forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			253 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			253 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
 | |
| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #include "SourceSurfaceD2D1.h"
 | |
| #include "DrawTargetD2D1.h"
 | |
| #include "Tools.h"
 | |
| 
 | |
| namespace mozilla {
 | |
| namespace gfx {
 | |
| 
 | |
| SourceSurfaceD2D1::SourceSurfaceD2D1(ID2D1Image *aImage, ID2D1DeviceContext *aDC,
 | |
|                                      SurfaceFormat aFormat, const IntSize &aSize,
 | |
|                                      DrawTargetD2D1 *aDT)
 | |
|   : mImage(aImage)
 | |
|   , mDC(aDC)
 | |
|   , mDevice(Factory::GetD2D1Device())
 | |
|   , mDrawTarget(aDT)
 | |
| {
 | |
|   aImage->QueryInterface((ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
 | |
| 
 | |
|   mFormat = aFormat;
 | |
|   mSize = aSize;
 | |
|   if (aDT) {
 | |
|     mSnapshotLock = aDT->mSnapshotLock;
 | |
|   }
 | |
| }
 | |
| 
 | |
| SourceSurfaceD2D1::~SourceSurfaceD2D1()
 | |
| {
 | |
| }
 | |
| 
 | |
| bool
 | |
| SourceSurfaceD2D1::IsValid() const
 | |
| {
 | |
|   return mDevice == Factory::GetD2D1Device();
 | |
| }
 | |
| 
 | |
| already_AddRefed<DataSourceSurface>
 | |
| SourceSurfaceD2D1::GetDataSurface()
 | |
| {
 | |
|   Maybe<MutexAutoLock> lock;
 | |
|   if (mSnapshotLock) {
 | |
|     lock.emplace(*mSnapshotLock);
 | |
|   }
 | |
| 
 | |
|   if (!EnsureRealizedBitmap()) {
 | |
|     gfxCriticalError() << "Failed to realize a bitmap, device " << hexa(mDevice);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   HRESULT hr;
 | |
| 
 | |
|   RefPtr<ID2D1Bitmap1> softwareBitmap;
 | |
|   D2D1_BITMAP_PROPERTIES1 props;
 | |
|   props.dpiX = 96;
 | |
|   props.dpiY = 96;
 | |
|   props.pixelFormat = D2DPixelFormat(mFormat);
 | |
|   props.colorContext = nullptr;
 | |
|   props.bitmapOptions = D2D1_BITMAP_OPTIONS_CANNOT_DRAW |
 | |
|                         D2D1_BITMAP_OPTIONS_CPU_READ;
 | |
|   hr = mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(softwareBitmap));
 | |
| 
 | |
|   if (FAILED(hr)) {
 | |
|     gfxCriticalError() << "Failed to create software bitmap: " << mSize << " Code: " << hexa(hr);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
 | |
|   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
 | |
|   
 | |
|   hr = softwareBitmap->CopyFromBitmap(&point, mRealizedBitmap, &rect);
 | |
| 
 | |
|   if (FAILED(hr)) {
 | |
|     gfxWarning() << "Failed to readback into software bitmap. Code: " << hexa(hr);
 | |
|     return nullptr;
 | |
|   }
 | |
| 
 | |
|   return MakeAndAddRef<DataSourceSurfaceD2D1>(softwareBitmap, mFormat);
 | |
| }
 | |
| 
 | |
| bool
 | |
| SourceSurfaceD2D1::EnsureRealizedBitmap()
 | |
| {
 | |
|   if (mRealizedBitmap) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   // Why aren't we using mDevice here or anywhere else?
 | |
|   RefPtr<ID2D1Device> device = Factory::GetD2D1Device();
 | |
|   if (!device) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   RefPtr<ID2D1DeviceContext> dc;
 | |
|   device->CreateDeviceContext(D2D1_DEVICE_CONTEXT_OPTIONS_NONE, getter_AddRefs(dc));
 | |
| 
 | |
|   D2D1_BITMAP_PROPERTIES1 props;
 | |
|   props.dpiX = 96;
 | |
|   props.dpiY = 96;
 | |
|   props.pixelFormat = D2DPixelFormat(mFormat);
 | |
|   props.colorContext = nullptr;
 | |
|   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
 | |
|   dc->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
 | |
| 
 | |
|   dc->SetTarget(mRealizedBitmap);
 | |
| 
 | |
|   dc->BeginDraw();
 | |
|   dc->DrawImage(mImage);
 | |
|   dc->EndDraw();
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| void
 | |
| SourceSurfaceD2D1::DrawTargetWillChange()
 | |
| {
 | |
|   MOZ_ASSERT(mSnapshotLock);
 | |
|   mSnapshotLock->AssertCurrentThreadOwns();
 | |
| 
 | |
|   // At this point in time this should always be true here.
 | |
|   MOZ_ASSERT(mRealizedBitmap);
 | |
| 
 | |
|   RefPtr<ID2D1Bitmap1> oldBitmap = mRealizedBitmap;
 | |
| 
 | |
|   D2D1_BITMAP_PROPERTIES1 props;
 | |
|   props.dpiX = 96;
 | |
|   props.dpiY = 96;
 | |
|   props.pixelFormat = D2DPixelFormat(mFormat);
 | |
|   props.colorContext = nullptr;
 | |
|   props.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET;
 | |
|   HRESULT hr = mDC->CreateBitmap(D2DIntSize(mSize), nullptr, 0, props, (ID2D1Bitmap1**)getter_AddRefs(mRealizedBitmap));
 | |
| 
 | |
|   if (FAILED(hr)) {
 | |
|     gfxCriticalError() << "Failed to create bitmap to make DrawTarget copy. Size: " << mSize << " Code: " << hexa(hr);
 | |
|     MarkIndependent();
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   D2D1_POINT_2U point = D2D1::Point2U(0, 0);
 | |
|   D2D1_RECT_U rect = D2D1::RectU(0, 0, mSize.width, mSize.height);
 | |
|   mRealizedBitmap->CopyFromBitmap(&point, oldBitmap, &rect);
 | |
|   mImage = mRealizedBitmap;
 | |
| 
 | |
|   DrawTargetD2D1::mVRAMUsageSS += mSize.width * mSize.height * BytesPerPixel(mFormat);
 | |
| 
 | |
|   // We now no longer depend on the source surface content remaining the same.
 | |
|   MarkIndependent();
 | |
| }
 | |
| 
 | |
| void
 | |
| SourceSurfaceD2D1::MarkIndependent()
 | |
| {
 | |
|   if (mDrawTarget) {
 | |
|     MOZ_ASSERT(mDrawTarget->mSnapshot == this);
 | |
|     mDrawTarget->mSnapshot = nullptr;
 | |
|     mDrawTarget = nullptr;
 | |
|   }
 | |
| }
 | |
| 
 | |
| DataSourceSurfaceD2D1::DataSourceSurfaceD2D1(ID2D1Bitmap1 *aMappableBitmap, SurfaceFormat aFormat)
 | |
|   : mBitmap(aMappableBitmap)
 | |
|   , mFormat(aFormat)
 | |
|   , mMapped(false)
 | |
| {
 | |
| }
 | |
| 
 | |
| DataSourceSurfaceD2D1::~DataSourceSurfaceD2D1()
 | |
| {
 | |
|   if (mMapped) {
 | |
|     mBitmap->Unmap();
 | |
|   }
 | |
| }
 | |
| 
 | |
| IntSize
 | |
| DataSourceSurfaceD2D1::GetSize() const
 | |
| {
 | |
|   D2D1_SIZE_F size = mBitmap->GetSize();
 | |
| 
 | |
|   return IntSize(int32_t(size.width), int32_t(size.height));
 | |
| }
 | |
| 
 | |
| uint8_t*
 | |
| DataSourceSurfaceD2D1::GetData()
 | |
| {
 | |
|   EnsureMapped();
 | |
| 
 | |
|   return mMap.bits;
 | |
| }
 | |
| 
 | |
| bool
 | |
| DataSourceSurfaceD2D1::Map(MapType aMapType, MappedSurface *aMappedSurface)
 | |
| {
 | |
|   // DataSourceSurfaces used with the new Map API should not be used with GetData!!
 | |
|   MOZ_ASSERT(!mMapped);
 | |
|   MOZ_ASSERT(!mIsMapped);
 | |
| 
 | |
|   D2D1_MAP_OPTIONS options;
 | |
|   if (aMapType == MapType::READ) {
 | |
|     options = D2D1_MAP_OPTIONS_READ;
 | |
|   } else {
 | |
|     gfxWarning() << "Attempt to map D2D1 DrawTarget for writing.";
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   D2D1_MAPPED_RECT map;
 | |
|   if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &map))) {
 | |
|     gfxCriticalError() << "Failed to map bitmap (M).";
 | |
|     return false;
 | |
|   }
 | |
|   aMappedSurface->mData = map.bits;
 | |
|   aMappedSurface->mStride = map.pitch;
 | |
| 
 | |
|   mIsMapped = !!aMappedSurface->mData;
 | |
|   return mIsMapped;
 | |
| }
 | |
| 
 | |
| void
 | |
| DataSourceSurfaceD2D1::Unmap()
 | |
| {
 | |
|   MOZ_ASSERT(mIsMapped);
 | |
| 
 | |
|   mIsMapped = false;
 | |
|   mBitmap->Unmap();
 | |
| }
 | |
| 
 | |
| int32_t
 | |
| DataSourceSurfaceD2D1::Stride()
 | |
| {
 | |
|   EnsureMapped();
 | |
| 
 | |
|   return mMap.pitch;
 | |
| }
 | |
| 
 | |
| void
 | |
| DataSourceSurfaceD2D1::EnsureMapped()
 | |
| {
 | |
|   // Do not use GetData() after having used Map!
 | |
|   MOZ_ASSERT(!mIsMapped);
 | |
|   if (mMapped) {
 | |
|     return;
 | |
|   }
 | |
|   if (FAILED(mBitmap->Map(D2D1_MAP_OPTIONS_READ, &mMap))) {
 | |
|     gfxCriticalError() << "Failed to map bitmap (EM).";
 | |
|     return;
 | |
|   }
 | |
|   mMapped = true;
 | |
| }
 | |
| 
 | |
| }
 | |
| }
 | 
