fune/accessible/html/HTMLElementAccessibles.cpp
Nathan LaPre 329ac88f51 Bug 1749505: Implement conditional role mapping for aside element, r=Jamie
This revision implements the HTML-AAM spec's rules for role mapping of the aside
element. The aside element might be either 'complementary' or 'generic'
depending on the ancestor and presence of accessible name. This revision
implements these rules via a new class, HTMLAsideAccessible, which has a
NativeRole override. This revision also updates the HTMLMarkupMap to map HTML
aside elements to HTMLAsideAccessible. Finally, this revision removes related
expected failures from web platform tests.

Differential Revision: https://phabricator.services.mozilla.com/D203192
2024-03-04 18:55:09 +00:00

258 lines
8.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "HTMLElementAccessibles.h"
#include "CacheConstants.h"
#include "nsCoreUtils.h"
#include "nsTextEquivUtils.h"
#include "Relation.h"
#include "mozilla/a11y/Role.h"
#include "States.h"
#include "mozilla/dom/HTMLLabelElement.h"
#include "mozilla/dom/HTMLDetailsElement.h"
#include "mozilla/dom/HTMLSummaryElement.h"
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// HTMLHRAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLHRAccessible::NativeRole() const { return roles::SEPARATOR; }
////////////////////////////////////////////////////////////////////////////////
// HTMLBRAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLBRAccessible::NativeRole() const { return roles::WHITESPACE; }
uint64_t HTMLBRAccessible::NativeState() const { return states::READONLY; }
ENameValueFlag HTMLBRAccessible::NativeName(nsString& aName) const {
aName = static_cast<char16_t>('\n'); // Newline char
return eNameOK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLLabelAccessible
////////////////////////////////////////////////////////////////////////////////
ENameValueFlag HTMLLabelAccessible::NativeName(nsString& aName) const {
nsTextEquivUtils::GetNameFromSubtree(this, aName);
return aName.IsEmpty() ? eNameOK : eNameFromSubtree;
}
Relation HTMLLabelAccessible::RelationByType(RelationType aType) const {
Relation rel = AccessibleWrap::RelationByType(aType);
if (aType == RelationType::LABEL_FOR) {
dom::HTMLLabelElement* label = dom::HTMLLabelElement::FromNode(mContent);
rel.AppendTarget(mDoc, label->GetControl());
}
return rel;
}
void HTMLLabelAccessible::DOMAttributeChanged(int32_t aNameSpaceID,
nsAtom* aAttribute,
int32_t aModType,
const nsAttrValue* aOldValue,
uint64_t aOldState) {
HyperTextAccessible::DOMAttributeChanged(aNameSpaceID, aAttribute, aModType,
aOldValue, aOldState);
if (aAttribute == nsGkAtoms::_for) {
mDoc->QueueCacheUpdate(this, CacheDomain::Relations | CacheDomain::Actions);
}
}
bool HTMLLabelAccessible::HasPrimaryAction() const {
return nsCoreUtils::IsLabelWithControl(mContent);
}
void HTMLLabelAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
if (aIndex == 0) {
if (HasPrimaryAction()) {
aName.AssignLiteral("click");
}
}
}
////////////////////////////////////////////////////////////////////////////////
// nsHTMLOuputAccessible
////////////////////////////////////////////////////////////////////////////////
Relation HTMLOutputAccessible::RelationByType(RelationType aType) const {
Relation rel = AccessibleWrap::RelationByType(aType);
if (aType == RelationType::CONTROLLED_BY) {
rel.AppendIter(new IDRefsIterator(mDoc, mContent, nsGkAtoms::_for));
}
return rel;
}
void HTMLOutputAccessible::DOMAttributeChanged(int32_t aNameSpaceID,
nsAtom* aAttribute,
int32_t aModType,
const nsAttrValue* aOldValue,
uint64_t aOldState) {
HyperTextAccessible::DOMAttributeChanged(aNameSpaceID, aAttribute, aModType,
aOldValue, aOldState);
if (aAttribute == nsGkAtoms::_for) {
mDoc->QueueCacheUpdate(this, CacheDomain::Relations);
}
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSummaryAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLSummaryAccessible::HTMLSummaryAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessible(aContent, aDoc) {
mGenericTypes |= eButton;
}
bool HTMLSummaryAccessible::HasPrimaryAction() const { return true; }
void HTMLSummaryAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
if (aIndex != eAction_Click) {
return;
}
dom::HTMLSummaryElement* summary =
dom::HTMLSummaryElement::FromNode(mContent);
if (!summary) {
return;
}
dom::HTMLDetailsElement* details = summary->GetDetails();
if (!details) {
return;
}
if (details->Open()) {
aName.AssignLiteral("collapse");
} else {
aName.AssignLiteral("expand");
}
}
uint64_t HTMLSummaryAccessible::NativeState() const {
uint64_t state = HyperTextAccessible::NativeState();
dom::HTMLSummaryElement* summary =
dom::HTMLSummaryElement::FromNode(mContent);
if (!summary) {
return state;
}
dom::HTMLDetailsElement* details = summary->GetDetails();
if (!details) {
return state;
}
if (details->Open()) {
state |= states::EXPANDED;
} else {
state |= states::COLLAPSED;
}
return state;
}
HTMLSummaryAccessible* HTMLSummaryAccessible::FromDetails(
LocalAccessible* details) {
if (!dom::HTMLDetailsElement::FromNodeOrNull(details->GetContent())) {
return nullptr;
}
HTMLSummaryAccessible* summaryAccessible = nullptr;
for (uint32_t i = 0; i < details->ChildCount(); i++) {
// Iterate through the children of our details accessible to locate main
// summary. This iteration includes the anonymous summary if the details
// element was not explicitly created with one.
LocalAccessible* child = details->LocalChildAt(i);
auto* summary =
mozilla::dom::HTMLSummaryElement::FromNodeOrNull(child->GetContent());
if (summary && summary->IsMainSummary()) {
summaryAccessible = static_cast<HTMLSummaryAccessible*>(child);
break;
}
}
return summaryAccessible;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSummaryAccessible: Widgets
bool HTMLSummaryAccessible::IsWidget() const { return true; }
////////////////////////////////////////////////////////////////////////////////
// HTMLHeaderOrFooterAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLHeaderOrFooterAccessible::NativeRole() const {
// Only map header and footer if they are direct descendants of the body tag.
// If other sectioning or sectioning root elements, they become sections.
nsIContent* parent = mContent->GetParent();
while (parent) {
if (parent->IsAnyOfHTMLElements(
nsGkAtoms::article, nsGkAtoms::aside, nsGkAtoms::nav,
nsGkAtoms::section, nsGkAtoms::main, nsGkAtoms::blockquote,
nsGkAtoms::details, nsGkAtoms::dialog, nsGkAtoms::fieldset,
nsGkAtoms::figure, nsGkAtoms::td)) {
break;
}
parent = parent->GetParent();
}
// No sectioning or sectioning root elements found.
if (!parent) {
return roles::LANDMARK;
}
return roles::SECTION;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLAsideAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLAsideAccessible::NativeRole() const {
// Per the HTML-AAM spec, there are two cases for aside elements:
// 1. scoped to body or main elements -> 'complementary' role
// 2. scoped to sectioning content elements
// -> if the element has an accessible name, 'complementary' role
// -> otherwise, 'generic' role
// To implement this, walk ancestors until we find a sectioning content
// element, or a body/main element, then take actions based on the rules
// above.
nsIContent* parent = mContent->GetParent();
while (parent) {
if (parent->IsAnyOfHTMLElements(nsGkAtoms::article, nsGkAtoms::aside,
nsGkAtoms::nav, nsGkAtoms::section)) {
return !NameIsEmpty() ? roles::LANDMARK : roles::SECTION;
}
if (parent->IsAnyOfHTMLElements(nsGkAtoms::main, nsGkAtoms::body)) {
return roles::LANDMARK;
}
parent = parent->GetParent();
}
// Fall back to landmark, though we always expect to find a body element.
return roles::LANDMARK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSectionAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLSectionAccessible::NativeRole() const {
return NameIsEmpty() ? roles::SECTION : roles::REGION;
}