forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			358 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			358 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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const lazy = {};
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/**
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 * Sets up a function or an asynchronous task whose execution can be triggered
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 * after a defined delay.  Multiple attempts to run the task before the delay
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 * has passed are coalesced.  The task cannot be re-entered while running, but
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 * can be executed again after a previous run finished.
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 *
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 * A common use case occurs when a data structure should be saved into a file
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 * every time the data changes, using asynchronous calls, and multiple changes
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 * to the data may happen within a short time:
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 *
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 *   let saveDeferredTask = new DeferredTask(async function() {
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 *     await OS.File.writeAtomic(...);
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 *     // Any uncaught exception will be reported.
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 *   }, 2000);
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 *
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 *   // The task is ready, but will not be executed until requested.
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 *
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 * The "arm" method can be used to start the internal timer that will result in
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 * the eventual execution of the task.  Multiple attempts to arm the timer don't
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 * introduce further delays:
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 *
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 *   saveDeferredTask.arm();
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 *
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 *   // The task will be executed in 2 seconds from now.
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 *
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 *   await waitOneSecond();
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 *   saveDeferredTask.arm();
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 *
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 *   // The task will be executed in 1 second from now.
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 *
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 * The timer can be disarmed to reset the delay, or just to cancel execution:
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 *
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 *   saveDeferredTask.disarm();
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 *   saveDeferredTask.arm();
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 *
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 *   // The task will be executed in 2 seconds from now.
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 *
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 * When the internal timer fires and the execution of the task starts, the task
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 * cannot be canceled anymore.  It is however possible to arm the timer again
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 * during the execution of the task, in which case the task will need to finish
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 * before the timer is started again, thus guaranteeing a time of inactivity
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 * between executions that is at least equal to the provided delay.
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 *
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 * The "finalize" method can be used to ensure that the task terminates
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 * properly.  The promise it returns is resolved only after the last execution
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 * of the task is finished.  To guarantee that the task is executed for the
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 * last time, the method prevents any attempt to arm the timer again.
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 *
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 * If the timer is already armed when the "finalize" method is called, then the
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 * task is executed immediately.  If the task was already running at this point,
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 * then one last execution from start to finish will happen again, immediately
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 * after the current execution terminates.  If the timer is not armed, the
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 * "finalize" method only ensures that any running task terminates.
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 *
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 * For example, during shutdown, you may want to ensure that any pending write
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 * is processed, using the latest version of the data if the timer is armed:
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 *
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 *   AsyncShutdown.profileBeforeChange.addBlocker(
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 *     "Example service: shutting down",
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 *     () => saveDeferredTask.finalize()
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 *   );
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 *
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 * Instead, if you are going to delete the saved data from disk anyways, you
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 * might as well prevent any pending write from starting, while still ensuring
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 * that any write that is currently in progress terminates, so that the file is
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 * not in use anymore:
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 *
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 *   saveDeferredTask.disarm();
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 *   saveDeferredTask.finalize().then(() => OS.File.remove(...))
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 *                              .then(null, Components.utils.reportError);
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 */
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// Globals
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ChromeUtils.defineESModuleGetters(lazy, {
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  PromiseUtils: "resource://gre/modules/PromiseUtils.sys.mjs",
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});
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const Timer = Components.Constructor(
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  "@mozilla.org/timer;1",
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  "nsITimer",
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  "initWithCallback"
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);
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// DeferredTask
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/**
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 * Sets up a task whose execution can be triggered after a delay.
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 *
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 * @param aTaskFn
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 *        Function to execute.  If the function returns a promise, the task is
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 *        not considered complete until that promise resolves.  This
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 *        task is never re-entered while running.
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 * @param aDelayMs
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 *        Time between executions, in milliseconds.  Multiple attempts to run
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 *        the task before the delay has passed are coalesced.  This time of
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 *        inactivity is guaranteed to pass between multiple executions of the
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 *        task, except on finalization, when the task may restart immediately
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 *        after the previous execution finished.
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 * @param aIdleTimeoutMs
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 *        The maximum time to wait for an idle slot on the main thread after
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 *        aDelayMs have elapsed. If omitted, waits indefinitely for an idle
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 *        callback.
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 */
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export var DeferredTask = function (aTaskFn, aDelayMs, aIdleTimeoutMs) {
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  this._taskFn = aTaskFn;
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  this._delayMs = aDelayMs;
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  this._timeoutMs = aIdleTimeoutMs;
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  this._caller = new Error().stack.split("\n", 2)[1];
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  let markerString = `delay: ${aDelayMs}ms`;
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  if (aIdleTimeoutMs) {
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    markerString += `, idle timeout: ${aIdleTimeoutMs}`;
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  }
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  ChromeUtils.addProfilerMarker(
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    "DeferredTask",
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    { captureStack: true },
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    markerString
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  );
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};
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DeferredTask.prototype = {
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  /**
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   * Function to execute.
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   */
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  _taskFn: null,
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  /**
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   * Time between executions, in milliseconds.
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   */
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  _delayMs: null,
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  /**
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   * Indicates whether the task is currently requested to start again later,
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   * regardless of whether it is currently running.
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   */
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  get isArmed() {
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    return this._armed;
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  },
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  _armed: false,
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  /**
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   * Indicates whether the task is currently running.  This is always true when
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   * read from code inside the task function, but can also be true when read
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   * from external code, in case the task is an asynchronous function.
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   */
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  get isRunning() {
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    return !!this._runningPromise;
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  },
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  /**
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   * Promise resolved when the current execution of the task terminates, or null
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   * if the task is not currently running.
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   */
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  _runningPromise: null,
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  /**
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   * nsITimer used for triggering the task after a delay, or null in case the
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   * task is running or there is no task scheduled for execution.
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   */
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  _timer: null,
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  /**
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   * Actually starts the timer with the delay specified on construction.
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   */
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  _startTimer() {
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    let callback, timer;
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    if (this._timeoutMs === 0) {
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      callback = () => this._timerCallback();
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    } else {
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      callback = () => {
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        this._startIdleDispatch(() => {
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          // _timer could have changed by now:
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          // - to null if disarm() or finalize() has been called.
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          // - to a new nsITimer if disarm() was called, followed by arm().
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          // In either case, don't invoke _timerCallback any more.
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          if (this._timer === timer) {
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            this._timerCallback();
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          }
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        }, this._timeoutMs);
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      };
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    }
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    timer = new Timer(callback, this._delayMs, Ci.nsITimer.TYPE_ONE_SHOT);
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    this._timer = timer;
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  },
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  /**
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   * Dispatches idle task. Can be overridden for testing by test_DeferredTask.
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   */
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  _startIdleDispatch(callback, timeout) {
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    ChromeUtils.idleDispatch(callback, { timeout });
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  },
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  /**
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   * Requests the execution of the task after the delay specified on
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   * construction.  Multiple calls don't introduce further delays.  If the task
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   * is running, the delay will start when the current execution finishes.
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   *
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   * The task will always be executed on a different tick of the event loop,
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   * even if the delay specified on construction is zero.  Multiple "arm" calls
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   * within the same tick of the event loop are guaranteed to result in a single
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   * execution of the task.
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   *
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   * @note By design, this method doesn't provide a way for the caller to detect
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   *       when the next execution terminates, or collect a result.  In fact,
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   *       doing that would often result in duplicate processing or logging.  If
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   *       a special operation or error logging is needed on completion, it can
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   *       be better handled from within the task itself, for example using a
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   *       try/catch/finally clause in the task.  The "finalize" method can be
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   *       used in the common case of waiting for completion on shutdown.
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   */
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  arm() {
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    if (this._finalized) {
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      throw new Error("Unable to arm timer, the object has been finalized.");
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    }
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    this._armed = true;
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    // In case the timer callback is running, do not create the timer now,
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    // because this will be handled by the timer callback itself.  Also, the
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    // timer is not restarted in case it is already running.
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    if (!this._runningPromise && !this._timer) {
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      this._startTimer();
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    }
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  },
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  /**
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   * Cancels any request for a delayed the execution of the task, though the
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   * task itself cannot be canceled in case it is already running.
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   *
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   * This method stops any currently running timer, thus the delay will restart
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   * from its original value in case the "arm" method is called again.
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   */
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  disarm() {
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    this._armed = false;
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    if (this._timer) {
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      // Calling the "cancel" method and discarding the timer reference makes
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      // sure that the timer callback will not be called later, even if the
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      // timer thread has already posted the timer event on the main thread.
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      this._timer.cancel();
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      this._timer = null;
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    }
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  },
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  /**
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   * Ensures that any pending task is executed from start to finish, while
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   * preventing any attempt to arm the timer again.
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   *
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   * - If the task is running and the timer is armed, then one last execution
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   *   from start to finish will happen again, immediately after the current
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   *   execution terminates, then the returned promise will be resolved.
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   * - If the task is running and the timer is not armed, the returned promise
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   *   will be resolved when the current execution terminates.
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   * - If the task is not running and the timer is armed, then the task is
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   *   started immediately, and the returned promise resolves when the new
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   *   execution terminates.
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   * - If the task is not running and the timer is not armed, the method returns
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   *   a resolved promise.
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   *
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   * @return {Promise}
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   * @resolves After the last execution of the task is finished.
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   * @rejects Never.
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   */
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  finalize() {
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    if (this._finalized) {
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      throw new Error("The object has been already finalized.");
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    }
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    this._finalized = true;
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    // If the timer is armed, it means that the task is not running but it is
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    // scheduled for execution.  Cancel the timer and run the task immediately,
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    // so we don't risk blocking async shutdown longer than necessary.
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    if (this._timer) {
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      this.disarm();
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      this._timerCallback();
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    }
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    // Wait for the operation to be completed, or resolve immediately.
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    if (this._runningPromise) {
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      return this._runningPromise;
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    }
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    return Promise.resolve();
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  },
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  _finalized: false,
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  /**
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   * Whether the DeferredTask has been finalized, and it cannot be armed anymore.
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   */
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  get isFinalized() {
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    return this._finalized;
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  },
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  /**
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   * Timer callback used to run the delayed task.
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   */
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  _timerCallback() {
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    let runningDeferred = lazy.PromiseUtils.defer();
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    // All these state changes must occur at the same time directly inside the
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    // timer callback, to prevent race conditions and to ensure that all the
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    // methods behave consistently even if called from inside the task.  This
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    // means that the assignment of "this._runningPromise" must complete before
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    // the task gets a chance to start.
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    this._timer = null;
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    this._armed = false;
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    this._runningPromise = runningDeferred.promise;
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    runningDeferred.resolve(
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      (async () => {
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        // Execute the provided function asynchronously.
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        await this._runTask();
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        // Now that the task has finished, we check the state of the object to
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        // determine if we should restart the task again.
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        if (this._armed) {
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          if (!this._finalized) {
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            this._startTimer();
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          } else {
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            // Execute the task again immediately, for the last time.  The isArmed
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            // property should return false while the task is running, and should
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            // remain false after the last execution terminates.
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            this._armed = false;
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            await this._runTask();
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          }
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        }
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        // Indicate that the execution of the task has finished.  This happens
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        // synchronously with the previous state changes in the function.
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        this._runningPromise = null;
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      })().catch(console.error)
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    );
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  },
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  /**
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   * Executes the associated task and catches exceptions.
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   */
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  async _runTask() {
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    let startTime = Cu.now();
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    try {
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      await this._taskFn();
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    } catch (ex) {
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      console.error(ex);
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    } finally {
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      ChromeUtils.addProfilerMarker(
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        "DeferredTask",
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        { startTime },
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        this._caller
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      );
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    }
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  },
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};
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