fune/browser/base/content/global-scripts.inc
Brian Grinstead a797a66d25 Bug 1531119 - Remove editMenuCommands.inc.xul and make editMenuOverlay.js in charge of constructing the relevant commandset DOM r=bdahl,NeilDeakin
This allows us to drop preprocessing and makes it simpler to add edit menu functionality to any type of document.

Differential Revision: https://phabricator.services.mozilla.com/D21446

--HG--
extra : moz-landing-system : lando
2019-03-21 14:18:48 +00:00

26 lines
1.3 KiB
C++

# -*- Mode: Java; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
# JS files which are needed by browser.xul but no other top level windows to
# support MacOS specific features should be loaded directly from browser.xul
# rather than this file.
# If you update this list, you may need to add a mapping within the following
# file so that ESLint works correctly:
# tools/lint/eslint/eslint-plugin-mozilla/lib/environments/browser-window.js
<script type="text/javascript">
var {Services} = ChromeUtils.import("resource://gre/modules/Services.jsm");
Services.scriptloader.loadSubScript("chrome://browser/content/browser.js", this);
Services.scriptloader.loadSubScript("chrome://browser/content/browser-places.js", this);
Services.scriptloader.loadSubScript("chrome://global/content/globalOverlay.js", this);
Services.scriptloader.loadSubScript("chrome://global/content/editMenuOverlay.js", this);
Services.scriptloader.loadSubScript("chrome://browser/content/utilityOverlay.js", this);
#ifdef XP_MACOSX
Services.scriptloader.loadSubScript("chrome://global/content/macWindowMenu.js", this);
#endif
</script>