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		9468c9b03a
		
	
	
	
	
		
			
			If we try to be clever and increment by invScale then floating point inaccuracies can accumulate leaving srcPixel far off from where it should be.
		
			
				
	
	
		
			176 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "2D.h"
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| #include "ConvolutionFilter.h"
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| #include "skia/src/core/SkBitmapFilter.h"
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| #include "skia/src/core/SkConvolver.h"
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| #include "skia/src/core/SkOpts.h"
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| #include <algorithm>
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| #include <cmath>
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| #include "mozilla/Vector.h"
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| 
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| namespace mozilla {
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| namespace gfx {
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| 
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| ConvolutionFilter::ConvolutionFilter()
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|   : mFilter(MakeUnique<SkConvolutionFilter1D>())
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| {
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| }
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| 
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| ConvolutionFilter::~ConvolutionFilter()
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| {
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| }
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| 
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| int32_t
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| ConvolutionFilter::MaxFilter() const
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| {
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|   return mFilter->maxFilter();
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| }
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| 
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| int32_t
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| ConvolutionFilter::NumValues() const
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| {
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|   return mFilter->numValues();
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| }
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| 
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| bool
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| ConvolutionFilter::GetFilterOffsetAndLength(int32_t aRowIndex, int32_t* aResultOffset, int32_t* aResultLength)
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| {
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|   if (aRowIndex >= mFilter->numValues()) {
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|     return false;
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|   }
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|   mFilter->FilterForValue(aRowIndex, aResultOffset, aResultLength);
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|   return true;
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| }
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| 
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| void
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| ConvolutionFilter::ConvolveHorizontally(const uint8_t* aSrc, uint8_t* aDst, bool aHasAlpha)
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| {
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|   SkOpts::convolve_horizontally(aSrc, *mFilter, aDst, aHasAlpha);
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| }
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| 
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| void
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| ConvolutionFilter::ConvolveVertically(uint8_t* const* aSrc, uint8_t* aDst, int32_t aRowIndex, int32_t aRowSize, bool aHasAlpha)
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| {
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|   MOZ_ASSERT(aRowIndex < mFilter->numValues());
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| 
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|   int32_t filterOffset;
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|   int32_t filterLength;
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|   auto filterValues = mFilter->FilterForValue(aRowIndex, &filterOffset, &filterLength);
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|   SkOpts::convolve_vertically(filterValues, filterLength, aSrc, aRowSize, aDst, aHasAlpha);
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| }
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| 
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| /* ConvolutionFilter::ComputeResizeFactor is derived from Skia's SkBitmapScaler/SkResizeFilter::computeFactors.
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|  * It is governed by Skia's BSD-style license (see gfx/skia/LICENSE) and the following copyright:
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|  * Copyright (c) 2015 Google Inc.
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|  */
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| bool
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| ConvolutionFilter::ComputeResizeFilter(ResizeMethod aResizeMethod, int32_t aSrcSize, int32_t aDstSize)
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| {
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|   typedef SkConvolutionFilter1D::ConvolutionFixed Fixed;
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| 
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|   UniquePtr<SkBitmapFilter> bitmapFilter;
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|   switch (aResizeMethod) {
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|   case ResizeMethod::BOX:
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|     bitmapFilter = MakeUnique<SkBoxFilter>();
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|     break;
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|   case ResizeMethod::TRIANGLE:
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|     bitmapFilter = MakeUnique<SkTriangleFilter>();
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|     break;
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|   case ResizeMethod::LANCZOS3:
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|     bitmapFilter = MakeUnique<SkLanczosFilter>();
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|     break;
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|   case ResizeMethod::HAMMING:
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|     bitmapFilter = MakeUnique<SkHammingFilter>();
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|     break;
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|   case ResizeMethod::MITCHELL:
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|     bitmapFilter = MakeUnique<SkMitchellFilter>();
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|     break;
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|   default:
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|     return false;
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|   }
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| 
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|   // When we're doing a magnification, the scale will be larger than one. This
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|   // means the destination pixels are much smaller than the source pixels, and
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|   // that the range covered by the filter won't necessarily cover any source
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|   // pixel boundaries. Therefore, we use these clamped values (max of 1) for
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|   // some computations.
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|   float scale = float(aDstSize) / float(aSrcSize);
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|   float clampedScale = std::min(1.0f, scale);
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|   // This is how many source pixels from the center we need to count
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|   // to support the filtering function.
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|   float srcSupport = bitmapFilter->width() / clampedScale;
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|   float invScale = 1.0f / scale;
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| 
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|   Vector<float, 64> filterValues;
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|   Vector<Fixed, 64> fixedFilterValues;
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| 
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|   // Loop over all pixels in the output range. We will generate one set of
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|   // filter values for each one. Those values will tell us how to blend the
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|   // source pixels to compute the destination pixel.
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| 
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|   mFilter->reserveAdditional(aDstSize, int32_t(ceil(aDstSize * srcSupport * 2)));
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|   for (int32_t destI = 0; destI < aDstSize; destI++) {
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|     // This is the pixel in the source directly under the pixel in the dest.
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|     // Note that we base computations on the "center" of the pixels. To see
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|     // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
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|     // downscale should "cover" the pixels around the pixel with *its center*
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|     // at coordinates (2.5, 2.5) in the source, not those around (0, 0).
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|     // Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
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|     float srcPixel = (static_cast<float>(destI) + 0.5f) * invScale;
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| 
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|     // Compute the (inclusive) range of source pixels the filter covers.
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|     float srcBegin = std::max(0.0f, floorf(srcPixel - srcSupport));
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|     float srcEnd = std::min(aSrcSize - 1.0f, ceilf(srcPixel + srcSupport));
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| 
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|     // Compute the unnormalized filter value at each location of the source
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|     // it covers.
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| 
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|     // Sum of the filter values for normalizing.
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|     // Distance from the center of the filter, this is the filter coordinate
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|     // in source space. We also need to consider the center of the pixel
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|     // when comparing distance against 'srcPixel'. In the 5x downscale
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|     // example used above the distance from the center of the filter to
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|     // the pixel with coordinates (2, 2) should be 0, because its center
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|     // is at (2.5, 2.5).
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|     float destFilterDist = (srcBegin + 0.5f - srcPixel) * clampedScale;
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|     int32_t filterCount = int32_t(srcEnd - srcBegin) + 1;
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|     if (filterCount <= 0 ||
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|         !filterValues.resize(filterCount) ||
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|         !fixedFilterValues.resize(filterCount)) {
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|       return false;
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|     }
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|     float filterSum = bitmapFilter->evaluate_n(destFilterDist, clampedScale, filterCount,
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|                                                filterValues.begin());
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| 
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|     // The filter must be normalized so that we don't affect the brightness of
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|     // the image. Convert to normalized fixed point.
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|     Fixed fixedSum = 0;
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|     float invFilterSum = 1.0f / filterSum;
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|     for (int32_t fixedI = 0; fixedI < filterCount; fixedI++) {
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|       Fixed curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] * invFilterSum);
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|       fixedSum += curFixed;
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|       fixedFilterValues[fixedI] = curFixed;
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|     }
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| 
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|     // The conversion to fixed point will leave some rounding errors, which
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|     // we add back in to avoid affecting the brightness of the image. We
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|     // arbitrarily add this to the center of the filter array (this won't always
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|     // be the center of the filter function since it could get clipped on the
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|     // edges, but it doesn't matter enough to worry about that case).
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|     Fixed leftovers = SkConvolutionFilter1D::FloatToFixed(1) - fixedSum;
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|     fixedFilterValues[filterCount / 2] += leftovers;
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| 
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|     mFilter->AddFilter(int32_t(srcBegin), fixedFilterValues.begin(), filterCount);
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|   }
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| 
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|   return mFilter->maxFilter() > 0 && mFilter->numValues() == aDstSize;
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| }
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| 
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| } // namespace gfx
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| } // namespace mozilla
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| 
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