fune/accessible/base/NotificationController.cpp
Trevor Saunders ac89878cfd bug 1270916 - add methods to maintain a queue of mutation events to coalesce or fire r=davidb
Mutation events are kept in a queue before firing.   The queue is only
coalesced when necessary, at present this is when queueing a hide event, or
just before firing all the events.  It may be possible to do without the
former, but that is left as future work.  The state of what types of events an
accessible is a target of is stored in the accessible.  Combining that with a
map from accessible and type pairs to events we can quickly remove unnecessary
events from the queue when we need to coalesce.
2016-11-16 23:46:58 -05:00

935 lines
31 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "NotificationController.h"
#include "DocAccessible-inl.h"
#include "DocAccessibleChild.h"
#include "TextLeafAccessible.h"
#include "TextUpdater.h"
#include "mozilla/dom/TabChild.h"
#include "mozilla/dom/Element.h"
#include "mozilla/Telemetry.h"
using namespace mozilla;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// NotificationCollector
////////////////////////////////////////////////////////////////////////////////
NotificationController::NotificationController(DocAccessible* aDocument,
nsIPresShell* aPresShell) :
EventQueue(aDocument), mObservingState(eNotObservingRefresh),
mPresShell(aPresShell), mEventGeneration(0)
{
#ifdef DEBUG
mMoveGuardOnStack = false;
#endif
// Schedule initial accessible tree construction.
ScheduleProcessing();
}
NotificationController::~NotificationController()
{
NS_ASSERTION(!mDocument, "Controller wasn't shutdown properly!");
if (mDocument)
Shutdown();
}
////////////////////////////////////////////////////////////////////////////////
// NotificationCollector: AddRef/Release and cycle collection
NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(NotificationController)
NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE(NotificationController)
NS_IMPL_CYCLE_COLLECTION_CLASS(NotificationController)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(NotificationController)
if (tmp->mDocument)
tmp->Shutdown();
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(NotificationController)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mHangingChildDocuments)
for (auto it = tmp->mContentInsertions.ConstIter(); !it.Done(); it.Next()) {
NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb, "mContentInsertions key");
cb.NoteXPCOMChild(it.Key());
nsTArray<nsCOMPtr<nsIContent>>* list = it.UserData();
for (uint32_t i = 0; i < list->Length(); i++) {
NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb,
"mContentInsertions value item");
cb.NoteXPCOMChild(list->ElementAt(i));
}
}
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvents)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mRelocations)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(NotificationController, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(NotificationController, Release)
////////////////////////////////////////////////////////////////////////////////
// NotificationCollector: public
void
NotificationController::Shutdown()
{
if (mObservingState != eNotObservingRefresh &&
mPresShell->RemoveRefreshObserver(this, Flush_Display)) {
mObservingState = eNotObservingRefresh;
}
// Shutdown handling child documents.
int32_t childDocCount = mHangingChildDocuments.Length();
for (int32_t idx = childDocCount - 1; idx >= 0; idx--) {
if (!mHangingChildDocuments[idx]->IsDefunct())
mHangingChildDocuments[idx]->Shutdown();
}
mHangingChildDocuments.Clear();
mDocument = nullptr;
mPresShell = nullptr;
mTextHash.Clear();
mContentInsertions.Clear();
mNotifications.Clear();
mEvents.Clear();
mRelocations.Clear();
mEventTree.Clear();
}
EventTree*
NotificationController::QueueMutation(Accessible* aContainer)
{
EventTree* tree = mEventTree.FindOrInsert(aContainer);
if (tree) {
ScheduleProcessing();
}
return tree;
}
bool
NotificationController::QueueMutationEvent(AccTreeMutationEvent* aEvent)
{
// We have to allow there to be a hide and then a show event for a target
// because of targets getting moved. However we need to coalesce a show and
// then a hide for a target which means we need to check for that here.
if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE &&
aEvent->GetAccessible()->ShowEventTarget()) {
AccTreeMutationEvent* showEvent = mMutationMap.GetEvent(aEvent->GetAccessible(), EventMap::ShowEvent);
DropMutationEvent(showEvent);
return false;
}
AccMutationEvent* mutEvent = downcast_accEvent(aEvent);
mEventGeneration++;
mutEvent->SetEventGeneration(mEventGeneration);
if (!mFirstMutationEvent) {
mFirstMutationEvent = aEvent;
ScheduleProcessing();
}
if (mLastMutationEvent) {
NS_ASSERTION(!mLastMutationEvent->NextEvent(), "why isn't the last event the end?");
mLastMutationEvent->SetNextEvent(aEvent);
}
aEvent->SetPrevEvent(mLastMutationEvent);
mLastMutationEvent = aEvent;
mMutationMap.PutEvent(aEvent);
// Because we could be hiding the target of a show event we need to get rid
// of any such events. It may be possible to do less than coallesce all
// events, however that is easiest.
if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE) {
CoalesceMutationEvents();
// mLastMutationEvent will point to something other than aEvent if and only
// if aEvent was just coalesced away. In that case a parent accessible
// must already have the required reorder and text change events so we are
// done here.
if (mLastMutationEvent != aEvent) {
return false;
}
}
// We need to fire a reorder event after all of the events targeted at shown or
// hidden children of a container. So either queue a new one, or move an
// existing one to the end of the queue if the container already has a
// reorder event.
Accessible* target = aEvent->GetAccessible();
Accessible* container = aEvent->GetAccessible()->Parent();
RefPtr<AccReorderEvent> reorder;
if (!container->ReorderEventTarget()) {
reorder = new AccReorderEvent(container);
container->SetReorderEventTarget(true);
mMutationMap.PutEvent(reorder);
// Since this is the first child of container that is changing, the name of
// container may be changing.
QueueNameChange(target);
} else {
AccReorderEvent* event = downcast_accEvent(mMutationMap.GetEvent(container, EventMap::ReorderEvent));
reorder = event;
if (mFirstMutationEvent == event) {
mFirstMutationEvent = event->NextEvent();
} else {
event->PrevEvent()->SetNextEvent(event->NextEvent());
}
event->NextEvent()->SetPrevEvent(event->PrevEvent());
event->SetNextEvent(nullptr);
}
reorder->SetEventGeneration(mEventGeneration);
reorder->SetPrevEvent(mLastMutationEvent);
mLastMutationEvent->SetNextEvent(reorder);
mLastMutationEvent = reorder;
// It is not possible to have a text change event for something other than a
// hyper text accessible.
if (!container->IsHyperText()) {
return true;
}
MOZ_ASSERT(mutEvent);
nsString text;
aEvent->GetAccessible()->AppendTextTo(text);
if (text.IsEmpty()) {
return true;
}
int32_t offset = container->AsHyperText()->GetChildOffset(target);
AccTreeMutationEvent* prevEvent = aEvent->PrevEvent();
while (prevEvent && prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_REORDER) {
prevEvent = prevEvent->PrevEvent();
}
if (prevEvent && prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE &&
mutEvent->IsHide()) {
AccHideEvent* prevHide = downcast_accEvent(prevEvent);
AccTextChangeEvent* prevTextChange = prevHide->mTextChangeEvent;
if (prevTextChange) {
if (prevHide->mNextSibling == target) {
target->AppendTextTo(prevTextChange->mModifiedText);
} else if (prevHide->mPrevSibling == target) {
nsString temp;
target->AppendTextTo(temp);
uint32_t extraLen = temp.Length();
temp += prevTextChange->mModifiedText;;
prevTextChange->mModifiedText = temp;
prevTextChange->mStart -= extraLen;
}
prevHide->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
}
} else if (prevEvent && mutEvent->IsShow() &&
prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_SHOW) {
AccShowEvent* prevShow = downcast_accEvent(prevEvent);
AccTextChangeEvent* prevTextChange = prevShow->mTextChangeEvent;
if (prevTextChange) {
int32_t index = target->IndexInParent();
int32_t prevIndex = prevShow->GetAccessible()->IndexInParent();
if (prevIndex + 1 == index) {
target->AppendTextTo(prevTextChange->mModifiedText);
} else if (index + 1 == prevIndex) {
nsString temp;
target->AppendTextTo(temp);
prevTextChange->mStart -= temp.Length();
temp += prevTextChange->mModifiedText;
prevTextChange->mModifiedText = temp;
}
prevShow->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
}
}
if (!mutEvent->mTextChangeEvent) {
mutEvent->mTextChangeEvent =
new AccTextChangeEvent(container, offset, text, mutEvent->IsShow(),
aEvent->mIsFromUserInput ? eFromUserInput : eNoUserInput);
}
return true;
}
void
NotificationController::DropMutationEvent(AccTreeMutationEvent* aEvent)
{
// unset the event bits since the event isn't being fired any more.
if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_REORDER) {
aEvent->GetAccessible()->SetReorderEventTarget(false);
} else if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_SHOW) {
aEvent->GetAccessible()->SetShowEventTarget(false);
} else {
AccHideEvent* hideEvent = downcast_accEvent(aEvent);
MOZ_ASSERT(hideEvent);
if (hideEvent->NeedsShutdown()) {
mDocument->ShutdownChildrenInSubtree(aEvent->GetAccessible());
}
}
// Do the work to splice the event out of the list.
if (mFirstMutationEvent == aEvent) {
mFirstMutationEvent = aEvent->NextEvent();
} else {
aEvent->PrevEvent()->SetNextEvent(aEvent->NextEvent());
}
if (mLastMutationEvent == aEvent) {
mLastMutationEvent = aEvent->PrevEvent();
} else {
aEvent->NextEvent()->SetPrevEvent(aEvent->PrevEvent());
}
aEvent->SetPrevEvent(nullptr);
aEvent->SetNextEvent(nullptr);
mMutationMap.RemoveEvent(aEvent);
}
void
NotificationController::CoalesceMutationEvents()
{
AccTreeMutationEvent* event = mFirstMutationEvent;
while (event) {
AccTreeMutationEvent* nextEvent = event->NextEvent();
uint32_t eventType = event->GetEventType();
if (event->GetEventType() == nsIAccessibleEvent::EVENT_REORDER) {
Accessible* acc = event->GetAccessible();
while (acc) {
if (acc->IsDoc()) {
break;
}
// if a parent of the reorder event's target is being hidden that
// hide event's target must have a parent that is also a reorder event
// target. That means we don't need this reorder event.
if (acc->HideEventTarget()) {
DropMutationEvent(event);
break;
}
Accessible* parent = acc->Parent();
if (parent->ReorderEventTarget()) {
AccReorderEvent* reorder = downcast_accEvent(mMutationMap.GetEvent(parent, EventMap::ReorderEvent));
// We want to make sure that a reorder event comes after any show or
// hide events targeted at the children of its target. We keep the
// invariant that event generation goes up as you are farther in the
// queue, so we want to use the spot of the event with the higher
// generation number, and keep that generation number.
if (reorder && reorder->EventGeneration() < event->EventGeneration()) {
// There really should be a show or hide event before the first
// reorder event.
if (reorder->PrevEvent()) {
reorder->PrevEvent()->SetNextEvent(reorder->NextEvent());
} else {
mFirstMutationEvent = reorder->NextEvent();
}
reorder->NextEvent()->SetPrevEvent(reorder->PrevEvent());
event->PrevEvent()->SetNextEvent(reorder);
reorder->SetPrevEvent(event->PrevEvent());
event->SetPrevEvent(reorder);
reorder->SetNextEvent(event);
reorder->SetEventGeneration(event->EventGeneration());
}
DropMutationEvent(event);
break;
}
acc = parent;
}
} else if (eventType == nsIAccessibleEvent::EVENT_SHOW) {
Accessible* parent = event->GetAccessible()->Parent();
while (parent) {
if (parent->IsDoc()) {
break;
}
// if the parent of a show event is being either shown or hidden then
// we don't need to fire a show event for a subtree of that change.
if (parent->ShowEventTarget() || parent->HideEventTarget()) {
DropMutationEvent(event);
break;
}
parent = parent->Parent();
}
} else {
MOZ_ASSERT(eventType == nsIAccessibleEvent::EVENT_HIDE, "mutation event list has an invalid event");
AccHideEvent* hideEvent = downcast_accEvent(event);
Accessible* parent = hideEvent->Parent();
while (parent) {
if (parent->IsDoc()) {
break;
}
if (parent->HideEventTarget()) {
DropMutationEvent(event);
break;
}
if (parent->ShowEventTarget()) {
AccShowEvent* showEvent = downcast_accEvent(mMutationMap.GetEvent(parent, EventMap::ShowEvent));
if (showEvent->EventGeneration() < hideEvent->EventGeneration()) {
DropMutationEvent(hideEvent);
break;
}
}
parent = parent->Parent();
}
}
event = nextEvent;
}
}
void
NotificationController::ScheduleChildDocBinding(DocAccessible* aDocument)
{
// Schedule child document binding to the tree.
mHangingChildDocuments.AppendElement(aDocument);
ScheduleProcessing();
}
void
NotificationController::ScheduleContentInsertion(Accessible* aContainer,
nsIContent* aStartChildNode,
nsIContent* aEndChildNode)
{
nsTArray<nsCOMPtr<nsIContent>>* list =
mContentInsertions.LookupOrAdd(aContainer);
bool needsProcessing = false;
nsIContent* node = aStartChildNode;
while (node != aEndChildNode) {
// Notification triggers for content insertion even if no content was
// actually inserted, check if the given content has a frame to discard
// this case early.
if (node->GetPrimaryFrame()) {
if (list->AppendElement(node))
needsProcessing = true;
}
node = node->GetNextSibling();
}
if (needsProcessing) {
ScheduleProcessing();
}
}
void
NotificationController::ScheduleProcessing()
{
// If notification flush isn't planed yet start notification flush
// asynchronously (after style and layout).
if (mObservingState == eNotObservingRefresh) {
if (mPresShell->AddRefreshObserver(this, Flush_Display))
mObservingState = eRefreshObserving;
}
}
////////////////////////////////////////////////////////////////////////////////
// NotificationCollector: protected
bool
NotificationController::IsUpdatePending()
{
return mPresShell->IsLayoutFlushObserver() ||
mObservingState == eRefreshProcessingForUpdate ||
mContentInsertions.Count() != 0 || mNotifications.Length() != 0 ||
mTextHash.Count() != 0 ||
!mDocument->HasLoadState(DocAccessible::eTreeConstructed);
}
void
NotificationController::ProcessMutationEvents()
{
// there is no reason to fire a hide event for a child of a show event
// target. That can happen if something is inserted into the tree and
// removed before the next refresh driver tick, but it should not be
// observable outside gecko so it should be safe to coalesce away any such
// events. This means that it should be fine to fire all of the hide events
// first, and then deal with any shown subtrees.
for (AccTreeMutationEvent* event = mFirstMutationEvent;
event; event = event->NextEvent()) {
if (event->GetEventType() != nsIAccessibleEvent::EVENT_HIDE) {
continue;
}
nsEventShell::FireEvent(event);
if (!mDocument) {
return;
}
AccMutationEvent* mutEvent = downcast_accEvent(event);
if (mutEvent->mTextChangeEvent) {
nsEventShell::FireEvent(mutEvent->mTextChangeEvent);
if (!mDocument) {
return;
}
}
// Fire menupopup end event before a hide event if a menu goes away.
// XXX: We don't look into children of hidden subtree to find hiding
// menupopup (as we did prior bug 570275) because we don't do that when
// menu is showing (and that's impossible until bug 606924 is fixed).
// Nevertheless we should do this at least because layout coalesces
// the changes before our processing and we may miss some menupopup
// events. Now we just want to be consistent in content insertion/removal
// handling.
if (event->mAccessible->ARIARole() == roles::MENUPOPUP) {
nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_MENUPOPUP_END,
event->mAccessible);
if (!mDocument) {
return;
}
}
AccHideEvent* hideEvent = downcast_accEvent(event);
if (hideEvent->NeedsShutdown()) {
mDocument->ShutdownChildrenInSubtree(event->mAccessible);
}
}
// Group the show events by the parent of their target.
nsDataHashtable<nsPtrHashKey<Accessible>, nsTArray<AccTreeMutationEvent*>> showEvents;
for (AccTreeMutationEvent* event = mFirstMutationEvent;
event; event = event->NextEvent()) {
if (event->GetEventType() != nsIAccessibleEvent::EVENT_SHOW) {
continue;
}
Accessible* parent = event->GetAccessible()->Parent();
showEvents.GetOrInsert(parent).AppendElement(event);
}
// We need to fire show events for the children of an accessible in the order
// of their indices at this point. So sort each set of events for the same
// container by the index of their target.
for (auto iter = showEvents.Iter(); !iter.Done(); iter.Next()) {
struct AccIdxComparator {
bool LessThan(const AccTreeMutationEvent* a, const AccTreeMutationEvent* b) const
{
int32_t aIdx = a->GetAccessible()->IndexInParent();
int32_t bIdx = b->GetAccessible()->IndexInParent();
MOZ_ASSERT(aIdx >= 0 && bIdx >= 0 && aIdx != bIdx);
return aIdx < bIdx;
}
bool Equals(const AccTreeMutationEvent* a, const AccTreeMutationEvent* b) const
{
DebugOnly<int32_t> aIdx = a->GetAccessible()->IndexInParent();
DebugOnly<int32_t> bIdx = b->GetAccessible()->IndexInParent();
MOZ_ASSERT(aIdx >= 0 && bIdx >= 0 && aIdx != bIdx);
return false;
}
};
nsTArray<AccTreeMutationEvent*>& events = iter.Data();
events.Sort(AccIdxComparator());
for (AccTreeMutationEvent* event: events) {
nsEventShell::FireEvent(event);
if (!mDocument) {
return;
}
AccMutationEvent* mutEvent = downcast_accEvent(event);
if (mutEvent->mTextChangeEvent) {
nsEventShell::FireEvent(mutEvent->mTextChangeEvent);
if (!mDocument) {
return;
}
}
}
}
// Now we can fire the reorder events after all the show and hide events.
for (AccTreeMutationEvent* event = mFirstMutationEvent;
event; event = event->NextEvent()) {
if (event->GetEventType() != nsIAccessibleEvent::EVENT_REORDER) {
continue;
}
nsEventShell::FireEvent(event);
if (!mDocument) {
return;
}
Accessible* target = event->GetAccessible();
target->Document()->MaybeNotifyOfValueChange(target);
if (!mDocument) {
return;
}
}
}
////////////////////////////////////////////////////////////////////////////////
// NotificationCollector: private
void
NotificationController::WillRefresh(mozilla::TimeStamp aTime)
{
PROFILER_LABEL_FUNC(js::ProfileEntry::Category::OTHER);
Telemetry::AutoTimer<Telemetry::A11Y_UPDATE_TIME> updateTimer;
// If the document accessible that notification collector was created for is
// now shut down, don't process notifications anymore.
NS_ASSERTION(mDocument,
"The document was shut down while refresh observer is attached!");
if (!mDocument)
return;
if (mObservingState == eRefreshProcessing ||
mObservingState == eRefreshProcessingForUpdate)
return;
// Any generic notifications should be queued if we're processing content
// insertions or generic notifications.
mObservingState = eRefreshProcessingForUpdate;
// Initial accessible tree construction.
if (!mDocument->HasLoadState(DocAccessible::eTreeConstructed)) {
// If document is not bound to parent at this point then the document is not
// ready yet (process notifications later).
if (!mDocument->IsBoundToParent()) {
mObservingState = eRefreshObserving;
return;
}
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eTree)) {
logging::MsgBegin("TREE", "initial tree created");
logging::Address("document", mDocument);
logging::MsgEnd();
}
#endif
mDocument->DoInitialUpdate();
NS_ASSERTION(mContentInsertions.Count() == 0,
"Pending content insertions while initial accessible tree isn't created!");
}
// Initialize scroll support if needed.
if (!(mDocument->mDocFlags & DocAccessible::eScrollInitialized))
mDocument->AddScrollListener();
// Process rendered text change notifications.
for (auto iter = mTextHash.Iter(); !iter.Done(); iter.Next()) {
nsCOMPtrHashKey<nsIContent>* entry = iter.Get();
nsIContent* textNode = entry->GetKey();
Accessible* textAcc = mDocument->GetAccessible(textNode);
// If the text node is not in tree or doesn't have frame then this case should
// have been handled already by content removal notifications.
nsINode* containerNode = textNode->GetParentNode();
if (!containerNode) {
NS_ASSERTION(!textAcc,
"Text node was removed but accessible is kept alive!");
continue;
}
nsIFrame* textFrame = textNode->GetPrimaryFrame();
if (!textFrame) {
NS_ASSERTION(!textAcc,
"Text node isn't rendered but accessible is kept alive!");
continue;
}
nsIContent* containerElm = containerNode->IsElement() ?
containerNode->AsElement() : nullptr;
nsIFrame::RenderedText text = textFrame->GetRenderedText(0,
UINT32_MAX, nsIFrame::TextOffsetType::OFFSETS_IN_CONTENT_TEXT,
nsIFrame::TrailingWhitespace::DONT_TRIM_TRAILING_WHITESPACE);
// Remove text accessible if rendered text is empty.
if (textAcc) {
if (text.mString.IsEmpty()) {
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eTree | logging::eText)) {
logging::MsgBegin("TREE", "text node lost its content; doc: %p", mDocument);
logging::Node("container", containerElm);
logging::Node("content", textNode);
logging::MsgEnd();
}
#endif
mDocument->ContentRemoved(containerElm, textNode);
continue;
}
// Update text of the accessible and fire text change events.
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eText)) {
logging::MsgBegin("TEXT", "text may be changed; doc: %p", mDocument);
logging::Node("container", containerElm);
logging::Node("content", textNode);
logging::MsgEntry("old text '%s'",
NS_ConvertUTF16toUTF8(textAcc->AsTextLeaf()->Text()).get());
logging::MsgEntry("new text: '%s'",
NS_ConvertUTF16toUTF8(text.mString).get());
logging::MsgEnd();
}
#endif
TextUpdater::Run(mDocument, textAcc->AsTextLeaf(), text.mString);
continue;
}
// Append an accessible if rendered text is not empty.
if (!text.mString.IsEmpty()) {
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eTree | logging::eText)) {
logging::MsgBegin("TREE", "text node gains new content; doc: %p", mDocument);
logging::Node("container", containerElm);
logging::Node("content", textNode);
logging::MsgEnd();
}
#endif
Accessible* container = mDocument->AccessibleOrTrueContainer(containerNode);
MOZ_ASSERT(container,
"Text node having rendered text hasn't accessible document!");
if (container) {
nsTArray<nsCOMPtr<nsIContent>>* list =
mContentInsertions.LookupOrAdd(container);
list->AppendElement(textNode);
}
}
}
mTextHash.Clear();
// Process content inserted notifications to update the tree.
for (auto iter = mContentInsertions.ConstIter(); !iter.Done(); iter.Next()) {
mDocument->ProcessContentInserted(iter.Key(), iter.UserData());
if (!mDocument) {
return;
}
}
mContentInsertions.Clear();
// Bind hanging child documents.
uint32_t hangingDocCnt = mHangingChildDocuments.Length();
nsTArray<RefPtr<DocAccessible>> newChildDocs;
for (uint32_t idx = 0; idx < hangingDocCnt; idx++) {
DocAccessible* childDoc = mHangingChildDocuments[idx];
if (childDoc->IsDefunct())
continue;
nsIContent* ownerContent = mDocument->DocumentNode()->
FindContentForSubDocument(childDoc->DocumentNode());
if (ownerContent) {
Accessible* outerDocAcc = mDocument->GetAccessible(ownerContent);
if (outerDocAcc && outerDocAcc->AppendChild(childDoc)) {
if (mDocument->AppendChildDocument(childDoc)) {
newChildDocs.AppendElement(Move(mHangingChildDocuments[idx]));
continue;
}
outerDocAcc->RemoveChild(childDoc);
}
// Failed to bind the child document, destroy it.
childDoc->Shutdown();
}
}
mHangingChildDocuments.Clear();
// If the document is ready and all its subdocuments are completely loaded
// then process the document load.
if (mDocument->HasLoadState(DocAccessible::eReady) &&
!mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
hangingDocCnt == 0) {
uint32_t childDocCnt = mDocument->ChildDocumentCount(), childDocIdx = 0;
for (; childDocIdx < childDocCnt; childDocIdx++) {
DocAccessible* childDoc = mDocument->GetChildDocumentAt(childDocIdx);
if (!childDoc->HasLoadState(DocAccessible::eCompletelyLoaded))
break;
}
if (childDocIdx == childDocCnt) {
mDocument->ProcessLoad();
if (!mDocument)
return;
}
}
// Process only currently queued generic notifications.
nsTArray < RefPtr<Notification> > notifications;
notifications.SwapElements(mNotifications);
uint32_t notificationCount = notifications.Length();
for (uint32_t idx = 0; idx < notificationCount; idx++) {
notifications[idx]->Process();
if (!mDocument)
return;
}
// Process invalidation list of the document after all accessible tree
// modification are done.
mDocument->ProcessInvalidationList();
// We cannot rely on DOM tree to keep aria-owns relations updated. Make
// a validation to remove dead links.
mDocument->ValidateARIAOwned();
// Process relocation list.
for (uint32_t idx = 0; idx < mRelocations.Length(); idx++) {
if (mRelocations[idx]->IsInDocument()) {
mDocument->DoARIAOwnsRelocation(mRelocations[idx]);
}
}
mRelocations.Clear();
// If a generic notification occurs after this point then we may be allowed to
// process it synchronously. However we do not want to reenter if fireing
// events causes script to run.
mObservingState = eRefreshProcessing;
RefPtr<DocAccessible> deathGrip(mDocument);
mEventTree.Process(deathGrip);
deathGrip = nullptr;
// Now that we are done with them get rid of the events we fired.
RefPtr<AccTreeMutationEvent> mutEvent = Move(mFirstMutationEvent);
mLastMutationEvent = nullptr;
mFirstMutationEvent = nullptr;
while (mutEvent) {
RefPtr<AccTreeMutationEvent> nextEvent = mutEvent->NextEvent();
Accessible* target = mutEvent->GetAccessible();
// We need to be careful here, while it may seem that we can simply 0 all
// the pending event bits that is not true. Because accessibles may be
// reparented they may be the target of both a hide event and a show event
// at the same time.
if (mutEvent->GetEventType() == nsIAccessibleEvent::EVENT_SHOW) {
target->SetShowEventTarget(false);
}
if (mutEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE) {
target->SetHideEventTarget(false);
}
// However it is not possible for a reorder event target to also be the
// target of a show or hide, so we can just zero that.
target->SetReorderEventTarget(false);
mutEvent->SetPrevEvent(nullptr);
mutEvent->SetNextEvent(nullptr);
mMutationMap.RemoveEvent(mutEvent);
mutEvent = nextEvent;
}
ProcessEventQueue();
if (IPCAccessibilityActive()) {
size_t newDocCount = newChildDocs.Length();
for (size_t i = 0; i < newDocCount; i++) {
DocAccessible* childDoc = newChildDocs[i];
Accessible* parent = childDoc->Parent();
DocAccessibleChild* parentIPCDoc = mDocument->IPCDoc();
uint64_t id = reinterpret_cast<uintptr_t>(parent->UniqueID());
MOZ_ASSERT(id);
DocAccessibleChild* ipcDoc = childDoc->IPCDoc();
if (ipcDoc) {
parentIPCDoc->SendBindChildDoc(ipcDoc, id);
continue;
}
ipcDoc = new DocAccessibleChild(childDoc);
childDoc->SetIPCDoc(ipcDoc);
nsCOMPtr<nsITabChild> tabChild =
do_GetInterface(mDocument->DocumentNode()->GetDocShell());
if (tabChild) {
MOZ_ASSERT(parentIPCDoc);
static_cast<TabChild*>(tabChild.get())->
SendPDocAccessibleConstructor(ipcDoc, parentIPCDoc, id,
#if defined(XP_WIN)
AccessibleWrap::GetChildIDFor(childDoc)
#else
0
#endif
);
}
}
}
mObservingState = eRefreshObserving;
if (!mDocument)
return;
// Stop further processing if there are no new notifications of any kind or
// events and document load is processed.
if (mContentInsertions.Count() == 0 && mNotifications.IsEmpty() &&
mEvents.IsEmpty() && mTextHash.Count() == 0 &&
mHangingChildDocuments.IsEmpty() &&
mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
mPresShell->RemoveRefreshObserver(this, Flush_Display)) {
mObservingState = eNotObservingRefresh;
}
}
void
NotificationController::EventMap::PutEvent(AccTreeMutationEvent* aEvent)
{
EventType type = GetEventType(aEvent);
uint64_t addr = reinterpret_cast<uintptr_t>(aEvent->GetAccessible());
MOZ_ASSERT((addr & 0x3) == 0, "accessible is not 4 byte aligned");
addr |= type;
mTable.Put(addr, aEvent);
}
AccTreeMutationEvent*
NotificationController::EventMap::GetEvent(Accessible* aTarget, EventType aType)
{
uint64_t addr = reinterpret_cast<uintptr_t>(aTarget);
MOZ_ASSERT((addr & 0x3) == 0, "target is not 4 byte aligned");
addr |= aType;
return mTable.GetWeak(addr);
}
void
NotificationController::EventMap::RemoveEvent(AccTreeMutationEvent* aEvent)
{
EventType type = GetEventType(aEvent);
uint64_t addr = reinterpret_cast<uintptr_t>(aEvent->GetAccessible());
MOZ_ASSERT((addr & 0x3) == 0, "accessible is not 4 byte aligned");
addr |= type;
MOZ_ASSERT(mTable.GetWeak(addr) == aEvent, "mTable has the wrong event");
mTable.Remove(addr);
}
NotificationController::EventMap::EventType
NotificationController::EventMap::GetEventType(AccTreeMutationEvent* aEvent)
{
switch(aEvent->GetEventType())
{
case nsIAccessibleEvent::EVENT_SHOW:
return ShowEvent;
case nsIAccessibleEvent::EVENT_HIDE:
return HideEvent;
case nsIAccessibleEvent::EVENT_REORDER:
return ReorderEvent;
default:
MOZ_ASSERT_UNREACHABLE("event has invalid type");
return ShowEvent;
}
}