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	 8091824d19
			
		
	
	
		8091824d19
		
	
	
	
	
		
			
			This commit exposes a method on DrawTargetCapture to see if it has captured any drawing commands. This allows us to not dispatch paint tasks if they will do nothing. Ideally these tasks would execute instantly on the PaintThread, and we would never delay sending the layer transaction or block on the next paint, but with thread starvation and context switches it's best to just not send them. MozReview-Commit-ID: 7ywkEDBw6EX --HG-- extra : rebase_source : c60c1c25d551e4a7c14c529137f8e0babc888466 extra : source : 7ae4c893867a5f7df81e0757d4b4a6a21cbc6986
		
			
				
	
	
		
			221 lines
		
	
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			221 lines
		
	
	
	
		
			8.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_
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| #define MOZILLA_GFX_DRAWTARGETCAPTURE_H_
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| 
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| #include "2D.h"
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| #include "CaptureCommandList.h"
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| 
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| #include "Filters.h"
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| 
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| namespace mozilla {
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| namespace gfx {
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| 
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| class DrawingCommand;
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| class SourceSurfaceCapture;
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| class AlphaBoxBlur;
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| 
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| class DrawTargetCaptureImpl : public DrawTargetCapture
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| {
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|   friend class SourceSurfaceCapture;
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| 
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| public:
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|   DrawTargetCaptureImpl(gfx::DrawTarget* aTarget, size_t aFlushBytes);
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|   DrawTargetCaptureImpl(BackendType aBackend, const IntSize& aSize, SurfaceFormat aFormat);
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| 
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|   bool Init(const IntSize& aSize, DrawTarget* aRefDT);
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|   void InitForData(int32_t aStride, size_t aSurfaceAllocationSize);
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| 
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|   virtual BackendType GetBackendType() const override { return mRefDT->GetBackendType(); }
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|   virtual DrawTargetType GetType() const override { return mRefDT->GetType(); }
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|   virtual bool IsCaptureDT() const override { return true; }
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|   virtual already_AddRefed<SourceSurface> Snapshot() override;
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|   virtual already_AddRefed<SourceSurface> IntoLuminanceSource(LuminanceType aLuminanceType,
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|                                                               float aOpacity) override;
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|   virtual void SetPermitSubpixelAA(bool aPermitSubpixelAA) override;
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|   virtual void DetachAllSnapshots() override;
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|   virtual IntSize GetSize() const override { return mSize; }
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|   virtual void Flush() override {}
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|   virtual void DrawSurface(SourceSurface *aSurface,
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|                            const Rect &aDest,
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|                            const Rect &aSource,
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|                            const DrawSurfaceOptions &aSurfOptions,
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|                            const DrawOptions &aOptions) override;
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|   virtual void DrawFilter(FilterNode *aNode,
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|                           const Rect &aSourceRect,
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|                           const Point &aDestPoint,
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|                           const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
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|                                      const Point &aDest,
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|                                      const Color &aColor,
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|                                      const Point &aOffset,
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|                                      Float aSigma,
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|                                      CompositionOp aOperator) override;
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| 
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|   virtual void ClearRect(const Rect &aRect) override;
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|   virtual void MaskSurface(const Pattern &aSource,
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|                            SourceSurface *aMask,
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|                            Point aOffset,
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|                            const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void CopySurface(SourceSurface *aSurface,
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|                            const IntRect &aSourceRect,
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|                            const IntPoint &aDestination) override;
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|   virtual void CopyRect(const IntRect &aSourceRect,
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|                         const IntPoint &aDestination) override;
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| 
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|   virtual void FillRect(const Rect &aRect,
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|                         const Pattern &aPattern,
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|                         const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void StrokeRect(const Rect &aRect,
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|                           const Pattern &aPattern,
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|                           const StrokeOptions &aStrokeOptions = StrokeOptions(),
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|                           const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void StrokeLine(const Point &aStart,
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|                           const Point &aEnd,
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|                           const Pattern &aPattern,
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|                           const StrokeOptions &aStrokeOptions = StrokeOptions(),
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|                           const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void Stroke(const Path *aPath,
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|                       const Pattern &aPattern,
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|                       const StrokeOptions &aStrokeOptions = StrokeOptions(),
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|                       const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void Fill(const Path *aPath,
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|                     const Pattern &aPattern,
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|                     const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void FillGlyphs(ScaledFont *aFont,
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|                           const GlyphBuffer &aBuffer,
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|                           const Pattern &aPattern,
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|                           const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void StrokeGlyphs(ScaledFont* aFont,
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|                             const GlyphBuffer& aBuffer,
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|                             const Pattern& aPattern,
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|                             const StrokeOptions& aStrokeOptions = StrokeOptions(),
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|                             const DrawOptions& aOptions = DrawOptions()) override;
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|   virtual void Mask(const Pattern &aSource,
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|                     const Pattern &aMask,
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|                     const DrawOptions &aOptions = DrawOptions()) override;
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|   virtual void PushClip(const Path *aPath) override;
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|   virtual void PushClipRect(const Rect &aRect) override;
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|   virtual void PopClip() override;
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|   virtual void PushLayer(bool aOpaque,
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|                          Float aOpacity,
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|                          SourceSurface* aMask,
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|                          const Matrix& aMaskTransform,
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|                          const IntRect& aBounds,
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|                          bool aCopyBackground) override;
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|   virtual void PopLayer() override;
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|   virtual void Blur(const AlphaBoxBlur& aBlur) override;
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|   virtual void PadEdges(const IntRegion& aRegion) override;
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| 
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|   virtual void SetTransform(const Matrix &aTransform) override;
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| 
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|   virtual bool SupportsRegionClipping() const override { return mRefDT->SupportsRegionClipping(); }
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| 
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|   virtual already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
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|                                                                   const IntSize &aSize,
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|                                                                   int32_t aStride,
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|                                                                   SurfaceFormat aFormat) const override
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|   {
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|     return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
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|   }
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|   virtual already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override;
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| 
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|   virtual already_AddRefed<SourceSurface>
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|     CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const override
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|   {
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|     return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface);
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|   }
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| 
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|   virtual already_AddRefed<DrawTarget>
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|     CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const override;
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|   virtual RefPtr<DrawTarget>
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|     CreateSimilarRasterTarget(const IntSize& aSize, SurfaceFormat aFormat) const override;
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| 
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|   virtual already_AddRefed<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const override
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|   {
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|     return mRefDT->CreatePathBuilder(aFillRule);
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|   }
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| 
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|   virtual already_AddRefed<GradientStops>
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|     CreateGradientStops(GradientStop *aStops,
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|                         uint32_t aNumStops,
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|                         ExtendMode aExtendMode = ExtendMode::CLAMP) const override
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|   {
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|     return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode);
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|   }
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|   virtual already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
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| 
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|   void ReplayToDrawTarget(DrawTarget* aDT, const Matrix& aTransform);
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| 
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|   bool IsEmpty() const override;
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|   void Dump() override;
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| 
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| protected:
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|   virtual ~DrawTargetCaptureImpl();
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| 
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|   void MarkChanged();
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| 
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| private:
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|   void FlushCommandBuffer()
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|   {
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|     ReplayToDrawTarget(mRefDT, Matrix());
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|     mCommands.Clear();
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|   }
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| 
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|   // This storage system was used to minimize the amount of heap allocations
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|   // that are required while recording. It should be noted there's no
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|   // guarantees on the alignments of DrawingCommands allocated in this array.
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|   template<typename T>
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|   T* AppendToCommandList() {
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|     if (T::AffectsSnapshot) {
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|       MarkChanged();
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|     }
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|     if (mFlushBytes &&
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|         mCommands.BufferWillAlloc<T>() &&
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|         mCommands.BufferCapacity() > mFlushBytes) {
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|       FlushCommandBuffer();
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|     }
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|     return mCommands.Append<T>();
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|   }
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|   template<typename T>
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|   T* ReuseOrAppendToCommandList() {
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|     if (T::AffectsSnapshot) {
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|       MarkChanged();
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|     }
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|     if (mFlushBytes &&
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|         mCommands.BufferWillAlloc<T>() &&
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|         mCommands.BufferCapacity() > mFlushBytes) {
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|       FlushCommandBuffer();
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|     }
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|     return mCommands.ReuseOrAppend<T>();
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|   }
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| 
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|   RefPtr<DrawTarget> mRefDT;
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|   IntSize mSize;
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|   RefPtr<SourceSurfaceCapture> mSnapshot;
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| 
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|   // These are set if the draw target must be explicitly backed by data.
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|   int32_t mStride;
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|   size_t mSurfaceAllocationSize;
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| 
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|   struct PushedLayer
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|   {
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|     explicit PushedLayer(bool aOldPermitSubpixelAA)
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|       : mOldPermitSubpixelAA(aOldPermitSubpixelAA)
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|     {}
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|     bool mOldPermitSubpixelAA;
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|   };
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|   std::vector<PushedLayer> mPushedLayers;
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| 
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|   CaptureCommandList mCommands;
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|   size_t mFlushBytes;
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| };
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| 
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| } // namespace gfx
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| } // namespace mozilla
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| 
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| #endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */
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