fune/netwerk/ipc/SocketProcessBridgeChild.cpp
Cristian Tuns bc5116b463 Backed out 4 changesets (bug 1758155) for causing build bustages in NetworkConnectivityService.cpp CLOSED TREE
Backed out changeset bec8e6762e2a (bug 1758155)
Backed out changeset 230add1b5bb5 (bug 1758155)
Backed out changeset 4bc26c75c26a (bug 1758155)
Backed out changeset 7b628b437e19 (bug 1758155)
2023-08-16 10:32:03 -04:00

189 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SocketProcessBridgeChild.h"
#include "SocketProcessLogging.h"
#include "mozilla/AppShutdown.h"
#include "mozilla/dom/ContentChild.h"
#include "mozilla/ipc/BackgroundChild.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/net/NeckoChild.h"
#include "nsIObserverService.h"
#include "nsThreadUtils.h"
#include "mozilla/Preferences.h"
#include "mozilla/StaticPrefs_network.h"
namespace mozilla {
using dom::ContentChild;
namespace net {
StaticRefPtr<SocketProcessBridgeChild>
SocketProcessBridgeChild::sSocketProcessBridgeChild;
NS_IMPL_ISUPPORTS(SocketProcessBridgeChild, nsIObserver)
// static
bool SocketProcessBridgeChild::Create(
Endpoint<PSocketProcessBridgeChild>&& aEndpoint) {
MOZ_ASSERT(NS_IsMainThread());
sSocketProcessBridgeChild = new SocketProcessBridgeChild();
if (!aEndpoint.Bind(sSocketProcessBridgeChild)) {
MOZ_ASSERT(false, "Bind failed!");
sSocketProcessBridgeChild = nullptr;
return false;
}
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->AddObserver(sSocketProcessBridgeChild, "content-child-shutdown", false);
}
sSocketProcessBridgeChild->mSocketProcessPid = aEndpoint.OtherPid();
mozilla::ipc::BackgroundChild::InitSocketBridgeStarter(
sSocketProcessBridgeChild);
return true;
}
// static
already_AddRefed<SocketProcessBridgeChild>
SocketProcessBridgeChild::GetSingleton() {
RefPtr<SocketProcessBridgeChild> child = sSocketProcessBridgeChild;
return child.forget();
}
// static
RefPtr<SocketProcessBridgeChild::GetPromise>
SocketProcessBridgeChild::GetSocketProcessBridge() {
MOZ_ASSERT(NS_IsMainThread());
if (!StaticPrefs::network_process_enabled()) {
return GetPromise::CreateAndReject(nsCString("Socket process disabled!"),
__func__);
}
if (!gNeckoChild) {
return GetPromise::CreateAndReject(nsCString("No NeckoChild!"), __func__);
}
// ContentChild is shutting down, we should not try to create
// SocketProcessBridgeChild.
ContentChild* content = ContentChild::GetSingleton();
if (!content || content->IsShuttingDown()) {
return GetPromise::CreateAndReject(
nsCString("ContentChild is shutting down."), __func__);
}
if (sSocketProcessBridgeChild) {
return GetPromise::CreateAndResolve(sSocketProcessBridgeChild, __func__);
}
return gNeckoChild->SendInitSocketProcessBridge()->Then(
GetMainThreadSerialEventTarget(), __func__,
[](NeckoChild::InitSocketProcessBridgePromise::ResolveOrRejectValue&&
aResult) {
ContentChild* content = ContentChild::GetSingleton();
if (!content || content->IsShuttingDown()) {
return GetPromise::CreateAndReject(
nsCString("ContentChild is shutting down."), __func__);
}
if (!sSocketProcessBridgeChild) {
if (aResult.IsReject()) {
return GetPromise::CreateAndReject(
nsCString("SendInitSocketProcessBridge failed"), __func__);
}
if (!aResult.ResolveValue().IsValid()) {
return GetPromise::CreateAndReject(
nsCString(
"SendInitSocketProcessBridge resolved with an invalid "
"endpoint!"),
__func__);
}
if (!SocketProcessBridgeChild::Create(
std::move(aResult.ResolveValue()))) {
return GetPromise::CreateAndReject(
nsCString("SendInitSocketProcessBridge resolved with a valid "
"endpoint, "
"but SocketProcessBridgeChild::Create failed!"),
__func__);
}
}
return GetPromise::CreateAndResolve(sSocketProcessBridgeChild,
__func__);
});
}
SocketProcessBridgeChild::SocketProcessBridgeChild() : mShuttingDown(false) {
LOG(("CONSTRUCT SocketProcessBridgeChild::SocketProcessBridgeChild\n"));
}
SocketProcessBridgeChild::~SocketProcessBridgeChild() {
LOG(("DESTRUCT SocketProcessBridgeChild::SocketProcessBridgeChild\n"));
}
mozilla::ipc::IPCResult SocketProcessBridgeChild::RecvTest() {
LOG(("SocketProcessBridgeChild::RecvTest\n"));
return IPC_OK();
}
void SocketProcessBridgeChild::ActorDestroy(ActorDestroyReason aWhy) {
LOG(("SocketProcessBridgeChild::ActorDestroy\n"));
if (AbnormalShutdown == aWhy) {
if (gNeckoChild &&
!AppShutdown::IsInOrBeyond(ShutdownPhase::AppShutdownConfirmed)) {
// Let NeckoParent know that the socket process connections must be
// rebuilt.
gNeckoChild->SendResetSocketProcessBridge();
}
nsresult res;
nsCOMPtr<nsISerialEventTarget> mSTSThread =
do_GetService(NS_SOCKETTRANSPORTSERVICE_CONTRACTID, &res);
if (NS_SUCCEEDED(res) && mSTSThread) {
// This must be called off the main thread. If we don't make this call
// ipc::BackgroundChild::GetOrCreateSocketActorForCurrentThread() will
// return the previous actor that is no longer able to send. This causes
// rebuilding the socket process connections to fail.
MOZ_ALWAYS_SUCCEEDS(mSTSThread->Dispatch(NS_NewRunnableFunction(
"net::SocketProcessBridgeChild::ActorDestroy",
[]() { ipc::BackgroundChild::CloseForCurrentThread(); })));
}
}
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->RemoveObserver(this, "content-child-shutdown");
}
GetCurrentSerialEventTarget()->Dispatch(
NewRunnableMethod("net::SocketProcessBridgeChild::DeferredDestroy", this,
&SocketProcessBridgeChild::DeferredDestroy));
mShuttingDown = true;
}
NS_IMETHODIMP
SocketProcessBridgeChild::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData) {
if (!strcmp(aTopic, "content-child-shutdown")) {
PSocketProcessBridgeChild::Close();
}
return NS_OK;
}
void SocketProcessBridgeChild::DeferredDestroy() {
MOZ_ASSERT(NS_IsMainThread());
sSocketProcessBridgeChild = nullptr;
}
} // namespace net
} // namespace mozilla