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	 44faf1c345
			
		
	
	
		44faf1c345
		
	
	
	
	
		
			
			Had to rename input_event_queue.supported to dom.input_event_queue.supported so that it could be used as a static pref. Differential Revision: https://phabricator.services.mozilla.com/D159488
		
			
				
	
	
		
			141 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef mozilla_InputTaskManager_h
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| #define mozilla_InputTaskManager_h
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| 
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| #include "nsTArray.h"
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| #include "nsXULAppAPI.h"
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| #include "TaskController.h"
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| #include "mozilla/StaticPtr.h"
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| #include "mozilla/StaticPrefs_dom.h"
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| 
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| namespace mozilla {
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| 
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| class InputTaskManager : public TaskManager {
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|  public:
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|   int32_t GetPriorityModifierForEventLoopTurn(
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|       const MutexAutoLock& aProofOfLock) final;
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|   void WillRunTask() final;
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| 
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|   enum InputEventQueueState {
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|     STATE_DISABLED,
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|     STATE_FLUSHING,
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|     STATE_SUSPEND,
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|     STATE_ENABLED
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|   };
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| 
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|   void EnableInputEventPrioritization();
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|   void FlushInputEventPrioritization();
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|   void SuspendInputEventPrioritization();
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|   void ResumeInputEventPrioritization();
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| 
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|   InputEventQueueState State() { return mInputQueueState; }
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| 
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|   void SetState(InputEventQueueState aState) { mInputQueueState = aState; }
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| 
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|   static InputTaskManager* Get() { return gInputTaskManager.get(); }
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|   static void Cleanup() { gInputTaskManager = nullptr; }
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|   static void Init();
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| 
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|   bool IsSuspended(const MutexAutoLock& aProofOfLock) override {
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|     MOZ_ASSERT(NS_IsMainThread());
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|     return mInputQueueState == STATE_SUSPEND || mSuspensionLevel > 0;
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|   }
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| 
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|   bool IsSuspended() {
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|     MOZ_ASSERT(NS_IsMainThread());
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|     return mSuspensionLevel > 0;
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|   }
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| 
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|   void IncSuspensionLevel() {
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|     MOZ_ASSERT(NS_IsMainThread());
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|     ++mSuspensionLevel;
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|   }
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| 
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|   void DecSuspensionLevel() {
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|     MOZ_ASSERT(NS_IsMainThread());
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|     --mSuspensionLevel;
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|   }
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| 
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|   static bool CanSuspendInputEvent() {
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|     // Ensure it's content process because InputTaskManager only
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|     // works in e10s.
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|     //
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|     // Input tasks will have nullptr as their task manager when the
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|     // event queue state is STATE_DISABLED, so we can't suspend
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|     // input events.
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|     return XRE_IsContentProcess() &&
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|            StaticPrefs::dom_input_events_canSuspendInBCG_enabled() &&
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|            InputTaskManager::Get()->State() !=
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|                InputEventQueueState::STATE_DISABLED;
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|   }
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| 
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|   void NotifyVsync() { mInputPriorityController.WillRunVsync(); }
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| 
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|  private:
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|   InputTaskManager() : mInputQueueState(STATE_DISABLED) {}
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| 
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|   class InputPriorityController {
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|    public:
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|     InputPriorityController();
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|     // Determines whether we should use the highest input priority for input
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|     // tasks
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|     bool ShouldUseHighestPriority(InputTaskManager*);
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| 
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|     void WillRunVsync();
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| 
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|     // Gets called when a input task is going to run; If the current
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|     // input vsync state is `HasPendingVsync`, determines whether we
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|     // should continue running input tasks or leave the `HasPendingVsync` state
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|     // based on
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|     //    1. Whether we still have time to process input tasks
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|     //    2. Whether we have processed the max number of tasks that
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|     //    we should process.
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|     void WillRunTask();
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| 
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|    private:
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|     // Used to represents the relationship between Input and Vsync.
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|     //
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|     // HasPendingVsync: There are pending vsync tasks and we are using
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|     // InputHighest priority for inputs.
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|     // NoPendingVsync: No pending vsync tasks and no need to use InputHighest
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|     // priority.
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|     // RunVsync: Finished running input tasks and the vsync task
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|     // should be run.
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|     enum class InputVsyncState {
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|       HasPendingVsync,
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|       NoPendingVsync,
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|       RunVsync,
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|     };
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| 
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|     void EnterPendingVsyncState(uint32_t aNumPendingTasks);
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|     void LeavePendingVsyncState(bool aRunVsync);
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| 
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|     // Stores the number of pending input tasks when we enter the
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|     // InputVsyncState::HasPendingVsync state.
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|     uint32_t mMaxInputTasksToRun = 0;
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| 
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|     InputVsyncState mInputVsyncState;
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| 
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|     TimeStamp mRunInputStartTime;
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|   };
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| 
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|   int32_t GetPriorityModifierForEventLoopTurnForStrictVsyncAlignment();
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| 
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|   Atomic<InputEventQueueState> mInputQueueState;
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| 
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|   static StaticRefPtr<InputTaskManager> gInputTaskManager;
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| 
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|   // Number of BCGs have asked InputTaskManager to suspend input events
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|   uint32_t mSuspensionLevel = 0;
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| 
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|   InputPriorityController mInputPriorityController;
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| };
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| 
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| }  // namespace mozilla
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| 
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| #endif  // mozilla_InputTaskManager_h
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