fune/dom/webgpu/CommandBuffer.h
Cristian Tuns b428472b9e Backed out 3 changesets (bug 1861985, bug 1860958) for causing build bustages in RefPtr.h CLOSED TREE
Backed out changeset 13f07117425f (bug 1861985)
Backed out changeset 0bdc4c60018e (bug 1861985)
Backed out changeset 5e6f2b2e19c6 (bug 1860958)
2023-11-21 14:07:35 -05:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_CommandBuffer_H_
#define GPU_CommandBuffer_H_
#include "mozilla/WeakPtr.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "nsWrapperCache.h"
#include "ObjectModel.h"
namespace mozilla::webgpu {
class CanvasContext;
class Device;
class CommandBuffer final : public ObjectBase, public ChildOf<Device> {
public:
GPU_DECL_CYCLE_COLLECTION(CommandBuffer)
GPU_DECL_JS_WRAP(CommandBuffer)
CommandBuffer(Device* const aParent, RawId aId,
nsTArray<WeakPtr<CanvasContext>>&& aTargetContexts);
Maybe<RawId> Commit();
private:
CommandBuffer() = delete;
~CommandBuffer();
void Cleanup();
const RawId mId;
const nsTArray<WeakPtr<CanvasContext>> mTargetContexts;
};
} // namespace mozilla::webgpu
#endif // GPU_CommandBuffer_H_