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	 126bd9e1a4
			
		
	
	
		126bd9e1a4
		
	
	
	
	
		
			
			This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
		
			
				
	
	
		
			89 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef MOZILLA_GFX_EXTENDINPUTEFFECTD2D1_H_
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| #define MOZILLA_GFX_EXTENDINPUTEFFECTD2D1_H_
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| 
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| #include <d2d1_1.h>
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| #include <d2d1effectauthor.h>
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| #include <d2d1effecthelpers.h>
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| 
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| #include "2D.h"
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| #include "mozilla/Attributes.h"
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| 
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| // {97143DC6-CBC4-4DD4-A8BA-13342B0BA46D}
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| DEFINE_GUID(CLSID_ExtendInputEffect,
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| 0x5fb55c7c, 0xd795, 0x4ba3, 0xa9, 0x5c, 0x22, 0x82, 0x5d, 0x0c, 0x4d, 0xf7);
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| 
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| namespace mozilla {
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| namespace gfx {
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| 
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| enum {
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|   EXTENDINPUT_PROP_OUTPUT_RECT = 0
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| };
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| 
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| // An effect type that passes through its input unchanged but sets the effect's
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| // output rect to a specified rect. Unlike the built-in Crop effect, the
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| // ExtendInput effect can extend the input rect, and not just make it smaller.
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| // The added margins are filled with transparent black.
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| // Some effects have different output depending on their input effect's output
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| // rect, for example the Border effect (which repeats the edges of its input
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| // effect's output rect) or the component transfer and color matrix effects
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| // (which can transform transparent pixels into non-transparent ones, but only
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| // inside their input effect's output rect).
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| class ExtendInputEffectD2D1 final : public ID2D1EffectImpl
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|                                   , public ID2D1DrawTransform
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| {
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| public:
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|   // ID2D1EffectImpl
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|   IFACEMETHODIMP Initialize(ID2D1EffectContext* pContextInternal, ID2D1TransformGraph* pTransformGraph);
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|   IFACEMETHODIMP PrepareForRender(D2D1_CHANGE_TYPE changeType);
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|   IFACEMETHODIMP SetGraph(ID2D1TransformGraph* pGraph);
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| 
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|   // IUnknown
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|   IFACEMETHODIMP_(ULONG) AddRef();
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|   IFACEMETHODIMP_(ULONG) Release();
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|   IFACEMETHODIMP QueryInterface(REFIID riid, void** ppOutput);
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| 
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|   // ID2D1Transform
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|   IFACEMETHODIMP MapInputRectsToOutputRect(const D2D1_RECT_L* pInputRects,
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|                                            const D2D1_RECT_L* pInputOpaqueSubRects,
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|                                            UINT32 inputRectCount,
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|                                            D2D1_RECT_L* pOutputRect,
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|                                            D2D1_RECT_L* pOutputOpaqueSubRect);
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|   IFACEMETHODIMP MapOutputRectToInputRects(const D2D1_RECT_L* pOutputRect,
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|                                            D2D1_RECT_L* pInputRects,
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|                                            UINT32 inputRectCount) const;
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|   IFACEMETHODIMP MapInvalidRect(UINT32 inputIndex,
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|                                 D2D1_RECT_L invalidInputRect,
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|                                 D2D1_RECT_L* pInvalidOutputRect) const;
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| 
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|   // ID2D1TransformNode
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|   IFACEMETHODIMP_(UINT32) GetInputCount() const { return 1; }
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| 
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|   // ID2D1DrawTransform
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|   IFACEMETHODIMP SetDrawInfo(ID2D1DrawInfo *pDrawInfo) { return S_OK; }
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| 
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|   static HRESULT Register(ID2D1Factory1* aFactory);
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|   static void Unregister(ID2D1Factory1* aFactory);
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|   static HRESULT __stdcall CreateEffect(IUnknown** aEffectImpl);
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| 
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|   HRESULT SetOutputRect(D2D1_VECTOR_4F aOutputRect)
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|   { mOutputRect = aOutputRect; return S_OK; }
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|   D2D1_VECTOR_4F GetOutputRect() const { return mOutputRect; }
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| 
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| private:
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|   ExtendInputEffectD2D1();
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| 
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|   uint32_t mRefCount;
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|   D2D1_VECTOR_4F mOutputRect;
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| };
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| 
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| }
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| }
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| #undef SIMPLE_PROP
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| 
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| #endif
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