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			1191 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1191 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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|  * vim: sw=2 ts=8 et :
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|  */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "base/basictypes.h"
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| 
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| #include "BasicLayers.h"
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| #include "gfx3DMatrix.h"
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| #ifdef MOZ_ENABLE_D3D9_LAYER
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| # include "LayerManagerD3D9.h"
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| #endif //MOZ_ENABLE_D3D9_LAYER
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| #include "mozilla/BrowserElementParent.h"
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| #include "mozilla/dom/TabParent.h"
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| #include "mozilla/layers/APZCTreeManager.h"
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| #include "mozilla/layers/CompositorParent.h"
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| #include "mozilla/layers/LayerTransactionParent.h"
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| #include "nsContentUtils.h"
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| #include "nsFrameLoader.h"
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| #include "nsIObserver.h"
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| #include "nsSubDocumentFrame.h"
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| #include "nsView.h"
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| #include "nsViewportFrame.h"
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| #include "RenderFrameParent.h"
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| #include "mozilla/layers/LayerManagerComposite.h"
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| #include "mozilla/layers/CompositorChild.h"
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| #include "ClientLayerManager.h"
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| 
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| typedef nsContentView::ViewConfig ViewConfig;
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| using namespace mozilla::dom;
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| using namespace mozilla::layers;
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| 
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| namespace mozilla {
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| namespace layout {
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| 
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| typedef FrameMetrics::ViewID ViewID;
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| typedef RenderFrameParent::ViewMap ViewMap;
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| 
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| // Represents (affine) transforms that are calculated from a content view.
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| struct ViewTransform {
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|   ViewTransform(nsIntPoint aTranslation = nsIntPoint(0, 0), float aXScale = 1, float aYScale = 1)
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|     : mTranslation(aTranslation)
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|     , mXScale(aXScale)
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|     , mYScale(aYScale)
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|   {}
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| 
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|   operator gfx3DMatrix() const
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|   {
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|     return
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|       gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0) *
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|       gfx3DMatrix::ScalingMatrix(mXScale, mYScale, 1);
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|   }
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| 
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|   nsIntPoint mTranslation;
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|   float mXScale;
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|   float mYScale;
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| };
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| 
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| // Matrix helpers
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| // For our simple purposes, these helpers apply to 2D affine transformations
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| // that can be represented by a scale and a translation. This makes the math
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| // much easier because we only expect the diagonals and the translation
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| // coordinates of the matrix to be non-zero.
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| 
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| static double GetXScale(const gfx3DMatrix& aTransform)
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| {
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|   return aTransform._11;
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| }
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|  
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| static double GetYScale(const gfx3DMatrix& aTransform)
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| {
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|   return aTransform._22;
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| }
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| 
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| static void Scale(gfx3DMatrix& aTransform, double aXScale, double aYScale)
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| {
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|   aTransform._11 *= aXScale;
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|   aTransform._22 *= aYScale;
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| }
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| 
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| static void ReverseTranslate(gfx3DMatrix& aTransform, const gfxPoint& aOffset)
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| {
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|   aTransform._41 -= aOffset.x;
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|   aTransform._42 -= aOffset.y;
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| }
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| 
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| 
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| static void ApplyTransform(nsRect& aRect,
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|                            gfx3DMatrix& aTransform,
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|                            nscoord auPerDevPixel)
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| {
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|   aRect.x = aRect.x * aTransform._11 + aTransform._41 * auPerDevPixel;
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|   aRect.y = aRect.y * aTransform._22 + aTransform._42 * auPerDevPixel;
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|   aRect.width = aRect.width * aTransform._11;
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|   aRect.height = aRect.height * aTransform._22;
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| }
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|  
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| static void
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| AssertInTopLevelChromeDoc(ContainerLayer* aContainer,
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|                           nsIFrame* aContainedFrame)
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| {
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|   NS_ASSERTION(
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|     (aContainer->Manager()->GetBackendType() != mozilla::layers::LayersBackend::LAYERS_BASIC) ||
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|     (aContainedFrame->GetNearestWidget() ==
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|      static_cast<BasicLayerManager*>(aContainer->Manager())->GetRetainerWidget()),
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|     "Expected frame to be in top-level chrome document");
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| }
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| 
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| // Return view for given ID in aMap, nullptr if not found.
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| static nsContentView*
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| FindViewForId(const ViewMap& aMap, ViewID aId)
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| {
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|   ViewMap::const_iterator iter = aMap.find(aId);
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|   return iter != aMap.end() ? iter->second : nullptr;
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| }
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| 
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| // Return the root content view in aMap, nullptr if not found.
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| static nsContentView*
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| FindRootView(const ViewMap& aMap)
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| {
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|   for (ViewMap::const_iterator iter = aMap.begin(), end = aMap.end();
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|        iter != end;
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|        ++iter) {
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|     if (iter->second->IsRoot())
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|       return iter->second;
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|   }
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|   return nullptr;
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| }
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| 
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| static const FrameMetrics*
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| GetFrameMetrics(Layer* aLayer)
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| {
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|   ContainerLayer* container = aLayer->AsContainerLayer();
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|   return container ? &container->GetFrameMetrics() : nullptr;
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| }
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| 
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| /**
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|  * Gets the layer-pixel offset of aContainerFrame's content rect top-left
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|  * from the nearest display item reference frame (which we assume will be inducing
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|  * a ContainerLayer).
 | |
|  */
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| static nsIntPoint
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| GetContentRectLayerOffset(nsIFrame* aContainerFrame, nsDisplayListBuilder* aBuilder)
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| {
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|   nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
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| 
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|   // Offset to the content rect in case we have borders or padding
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|   // Note that aContainerFrame could be a reference frame itself, so
 | |
|   // we need to be careful here to ensure that we call ToReferenceFrame
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|   // on aContainerFrame and not its parent.
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|   nsPoint frameOffset = aBuilder->ToReferenceFrame(aContainerFrame) +
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|     (aContainerFrame->GetContentRect().TopLeft() - aContainerFrame->GetPosition());
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| 
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|   return frameOffset.ToNearestPixels(auPerDevPixel);
 | |
| }
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| 
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| // Compute the transform of the shadow tree contained by
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| // |aContainerFrame| to widget space.  We transform because the
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| // subprocess layer manager renders to a different top-left than where
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| // the shadow tree is drawn here and because a scale can be set on the
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| // shadow tree.
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| static ViewTransform
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| ComputeShadowTreeTransform(nsIFrame* aContainerFrame,
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|                            nsFrameLoader* aRootFrameLoader,
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|                            const FrameMetrics* aMetrics,
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|                            const ViewConfig& aConfig,
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|                            float aTempScaleX = 1.0,
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|                            float aTempScaleY = 1.0)
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| {
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|   // |aMetrics->mViewportScrollOffset| The frame's scroll offset when it was
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|   //                                   painted, in content document pixels.
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|   // |aConfig.mScrollOffset|           What our user expects, or wants, the
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|   //                                   frame scroll offset to be in chrome
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|   //                                   document app units.
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|   //
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|   // So we set a compensating translation that moves the content document
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|   // pixels to where the user wants them to be.
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|   //
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|   nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
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|   nsIntPoint scrollOffset =
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|     aConfig.mScrollOffset.ToNearestPixels(auPerDevPixel);
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|   LayerIntPoint metricsScrollOffset = RoundedToInt(aMetrics->GetScrollOffsetInLayerPixels());
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| 
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|   if (aRootFrameLoader->AsyncScrollEnabled() && !aMetrics->mDisplayPort.IsEmpty()) {
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|     // Only use asynchronous scrolling if it is enabled and there is a
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|     // displayport defined. It is useful to have a scroll layer that is
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|     // synchronously scrolled for identifying a scroll area before it is
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|     // being actively scrolled.
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|     nsIntPoint scrollCompensation(
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|       (scrollOffset.x / aTempScaleX - metricsScrollOffset.x),
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|       (scrollOffset.y / aTempScaleY - metricsScrollOffset.y));
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| 
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|     return ViewTransform(-scrollCompensation, aConfig.mXScale, aConfig.mYScale);
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|   } else {
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|     return ViewTransform(nsIntPoint(0, 0), 1, 1);
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|   }
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| }
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| 
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| // Use shadow layer tree to build display list for the browser's frame.
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| static void
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| BuildListForLayer(Layer* aLayer,
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|                   nsFrameLoader* aRootFrameLoader,
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|                   const gfx3DMatrix& aTransform,
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|                   nsDisplayListBuilder* aBuilder,
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|                   nsDisplayList& aShadowTree,
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|                   nsIFrame* aSubdocFrame)
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| {
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|   const FrameMetrics* metrics = GetFrameMetrics(aLayer);
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| 
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|   gfx3DMatrix transform;
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| 
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|   if (metrics && metrics->IsScrollable()) {
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|     const ViewID scrollId = metrics->GetScrollId();
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| 
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|     // We need to figure out the bounds of the scrollable region using the
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|     // shadow layer tree from the remote process. The metrics viewport is
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|     // defined based on all the transformations of its parent layers and
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|     // the scale of the current layer.
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| 
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|     // Calculate transform for this layer.
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|     nsContentView* view =
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|       aRootFrameLoader->GetCurrentRemoteFrame()->GetContentView(scrollId);
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|     // XXX why don't we include aLayer->GetTransform() in the inverse-scale here?
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|     // This seems wrong, but it doesn't seem to cause bugs!
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|     gfx3DMatrix applyTransform = ComputeShadowTreeTransform(
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|       aSubdocFrame, aRootFrameLoader, metrics, view->GetViewConfig(),
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|       1 / GetXScale(aTransform), 1 / GetYScale(aTransform));
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|     gfx3DMatrix layerTransform;
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|     To3DMatrix(aLayer->GetTransform(), layerTransform);
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|     transform = applyTransform * layerTransform * aTransform;
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| 
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|     // As mentioned above, bounds calculation also depends on the scale
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|     // of this layer.
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|     gfx3DMatrix tmpTransform = aTransform;
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|     Scale(tmpTransform, GetXScale(applyTransform), GetYScale(applyTransform));
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| 
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|     // Calculate rect for this layer based on aTransform.
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|     nsRect bounds;
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|     {
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|       bounds = CSSRect::ToAppUnits(metrics->mViewport);
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|       nscoord auPerDevPixel = aSubdocFrame->PresContext()->AppUnitsPerDevPixel();
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|       ApplyTransform(bounds, tmpTransform, auPerDevPixel);
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|     }
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| 
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|     aShadowTree.AppendToTop(
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|       new (aBuilder) nsDisplayRemoteShadow(aBuilder, aSubdocFrame, bounds, scrollId));
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| 
 | |
|   } else {
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|     gfx3DMatrix layerTransform;
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|     To3DMatrix(aLayer->GetTransform(), layerTransform);
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|     transform = layerTransform * aTransform;
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|   }
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| 
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|   for (Layer* child = aLayer->GetFirstChild(); child;
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|        child = child->GetNextSibling()) {
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|     BuildListForLayer(child, aRootFrameLoader, transform,
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|                       aBuilder, aShadowTree, aSubdocFrame);
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|   }
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| }
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| 
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| // Go down shadow layer tree and apply transformations for scrollable layers.
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| static void
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| TransformShadowTree(nsDisplayListBuilder* aBuilder, nsFrameLoader* aFrameLoader,
 | |
|                     nsIFrame* aFrame, Layer* aLayer,
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|                     const ViewTransform& aTransform,
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|                     float aTempScaleDiffX = 1.0,
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|                     float aTempScaleDiffY = 1.0)
 | |
| {
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|   LayerComposite* shadow = aLayer->AsLayerComposite();
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|   shadow->SetShadowClipRect(aLayer->GetClipRect());
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|   shadow->SetShadowVisibleRegion(aLayer->GetVisibleRegion());
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|   shadow->SetShadowOpacity(aLayer->GetOpacity());
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| 
 | |
|   const FrameMetrics* metrics = GetFrameMetrics(aLayer);
 | |
| 
 | |
|   gfx3DMatrix shadowTransform;
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|   To3DMatrix(aLayer->GetTransform(), shadowTransform);
 | |
|   ViewTransform layerTransform = aTransform;
 | |
| 
 | |
|   if (metrics && metrics->IsScrollable()) {
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|     const ViewID scrollId = metrics->GetScrollId();
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|     const nsContentView* view =
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|       aFrameLoader->GetCurrentRemoteFrame()->GetContentView(scrollId);
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|     NS_ABORT_IF_FALSE(view, "Array of views should be consistent with layer tree");
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|     gfx3DMatrix currentTransform;
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|     To3DMatrix(aLayer->GetTransform(), currentTransform);
 | |
| 
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|     const ViewConfig& config = view->GetViewConfig();
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|     // With temporary scale we should compensate translation
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|     // using temporary scale value
 | |
|     aTempScaleDiffX *= GetXScale(shadowTransform) * config.mXScale;
 | |
|     aTempScaleDiffY *= GetYScale(shadowTransform) * config.mYScale;
 | |
|     ViewTransform viewTransform = ComputeShadowTreeTransform(
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|       aFrame, aFrameLoader, metrics, view->GetViewConfig(),
 | |
|       aTempScaleDiffX, aTempScaleDiffY
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|     );
 | |
| 
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|     // Apply the layer's own transform *before* the view transform
 | |
|     shadowTransform = gfx3DMatrix(viewTransform) * currentTransform;
 | |
| 
 | |
|     layerTransform = viewTransform;
 | |
|     if (metrics->IsRootScrollable()) {
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|       // Apply the translation *before* we do the rest of the transforms.
 | |
|       nsIntPoint offset = GetContentRectLayerOffset(aFrame, aBuilder);
 | |
|       shadowTransform = shadowTransform *
 | |
|           gfx3DMatrix::Translation(float(offset.x), float(offset.y), 0.0);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (aLayer->GetIsFixedPosition() &&
 | |
|       !aLayer->GetParent()->GetIsFixedPosition()) {
 | |
|     // Alter the shadow transform of fixed position layers in the situation
 | |
|     // that the view transform's scroll position doesn't match the actual
 | |
|     // scroll position, due to asynchronous layer scrolling.
 | |
|     float offsetX = layerTransform.mTranslation.x;
 | |
|     float offsetY = layerTransform.mTranslation.y;
 | |
|     ReverseTranslate(shadowTransform, gfxPoint(offsetX, offsetY));
 | |
|     const nsIntRect* clipRect = shadow->GetShadowClipRect();
 | |
|     if (clipRect) {
 | |
|       nsIntRect transformedClipRect(*clipRect);
 | |
|       transformedClipRect.MoveBy(-offsetX, -offsetY);
 | |
|       shadow->SetShadowClipRect(&transformedClipRect);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // The transform already takes the resolution scale into account.  Since we
 | |
|   // will apply the resolution scale again when computing the effective
 | |
|   // transform, we must apply the inverse resolution scale here.
 | |
|   if (ContainerLayer* c = aLayer->AsContainerLayer()) {
 | |
|     shadowTransform.Scale(1.0f/c->GetPreXScale(),
 | |
|                           1.0f/c->GetPreYScale(),
 | |
|                           1);
 | |
|   }
 | |
|   shadowTransform.ScalePost(1.0f/aLayer->GetPostXScale(),
 | |
|                             1.0f/aLayer->GetPostYScale(),
 | |
|                             1);
 | |
| 
 | |
|   gfx::Matrix4x4 realShadowTransform;
 | |
|   ToMatrix4x4(shadowTransform, realShadowTransform);
 | |
|   shadow->SetShadowTransform(realShadowTransform);
 | |
|   for (Layer* child = aLayer->GetFirstChild();
 | |
|        child; child = child->GetNextSibling()) {
 | |
|     TransformShadowTree(aBuilder, aFrameLoader, aFrame, child, layerTransform,
 | |
|                         aTempScaleDiffX, aTempScaleDiffY);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void
 | |
| ClearContainer(ContainerLayer* aContainer)
 | |
| {
 | |
|   while (Layer* layer = aContainer->GetFirstChild()) {
 | |
|     aContainer->RemoveChild(layer);
 | |
|   }
 | |
| }
 | |
| 
 | |
| // Return true iff |aManager| is a "temporary layer manager".  They're
 | |
| // used for small software rendering tasks, like drawWindow.  That's
 | |
| // currently implemented by a BasicLayerManager without a backing
 | |
| // widget, and hence in non-retained mode.
 | |
| inline static bool
 | |
| IsTempLayerManager(LayerManager* aManager)
 | |
| {
 | |
|   return (mozilla::layers::LayersBackend::LAYERS_BASIC == aManager->GetBackendType() &&
 | |
|           !static_cast<BasicLayerManager*>(aManager)->IsRetained());
 | |
| }
 | |
| 
 | |
| // Recursively create a new array of scrollables, preserving any scrollables
 | |
| // that are still in the layer tree.
 | |
| //
 | |
| // aXScale and aYScale are used to calculate any values that need to be in
 | |
| // chrome-document CSS pixels and aren't part of the rendering loop, such as
 | |
| // the initial scroll offset for a new view.
 | |
| static void
 | |
| BuildViewMap(ViewMap& oldContentViews, ViewMap& newContentViews,
 | |
|              nsFrameLoader* aFrameLoader, Layer* aLayer,
 | |
|              float aXScale = 1, float aYScale = 1,
 | |
|              float aAccConfigXScale = 1, float aAccConfigYScale = 1)
 | |
| {
 | |
|   ContainerLayer* container = aLayer->AsContainerLayer();
 | |
|   if (!container)
 | |
|     return;
 | |
|   const FrameMetrics metrics = container->GetFrameMetrics();
 | |
|   const ViewID scrollId = metrics.GetScrollId();
 | |
|   gfx3DMatrix transform;
 | |
|   To3DMatrix(aLayer->GetTransform(), transform);
 | |
|   aXScale *= GetXScale(transform);
 | |
|   aYScale *= GetYScale(transform);
 | |
| 
 | |
|   if (metrics.IsScrollable()) {
 | |
|     nscoord auPerDevPixel = aFrameLoader->GetPrimaryFrameOfOwningContent()
 | |
|                                         ->PresContext()->AppUnitsPerDevPixel();
 | |
|     nscoord auPerCSSPixel = auPerDevPixel * metrics.mDevPixelsPerCSSPixel.scale;
 | |
|     nsContentView* view = FindViewForId(oldContentViews, scrollId);
 | |
|     if (view) {
 | |
|       // View already exists. Be sure to propagate scales for any values
 | |
|       // that need to be calculated something in chrome-doc CSS pixels.
 | |
|       ViewConfig config = view->GetViewConfig();
 | |
|       aXScale *= config.mXScale;
 | |
|       aYScale *= config.mYScale;
 | |
|       view->mFrameLoader = aFrameLoader;
 | |
|       // If scale has changed, then we should update
 | |
|       // current scroll offset to new scaled value
 | |
|       if (aAccConfigXScale != view->mParentScaleX ||
 | |
|           aAccConfigYScale != view->mParentScaleY) {
 | |
|         float xscroll = 0, yscroll = 0;
 | |
|         view->GetScrollX(&xscroll);
 | |
|         view->GetScrollY(&yscroll);
 | |
|         xscroll = xscroll * (aAccConfigXScale / view->mParentScaleX);
 | |
|         yscroll = yscroll * (aAccConfigYScale / view->mParentScaleY);
 | |
|         view->ScrollTo(xscroll, yscroll);
 | |
|         view->mParentScaleX = aAccConfigXScale;
 | |
|         view->mParentScaleY = aAccConfigYScale;
 | |
|       }
 | |
|       // Collect only config scale values for scroll compensation
 | |
|       aAccConfigXScale *= config.mXScale;
 | |
|       aAccConfigYScale *= config.mYScale;
 | |
|     } else {
 | |
|       // View doesn't exist, so generate one. We start the view scroll offset at
 | |
|       // the same position as the framemetric's scroll offset from the layer.
 | |
|       // The default scale is 1, so no need to propagate scale down.
 | |
|       ViewConfig config;
 | |
|       config.mScrollOffset = nsPoint(
 | |
|         NSIntPixelsToAppUnits(metrics.GetScrollOffset().x, auPerCSSPixel) * aXScale,
 | |
|         NSIntPixelsToAppUnits(metrics.GetScrollOffset().y, auPerCSSPixel) * aYScale);
 | |
|       view = new nsContentView(aFrameLoader, scrollId, metrics.mIsRoot, config);
 | |
|       view->mParentScaleX = aAccConfigXScale;
 | |
|       view->mParentScaleY = aAccConfigYScale;
 | |
|     }
 | |
| 
 | |
|     // I don't know what units mViewportSize is in, hence use ToUnknownRect
 | |
|     // here to mark the current frontier in type info propagation
 | |
|     gfx::Rect viewport = metrics.mViewport.ToUnknownRect();
 | |
|     view->mViewportSize = nsSize(
 | |
|       NSIntPixelsToAppUnits(viewport.width, auPerDevPixel) * aXScale,
 | |
|       NSIntPixelsToAppUnits(viewport.height, auPerDevPixel) * aYScale);
 | |
|     view->mContentSize = nsSize(
 | |
|       NSFloatPixelsToAppUnits(metrics.mScrollableRect.width, auPerCSSPixel) * aXScale,
 | |
|       NSFloatPixelsToAppUnits(metrics.mScrollableRect.height, auPerCSSPixel) * aYScale);
 | |
| 
 | |
|     newContentViews[scrollId] = view;
 | |
|   }
 | |
| 
 | |
|   for (Layer* child = aLayer->GetFirstChild();
 | |
|        child; child = child->GetNextSibling()) {
 | |
|     BuildViewMap(oldContentViews, newContentViews, aFrameLoader, child,
 | |
|                  aXScale, aYScale, aAccConfigXScale, aAccConfigYScale);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void
 | |
| BuildBackgroundPatternFor(ContainerLayer* aContainer,
 | |
|                           Layer* aShadowRoot,
 | |
|                           const ViewConfig& aConfig,
 | |
|                           const gfxRGBA& aColor,
 | |
|                           LayerManager* aManager,
 | |
|                           nsIFrame* aFrame)
 | |
| {
 | |
|   LayerComposite* shadowRoot = aShadowRoot->AsLayerComposite();
 | |
|   gfx::Matrix t;
 | |
|   if (!shadowRoot->GetShadowTransform().Is2D(&t)) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Get the rect bounding the shadow content, transformed into the
 | |
|   // same space as |aFrame|
 | |
|   nsIntRect contentBounds = shadowRoot->GetShadowVisibleRegion().GetBounds();
 | |
|   gfxRect contentVis(contentBounds.x, contentBounds.y,
 | |
|                      contentBounds.width, contentBounds.height);
 | |
|   gfxRect localContentVis(gfx::ThebesMatrix(t).Transform(contentVis));
 | |
|   // Round *in* here because this area is punched out of the background
 | |
|   localContentVis.RoundIn();
 | |
|   nsIntRect localIntContentVis(localContentVis.X(), localContentVis.Y(),
 | |
|                                localContentVis.Width(), localContentVis.Height());
 | |
| 
 | |
|   // Get the frame's rect
 | |
|   nscoord auPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
 | |
|   nsIntRect frameRect = aFrame->GetRect().ToOutsidePixels(auPerDevPixel);
 | |
| 
 | |
|   // If the shadow tree covers the frame rect, don't bother building
 | |
|   // the background, it wouldn't be visible
 | |
|   if (localIntContentVis.Contains(frameRect)) {
 | |
|     return;
 | |
|   }
 | |
|   nsRefPtr<ColorLayer> layer = aManager->CreateColorLayer();
 | |
|   layer->SetColor(aColor);
 | |
| 
 | |
|   // The visible area of the background is the frame's area minus the
 | |
|   // content area
 | |
|   nsIntRegion bgRgn(frameRect);
 | |
|   bgRgn.Sub(bgRgn, localIntContentVis);
 | |
|   bgRgn.MoveBy(-frameRect.TopLeft());
 | |
|   layer->SetVisibleRegion(bgRgn);
 | |
| 
 | |
|   aContainer->InsertAfter(layer, nullptr);
 | |
| }
 | |
| 
 | |
| already_AddRefed<LayerManager>
 | |
| GetFrom(nsFrameLoader* aFrameLoader)
 | |
| {
 | |
|   nsIDocument* doc = aFrameLoader->GetOwnerDoc();
 | |
|   return nsContentUtils::LayerManagerForDocument(doc);
 | |
| }
 | |
| 
 | |
| class RemoteContentController : public GeckoContentController {
 | |
| public:
 | |
|   RemoteContentController(RenderFrameParent* aRenderFrame)
 | |
|     : mUILoop(MessageLoop::current())
 | |
|     , mRenderFrame(aRenderFrame)
 | |
|     , mHaveZoomConstraints(false)
 | |
|   { }
 | |
| 
 | |
|   virtual void RequestContentRepaint(const FrameMetrics& aFrameMetrics) MOZ_OVERRIDE
 | |
|   {
 | |
|     // We always need to post requests into the "UI thread" otherwise the
 | |
|     // requests may get processed out of order.
 | |
|     mUILoop->PostTask(
 | |
|       FROM_HERE,
 | |
|       NewRunnableMethod(this, &RemoteContentController::DoRequestContentRepaint,
 | |
|                         aFrameMetrics));
 | |
|   }
 | |
| 
 | |
|   virtual void AcknowledgeScrollUpdate(const FrameMetrics::ViewID& aScrollId,
 | |
|                                        const uint32_t& aScrollGeneration) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       // We have to send this message from the "UI thread" (main
 | |
|       // thread).
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::AcknowledgeScrollUpdate,
 | |
|                           aScrollId, aScrollGeneration));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->AcknowledgeScrollUpdate(aScrollId, aScrollGeneration);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   virtual void HandleDoubleTap(const CSSPoint& aPoint,
 | |
|                                int32_t aModifiers,
 | |
|                                const ScrollableLayerGuid& aGuid) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       // We have to send this message from the "UI thread" (main
 | |
|       // thread).
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::HandleDoubleTap,
 | |
|                           aPoint, aModifiers, aGuid));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->HandleDoubleTap(aPoint, aModifiers, aGuid);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   virtual void HandleSingleTap(const CSSPoint& aPoint,
 | |
|                                int32_t aModifiers,
 | |
|                                const ScrollableLayerGuid& aGuid) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       // We have to send this message from the "UI thread" (main
 | |
|       // thread).
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::HandleSingleTap,
 | |
|                           aPoint, aModifiers, aGuid));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->HandleSingleTap(aPoint, aModifiers, aGuid);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   virtual void HandleLongTap(const CSSPoint& aPoint,
 | |
|                              int32_t aModifiers,
 | |
|                              const ScrollableLayerGuid& aGuid) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       // We have to send this message from the "UI thread" (main
 | |
|       // thread).
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::HandleLongTap,
 | |
|                           aPoint, aModifiers, aGuid));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->HandleLongTap(aPoint, aModifiers, aGuid);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   virtual void HandleLongTapUp(const CSSPoint& aPoint,
 | |
|                                int32_t aModifiers,
 | |
|                                const ScrollableLayerGuid& aGuid) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       // We have to send this message from the "UI thread" (main
 | |
|       // thread).
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::HandleLongTapUp,
 | |
|                           aPoint, aModifiers, aGuid));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->HandleLongTapUp(aPoint, aModifiers, aGuid);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   void ClearRenderFrame() { mRenderFrame = nullptr; }
 | |
| 
 | |
|   virtual void SendAsyncScrollDOMEvent(bool aIsRoot,
 | |
|                                        const CSSRect& aContentRect,
 | |
|                                        const CSSSize& aContentSize) MOZ_OVERRIDE
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this,
 | |
|                           &RemoteContentController::SendAsyncScrollDOMEvent,
 | |
|                           aIsRoot, aContentRect, aContentSize));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame && aIsRoot) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       BrowserElementParent::DispatchAsyncScrollEvent(browser, aContentRect,
 | |
|                                                      aContentSize);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   virtual void PostDelayedTask(Task* aTask, int aDelayMs) MOZ_OVERRIDE
 | |
|   {
 | |
|     MessageLoop::current()->PostDelayedTask(FROM_HERE, aTask, aDelayMs);
 | |
|   }
 | |
| 
 | |
|   virtual bool GetRootZoomConstraints(ZoomConstraints* aOutConstraints)
 | |
|   {
 | |
|     if (mHaveZoomConstraints && aOutConstraints) {
 | |
|       *aOutConstraints = mZoomConstraints;
 | |
|     }
 | |
|     return mHaveZoomConstraints;
 | |
|   }
 | |
| 
 | |
|   virtual bool GetTouchSensitiveRegion(CSSRect* aOutRegion)
 | |
|   {
 | |
|     if (mTouchSensitiveRegion.IsEmpty())
 | |
|       return false;
 | |
| 
 | |
|     *aOutRegion = CSSRect::FromAppUnits(mTouchSensitiveRegion.GetBounds());
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   virtual void NotifyAPZStateChange(const ScrollableLayerGuid& aGuid,
 | |
|                                     APZStateChange aChange,
 | |
|                                     int aArg)
 | |
|   {
 | |
|     if (MessageLoop::current() != mUILoop) {
 | |
|       mUILoop->PostTask(
 | |
|         FROM_HERE,
 | |
|         NewRunnableMethod(this, &RemoteContentController::NotifyAPZStateChange,
 | |
|                           aGuid, aChange, aArg));
 | |
|       return;
 | |
|     }
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->NotifyAPZStateChange(aGuid.mScrollId, aChange, aArg);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Methods used by RenderFrameParent to set fields stored here.
 | |
| 
 | |
|   void SaveZoomConstraints(const ZoomConstraints& aConstraints)
 | |
|   {
 | |
|     mHaveZoomConstraints = true;
 | |
|     mZoomConstraints = aConstraints;
 | |
|   }
 | |
| 
 | |
|   void SetTouchSensitiveRegion(const nsRegion& aRegion)
 | |
|   {
 | |
|     mTouchSensitiveRegion = aRegion;
 | |
|   }
 | |
| private:
 | |
|   void DoRequestContentRepaint(const FrameMetrics& aFrameMetrics)
 | |
|   {
 | |
|     if (mRenderFrame) {
 | |
|       TabParent* browser = static_cast<TabParent*>(mRenderFrame->Manager());
 | |
|       browser->UpdateFrame(aFrameMetrics);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MessageLoop* mUILoop;
 | |
|   RenderFrameParent* mRenderFrame;
 | |
| 
 | |
|   bool mHaveZoomConstraints;
 | |
|   ZoomConstraints mZoomConstraints;
 | |
|   nsRegion mTouchSensitiveRegion;
 | |
| };
 | |
| 
 | |
| RenderFrameParent::RenderFrameParent(nsFrameLoader* aFrameLoader,
 | |
|                                      ScrollingBehavior aScrollingBehavior,
 | |
|                                      TextureFactoryIdentifier* aTextureFactoryIdentifier,
 | |
|                                      uint64_t* aId,
 | |
|                                      bool* aSuccess)
 | |
|   : mLayersId(0)
 | |
|   , mFrameLoader(aFrameLoader)
 | |
|   , mFrameLoaderDestroyed(false)
 | |
|   , mBackgroundColor(gfxRGBA(1, 1, 1))
 | |
| {
 | |
|   *aSuccess = false;
 | |
|   if (!mFrameLoader) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   *aId = 0;
 | |
| 
 | |
|   nsRefPtr<LayerManager> lm = GetFrom(mFrameLoader);
 | |
|   // Perhaps the document containing this frame currently has no presentation?
 | |
|   if (lm && lm->GetBackendType() == LayersBackend::LAYERS_CLIENT) {
 | |
|     *aTextureFactoryIdentifier =
 | |
|       static_cast<ClientLayerManager*>(lm.get())->GetTextureFactoryIdentifier();
 | |
|   } else {
 | |
|     *aTextureFactoryIdentifier = TextureFactoryIdentifier();
 | |
|   }
 | |
| 
 | |
|   if (lm && lm->GetRoot() && lm->GetRoot()->AsContainerLayer()) {
 | |
|     ViewID rootScrollId = lm->GetRoot()->AsContainerLayer()->GetFrameMetrics().GetScrollId();
 | |
|     if (rootScrollId != FrameMetrics::NULL_SCROLL_ID) {
 | |
|       mContentViews[rootScrollId] = new nsContentView(aFrameLoader, rootScrollId, true);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (CompositorParent::CompositorLoop()) {
 | |
|     // Our remote frame will push layers updates to the compositor,
 | |
|     // and we'll keep an indirect reference to that tree.
 | |
|     *aId = mLayersId = CompositorParent::AllocateLayerTreeId();
 | |
|     if (lm && lm->GetBackendType() == LayersBackend::LAYERS_CLIENT) {
 | |
|       ClientLayerManager *clientManager = static_cast<ClientLayerManager*>(lm.get());
 | |
|       clientManager->GetRemoteRenderer()->SendNotifyChildCreated(mLayersId);
 | |
|     }
 | |
|     if (aScrollingBehavior == ASYNC_PAN_ZOOM) {
 | |
|       mContentController = new RemoteContentController(this);
 | |
|       CompositorParent::SetControllerForLayerTree(mLayersId, mContentController);
 | |
|     }
 | |
|   }
 | |
|   // Set a default RenderFrameParent
 | |
|   mFrameLoader->SetCurrentRemoteFrame(this);
 | |
|   *aSuccess = true;
 | |
| }
 | |
| 
 | |
| APZCTreeManager*
 | |
| RenderFrameParent::GetApzcTreeManager()
 | |
| {
 | |
|   // We can't get a ref to the APZCTreeManager until after the child is
 | |
|   // created and the static getter knows which CompositorParent is
 | |
|   // instantiated with this layers ID. That's why try to fetch it when
 | |
|   // we first need it and cache the result.
 | |
|   if (!mApzcTreeManager) {
 | |
|     mApzcTreeManager = CompositorParent::GetAPZCTreeManager(mLayersId);
 | |
|   }
 | |
|   return mApzcTreeManager.get();
 | |
| }
 | |
| 
 | |
| RenderFrameParent::~RenderFrameParent()
 | |
| {}
 | |
| 
 | |
| void
 | |
| RenderFrameParent::Destroy()
 | |
| {
 | |
|   size_t numChildren = ManagedPLayerTransactionParent().Length();
 | |
|   NS_ABORT_IF_FALSE(0 == numChildren || 1 == numChildren,
 | |
|                     "render frame must only have 0 or 1 layer manager");
 | |
| 
 | |
|   if (numChildren) {
 | |
|     LayerTransactionParent* layers =
 | |
|       static_cast<LayerTransactionParent*>(ManagedPLayerTransactionParent()[0]);
 | |
|     layers->Destroy();
 | |
|   }
 | |
| 
 | |
|   mFrameLoaderDestroyed = true;
 | |
| }
 | |
| 
 | |
| nsContentView*
 | |
| RenderFrameParent::GetContentView(ViewID aId)
 | |
| {
 | |
|   return FindViewForId(mContentViews, aId);
 | |
| }
 | |
| 
 | |
| nsContentView*
 | |
| RenderFrameParent::GetRootContentView()
 | |
| {
 | |
|   return FindRootView(mContentViews);
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::ContentViewScaleChanged(nsContentView* aView)
 | |
| {
 | |
|   // Since the scale has changed for a view, it and its descendents need their
 | |
|   // shadow-space attributes updated. It's easiest to rebuild the view map.
 | |
|   BuildViewMap();
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
 | |
|                                        const TargetConfig& aTargetConfig,
 | |
|                                        bool aIsFirstPaint,
 | |
|                                        bool aScheduleComposite,
 | |
|                                        uint32_t aPaintSequenceNumber)
 | |
| {
 | |
|   // View map must only contain views that are associated with the current
 | |
|   // shadow layer tree. We must always update the map when shadow layers
 | |
|   // are updated.
 | |
|   BuildViewMap();
 | |
| 
 | |
|   TriggerRepaint();
 | |
| }
 | |
| 
 | |
| already_AddRefed<Layer>
 | |
| RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
 | |
|                               nsIFrame* aFrame,
 | |
|                               LayerManager* aManager,
 | |
|                               const nsIntRect& aVisibleRect,
 | |
|                               nsDisplayItem* aItem,
 | |
|                               const ContainerLayerParameters& aContainerParameters)
 | |
| {
 | |
|   NS_ABORT_IF_FALSE(aFrame,
 | |
|                     "makes no sense to have a shadow tree without a frame");
 | |
|   NS_ABORT_IF_FALSE(!mContainer ||
 | |
|                     IsTempLayerManager(aManager) ||
 | |
|                     mContainer->Manager() == aManager,
 | |
|                     "retaining manager changed out from under us ... HELP!");
 | |
| 
 | |
|   if (IsTempLayerManager(aManager) ||
 | |
|       (mContainer && mContainer->Manager() != aManager)) {
 | |
|     // This can happen if aManager is a "temporary" manager, or if the
 | |
|     // widget's layer manager changed out from under us.  We need to
 | |
|     // FIXME handle the former case somehow, probably with an API to
 | |
|     // draw a manager's subtree.  The latter is bad bad bad, but the
 | |
|     // the NS_ABORT_IF_FALSE() above will flag it.  Returning nullptr
 | |
|     // here will just cause the shadow subtree not to be rendered.
 | |
|     NS_WARNING("Remote iframe not rendered");
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   uint64_t id = GetLayerTreeId();
 | |
|   if (0 != id) {
 | |
|     MOZ_ASSERT(!GetRootLayer());
 | |
| 
 | |
|     nsRefPtr<Layer> layer =
 | |
|       (aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem));
 | |
|     if (!layer) {
 | |
|       layer = aManager->CreateRefLayer();
 | |
|     }
 | |
|     if (!layer) {
 | |
|       // Probably a temporary layer manager that doesn't know how to
 | |
|       // use ref layers.
 | |
|       return nullptr;
 | |
|     }
 | |
|     static_cast<RefLayer*>(layer.get())->SetReferentId(id);
 | |
|     nsIntPoint offset = GetContentRectLayerOffset(aFrame, aBuilder);
 | |
|     layer->SetVisibleRegion(aVisibleRect - offset);
 | |
|     // We can only have an offset if we're a child of an inactive
 | |
|     // container, but our display item is LAYER_ACTIVE_FORCE which
 | |
|     // forces all layers above to be active.
 | |
|     MOZ_ASSERT(aContainerParameters.mOffset == nsIntPoint());
 | |
|     gfx::Matrix4x4 m;
 | |
|     m.Translate(offset.x, offset.y, 0.0);
 | |
|     // Remote content can't be repainted by us, so we multiply down
 | |
|     // the resolution that our container expects onto our container.
 | |
|     m.Scale(aContainerParameters.mXScale, aContainerParameters.mYScale, 1.0);
 | |
|     layer->SetBaseTransform(m);
 | |
| 
 | |
|     return layer.forget();
 | |
|   }
 | |
| 
 | |
|   if (mContainer) {
 | |
|     ClearContainer(mContainer);
 | |
|     mContainer->SetPreScale(1.0f, 1.0f);
 | |
|     mContainer->SetPostScale(1.0f, 1.0f);
 | |
|     mContainer->SetInheritedScale(1.0f, 1.0f);
 | |
|   }
 | |
| 
 | |
|   Layer* shadowRoot = GetRootLayer();
 | |
|   if (!shadowRoot) {
 | |
|     mContainer = nullptr;
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   NS_ABORT_IF_FALSE(!shadowRoot || shadowRoot->Manager() == aManager,
 | |
|                     "retaining manager changed out from under us ... HELP!");
 | |
| 
 | |
|   // Wrap the shadow layer tree in mContainer.
 | |
|   if (!mContainer) {
 | |
|     mContainer = aManager->CreateContainerLayer();
 | |
|   }
 | |
|   NS_ABORT_IF_FALSE(!mContainer->GetFirstChild(),
 | |
|                     "container of shadow tree shouldn't have a 'root' here");
 | |
| 
 | |
|   mContainer->InsertAfter(shadowRoot, nullptr);
 | |
| 
 | |
|   AssertInTopLevelChromeDoc(mContainer, aFrame);
 | |
|   ViewTransform transform;
 | |
|   TransformShadowTree(aBuilder, mFrameLoader, aFrame, shadowRoot, transform);
 | |
|   mContainer->SetClipRect(nullptr);
 | |
| 
 | |
|   if (mFrameLoader->AsyncScrollEnabled()) {
 | |
|     const nsContentView* view = GetRootContentView();
 | |
|     BuildBackgroundPatternFor(mContainer,
 | |
|                               shadowRoot,
 | |
|                               view->GetViewConfig(),
 | |
|                               mBackgroundColor,
 | |
|                               aManager, aFrame);
 | |
|   }
 | |
|   mContainer->SetVisibleRegion(aVisibleRect);
 | |
| 
 | |
|   return nsRefPtr<Layer>(mContainer).forget();
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::OwnerContentChanged(nsIContent* aContent)
 | |
| {
 | |
|   NS_ABORT_IF_FALSE(mFrameLoader->GetOwnerContent() == aContent,
 | |
|                     "Don't build new map if owner is same!");
 | |
|   BuildViewMap();
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::NotifyInputEvent(WidgetInputEvent& aEvent,
 | |
|                                     ScrollableLayerGuid* aOutTargetGuid)
 | |
| {
 | |
|   if (GetApzcTreeManager()) {
 | |
|     GetApzcTreeManager()->ReceiveInputEvent(aEvent, aOutTargetGuid);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::ActorDestroy(ActorDestroyReason why)
 | |
| {
 | |
|   if (mLayersId != 0) {
 | |
|     CompositorParent::DeallocateLayerTreeId(mLayersId);
 | |
|     if (mContentController) {
 | |
|       // Stop our content controller from requesting repaints of our
 | |
|       // content.
 | |
|       mContentController->ClearRenderFrame();
 | |
|       // TODO: notify the compositor?
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (mFrameLoader && mFrameLoader->GetCurrentRemoteFrame() == this) {
 | |
|     // XXX this might cause some weird issues ... we'll just not
 | |
|     // redraw the part of the window covered by this until the "next"
 | |
|     // remote frame has a layer-tree transaction.  For
 | |
|     // why==NormalShutdown, we'll definitely want to do something
 | |
|     // better, especially as nothing guarantees another Update() from
 | |
|     // the "next" remote layer tree.
 | |
|     mFrameLoader->SetCurrentRemoteFrame(nullptr);
 | |
|   }
 | |
|   mFrameLoader = nullptr;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RenderFrameParent::RecvNotifyCompositorTransaction()
 | |
| {
 | |
|   TriggerRepaint();
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RenderFrameParent::RecvUpdateHitRegion(const nsRegion& aRegion)
 | |
| {
 | |
|   mTouchRegion = aRegion;
 | |
|   if (mContentController) {
 | |
|     // Tell the content controller about the touch-sensitive region, so
 | |
|     // that it can provide it to APZ. This is required for APZ to do
 | |
|     // correct hit testing for a remote 'mozpasspointerevents' iframe
 | |
|     // until bug 928833 is fixed.
 | |
|     mContentController->SetTouchSensitiveRegion(aRegion);
 | |
|   }
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| PLayerTransactionParent*
 | |
| RenderFrameParent::AllocPLayerTransactionParent()
 | |
| {
 | |
|   if (!mFrameLoader || mFrameLoaderDestroyed) {
 | |
|     return nullptr;
 | |
|   }
 | |
|   nsRefPtr<LayerManager> lm = GetFrom(mFrameLoader);
 | |
|   LayerTransactionParent* result = new LayerTransactionParent(lm->AsLayerManagerComposite(), this, 0, 0);
 | |
|   result->AddIPDLReference();
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| bool
 | |
| RenderFrameParent::DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers)
 | |
| {
 | |
|   static_cast<LayerTransactionParent*>(aLayers)->ReleaseIPDLReference();
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::BuildViewMap()
 | |
| {
 | |
|   ViewMap newContentViews;
 | |
|   // BuildViewMap assumes we have a primary frame, which may not be the case.
 | |
|   if (GetRootLayer() && mFrameLoader->GetPrimaryFrameOfOwningContent()) {
 | |
|     // Some of the content views in our hash map may no longer be active. To
 | |
|     // tag them as inactive and to remove any chance of them using a dangling
 | |
|     // pointer, we set mContentView to nullptr.
 | |
|     //
 | |
|     // BuildViewMap will restore mFrameLoader if the content view is still
 | |
|     // in our hash table.
 | |
| 
 | |
|     for (ViewMap::const_iterator iter = mContentViews.begin();
 | |
|          iter != mContentViews.end();
 | |
|          ++iter) {
 | |
|       iter->second->mFrameLoader = nullptr;
 | |
|     }
 | |
| 
 | |
|     mozilla::layout::BuildViewMap(mContentViews, newContentViews, mFrameLoader, GetRootLayer());
 | |
|   }
 | |
| 
 | |
|   // Here, we guarantee that *only* the root view is preserved in
 | |
|   // case we couldn't build a new view map above. This is important because
 | |
|   // the content view map should only contain the root view and content
 | |
|   // views that are present in the layer tree.
 | |
|   if (newContentViews.empty()) {
 | |
|     nsContentView* rootView = FindRootView(mContentViews);
 | |
|     if (rootView)
 | |
|       newContentViews[rootView->GetId()] = rootView;
 | |
|   }
 | |
| 
 | |
|   mContentViews = newContentViews;
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::TriggerRepaint()
 | |
| {
 | |
|   mFrameLoader->SetCurrentRemoteFrame(this);
 | |
| 
 | |
|   nsIFrame* docFrame = mFrameLoader->GetPrimaryFrameOfOwningContent();
 | |
|   if (!docFrame) {
 | |
|     // Bad, but nothing we can do about it (XXX/cjones: or is there?
 | |
|     // maybe bug 589337?).  When the new frame is created, we'll
 | |
|     // probably still be the current render frame and will get to draw
 | |
|     // our content then.  Or, we're shutting down and this update goes
 | |
|     // to /dev/null.
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   docFrame->InvalidateLayer(nsDisplayItem::TYPE_REMOTE);
 | |
| }
 | |
| 
 | |
| LayerTransactionParent*
 | |
| RenderFrameParent::GetShadowLayers() const
 | |
| {
 | |
|   const InfallibleTArray<PLayerTransactionParent*>& shadowParents = ManagedPLayerTransactionParent();
 | |
|   NS_ABORT_IF_FALSE(shadowParents.Length() <= 1,
 | |
|                     "can only support at most 1 LayerTransactionParent");
 | |
|   return (shadowParents.Length() == 1) ?
 | |
|     static_cast<LayerTransactionParent*>(shadowParents[0]) : nullptr;
 | |
| }
 | |
| 
 | |
| uint64_t
 | |
| RenderFrameParent::GetLayerTreeId() const
 | |
| {
 | |
|   return mLayersId;
 | |
| }
 | |
| 
 | |
| Layer*
 | |
| RenderFrameParent::GetRootLayer() const
 | |
| {
 | |
|   LayerTransactionParent* shadowLayers = GetShadowLayers();
 | |
|   return shadowLayers ? shadowLayers->GetRoot() : nullptr;
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::BuildDisplayList(nsDisplayListBuilder* aBuilder,
 | |
|                                     nsSubDocumentFrame* aFrame,
 | |
|                                     const nsRect& aDirtyRect,
 | |
|                                     const nsDisplayListSet& aLists)
 | |
| {
 | |
|   // We're the subdoc for <browser remote="true"> and it has
 | |
|   // painted content.  Display its shadow layer tree.
 | |
|   DisplayListClipState::AutoSaveRestore clipState(aBuilder);
 | |
| 
 | |
|   nsPoint offset = aBuilder->ToReferenceFrame(aFrame);
 | |
|   nsRect bounds = aFrame->EnsureInnerView()->GetBounds() + offset;
 | |
|   clipState.ClipContentDescendants(bounds);
 | |
| 
 | |
|   Layer* container = GetRootLayer();
 | |
|   if (aBuilder->IsForEventDelivery() && container) {
 | |
|     ViewTransform offset =
 | |
|       ViewTransform(GetContentRectLayerOffset(aFrame, aBuilder));
 | |
|     BuildListForLayer(container, mFrameLoader, offset,
 | |
|                       aBuilder, *aLists.Content(), aFrame);
 | |
|   } else {
 | |
|     aLists.Content()->AppendToTop(
 | |
|       new (aBuilder) nsDisplayRemote(aBuilder, aFrame, this));
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::ZoomToRect(uint32_t aPresShellId, ViewID aViewId,
 | |
|                               const CSSRect& aRect)
 | |
| {
 | |
|   if (GetApzcTreeManager()) {
 | |
|     GetApzcTreeManager()->ZoomToRect(ScrollableLayerGuid(mLayersId, aPresShellId, aViewId),
 | |
|                                      aRect);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::ContentReceivedTouch(const ScrollableLayerGuid& aGuid,
 | |
|                                         bool aPreventDefault)
 | |
| {
 | |
|   if (aGuid.mLayersId != mLayersId) {
 | |
|     // Guard against bad data from hijacked child processes
 | |
|     NS_ERROR("Unexpected layers id in ContentReceivedTouch; dropping message...");
 | |
|     return;
 | |
|   }
 | |
|   if (GetApzcTreeManager()) {
 | |
|     GetApzcTreeManager()->ContentReceivedTouch(aGuid, aPreventDefault);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| RenderFrameParent::UpdateZoomConstraints(uint32_t aPresShellId,
 | |
|                                          ViewID aViewId,
 | |
|                                          bool aIsRoot,
 | |
|                                          const ZoomConstraints& aConstraints)
 | |
| {
 | |
|   if (mContentController && aIsRoot) {
 | |
|     mContentController->SaveZoomConstraints(aConstraints);
 | |
|   }
 | |
|   if (GetApzcTreeManager()) {
 | |
|     GetApzcTreeManager()->UpdateZoomConstraints(ScrollableLayerGuid(mLayersId, aPresShellId, aViewId),
 | |
|                                                 aConstraints);
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool
 | |
| RenderFrameParent::HitTest(const nsRect& aRect)
 | |
| {
 | |
|   return mTouchRegion.Contains(aRect);
 | |
| }
 | |
| 
 | |
| }  // namespace layout
 | |
| }  // namespace mozilla
 | |
| 
 | |
| already_AddRefed<Layer>
 | |
| nsDisplayRemote::BuildLayer(nsDisplayListBuilder* aBuilder,
 | |
|                             LayerManager* aManager,
 | |
|                             const ContainerLayerParameters& aContainerParameters)
 | |
| {
 | |
|   int32_t appUnitsPerDevPixel = mFrame->PresContext()->AppUnitsPerDevPixel();
 | |
|   nsIntRect visibleRect = GetVisibleRect().ToNearestPixels(appUnitsPerDevPixel);
 | |
|   visibleRect += aContainerParameters.mOffset;
 | |
|   nsRefPtr<Layer> layer = mRemoteFrame->BuildLayer(aBuilder, mFrame, aManager, visibleRect, this, aContainerParameters);
 | |
|   return layer.forget();
 | |
| }
 | |
| 
 | |
| void
 | |
| nsDisplayRemote::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
 | |
|                          HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
 | |
| {
 | |
|   if (mRemoteFrame->HitTest(aRect)) {
 | |
|     aOutFrames->AppendElement(mFrame);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void
 | |
| nsDisplayRemoteShadow::HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
 | |
|                          HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
 | |
| {
 | |
|   // If we are here, then rects have intersected.
 | |
|   //
 | |
|   // XXX I think iframes and divs can be rounded like anything else but we don't
 | |
|   //     cover that case here.
 | |
|   //
 | |
|   if (aState->mShadows) {
 | |
|     aState->mShadows->AppendElement(mId);
 | |
|   }
 | |
| }
 | 
