fune/gfx/layers/ipc/CompositorBridgeChild.cpp
Margareta Eliza Balazs b1e7992b82 Backed out 8 changesets (bug 1265824) for bustage in /builds/worker/workspace/build/src/gfx/layers/opengl/CompositorOGL.cpp on a CLOSED TREE
Backed out changeset 1099d6f15f9f (bug 1265824)
Backed out changeset b5ba15b1a70f (bug 1265824)
Backed out changeset 51795de4adaf (bug 1265824)
Backed out changeset be68741ff4ce (bug 1265824)
Backed out changeset 4731dc56702d (bug 1265824)
Backed out changeset 984133e9614b (bug 1265824)
Backed out changeset efce316a4425 (bug 1265824)
Backed out changeset 367abce30668 (bug 1265824)
2018-07-19 09:33:28 +03:00

1266 lines
38 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorThread.h"
#include <stddef.h> // for size_t
#include "ClientLayerManager.h" // for ClientLayerManager
#include "base/message_loop.h" // for MessageLoop
#include "base/task.h" // for NewRunnableMethod, etc
#include "gfxPrefs.h"
#include "mozilla/dom/TabGroup.h"
#include "mozilla/layers/CompositorManagerChild.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/APZChild.h"
#include "mozilla/layers/IAPZCTreeManager.h"
#include "mozilla/layers/APZCTreeManagerChild.h"
#include "mozilla/layers/LayerTransactionChild.h"
#include "mozilla/layers/PaintThread.h"
#include "mozilla/layers/PLayerTransactionChild.h"
#include "mozilla/layers/PTextureChild.h"
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "mozilla/layers/TextureClientPool.h" // for TextureClientPool
#include "mozilla/layers/WebRenderBridgeChild.h"
#include "mozilla/layers/SyncObject.h" // for SyncObjectClient
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/mozalloc.h" // for operator new, etc
#include "mozilla/Telemetry.h"
#include "nsAutoPtr.h"
#include "nsDebug.h" // for NS_WARNING
#include "nsIObserver.h" // for nsIObserver
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
#include "nsTArray.h" // for nsTArray, nsTArray_Impl
#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop, etc
#include "FrameLayerBuilder.h"
#include "mozilla/dom/TabChild.h"
#include "mozilla/dom/TabParent.h"
#include "mozilla/dom/ContentChild.h"
#include "mozilla/Unused.h"
#include "mozilla/DebugOnly.h"
#if defined(XP_WIN)
#include "WinUtils.h"
#endif
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
# include "mozilla/widget/CompositorWidgetChild.h"
#endif
#include "VsyncSource.h"
using mozilla::layers::LayerTransactionChild;
using mozilla::dom::TabChildBase;
using mozilla::Unused;
using mozilla::gfx::GPUProcessManager;
namespace mozilla {
namespace layers {
static int sShmemCreationCounter = 0;
static void ResetShmemCounter()
{
sShmemCreationCounter = 0;
}
static void ShmemAllocated(CompositorBridgeChild* aProtocol)
{
sShmemCreationCounter++;
if (sShmemCreationCounter > 256) {
aProtocol->SendSyncWithCompositor();
ResetShmemCounter();
MOZ_PERFORMANCE_WARNING("gfx", "The number of shmem allocations is too damn high!");
}
}
static StaticRefPtr<CompositorBridgeChild> sCompositorBridge;
Atomic<int32_t> KnowsCompositor::sSerialCounter(0);
CompositorBridgeChild::CompositorBridgeChild(CompositorManagerChild *aManager)
: mCompositorManager(aManager)
, mIdNamespace(0)
, mResourceId(0)
, mCanSend(false)
, mActorDestroyed(false)
, mFwdTransactionId(0)
, mMessageLoop(MessageLoop::current())
, mProcessToken(0)
, mSectionAllocator(nullptr)
, mPaintLock("CompositorBridgeChild.mPaintLock")
, mOutstandingAsyncPaints(0)
, mOutstandingAsyncEndTransaction(false)
, mIsDelayingForAsyncPaints(false)
, mSlowFlushCount(0)
, mTotalFlushCount(0)
{
MOZ_ASSERT(NS_IsMainThread());
}
CompositorBridgeChild::~CompositorBridgeChild()
{
if (mCanSend) {
gfxCriticalError() << "CompositorBridgeChild was not deinitialized";
}
}
bool
CompositorBridgeChild::IsSameProcess() const
{
return OtherPid() == base::GetCurrentProcId();
}
void
CompositorBridgeChild::AfterDestroy()
{
// Note that we cannot rely upon mCanSend here because we already set that to
// false to prevent normal IPDL calls from being made after SendWillClose.
// The only time we should not issue Send__delete__ is if the actor is already
// destroyed, e.g. the compositor process crashed.
if (!mActorDestroyed) {
Send__delete__(this);
mActorDestroyed = true;
}
if (sCompositorBridge == this) {
sCompositorBridge = nullptr;
}
}
void
CompositorBridgeChild::Destroy()
{
// This must not be called from the destructor!
mTexturesWaitingRecycled.clear();
// Destroying the layer manager may cause all sorts of things to happen, so
// let's make sure there is still a reference to keep this alive whatever
// happens.
RefPtr<CompositorBridgeChild> selfRef = this;
for (size_t i = 0; i < mTexturePools.Length(); i++) {
mTexturePools[i]->Destroy();
}
if (mSectionAllocator) {
delete mSectionAllocator;
mSectionAllocator = nullptr;
}
if (mLayerManager) {
mLayerManager->Destroy();
mLayerManager = nullptr;
}
// Flush async paints before we destroy texture data.
FlushAsyncPaints();
if (!mCanSend) {
// We may have already called destroy but still have lingering references
// or CompositorBridgeChild::ActorDestroy was called. Ensure that we do our
// post destroy clean up no matter what. It is safe to call multiple times.
MessageLoop::current()->PostTask(NewRunnableMethod(
"CompositorBridgeChild::AfterDestroy",
selfRef, &CompositorBridgeChild::AfterDestroy));
return;
}
AutoTArray<PLayerTransactionChild*, 16> transactions;
ManagedPLayerTransactionChild(transactions);
for (int i = transactions.Length() - 1; i >= 0; --i) {
RefPtr<LayerTransactionChild> layers =
static_cast<LayerTransactionChild*>(transactions[i]);
layers->Destroy();
}
AutoTArray<PWebRenderBridgeChild*, 16> wrBridges;
ManagedPWebRenderBridgeChild(wrBridges);
for (int i = wrBridges.Length() - 1; i >= 0; --i) {
RefPtr<WebRenderBridgeChild> wrBridge =
static_cast<WebRenderBridgeChild*>(wrBridges[i]);
wrBridge->Destroy(/* aIsSync */ false);
}
const ManagedContainer<PTextureChild>& textures = ManagedPTextureChild();
for (auto iter = textures.ConstIter(); !iter.Done(); iter.Next()) {
RefPtr<TextureClient> texture = TextureClient::AsTextureClient(iter.Get()->GetKey());
if (texture) {
texture->Destroy();
}
}
SendWillClose();
mCanSend = false;
// We no longer care about unexpected shutdowns, in the remote process case.
mProcessToken = 0;
// The call just made to SendWillClose can result in IPC from the
// CompositorBridgeParent to the CompositorBridgeChild (e.g. caused by the destruction
// of shared memory). We need to ensure this gets processed by the
// CompositorBridgeChild before it gets destroyed. It suffices to ensure that
// events already in the MessageLoop get processed before the
// CompositorBridgeChild is destroyed, so we add a task to the MessageLoop to
// handle compositor destruction.
// From now on we can't send any message message.
MessageLoop::current()->PostTask(NewRunnableMethod(
"CompositorBridgeChild::AfterDestroy",
selfRef, &CompositorBridgeChild::AfterDestroy));
}
// static
void
CompositorBridgeChild::ShutDown()
{
if (sCompositorBridge) {
sCompositorBridge->Destroy();
SpinEventLoopUntil([&]() { return !sCompositorBridge; });
}
}
bool
CompositorBridgeChild::LookupCompositorFrameMetrics(const FrameMetrics::ViewID aId,
FrameMetrics& aFrame)
{
SharedFrameMetricsData* data = mFrameMetricsTable.Get(aId);
if (data) {
data->CopyFrameMetrics(&aFrame);
return true;
}
return false;
}
void
CompositorBridgeChild::InitForContent(uint32_t aNamespace)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aNamespace);
if (RefPtr<CompositorBridgeChild> old = sCompositorBridge.forget()) {
// Note that at this point, ActorDestroy may not have been called yet,
// meaning mCanSend is still true. In this case we will try to send a
// synchronous WillClose message to the parent, and will certainly get
// a false result and a MsgDropped processing error. This is okay.
old->Destroy();
}
mCanSend = true;
mIdNamespace = aNamespace;
sCompositorBridge = this;
}
void
CompositorBridgeChild::InitForWidget(uint64_t aProcessToken,
LayerManager* aLayerManager,
uint32_t aNamespace)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aProcessToken);
MOZ_ASSERT(aLayerManager);
MOZ_ASSERT(aNamespace);
mCanSend = true;
mProcessToken = aProcessToken;
mLayerManager = aLayerManager;
mIdNamespace = aNamespace;
}
/*static*/ CompositorBridgeChild*
CompositorBridgeChild::Get()
{
// This is only expected to be used in child processes.
MOZ_ASSERT(!XRE_IsParentProcess());
return sCompositorBridge;
}
// static
bool
CompositorBridgeChild::ChildProcessHasCompositorBridge()
{
return sCompositorBridge != nullptr;
}
/* static */ bool
CompositorBridgeChild::CompositorIsInGPUProcess()
{
MOZ_ASSERT(NS_IsMainThread());
if (XRE_IsParentProcess()) {
return !!GPUProcessManager::Get()->GetGPUChild();
}
MOZ_ASSERT(XRE_IsContentProcess());
CompositorBridgeChild* bridge = CompositorBridgeChild::Get();
if (!bridge) {
return false;
}
return bridge->OtherPid() != dom::ContentChild::GetSingleton()->OtherPid();
}
PLayerTransactionChild*
CompositorBridgeChild::AllocPLayerTransactionChild(const nsTArray<LayersBackend>& aBackendHints, const LayersId& aId)
{
LayerTransactionChild* c = new LayerTransactionChild(aId);
c->AddIPDLReference();
TabChild* tabChild = TabChild::GetFrom(c->GetId());
// Do the DOM Labeling.
if (tabChild) {
nsCOMPtr<nsIEventTarget> target =
tabChild->TabGroup()->EventTargetFor(TaskCategory::Other);
SetEventTargetForActor(c, target);
MOZ_ASSERT(c->GetActorEventTarget());
}
return c;
}
bool
CompositorBridgeChild::DeallocPLayerTransactionChild(PLayerTransactionChild* actor)
{
LayersId childId = static_cast<LayerTransactionChild*>(actor)->GetId();
ClearSharedFrameMetricsData(childId);
static_cast<LayerTransactionChild*>(actor)->ReleaseIPDLReference();
return true;
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvInvalidateLayers(const LayersId& aLayersId)
{
if (mLayerManager) {
MOZ_ASSERT(!aLayersId.IsValid());
FrameLayerBuilder::InvalidateAllLayers(mLayerManager);
} else if (aLayersId.IsValid()) {
if (dom::TabChild* child = dom::TabChild::GetFrom(aLayersId)) {
child->InvalidateLayers();
}
}
return IPC_OK();
}
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
static void CalculatePluginClip(const LayoutDeviceIntRect& aBounds,
const nsTArray<LayoutDeviceIntRect>& aPluginClipRects,
const LayoutDeviceIntPoint& aContentOffset,
const LayoutDeviceIntRegion& aParentLayerVisibleRegion,
nsTArray<LayoutDeviceIntRect>& aResult,
LayoutDeviceIntRect& aVisibleBounds,
bool& aPluginIsVisible)
{
aPluginIsVisible = true;
LayoutDeviceIntRegion contentVisibleRegion;
// aPluginClipRects (plugin widget origin) - contains *visible* rects
for (uint32_t idx = 0; idx < aPluginClipRects.Length(); idx++) {
LayoutDeviceIntRect rect = aPluginClipRects[idx];
// shift to content origin
rect.MoveBy(aBounds.X(), aBounds.Y());
// accumulate visible rects
contentVisibleRegion.OrWith(rect);
}
// apply layers clip (window origin)
LayoutDeviceIntRegion region = aParentLayerVisibleRegion;
region.MoveBy(-aContentOffset.x, -aContentOffset.y);
contentVisibleRegion.AndWith(region);
if (contentVisibleRegion.IsEmpty()) {
aPluginIsVisible = false;
return;
}
// shift to plugin widget origin
contentVisibleRegion.MoveBy(-aBounds.X(), -aBounds.Y());
for (auto iter = contentVisibleRegion.RectIter(); !iter.Done(); iter.Next()) {
const LayoutDeviceIntRect& rect = iter.Get();
aResult.AppendElement(rect);
aVisibleBounds.UnionRect(aVisibleBounds, rect);
}
}
#endif
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvUpdatePluginConfigurations(const LayoutDeviceIntPoint& aContentOffset,
const LayoutDeviceIntRegion& aParentLayerVisibleRegion,
nsTArray<PluginWindowData>&& aPlugins)
{
#if !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK)
MOZ_ASSERT_UNREACHABLE("CompositorBridgeChild::RecvUpdatePluginConfigurations"
" calls unexpected on this platform.");
return IPC_FAIL_NO_REASON(this);
#else
// Now that we are on the main thread, update plugin widget config.
// This should happen a little before we paint to the screen assuming
// the main thread is running freely.
DebugOnly<nsresult> rv;
MOZ_ASSERT(NS_IsMainThread());
// Tracks visible plugins we update, so we can hide any plugins we don't.
nsTArray<uintptr_t> visiblePluginIds;
nsIWidget* parent = nullptr;
for (uint32_t pluginsIdx = 0; pluginsIdx < aPlugins.Length(); pluginsIdx++) {
nsIWidget* widget =
nsIWidget::LookupRegisteredPluginWindow(aPlugins[pluginsIdx].windowId());
if (!widget) {
NS_WARNING("Unexpected, plugin id not found!");
continue;
}
if (!parent) {
parent = widget->GetParent();
}
bool isVisible = aPlugins[pluginsIdx].visible();
if (widget && !widget->Destroyed()) {
LayoutDeviceIntRect bounds;
LayoutDeviceIntRect visibleBounds;
// If the plugin is visible update it's geometry.
if (isVisible) {
// Set bounds (content origin)
bounds = aPlugins[pluginsIdx].bounds();
nsTArray<LayoutDeviceIntRect> rectsOut;
// This call may change the value of isVisible
CalculatePluginClip(bounds, aPlugins[pluginsIdx].clip(),
aContentOffset,
aParentLayerVisibleRegion,
rectsOut, visibleBounds, isVisible);
// content clipping region (widget origin)
rv = widget->SetWindowClipRegion(rectsOut, false);
NS_ASSERTION(NS_SUCCEEDED(rv), "widget call failure");
// This will trigger a browser window paint event for areas uncovered
// by a child window move, and will call invalidate on the plugin
// parent window which the browser owns. The latter gets picked up in
// our OnPaint handler and forwarded over to the plugin process async.
widget->Resize(aContentOffset.x + bounds.X(),
aContentOffset.y + bounds.Y(),
bounds.Width(), bounds.Height(), true);
}
widget->Enable(isVisible);
// visible state - updated after clipping, prior to invalidating
widget->Show(isVisible);
// Handle invalidation, this can be costly, avoid if it is not needed.
if (isVisible) {
// invalidate region (widget origin)
#if defined(XP_WIN)
// Work around for flash's crummy sandbox. See bug 762948. This call
// digs down into the window hirearchy, invalidating regions on
// windows owned by other processes.
mozilla::widget::WinUtils::InvalidatePluginAsWorkaround(
widget, visibleBounds);
#else
widget->Invalidate(visibleBounds);
#endif
visiblePluginIds.AppendElement(aPlugins[pluginsIdx].windowId());
}
}
}
// Any plugins we didn't update need to be hidden, as they are
// not associated with visible content.
nsIWidget::UpdateRegisteredPluginWindowVisibility((uintptr_t)parent, visiblePluginIds);
if (!mCanSend) {
return IPC_OK();
}
SendRemotePluginsReady();
return IPC_OK();
#endif // !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK)
}
#if defined(XP_WIN)
static void
ScheduleSendAllPluginsCaptured(CompositorBridgeChild* aThis, MessageLoop* aLoop)
{
aLoop->PostTask(NewNonOwningRunnableMethod(
"CompositorBridgeChild::SendAllPluginsCaptured",
aThis, &CompositorBridgeChild::SendAllPluginsCaptured));
}
#endif
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvCaptureAllPlugins(const uintptr_t& aParentWidget)
{
#if defined(XP_WIN)
MOZ_ASSERT(NS_IsMainThread());
nsIWidget::CaptureRegisteredPlugins(aParentWidget);
// Bounce the call to SendAllPluginsCaptured off the ImageBridgeChild loop,
// to make sure that the image updates on that thread have been processed.
ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(
NewRunnableFunction("ScheduleSendAllPluginsCapturedRunnable",
&ScheduleSendAllPluginsCaptured, this,
MessageLoop::current()));
return IPC_OK();
#else
MOZ_ASSERT_UNREACHABLE(
"CompositorBridgeChild::RecvCaptureAllPlugins calls unexpected.");
return IPC_FAIL_NO_REASON(this);
#endif
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvHideAllPlugins(const uintptr_t& aParentWidget)
{
#if !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK)
MOZ_ASSERT_UNREACHABLE("CompositorBridgeChild::RecvHideAllPlugins calls "
"unexpected on this platform.");
return IPC_FAIL_NO_REASON(this);
#else
MOZ_ASSERT(NS_IsMainThread());
nsTArray<uintptr_t> list;
nsIWidget::UpdateRegisteredPluginWindowVisibility(aParentWidget, list);
if (!mCanSend) {
return IPC_OK();
}
SendRemotePluginsReady();
return IPC_OK();
#endif // !defined(XP_WIN) && !defined(MOZ_WIDGET_GTK)
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvDidComposite(const LayersId& aId,
const TransactionId& aTransactionId,
const TimeStamp& aCompositeStart,
const TimeStamp& aCompositeEnd)
{
// Hold a reference to keep texture pools alive. See bug 1387799
AutoTArray<RefPtr<TextureClientPool>,2> texturePools = mTexturePools;
if (mLayerManager) {
MOZ_ASSERT(!aId.IsValid());
MOZ_ASSERT(mLayerManager->GetBackendType() == LayersBackend::LAYERS_CLIENT ||
mLayerManager->GetBackendType() == LayersBackend::LAYERS_WR);
// Hold a reference to keep LayerManager alive. See Bug 1242668.
RefPtr<LayerManager> m = mLayerManager;
m->DidComposite(aTransactionId, aCompositeStart, aCompositeEnd);
} else if (aId.IsValid()) {
RefPtr<dom::TabChild> child = dom::TabChild::GetFrom(aId);
if (child) {
child->DidComposite(aTransactionId, aCompositeStart, aCompositeEnd);
}
}
for (size_t i = 0; i < texturePools.Length(); i++) {
texturePools[i]->ReturnDeferredClients();
}
return IPC_OK();
}
void
CompositorBridgeChild::ActorDestroy(ActorDestroyReason aWhy)
{
if (aWhy == AbnormalShutdown) {
// If the parent side runs into a problem then the actor will be destroyed.
// There is nothing we can do in the child side, here sets mCanSend as false.
gfxCriticalNote << "Receive IPC close with reason=AbnormalShutdown";
}
{
// We take the lock to update these fields, since they are read from the
// paint thread. We don't need the lock to init them, since that happens
// on the main thread before the paint thread can ever grab a reference
// to the CompositorBridge object.
//
// Note that it is useful to take this lock for one other reason: It also
// tells us whether GetIPCChannel is safe to call. If we access the IPC
// channel within this lock, when mCanSend is true, then we know it has not
// been zapped by IPDL.
MonitorAutoLock lock(mPaintLock);
mCanSend = false;
mActorDestroyed = true;
}
if (mProcessToken && XRE_IsParentProcess()) {
GPUProcessManager::Get()->NotifyRemoteActorDestroyed(mProcessToken);
}
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvSharedCompositorFrameMetrics(
const mozilla::ipc::SharedMemoryBasic::Handle& metrics,
const CrossProcessMutexHandle& handle,
const LayersId& aLayersId,
const uint32_t& aAPZCId)
{
SharedFrameMetricsData* data = new SharedFrameMetricsData(
metrics, handle, aLayersId, aAPZCId);
mFrameMetricsTable.Put(data->GetViewID(), data);
return IPC_OK();
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvReleaseSharedCompositorFrameMetrics(
const ViewID& aId,
const uint32_t& aAPZCId)
{
if (auto entry = mFrameMetricsTable.Lookup(aId)) {
// The SharedFrameMetricsData may have been removed previously if
// a SharedFrameMetricsData with the same ViewID but later APZCId had
// been store and over wrote it.
if (entry.Data()->GetAPZCId() == aAPZCId) {
entry.Remove();
}
}
return IPC_OK();
}
CompositorBridgeChild::SharedFrameMetricsData::SharedFrameMetricsData(
const ipc::SharedMemoryBasic::Handle& metrics,
const CrossProcessMutexHandle& handle,
const LayersId& aLayersId,
const uint32_t& aAPZCId)
: mMutex(nullptr)
, mLayersId(aLayersId)
, mAPZCId(aAPZCId)
{
mBuffer = new ipc::SharedMemoryBasic;
mBuffer->SetHandle(metrics, ipc::SharedMemory::RightsReadOnly);
mBuffer->Map(sizeof(FrameMetrics));
mMutex = new CrossProcessMutex(handle);
MOZ_COUNT_CTOR(SharedFrameMetricsData);
}
CompositorBridgeChild::SharedFrameMetricsData::~SharedFrameMetricsData()
{
// When the hash table deletes the class, delete
// the shared memory and mutex.
delete mMutex;
mBuffer = nullptr;
MOZ_COUNT_DTOR(SharedFrameMetricsData);
}
void
CompositorBridgeChild::SharedFrameMetricsData::CopyFrameMetrics(FrameMetrics* aFrame)
{
const FrameMetrics* frame =
static_cast<const FrameMetrics*>(mBuffer->memory());
MOZ_ASSERT(frame);
mMutex->Lock();
*aFrame = *frame;
mMutex->Unlock();
}
FrameMetrics::ViewID
CompositorBridgeChild::SharedFrameMetricsData::GetViewID()
{
const FrameMetrics* frame =
static_cast<const FrameMetrics*>(mBuffer->memory());
MOZ_ASSERT(frame);
// Not locking to read of mScrollId since it should not change after being
// initially set.
return frame->GetScrollId();
}
LayersId
CompositorBridgeChild::SharedFrameMetricsData::GetLayersId() const
{
return mLayersId;
}
uint32_t
CompositorBridgeChild::SharedFrameMetricsData::GetAPZCId()
{
return mAPZCId;
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvRemotePaintIsReady()
{
// Used on the content thread, this bounces the message to the
// TabParent (via the TabChild) if the notification was previously requested.
// XPCOM gives a soup of compiler errors when trying to do_QueryReference
// so I'm using static_cast<>
MOZ_LAYERS_LOG(("[RemoteGfx] CompositorBridgeChild received RemotePaintIsReady"));
RefPtr<nsISupports> iTabChildBase(do_QueryReferent(mWeakTabChild));
if (!iTabChildBase) {
MOZ_LAYERS_LOG(("[RemoteGfx] Note: TabChild was released before RemotePaintIsReady. "
"MozAfterRemotePaint will not be sent to listener."));
return IPC_OK();
}
TabChildBase* tabChildBase = static_cast<TabChildBase*>(iTabChildBase.get());
TabChild* tabChild = static_cast<TabChild*>(tabChildBase);
MOZ_ASSERT(tabChild);
Unused << tabChild->SendRemotePaintIsReady();
mWeakTabChild = nullptr;
return IPC_OK();
}
void
CompositorBridgeChild::RequestNotifyAfterRemotePaint(TabChild* aTabChild)
{
MOZ_ASSERT(aTabChild, "NULL TabChild not allowed in CompositorBridgeChild::RequestNotifyAfterRemotePaint");
mWeakTabChild = do_GetWeakReference( static_cast<dom::TabChildBase*>(aTabChild) );
if (!mCanSend) {
return;
}
Unused << SendRequestNotifyAfterRemotePaint();
}
void
CompositorBridgeChild::CancelNotifyAfterRemotePaint(TabChild* aTabChild)
{
RefPtr<nsISupports> iTabChildBase(do_QueryReferent(mWeakTabChild));
if (!iTabChildBase) {
return;
}
TabChildBase* tabChildBase = static_cast<TabChildBase*>(iTabChildBase.get());
TabChild* tabChild = static_cast<TabChild*>(tabChildBase);
if (tabChild == aTabChild) {
mWeakTabChild = nullptr;
}
}
bool
CompositorBridgeChild::SendWillClose()
{
MOZ_RELEASE_ASSERT(mCanSend);
return PCompositorBridgeChild::SendWillClose();
}
bool
CompositorBridgeChild::SendPause()
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendPause();
}
bool
CompositorBridgeChild::SendResume()
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendResume();
}
bool
CompositorBridgeChild::SendNotifyChildCreated(const LayersId& id,
CompositorOptions* aOptions)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendNotifyChildCreated(id, aOptions);
}
bool
CompositorBridgeChild::SendAdoptChild(const LayersId& id)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendAdoptChild(id);
}
bool
CompositorBridgeChild::SendMakeSnapshot(const SurfaceDescriptor& inSnapshot, const gfx::IntRect& dirtyRect)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendMakeSnapshot(inSnapshot, dirtyRect);
}
bool
CompositorBridgeChild::SendFlushRendering()
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendFlushRendering();
}
bool
CompositorBridgeChild::SendStartFrameTimeRecording(const int32_t& bufferSize, uint32_t* startIndex)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendStartFrameTimeRecording(bufferSize, startIndex);
}
bool
CompositorBridgeChild::SendStopFrameTimeRecording(const uint32_t& startIndex, nsTArray<float>* intervals)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendStopFrameTimeRecording(startIndex, intervals);
}
bool
CompositorBridgeChild::SendNotifyRegionInvalidated(const nsIntRegion& region)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendNotifyRegionInvalidated(region);
}
bool
CompositorBridgeChild::SendRequestNotifyAfterRemotePaint()
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendRequestNotifyAfterRemotePaint();
}
bool
CompositorBridgeChild::SendAllPluginsCaptured()
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendAllPluginsCaptured();
}
PTextureChild*
CompositorBridgeChild::AllocPTextureChild(const SurfaceDescriptor&,
const ReadLockDescriptor&,
const LayersBackend&,
const TextureFlags&,
const LayersId&,
const uint64_t& aSerial,
const wr::MaybeExternalImageId& aExternalImageId)
{
return TextureClient::CreateIPDLActor();
}
bool
CompositorBridgeChild::DeallocPTextureChild(PTextureChild* actor)
{
return TextureClient::DestroyIPDLActor(actor);
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages)
{
for (AsyncParentMessageArray::index_type i = 0; i < aMessages.Length(); ++i) {
const AsyncParentMessageData& message = aMessages[i];
switch (message.type()) {
case AsyncParentMessageData::TOpNotifyNotUsed: {
const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed();
NotifyNotUsed(op.TextureId(), op.fwdTransactionId());
break;
}
default:
NS_ERROR("unknown AsyncParentMessageData type");
return IPC_FAIL_NO_REASON(this);
}
}
return IPC_OK();
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvObserveLayerUpdate(const LayersId& aLayersId,
const uint64_t& aEpoch,
const bool& aActive)
{
// This message is sent via the window compositor, not the tab compositor -
// however it still has a layers id.
MOZ_ASSERT(aLayersId.IsValid());
MOZ_ASSERT(XRE_IsParentProcess());
if (RefPtr<dom::TabParent> tab = dom::TabParent::GetTabParentFromLayersId(aLayersId)) {
tab->LayerTreeUpdate(aEpoch, aActive);
}
return IPC_OK();
}
mozilla::ipc::IPCResult
CompositorBridgeChild::RecvNotifyWebRenderError(const WebRenderError& aError)
{
MOZ_ASSERT(XRE_IsParentProcess());
GPUProcessManager::Get()->NotifyWebRenderError(aError);
return IPC_OK();
}
void
CompositorBridgeChild::HoldUntilCompositableRefReleasedIfNecessary(TextureClient* aClient)
{
if (!aClient) {
return;
}
if (!(aClient->GetFlags() & TextureFlags::RECYCLE)) {
return;
}
aClient->SetLastFwdTransactionId(GetFwdTransactionId());
mTexturesWaitingRecycled.emplace(aClient->GetSerial(), aClient);
}
void
CompositorBridgeChild::NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId)
{
auto it = mTexturesWaitingRecycled.find(aTextureId);
if (it != mTexturesWaitingRecycled.end()) {
if (aFwdTransactionId < it->second->GetLastFwdTransactionId()) {
// Released on host side, but client already requested newer use texture.
return;
}
mTexturesWaitingRecycled.erase(it);
}
}
void
CompositorBridgeChild::CancelWaitForRecycle(uint64_t aTextureId)
{
mTexturesWaitingRecycled.erase(aTextureId);
}
TextureClientPool*
CompositorBridgeChild::GetTexturePool(KnowsCompositor* aAllocator,
SurfaceFormat aFormat,
TextureFlags aFlags)
{
for (size_t i = 0; i < mTexturePools.Length(); i++) {
if (mTexturePools[i]->GetBackend() == aAllocator->GetCompositorBackendType() &&
mTexturePools[i]->GetMaxTextureSize() == aAllocator->GetMaxTextureSize() &&
mTexturePools[i]->GetFormat() == aFormat &&
mTexturePools[i]->GetFlags() == aFlags) {
return mTexturePools[i];
}
}
mTexturePools.AppendElement(
new TextureClientPool(aAllocator->GetCompositorBackendType(),
aAllocator->GetMaxTextureSize(),
aFormat,
gfx::gfxVars::TileSize(),
aFlags,
gfxPrefs::LayersTilePoolShrinkTimeout(),
gfxPrefs::LayersTilePoolClearTimeout(),
gfxPrefs::LayersTileInitialPoolSize(),
gfxPrefs::LayersTilePoolUnusedSize(),
this));
return mTexturePools.LastElement();
}
void
CompositorBridgeChild::HandleMemoryPressure()
{
for (size_t i = 0; i < mTexturePools.Length(); i++) {
mTexturePools[i]->Clear();
}
}
void
CompositorBridgeChild::ClearTexturePool()
{
for (size_t i = 0; i < mTexturePools.Length(); i++) {
mTexturePools[i]->Clear();
}
}
FixedSizeSmallShmemSectionAllocator*
CompositorBridgeChild::GetTileLockAllocator()
{
if (!IPCOpen()) {
return nullptr;
}
if (!mSectionAllocator) {
mSectionAllocator = new FixedSizeSmallShmemSectionAllocator(this);
}
return mSectionAllocator;
}
PTextureChild*
CompositorBridgeChild::CreateTexture(const SurfaceDescriptor& aSharedData,
const ReadLockDescriptor& aReadLock,
LayersBackend aLayersBackend,
TextureFlags aFlags,
uint64_t aSerial,
wr::MaybeExternalImageId& aExternalImageId,
nsIEventTarget* aTarget)
{
PTextureChild* textureChild = AllocPTextureChild(
aSharedData, aReadLock, aLayersBackend, aFlags, LayersId{0} /* FIXME */, aSerial, aExternalImageId);
// Do the DOM labeling.
if (aTarget) {
SetEventTargetForActor(textureChild, aTarget);
}
return SendPTextureConstructor(
textureChild, aSharedData, aReadLock, aLayersBackend, aFlags, LayersId{0} /* FIXME? */, aSerial, aExternalImageId);
}
bool
CompositorBridgeChild::AllocUnsafeShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
ShmemAllocated(this);
return PCompositorBridgeChild::AllocUnsafeShmem(aSize, aType, aShmem);
}
bool
CompositorBridgeChild::AllocShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
ShmemAllocated(this);
return PCompositorBridgeChild::AllocShmem(aSize, aType, aShmem);
}
bool
CompositorBridgeChild::DeallocShmem(ipc::Shmem& aShmem)
{
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::DeallocShmem(aShmem);
}
widget::PCompositorWidgetChild*
CompositorBridgeChild::AllocPCompositorWidgetChild(const CompositorWidgetInitData& aInitData)
{
// We send the constructor manually.
MOZ_CRASH("Should not be called");
return nullptr;
}
bool
CompositorBridgeChild::DeallocPCompositorWidgetChild(PCompositorWidgetChild* aActor)
{
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
delete aActor;
return true;
#else
return false;
#endif
}
PAPZCTreeManagerChild*
CompositorBridgeChild::AllocPAPZCTreeManagerChild(const LayersId& aLayersId)
{
APZCTreeManagerChild* child = new APZCTreeManagerChild();
child->AddRef();
if (aLayersId.IsValid()) {
TabChild* tabChild = TabChild::GetFrom(aLayersId);
if (tabChild) {
SetEventTargetForActor(
child, tabChild->TabGroup()->EventTargetFor(TaskCategory::Other));
MOZ_ASSERT(child->GetActorEventTarget());
}
}
return child;
}
PAPZChild*
CompositorBridgeChild::AllocPAPZChild(const LayersId& aLayersId)
{
// We send the constructor manually.
MOZ_CRASH("Should not be called");
return nullptr;
}
bool
CompositorBridgeChild::DeallocPAPZChild(PAPZChild* aActor)
{
delete aActor;
return true;
}
bool
CompositorBridgeChild::DeallocPAPZCTreeManagerChild(PAPZCTreeManagerChild* aActor)
{
APZCTreeManagerChild* parent = static_cast<APZCTreeManagerChild*>(aActor);
parent->Release();
return true;
}
void
CompositorBridgeChild::WillEndTransaction()
{
ResetShmemCounter();
}
PWebRenderBridgeChild*
CompositorBridgeChild::AllocPWebRenderBridgeChild(const wr::PipelineId& aPipelineId,
const LayoutDeviceIntSize&,
TextureFactoryIdentifier*,
wr::IdNamespace *aIdNamespace)
{
WebRenderBridgeChild* child = new WebRenderBridgeChild(aPipelineId);
child->AddIPDLReference();
return child;
}
bool
CompositorBridgeChild::DeallocPWebRenderBridgeChild(PWebRenderBridgeChild* aActor)
{
WebRenderBridgeChild* child = static_cast<WebRenderBridgeChild*>(aActor);
ClearSharedFrameMetricsData(wr::AsLayersId(child->GetPipeline()));
child->ReleaseIPDLReference();
return true;
}
void
CompositorBridgeChild::ClearSharedFrameMetricsData(LayersId aLayersId)
{
for (auto iter = mFrameMetricsTable.Iter(); !iter.Done(); iter.Next()) {
nsAutoPtr<SharedFrameMetricsData>& data = iter.Data();
if (data->GetLayersId() == aLayersId) {
iter.Remove();
}
}
}
uint64_t
CompositorBridgeChild::GetNextResourceId()
{
++mResourceId;
MOZ_RELEASE_ASSERT(mResourceId != UINT32_MAX);
uint64_t id = mIdNamespace;
id = (id << 32) | mResourceId;
return id;
}
wr::MaybeExternalImageId
CompositorBridgeChild::GetNextExternalImageId()
{
return Some(wr::ToExternalImageId(GetNextResourceId()));
}
wr::PipelineId
CompositorBridgeChild::GetNextPipelineId()
{
return wr::AsPipelineId(GetNextResourceId());
}
void
CompositorBridgeChild::FlushAsyncPaints()
{
MOZ_ASSERT(NS_IsMainThread());
Maybe<TimeStamp> start;
if (XRE_IsContentProcess() && gfx::gfxVars::UseOMTP()) {
start = Some(TimeStamp::Now());
}
{
MonitorAutoLock lock(mPaintLock);
while (mOutstandingAsyncPaints > 0 || mOutstandingAsyncEndTransaction) {
lock.Wait();
}
// It's now safe to free any TextureClients that were used during painting.
mTextureClientsForAsyncPaint.Clear();
}
if (start) {
float ms = (TimeStamp::Now() - start.value()).ToMilliseconds();
// Anything above 200us gets recorded.
if (ms >= 0.2) {
mSlowFlushCount++;
Telemetry::Accumulate(Telemetry::GFX_OMTP_PAINT_WAIT_TIME, int32_t(ms));
}
mTotalFlushCount++;
double ratio = double(mSlowFlushCount) / double(mTotalFlushCount);
Telemetry::ScalarSet(Telemetry::ScalarID::GFX_OMTP_PAINT_WAIT_RATIO,
uint32_t(ratio * 100 * 100));
}
}
bool
CompositorBridgeChild::NotifyBeginAsyncEndLayerTransaction(SyncObjectClient* aSyncObject)
{
MOZ_ASSERT(NS_IsMainThread());
MonitorAutoLock lock(mPaintLock);
MOZ_ASSERT(!mOutstandingAsyncEndTransaction);
mOutstandingAsyncEndTransaction = true;
mOutstandingAsyncSyncObject = aSyncObject;
return mOutstandingAsyncPaints == 0;
}
void
CompositorBridgeChild::NotifyFinishedAsyncEndLayerTransaction()
{
MOZ_ASSERT(PaintThread::IsOnPaintThread());
if (mOutstandingAsyncSyncObject) {
mOutstandingAsyncSyncObject->Synchronize();
mOutstandingAsyncSyncObject = nullptr;
}
MonitorAutoLock lock(mPaintLock);
// Since this should happen after ALL paints are done and
// at the end of a transaction, this should always be true.
MOZ_RELEASE_ASSERT(mOutstandingAsyncPaints == 0);
MOZ_ASSERT(mOutstandingAsyncEndTransaction);
mOutstandingAsyncEndTransaction = false;
// It's possible that we painted so fast that the main thread never reached
// the code that starts delaying messages. If so, mIsDelayingForAsyncPaints will be
// false, and we can safely return.
if (mIsDelayingForAsyncPaints) {
ResumeIPCAfterAsyncPaint();
}
// Notify the main thread in case it's blocking. We do this unconditionally
// to avoid deadlocking.
lock.Notify();
}
void
CompositorBridgeChild::ResumeIPCAfterAsyncPaint()
{
// Note: the caller is responsible for holding the lock.
mPaintLock.AssertCurrentThreadOwns();
MOZ_ASSERT(PaintThread::IsOnPaintThread());
MOZ_ASSERT(mOutstandingAsyncPaints == 0);
MOZ_ASSERT(!mOutstandingAsyncEndTransaction);
MOZ_ASSERT(mIsDelayingForAsyncPaints);
mIsDelayingForAsyncPaints = false;
// It's also possible that the channel has shut down already.
if (!mCanSend || mActorDestroyed) {
return;
}
GetIPCChannel()->StopPostponingSends();
}
void
CompositorBridgeChild::PostponeMessagesIfAsyncPainting()
{
MOZ_ASSERT(NS_IsMainThread());
MonitorAutoLock lock(mPaintLock);
MOZ_ASSERT(!mIsDelayingForAsyncPaints);
// We need to wait for async paints and the async end transaction as
// it will do texture synchronization
if (mOutstandingAsyncPaints > 0 || mOutstandingAsyncEndTransaction) {
mIsDelayingForAsyncPaints = true;
GetIPCChannel()->BeginPostponingSends();
}
}
} // namespace layers
} // namespace mozilla