aStartColIndex > 0) {
 | |
|     for (int32_t rowX = aStartRowIndex; rowX <= aEndRowIndex; rowX++) {
 | |
|       CellData* cellData = GetDataAt(rowX, aStartColIndex);
 | |
|       if (cellData && (cellData->IsColSpan())) {
 | |
|         return true;  // there is a col span into the region
 | |
|       }
 | |
|       cellData = GetDataAt(rowX, aEndColIndex + 1);
 | |
|       if (cellData && (cellData->IsColSpan())) {
 | |
|         return true;  // there is a col span out of the region
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void nsCellMap::InsertCells(nsTableCellMap& aMap,
 | |
|                             nsTArray<nsTableCellFrame*>& aCellFrames,
 | |
|                             int32_t aRowIndex, int32_t aColIndexBefore,
 | |
|                             int32_t aRgFirstRowIndex, TableArea& aDamageArea) {
 | |
|   if (aCellFrames.Length() == 0) return;
 | |
|   NS_ASSERTION(aColIndexBefore >= -1, "index out of range");
 | |
|   int32_t numCols = aMap.GetColCount();
 | |
|   if (aColIndexBefore >= numCols) {
 | |
|     NS_ERROR(
 | |
|         "Inserting instead of appending cells indicates a serious cellmap "
 | |
|         "error");
 | |
|     aColIndexBefore = numCols - 1;
 | |
|   }
 | |
| 
 | |
|   // get the starting col index of the 1st new cells
 | |
|   int32_t startColIndex;
 | |
|   for (startColIndex = aColIndexBefore + 1; startColIndex < numCols;
 | |
|        startColIndex++) {
 | |
|     CellData* data = GetDataAt(aRowIndex, startColIndex);
 | |
|     if (!data || data->IsOrig() || data->IsDead()) {
 | |
|       // // Not a span.  Stop.
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // record whether inserted cells are going to cause complications due
 | |
|   // to existing row spans, col spans or table sizing.
 | |
|   bool spansCauseRebuild = false;
 | |
| 
 | |
|   // check that all cells have the same row span
 | |
|   int32_t numNewCells = aCellFrames.Length();
 | |
|   bool zeroRowSpan = false;
 | |
|   int32_t rowSpan = 0;
 | |
|   for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
 | |
|     nsTableCellFrame* cell = aCellFrames.ElementAt(cellX);
 | |
|     int32_t rowSpan2 = GetRowSpanForNewCell(cell, aRowIndex, zeroRowSpan);
 | |
|     if (rowSpan == 0) {
 | |
|       rowSpan = rowSpan2;
 | |
|     } else if (rowSpan != rowSpan2) {
 | |
|       spansCauseRebuild = true;
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // check if the new cells will cause the table to add more rows
 | |
|   if (!spansCauseRebuild) {
 | |
|     if (mRows.Length() < uint32_t(aRowIndex + rowSpan)) {
 | |
|       spansCauseRebuild = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (!spansCauseRebuild) {
 | |
|     spansCauseRebuild = CellsSpanInOrOut(aRowIndex, aRowIndex + rowSpan - 1,
 | |
|                                          startColIndex, numCols - 1);
 | |
|   }
 | |
|   if (spansCauseRebuild) {
 | |
|     aMap.RebuildConsideringCells(this, &aCellFrames, aRowIndex, startColIndex,
 | |
|                                  true, aDamageArea);
 | |
|   } else {
 | |
|     ExpandWithCells(aMap, aCellFrames, aRowIndex, startColIndex, rowSpan,
 | |
|                     zeroRowSpan, aRgFirstRowIndex, aDamageArea);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsCellMap::ExpandWithRows(nsTableCellMap& aMap,
 | |
|                                nsTArray<nsTableRowFrame*>& aRowFrames,
 | |
|                                int32_t aStartRowIndexIn,
 | |
|                                int32_t aRgFirstRowIndex,
 | |
|                                TableArea& aDamageArea) {
 | |
|   int32_t startRowIndex = (aStartRowIndexIn >= 0) ? aStartRowIndexIn : 0;
 | |
|   NS_ASSERTION(uint32_t(startRowIndex) <= mRows.Length(),
 | |
|                "caller should have grown cellmap before");
 | |
| 
 | |
|   int32_t numNewRows = aRowFrames.Length();
 | |
|   mContentRowCount += numNewRows;
 | |
| 
 | |
|   int32_t endRowIndex = startRowIndex + numNewRows - 1;
 | |
| 
 | |
|   // shift the rows after startRowIndex down and insert empty rows that will
 | |
|   // be filled via the AppendCell call below
 | |
|   if (!Grow(aMap, numNewRows, startRowIndex)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   int32_t newRowIndex = 0;
 | |
|   for (int32_t rowX = startRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|     nsTableRowFrame* rFrame = aRowFrames.ElementAt(newRowIndex);
 | |
|     // append cells
 | |
|     int32_t colIndex = 0;
 | |
|     for (nsIFrame* cFrame : rFrame->PrincipalChildList()) {
 | |
|       nsTableCellFrame* cellFrame = do_QueryFrame(cFrame);
 | |
|       if (cellFrame) {
 | |
|         AppendCell(aMap, cellFrame, rowX, false, aRgFirstRowIndex, aDamageArea,
 | |
|                    &colIndex);
 | |
|       }
 | |
|     }
 | |
|     newRowIndex++;
 | |
|   }
 | |
|   // mark all following rows damaged, they might contain a previously set
 | |
|   // damage area which we can not shift.
 | |
|   int32_t firstDamagedRow = aRgFirstRowIndex + startRowIndex;
 | |
|   SetDamageArea(0, firstDamagedRow, aMap.GetColCount(),
 | |
|                 aMap.GetRowCount() - firstDamagedRow, aDamageArea);
 | |
| }
 | |
| 
 | |
| void nsCellMap::ExpandWithCells(nsTableCellMap& aMap,
 | |
|                                 nsTArray<nsTableCellFrame*>& aCellFrames,
 | |
|                                 int32_t aRowIndex, int32_t aColIndex,
 | |
|                                 int32_t aRowSpan,  // same for all cells
 | |
|                                 bool aRowSpanIsZero, int32_t aRgFirstRowIndex,
 | |
|                                 TableArea& aDamageArea) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   int32_t endRowIndex = aRowIndex + aRowSpan - 1;
 | |
|   int32_t startColIndex = aColIndex;
 | |
|   int32_t endColIndex = aColIndex;
 | |
|   int32_t numCells = aCellFrames.Length();
 | |
|   int32_t totalColSpan = 0;
 | |
| 
 | |
|   // add cellData entries for the space taken up by the new cells
 | |
|   for (int32_t cellX = 0; cellX < numCells; cellX++) {
 | |
|     nsTableCellFrame* cellFrame = aCellFrames.ElementAt(cellX);
 | |
|     CellData* origData = AllocCellData(cellFrame);  // the originating cell
 | |
|     if (!origData) return;
 | |
| 
 | |
|     // set the starting and ending col index for the new cell
 | |
|     int32_t colSpan = cellFrame->GetColSpan();
 | |
|     totalColSpan += colSpan;
 | |
|     if (cellX == 0) {
 | |
|       endColIndex = aColIndex + colSpan - 1;
 | |
|     } else {
 | |
|       startColIndex = endColIndex + 1;
 | |
|       endColIndex = startColIndex + colSpan - 1;
 | |
|     }
 | |
| 
 | |
|     // add the originating cell data and any cell data corresponding to row/col
 | |
|     // spans
 | |
|     for (int32_t rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|       CellDataArray& row = mRows[rowX];
 | |
|       // Pre-allocate all the cells we'll need in this array, setting
 | |
|       // them to null.
 | |
|       // Have to have the cast to get the template to do the right thing.
 | |
|       int32_t insertionIndex = row.Length();
 | |
|       if (insertionIndex > startColIndex) {
 | |
|         insertionIndex = startColIndex;
 | |
|       }
 | |
|       row.InsertElementsAt(insertionIndex, endColIndex - insertionIndex + 1,
 | |
|                            (CellData*)nullptr);
 | |
| 
 | |
|       for (int32_t colX = startColIndex; colX <= endColIndex; colX++) {
 | |
|         CellData* data = origData;
 | |
|         if ((rowX != aRowIndex) || (colX != startColIndex)) {
 | |
|           data = AllocCellData(nullptr);
 | |
|           if (!data) return;
 | |
|           if (rowX > aRowIndex) {
 | |
|             data->SetRowSpanOffset(rowX - aRowIndex);
 | |
|             if (aRowSpanIsZero) {
 | |
|               data->SetZeroRowSpan(true);
 | |
|             }
 | |
|           }
 | |
|           if (colX > startColIndex) {
 | |
|             data->SetColSpanOffset(colX - startColIndex);
 | |
|           }
 | |
|         }
 | |
|         SetDataAt(aMap, *data, rowX, colX);
 | |
|       }
 | |
|     }
 | |
|     cellFrame->SetColIndex(startColIndex);
 | |
|   }
 | |
|   int32_t damageHeight =
 | |
|       std::min(GetRowGroup()->GetRowCount() - aRowIndex, aRowSpan);
 | |
|   SetDamageArea(aColIndex, aRgFirstRowIndex + aRowIndex,
 | |
|                 1 + endColIndex - aColIndex, damageHeight, aDamageArea);
 | |
| 
 | |
|   int32_t rowX;
 | |
| 
 | |
|   // update the row and col info due to shifting
 | |
|   for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|     CellDataArray& row = mRows[rowX];
 | |
|     uint32_t numCols = row.Length();
 | |
|     uint32_t colX;
 | |
|     for (colX = aColIndex + totalColSpan; colX < numCols; colX++) {
 | |
|       CellData* data = row[colX];
 | |
|       if (data) {
 | |
|         // increase the origin and span counts beyond the spanned cols
 | |
|         if (data->IsOrig()) {
 | |
|           // a cell that gets moved needs adjustment as well as it new
 | |
|           // orignating col
 | |
|           data->GetCellFrame()->SetColIndex(colX);
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsOrig++;
 | |
|         }
 | |
|         if (data->IsColSpan()) {
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsSpan++;
 | |
|         }
 | |
| 
 | |
|         // decrease the origin and span counts within the spanned cols
 | |
|         int32_t colX2 = colX - totalColSpan;
 | |
|         nsColInfo* colInfo2 = aMap.GetColInfoAt(colX2);
 | |
|         if (data->IsOrig()) {
 | |
|           // the old originating col of a moved cell needs adjustment
 | |
|           colInfo2->mNumCellsOrig--;
 | |
|         }
 | |
|         if (data->IsColSpan()) {
 | |
|           colInfo2->mNumCellsSpan--;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsCellMap::ShrinkWithoutRows(nsTableCellMap& aMap, int32_t aStartRowIndex,
 | |
|                                   int32_t aNumRowsToRemove,
 | |
|                                   int32_t aRgFirstRowIndex,
 | |
|                                   TableArea& aDamageArea) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   int32_t endRowIndex = aStartRowIndex + aNumRowsToRemove - 1;
 | |
|   uint32_t colCount = aMap.GetColCount();
 | |
|   for (int32_t rowX = endRowIndex; rowX >= aStartRowIndex; --rowX) {
 | |
|     CellDataArray& row = mRows[rowX];
 | |
|     uint32_t colX;
 | |
|     for (colX = 0; colX < colCount; colX++) {
 | |
|       CellData* data = row.SafeElementAt(colX);
 | |
|       if (data) {
 | |
|         // Adjust the column counts.
 | |
|         if (data->IsOrig()) {
 | |
|           // Decrement the column count.
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsOrig--;
 | |
|         }
 | |
|         // colspan=0 is only counted as a spanned cell in the 1st col it spans
 | |
|         else if (data->IsColSpan()) {
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsSpan--;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     uint32_t rowLength = row.Length();
 | |
|     // Delete our row information.
 | |
|     for (colX = 0; colX < rowLength; colX++) {
 | |
|       DestroyCellData(row[colX]);
 | |
|     }
 | |
| 
 | |
|     mRows.RemoveElementAt(rowX);
 | |
| 
 | |
|     // Decrement our row and next available index counts.
 | |
|     mContentRowCount--;
 | |
|   }
 | |
|   aMap.RemoveColsAtEnd();
 | |
|   // mark all following rows damaged, they might contain a previously set
 | |
|   // damage area which we can not shift.
 | |
|   int32_t firstDamagedRow = aRgFirstRowIndex + aStartRowIndex;
 | |
|   SetDamageArea(0, firstDamagedRow, aMap.GetColCount(),
 | |
|                 aMap.GetRowCount() - firstDamagedRow, aDamageArea);
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetEffectiveColSpan(const nsTableCellMap& aMap,
 | |
|                                        int32_t aRowIndex,
 | |
|                                        int32_t aColIndex) const {
 | |
|   int32_t numColsInTable = aMap.GetColCount();
 | |
|   int32_t colSpan = 1;
 | |
|   if (uint32_t(aRowIndex) >= mRows.Length()) {
 | |
|     return colSpan;
 | |
|   }
 | |
| 
 | |
|   const CellDataArray& row = mRows[aRowIndex];
 | |
|   int32_t colX;
 | |
|   CellData* data;
 | |
|   int32_t maxCols = numColsInTable;
 | |
|   bool hitOverlap = false;  // XXX this is not ever being set to true
 | |
|   for (colX = aColIndex + 1; colX < maxCols; colX++) {
 | |
|     data = row.SafeElementAt(colX);
 | |
|     if (data) {
 | |
|       // for an overlapping situation get the colspan from the originating cell
 | |
|       // and use that as the max number of cols to iterate. Since this is rare,
 | |
|       // only pay the price of looking up the cell's colspan here.
 | |
|       if (!hitOverlap && data->IsOverlap()) {
 | |
|         CellData* origData = row.SafeElementAt(aColIndex);
 | |
|         if (origData && origData->IsOrig()) {
 | |
|           nsTableCellFrame* cellFrame = origData->GetCellFrame();
 | |
|           if (cellFrame) {
 | |
|             // possible change the number of colums to iterate
 | |
|             maxCols = std::min(aColIndex + cellFrame->GetColSpan(), maxCols);
 | |
|             if (colX >= maxCols) break;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|       if (data->IsColSpan()) {
 | |
|         colSpan++;
 | |
|       } else {
 | |
|         break;
 | |
|       }
 | |
|     } else
 | |
|       break;
 | |
|   }
 | |
|   return colSpan;
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetRowSpanForNewCell(nsTableCellFrame* aCellFrameToAdd,
 | |
|                                         int32_t aRowIndex,
 | |
|                                         bool& aIsZeroRowSpan) const {
 | |
|   aIsZeroRowSpan = false;
 | |
|   int32_t rowSpan = aCellFrameToAdd->GetRowSpan();
 | |
|   if (0 == rowSpan) {
 | |
|     // Use a min value of 2 for a zero rowspan to make computations easier
 | |
|     // elsewhere. Zero rowspans are only content dependent!
 | |
|     rowSpan = std::max(2, mContentRowCount - aRowIndex);
 | |
|     aIsZeroRowSpan = true;
 | |
|   }
 | |
|   return rowSpan;
 | |
| }
 | |
| 
 | |
| bool nsCellMap::HasMoreThanOneCell(int32_t aRowIndex) const {
 | |
|   const CellDataArray& row = mRows.SafeElementAt(aRowIndex, *sEmptyRow);
 | |
|   uint32_t maxColIndex = row.Length();
 | |
|   uint32_t colIndex;
 | |
|   bool foundOne = false;
 | |
|   for (colIndex = 0; colIndex < maxColIndex; colIndex++) {
 | |
|     CellData* cellData = row[colIndex];
 | |
|     if (cellData && (cellData->GetCellFrame() || cellData->IsRowSpan())) {
 | |
|       if (foundOne) {
 | |
|         return true;
 | |
|       }
 | |
|       foundOne = true;
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetNumCellsOriginatingInRow(int32_t aRowIndex) const {
 | |
|   const CellDataArray& row = mRows.SafeElementAt(aRowIndex, *sEmptyRow);
 | |
|   uint32_t count = 0;
 | |
|   uint32_t maxColIndex = row.Length();
 | |
|   uint32_t colIndex;
 | |
|   for (colIndex = 0; colIndex < maxColIndex; colIndex++) {
 | |
|     CellData* cellData = row[colIndex];
 | |
|     if (cellData && cellData->IsOrig()) count++;
 | |
|   }
 | |
|   return count;
 | |
| }
 | |
| 
 | |
| int32_t nsCellMap::GetRowSpan(int32_t aRowIndex, int32_t aColIndex,
 | |
|                               bool aGetEffective) const {
 | |
|   int32_t rowSpan = 1;
 | |
|   int32_t rowCount = (aGetEffective) ? mContentRowCount : mRows.Length();
 | |
|   int32_t rowX;
 | |
|   for (rowX = aRowIndex + 1; rowX < rowCount; rowX++) {
 | |
|     CellData* data = GetDataAt(rowX, aColIndex);
 | |
|     if (data) {
 | |
|       if (data->IsRowSpan()) {
 | |
|         rowSpan++;
 | |
|       } else {
 | |
|         break;
 | |
|       }
 | |
|     } else
 | |
|       break;
 | |
|   }
 | |
|   return rowSpan;
 | |
| }
 | |
| 
 | |
| void nsCellMap::ShrinkWithoutCell(nsTableCellMap& aMap,
 | |
|                                   nsTableCellFrame& aCellFrame,
 | |
|                                   int32_t aRowIndex, int32_t aColIndex,
 | |
|                                   int32_t aRgFirstRowIndex,
 | |
|                                   TableArea& aDamageArea) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   uint32_t colX, rowX;
 | |
| 
 | |
|   // get the rowspan and colspan from the cell map since the content may have
 | |
|   // changed
 | |
|   int32_t rowSpan = GetRowSpan(aRowIndex, aColIndex, true);
 | |
|   uint32_t colSpan = GetEffectiveColSpan(aMap, aRowIndex, aColIndex);
 | |
|   uint32_t endRowIndex = aRowIndex + rowSpan - 1;
 | |
|   uint32_t endColIndex = aColIndex + colSpan - 1;
 | |
| 
 | |
|   // adjust the col counts due to the deleted cell before removing it
 | |
|   for (colX = aColIndex; colX <= endColIndex; colX++) {
 | |
|     nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|     if (colX == uint32_t(aColIndex)) {
 | |
|       colInfo->mNumCellsOrig--;
 | |
|     } else {
 | |
|       colInfo->mNumCellsSpan--;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // remove the deleted cell and cellData entries for it
 | |
|   for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|     CellDataArray& row = mRows[rowX];
 | |
| 
 | |
|     // endIndexForRow points at the first slot we don't want to clean up.  This
 | |
|     // makes the aColIndex == 0 case work right with our unsigned int colX.
 | |
|     NS_ASSERTION(endColIndex + 1 <= row.Length(), "span beyond the row size!");
 | |
|     uint32_t endIndexForRow = std::min(endColIndex + 1, uint32_t(row.Length()));
 | |
| 
 | |
|     // Since endIndexForRow <= row.Length(), enough to compare aColIndex to it.
 | |
|     if (uint32_t(aColIndex) < endIndexForRow) {
 | |
|       for (colX = endIndexForRow; colX > uint32_t(aColIndex); colX--) {
 | |
|         DestroyCellData(row[colX - 1]);
 | |
|       }
 | |
|       row.RemoveElementsAt(aColIndex, endIndexForRow - aColIndex);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   uint32_t numCols = aMap.GetColCount();
 | |
| 
 | |
|   // update the row and col info due to shifting
 | |
|   for (rowX = aRowIndex; rowX <= endRowIndex; rowX++) {
 | |
|     CellDataArray& row = mRows[rowX];
 | |
|     for (colX = aColIndex; colX < numCols - colSpan; colX++) {
 | |
|       CellData* data = row.SafeElementAt(colX);
 | |
|       if (data) {
 | |
|         if (data->IsOrig()) {
 | |
|           // a cell that gets moved to the left needs adjustment in its new
 | |
|           // location
 | |
|           data->GetCellFrame()->SetColIndex(colX);
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsOrig++;
 | |
|           // a cell that gets moved to the left needs adjustment in its old
 | |
|           // location
 | |
|           colInfo = aMap.GetColInfoAt(colX + colSpan);
 | |
|           if (colInfo) {
 | |
|             colInfo->mNumCellsOrig--;
 | |
|           }
 | |
|         }
 | |
| 
 | |
|         else if (data->IsColSpan()) {
 | |
|           // a cell that gets moved to the left needs adjustment
 | |
|           // in its new location
 | |
|           nsColInfo* colInfo = aMap.GetColInfoAt(colX);
 | |
|           colInfo->mNumCellsSpan++;
 | |
|           // a cell that gets moved to the left needs adjustment
 | |
|           // in its old location
 | |
|           colInfo = aMap.GetColInfoAt(colX + colSpan);
 | |
|           if (colInfo) {
 | |
|             colInfo->mNumCellsSpan--;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   aMap.RemoveColsAtEnd();
 | |
|   SetDamageArea(aColIndex, aRgFirstRowIndex + aRowIndex,
 | |
|                 std::max(0, aMap.GetColCount() - aColIndex - 1),
 | |
|                 1 + endRowIndex - aRowIndex, aDamageArea);
 | |
| }
 | |
| 
 | |
| void nsCellMap::RebuildConsideringRows(
 | |
|     nsTableCellMap& aMap, int32_t aStartRowIndex,
 | |
|     nsTArray<nsTableRowFrame*>* aRowsToInsert, int32_t aNumRowsToRemove) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   // copy the old cell map into a new array
 | |
|   uint32_t numOrigRows = mRows.Length();
 | |
|   nsTArray<CellDataArray> origRows = std::move(mRows);
 | |
| 
 | |
|   int32_t rowNumberChange;
 | |
|   if (aRowsToInsert) {
 | |
|     rowNumberChange = aRowsToInsert->Length();
 | |
|   } else {
 | |
|     rowNumberChange = -aNumRowsToRemove;
 | |
|   }
 | |
| 
 | |
|   // adjust mContentRowCount based on the function arguments as they are known
 | |
|   // to be real rows.
 | |
|   mContentRowCount += rowNumberChange;
 | |
|   NS_ASSERTION(mContentRowCount >= 0, "previous mContentRowCount was wrong");
 | |
|   // mRows is empty now.  Grow it to the size we expect it to have.
 | |
|   if (mContentRowCount) {
 | |
|     if (!Grow(aMap, mContentRowCount)) {
 | |
|       // Bail, I guess...  Not sure what else we can do here.
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // aStartRowIndex might be after all existing rows so we should limit the
 | |
|   // copy to the amount of exisiting rows
 | |
|   uint32_t copyEndRowIndex = std::min(numOrigRows, uint32_t(aStartRowIndex));
 | |
| 
 | |
|   // rowX keeps track of where we are in mRows while setting up the
 | |
|   // new cellmap.
 | |
|   uint32_t rowX = 0;
 | |
|   TableArea damageArea;
 | |
|   // put back the rows before the affected ones just as before.  Note that we
 | |
|   // can't just copy the old rows in bit-for-bit, because they might be
 | |
|   // spanning out into the rows we're adding/removing.
 | |
|   for (; rowX < copyEndRowIndex; rowX++) {
 | |
|     const CellDataArray& row = origRows[rowX];
 | |
|     uint32_t numCols = row.Length();
 | |
|     for (uint32_t colX = 0; colX < numCols; colX++) {
 | |
|       // put in the original cell from the cell map
 | |
|       const CellData* data = row.ElementAt(colX);
 | |
|       if (data && data->IsOrig()) {
 | |
|         AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Now handle the new rows being inserted, if any.
 | |
|   uint32_t copyStartRowIndex;
 | |
|   rowX = aStartRowIndex;
 | |
|   if (aRowsToInsert) {
 | |
|     // add in the new cells and create rows if necessary
 | |
|     int32_t numNewRows = aRowsToInsert->Length();
 | |
|     for (int32_t newRowX = 0; newRowX < numNewRows; newRowX++) {
 | |
|       nsTableRowFrame* rFrame = aRowsToInsert->ElementAt(newRowX);
 | |
|       for (nsIFrame* cFrame : rFrame->PrincipalChildList()) {
 | |
|         nsTableCellFrame* cellFrame = do_QueryFrame(cFrame);
 | |
|         if (cellFrame) {
 | |
|           AppendCell(aMap, cellFrame, rowX, false, 0, damageArea);
 | |
|         }
 | |
|       }
 | |
|       rowX++;
 | |
|     }
 | |
|     copyStartRowIndex = aStartRowIndex;
 | |
|   } else {
 | |
|     copyStartRowIndex = aStartRowIndex + aNumRowsToRemove;
 | |
|   }
 | |
| 
 | |
|   // put back the rows after the affected ones just as before.  Again, we can't
 | |
|   // just copy the old bits because that would not handle the new rows spanning
 | |
|   // out or our earlier old rows spanning through the damaged area.
 | |
|   for (uint32_t copyRowX = copyStartRowIndex; copyRowX < numOrigRows;
 | |
|        copyRowX++) {
 | |
|     const CellDataArray& row = origRows[copyRowX];
 | |
|     uint32_t numCols = row.Length();
 | |
|     for (uint32_t colX = 0; colX < numCols; colX++) {
 | |
|       // put in the original cell from the cell map
 | |
|       CellData* data = row.ElementAt(colX);
 | |
|       if (data && data->IsOrig()) {
 | |
|         AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
 | |
|       }
 | |
|     }
 | |
|     rowX++;
 | |
|   }
 | |
| 
 | |
|   // delete the old cell map.  Now rowX no longer has anything to do with mRows
 | |
|   for (rowX = 0; rowX < numOrigRows; rowX++) {
 | |
|     CellDataArray& row = origRows[rowX];
 | |
|     uint32_t len = row.Length();
 | |
|     for (uint32_t colX = 0; colX < len; colX++) {
 | |
|       DestroyCellData(row[colX]);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsCellMap::RebuildConsideringCells(
 | |
|     nsTableCellMap& aMap, int32_t aNumOrigCols,
 | |
|     nsTArray<nsTableCellFrame*>* aCellFrames, int32_t aRowIndex,
 | |
|     int32_t aColIndex, bool aInsert) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   // copy the old cell map into a new array
 | |
|   int32_t numOrigRows = mRows.Length();
 | |
|   nsTArray<CellDataArray> origRows = std::move(mRows);
 | |
| 
 | |
|   int32_t numNewCells = (aCellFrames) ? aCellFrames->Length() : 0;
 | |
| 
 | |
|   // the new cells might extend the previous column number
 | |
|   NS_ASSERTION(aNumOrigCols >= aColIndex,
 | |
|                "Appending cells far beyond cellmap data?!");
 | |
|   int32_t numCols =
 | |
|       aInsert ? std::max(aNumOrigCols, aColIndex + 1) : aNumOrigCols;
 | |
| 
 | |
|   // build the new cell map.  Hard to say what, if anything, we can preallocate
 | |
|   // here...  Should come back to that sometime, perhaps.
 | |
|   int32_t rowX;
 | |
|   TableArea damageArea;
 | |
|   for (rowX = 0; rowX < numOrigRows; rowX++) {
 | |
|     const CellDataArray& row = origRows[rowX];
 | |
|     for (int32_t colX = 0; colX < numCols; colX++) {
 | |
|       if ((rowX == aRowIndex) && (colX == aColIndex)) {
 | |
|         if (aInsert) {  // put in the new cells
 | |
|           for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
 | |
|             nsTableCellFrame* cell = aCellFrames->ElementAt(cellX);
 | |
|             if (cell) {
 | |
|               AppendCell(aMap, cell, rowX, false, 0, damageArea);
 | |
|             }
 | |
|           }
 | |
|         } else {
 | |
|           continue;  // do not put the deleted cell back
 | |
|         }
 | |
|       }
 | |
|       // put in the original cell from the cell map
 | |
|       CellData* data = row.SafeElementAt(colX);
 | |
|       if (data && data->IsOrig()) {
 | |
|         AppendCell(aMap, data->GetCellFrame(), rowX, false, 0, damageArea);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   if (aInsert &&
 | |
|       numOrigRows <=
 | |
|           aRowIndex) {  // append the new cells below the last original row
 | |
|     NS_ASSERTION(numOrigRows == aRowIndex,
 | |
|                  "Appending cells far beyond the last row");
 | |
|     for (int32_t cellX = 0; cellX < numNewCells; cellX++) {
 | |
|       nsTableCellFrame* cell = aCellFrames->ElementAt(cellX);
 | |
|       if (cell) {
 | |
|         AppendCell(aMap, cell, aRowIndex, false, 0, damageArea);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // delete the old cell map
 | |
|   for (rowX = 0; rowX < numOrigRows; rowX++) {
 | |
|     CellDataArray& row = origRows[rowX];
 | |
|     uint32_t len = row.Length();
 | |
|     for (uint32_t colX = 0; colX < len; colX++) {
 | |
|       DestroyCellData(row.SafeElementAt(colX));
 | |
|     }
 | |
|   }
 | |
|   // expand the cellmap to cover empty content rows
 | |
|   if (mRows.Length() < uint32_t(mContentRowCount)) {
 | |
|     Grow(aMap, mContentRowCount - mRows.Length());
 | |
|   }
 | |
| }
 | |
| 
 | |
| void nsCellMap::RemoveCell(nsTableCellMap& aMap, nsTableCellFrame* aCellFrame,
 | |
|                            int32_t aRowIndex, int32_t aRgFirstRowIndex,
 | |
|                            TableArea& aDamageArea) {
 | |
|   uint32_t numRows = mRows.Length();
 | |
|   if (uint32_t(aRowIndex) >= numRows) {
 | |
|     NS_ERROR("bad arg in nsCellMap::RemoveCell");
 | |
|     return;
 | |
|   }
 | |
|   int32_t numCols = aMap.GetColCount();
 | |
| 
 | |
|   // Now aRowIndex is guaranteed OK.
 | |
| 
 | |
|   // get the starting col index of the cell to remove
 | |
|   int32_t startColIndex;
 | |
|   for (startColIndex = 0; startColIndex < numCols; startColIndex++) {
 | |
|     CellData* data = mRows[aRowIndex].SafeElementAt(startColIndex);
 | |
|     if (data && (data->IsOrig()) && (aCellFrame == data->GetCellFrame())) {
 | |
|       break;  // we found the col index
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   int32_t rowSpan = GetRowSpan(aRowIndex, startColIndex, false);
 | |
|   // record whether removing the cells is going to cause complications due
 | |
|   // to existing row spans, col spans or table sizing.
 | |
|   bool spansCauseRebuild = CellsSpanInOrOut(aRowIndex, aRowIndex + rowSpan - 1,
 | |
|                                             startColIndex, numCols - 1);
 | |
|   // XXX if the cell has a col span to the end of the map, and the end has no
 | |
|   // originating cells, we need to assume that this the only such cell, and
 | |
|   // rebuild so that there are no extraneous cols at the end. The same is true
 | |
|   // for removing rows.
 | |
|   if (!spansCauseRebuild) {
 | |
|     if (!aCellFrame->GetRowSpan() || !aCellFrame->GetColSpan()) {
 | |
|       spansCauseRebuild = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (spansCauseRebuild) {
 | |
|     aMap.RebuildConsideringCells(this, nullptr, aRowIndex, startColIndex, false,
 | |
|                                  aDamageArea);
 | |
|   } else {
 | |
|     ShrinkWithoutCell(aMap, *aCellFrame, aRowIndex, startColIndex,
 | |
|                       aRgFirstRowIndex, aDamageArea);
 | |
|   }
 | |
| }
 | |
| 
 | |
| #ifdef DEBUG
 | |
| void nsCellMap::Dump(bool aIsBorderCollapse) const {
 | |
|   printf("\n  ***** START GROUP CELL MAP DUMP ***** %p\n", (void*)this);
 | |
|   nsTableRowGroupFrame* rg = GetRowGroup();
 | |
|   const nsStyleDisplay* display = rg->StyleDisplay();
 | |
|   switch (display->mDisplay) {
 | |
|     case StyleDisplay::TableHeaderGroup:
 | |
|       printf("  thead ");
 | |
|       break;
 | |
|     case StyleDisplay::TableFooterGroup:
 | |
|       printf("  tfoot ");
 | |
|       break;
 | |
|     case StyleDisplay::TableRowGroup:
 | |
|       printf("  tbody ");
 | |
|       break;
 | |
|     default:
 | |
|       printf("HUH? wrong display type on rowgroup");
 | |
|   }
 | |
|   uint32_t mapRowCount = mRows.Length();
 | |
|   printf("mapRowCount=%u tableRowCount=%d\n", mapRowCount, mContentRowCount);
 | |
| 
 | |
|   uint32_t rowIndex, colIndex;
 | |
|   for (rowIndex = 0; rowIndex < mapRowCount; rowIndex++) {
 | |
|     const CellDataArray& row = mRows[rowIndex];
 | |
|     printf("  row %d : ", rowIndex);
 | |
|     uint32_t colCount = row.Length();
 | |
|     for (colIndex = 0; colIndex < colCount; colIndex++) {
 | |
|       CellData* cd = row[colIndex];
 | |
|       if (cd) {
 | |
|         if (cd->IsOrig()) {
 | |
|           printf("C%d,%d  ", rowIndex, colIndex);
 | |
|         } else {
 | |
|           if (cd->IsRowSpan()) {
 | |
|             printf("R ");
 | |
|           }
 | |
|           if (cd->IsColSpan()) {
 | |
|             printf("C ");
 | |
|           }
 | |
|           if (!(cd->IsRowSpan() && cd->IsColSpan())) {
 | |
|             printf("  ");
 | |
|           }
 | |
|           printf("  ");
 | |
|         }
 | |
|       } else {
 | |
|         printf("----  ");
 | |
|       }
 | |
|     }
 | |
|     if (aIsBorderCollapse) {
 | |
|       nscoord size;
 | |
|       BCBorderOwner owner;
 | |
|       LogicalSide side;
 | |
|       bool segStart;
 | |
|       bool bevel;
 | |
|       for (int32_t i = 0; i <= 2; i++) {
 | |
|         printf("\n          ");
 | |
|         for (colIndex = 0; colIndex < colCount; colIndex++) {
 | |
|           BCCellData* cd = (BCCellData*)row[colIndex];
 | |
|           if (cd) {
 | |
|             if (0 == i) {
 | |
|               size = cd->mData.GetBStartEdge(owner, segStart);
 | |
|               printf("t=%d%d%d ", int32_t(size), owner, segStart);
 | |
|             } else if (1 == i) {
 | |
|               size = cd->mData.GetIStartEdge(owner, segStart);
 | |
|               printf("l=%d%d%d ", int32_t(size), owner, segStart);
 | |
|             } else {
 | |
|               size = cd->mData.GetCorner(side, bevel);
 | |
|               printf("c=%d%d%d ", int32_t(size), side, bevel);
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     printf("\n");
 | |
|   }
 | |
| 
 | |
|   // output info mapping Ci,j to cell address
 | |
|   for (uint32_t rIndex = 0; rIndex < mapRowCount; rIndex++) {
 | |
|     const CellDataArray& row = mRows[rIndex];
 | |
|     uint32_t colCount = row.Length();
 | |
|     printf("  ");
 | |
|     for (colIndex = 0; colIndex < colCount; colIndex++) {
 | |
|       CellData* cd = row[colIndex];
 | |
|       if (cd) {
 | |
|         if (cd->IsOrig()) {
 | |
|           nsTableCellFrame* cellFrame = cd->GetCellFrame();
 | |
|           uint32_t cellFrameColIndex = cellFrame->ColIndex();
 | |
|           printf("C%d,%d=%p(%u)  ", rIndex, colIndex, (void*)cellFrame,
 | |
|                  cellFrameColIndex);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     printf("\n");
 | |
|   }
 | |
| 
 | |
|   printf("  ***** END GROUP CELL MAP DUMP *****\n");
 | |
| }
 | |
| #endif
 | |
| 
 | |
| CellData* nsCellMap::GetDataAt(int32_t aMapRowIndex, int32_t aColIndex) const {
 | |
|   return mRows.SafeElementAt(aMapRowIndex, *sEmptyRow).SafeElementAt(aColIndex);
 | |
| }
 | |
| 
 | |
| // only called if the cell at aMapRowIndex, aColIndex is null or dead
 | |
| // (the latter from ExpandZeroColSpans (XXXmats which has now been removed -
 | |
| // are there other ways cells may be dead?)).
 | |
| void nsCellMap::SetDataAt(nsTableCellMap& aMap, CellData& aNewCell,
 | |
|                           int32_t aMapRowIndex, int32_t aColIndex) {
 | |
|   NS_ASSERTION(!!aMap.mBCInfo == mIsBC, "BC state mismatch");
 | |
|   if (uint32_t(aMapRowIndex) >= mRows.Length()) {
 | |
|     NS_ERROR("SetDataAt called with row index > num rows");
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   CellDataArray& row = mRows[aMapRowIndex];
 | |
| 
 | |
|   // the table map may need cols added
 | |
|   int32_t numColsToAdd = aColIndex + 1 - aMap.GetColCount();
 | |
|   if (numColsToAdd > 0) {
 | |
|     aMap.AddColsAtEnd(numColsToAdd);
 | |
|   }
 | |
|   // the row may need cols added
 | |
|   numColsToAdd = aColIndex + 1 - row.Length();
 | |
|   if (numColsToAdd > 0) {
 | |
|     // XXXbz need to handle allocation failures.
 | |
|     GrowRow(row, numColsToAdd);
 | |
|   }
 | |
| 
 | |
|   DestroyCellData(row[aColIndex]);
 | |
| 
 | |
|   row.ReplaceElementsAt(aColIndex, 1, &aNewCell);
 | |
|   // update the originating cell counts if cell originates in this row, col
 | |
|   nsColInfo* colInfo = aMap.GetColInfoAt(aColIndex);
 | |
|   if (colInfo) {
 | |
|     if (aNewCell.IsOrig()) {
 | |
|       colInfo->mNumCellsOrig++;
 | |
|     } else if (aNewCell.IsColSpan()) {
 | |
|       colInfo->mNumCellsSpan++;
 | |
|     }
 | |
|   } else
 | |
|     NS_ERROR("SetDataAt called with col index > table map num cols");
 | |
| }
 | |
| 
 | |
| nsTableCellFrame* nsCellMap::GetCellInfoAt(const nsTableCellMap& aMap,
 | |
|                                            int32_t aRowX, int32_t aColX,
 | |
|                                            bool* aOriginates,
 | |
|                                            int32_t* aColSpan) const {
 | |
|   if (aOriginates) {
 | |
|     *aOriginates = false;
 | |
|   }
 | |
|   CellData* data = GetDataAt(aRowX, aColX);
 | |
|   nsTableCellFrame* cellFrame = nullptr;
 | |
|   if (data) {
 | |
|     if (data->IsOrig()) {
 | |
|       cellFrame = data->GetCellFrame();
 | |
|       if (aOriginates) *aOriginates = true;
 | |
|     } else {
 | |
|       cellFrame = GetCellFrame(aRowX, aColX, *data, true);
 | |
|     }
 | |
|     if (cellFrame && aColSpan) {
 | |
|       uint32_t initialColIndex = cellFrame->ColIndex();
 | |
|       *aColSpan = GetEffectiveColSpan(aMap, aRowX, initialColIndex);
 | |
|     }
 | |
|   }
 | |
|   return cellFrame;
 | |
| }
 | |
| 
 | |
| bool nsCellMap::RowIsSpannedInto(int32_t aRowIndex, int32_t aNumEffCols) const {
 | |
|   if ((0 > aRowIndex) || (aRowIndex >= mContentRowCount)) {
 | |
|     return false;
 | |
|   }
 | |
|   for (int32_t colIndex = 0; colIndex < aNumEffCols; colIndex++) {
 | |
|     CellData* cd = GetDataAt(aRowIndex, colIndex);
 | |
|     if (cd) {              // there's really a cell at (aRowIndex, colIndex)
 | |
|       if (cd->IsSpan()) {  // the cell at (aRowIndex, colIndex) is the result of
 | |
|                            // a span
 | |
|         if (cd->IsRowSpan() && GetCellFrame(aRowIndex, colIndex, *cd,
 | |
|                                             true)) {  // XXX why the last check
 | |
|           return true;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| bool nsCellMap::RowHasSpanningCells(int32_t aRowIndex,
 | |
|                                     int32_t aNumEffCols) const {
 | |
|   if ((0 > aRowIndex) || (aRowIndex >= mContentRowCount)) {
 | |
|     return false;
 | |
|   }
 | |
|   if (aRowIndex != mContentRowCount - 1) {
 | |
|     // aRowIndex is not the last row, so we check the next row after aRowIndex
 | |
|     // for spanners
 | |
|     for (int32_t colIndex = 0; colIndex < aNumEffCols; colIndex++) {
 | |
|       CellData* cd = GetDataAt(aRowIndex, colIndex);
 | |
|       if (cd && (cd->IsOrig())) {  // cell originates
 | |
|         CellData* cd2 = GetDataAt(aRowIndex + 1, colIndex);
 | |
|         if (cd2 && cd2->IsRowSpan()) {  // cd2 is spanned by a row
 | |
|           if (cd->GetCellFrame() ==
 | |
|               GetCellFrame(aRowIndex + 1, colIndex, *cd2, true)) {
 | |
|             return true;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void nsCellMap::DestroyCellData(CellData* aData) {
 | |
|   if (!aData) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (mIsBC) {
 | |
|     BCCellData* bcData = static_cast<BCCellData*>(aData);
 | |
|     bcData->~BCCellData();
 | |
|     mPresContext->PresShell()->FreeByObjectID(eArenaObjectID_BCCellData,
 | |
|                                               bcData);
 | |
|   } else {
 | |
|     aData->~CellData();
 | |
|     mPresContext->PresShell()->FreeByObjectID(eArenaObjectID_CellData, aData);
 | |
|   }
 | |
| }
 | |
| 
 | |
| CellData* nsCellMap::AllocCellData(nsTableCellFrame* aOrigCell) {
 | |
|   if (mIsBC) {
 | |
|     BCCellData* data =
 | |
|         (BCCellData*)mPresContext->PresShell()->AllocateByObjectID(
 | |
|             eArenaObjectID_BCCellData, sizeof(BCCellData));
 | |
|     if (data) {
 | |
|       new (data) BCCellData(aOrigCell);
 | |
|     }
 | |
|     return data;
 | |
|   }
 | |
| 
 | |
|   CellData* data = (CellData*)mPresContext->PresShell()->AllocateByObjectID(
 | |
|       eArenaObjectID_CellData, sizeof(CellData));
 | |
|   if (data) {
 | |
|     new (data) CellData(aOrigCell);
 | |
|   }
 | |
|   return data;
 | |
| }
 | |
| 
 | |
| void nsCellMapColumnIterator::AdvanceRowGroup() {
 | |
|   do {
 | |
|     mCurMapStart += mCurMapContentRowCount;
 | |
|     mCurMap = mCurMap->GetNextSibling();
 | |
|     if (!mCurMap) {
 | |
|       // Set mCurMapContentRowCount and mCurMapRelevantRowCount to 0 in case
 | |
|       // mCurMap has no next sibling.  This can happen if we just handled the
 | |
|       // last originating cell.  Future calls will end up with mFoundCells ==
 | |
|       // mOrigCells, but for this one mFoundCells was definitely not big enough
 | |
|       // if we got here.
 | |
|       mCurMapContentRowCount = 0;
 | |
|       mCurMapRelevantRowCount = 0;
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     mCurMapContentRowCount = mCurMap->GetRowCount();
 | |
|     uint32_t rowArrayLength = mCurMap->mRows.Length();
 | |
|     mCurMapRelevantRowCount = std::min(mCurMapContentRowCount, rowArrayLength);
 | |
|   } while (0 == mCurMapRelevantRowCount);
 | |
| 
 | |
|   NS_ASSERTION(mCurMapRelevantRowCount != 0 || !mCurMap,
 | |
|                "How did that happen?");
 | |
| 
 | |
|   // Set mCurMapRow to 0, since cells can't span across table row groups.
 | |
|   mCurMapRow = 0;
 | |
| }
 | |
| 
 | |
| void nsCellMapColumnIterator::IncrementRow(int32_t aIncrement) {
 | |
|   MOZ_ASSERT(aIncrement >= 0, "Bogus increment");
 | |
|   MOZ_ASSERT(mCurMap, "Bogus mOrigCells?");
 | |
|   if (aIncrement == 0) {
 | |
|     AdvanceRowGroup();
 | |
|   } else {
 | |
|     mCurMapRow += aIncrement;
 | |
|     if (mCurMapRow >= mCurMapRelevantRowCount) {
 | |
|       AdvanceRowGroup();
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| nsTableCellFrame* nsCellMapColumnIterator::GetNextFrame(int32_t* aRow,
 | |
|                                                         int32_t* aColSpan) {
 | |
|   // Fast-path for the case when we don't have anything left in the column and
 | |
|   // we know it.
 | |
|   if (mFoundCells == mOrigCells) {
 | |
|     *aRow = 0;
 | |
|     *aColSpan = 1;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   while (true) {
 | |
|     NS_ASSERTION(mCurMapRow < mCurMapRelevantRowCount, "Bogus mOrigCells?");
 | |
|     // Safe to just get the row (which is faster than calling GetDataAt(), but
 | |
|     // there may not be that many cells in it, so have to use SafeElementAt for
 | |
|     // the mCol.
 | |
|     const nsCellMap::CellDataArray& row = mCurMap->mRows[mCurMapRow];
 | |
|     CellData* cellData = row.SafeElementAt(mCol);
 | |
|     if (!cellData || cellData->IsDead()) {
 | |
|       // Could hit this if there are fewer cells in this row than others, for
 | |
|       // example.
 | |
|       IncrementRow(1);
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (cellData->IsColSpan()) {
 | |
|       // Look up the originating data for this cell, advance by its relative
 | |
|       // rowspan.
 | |
|       int32_t rowspanOffset = cellData->GetRowSpanOffset();
 | |
|       nsTableCellFrame* cellFrame =
 | |
|           mCurMap->GetCellFrame(mCurMapRow, mCol, *cellData, false);
 | |
|       NS_ASSERTION(cellFrame, "Must have usable originating data here");
 | |
|       int32_t rowSpan = cellFrame->GetRowSpan();
 | |
|       if (rowSpan == 0) {
 | |
|         AdvanceRowGroup();
 | |
|       } else {
 | |
|         IncrementRow(rowSpan - rowspanOffset);
 | |
|       }
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     NS_ASSERTION(cellData->IsOrig(),
 | |
|                  "Must have originating cellData by this point.  "
 | |
|                  "See comment on mCurMapRow in header.");
 | |
| 
 | |
|     nsTableCellFrame* cellFrame = cellData->GetCellFrame();
 | |
|     NS_ASSERTION(cellFrame, "Orig data without cellframe?");
 | |
| 
 | |
|     *aRow = mCurMapStart + mCurMapRow;
 | |
|     *aColSpan = mCurMap->GetEffectiveColSpan(*mMap, mCurMapRow, mCol);
 | |
| 
 | |
|     IncrementRow(cellFrame->GetRowSpan());
 | |
| 
 | |
|     ++mFoundCells;
 | |
| 
 | |
|     MOZ_ASSERT(cellData == mMap->GetDataAt(*aRow, mCol),
 | |
|                "Giving caller bogus row?");
 | |
| 
 | |
|     return cellFrame;
 | |
|   }
 | |
| 
 | |
|   MOZ_ASSERT_UNREACHABLE("Can't get here");
 | |
|   return nullptr;
 | |
| }
 |