forked from mirrors/gecko-dev
		
	 2ab455c28d
			
		
	
	
		2ab455c28d
		
	
	
	
	
		
			
			Differential Revision: https://phabricator.services.mozilla.com/D3240 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			1217 lines
		
	
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1217 lines
		
	
	
	
		
			38 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
 | |
| /* This Source Code Form is subject to the terms of the Mozilla Public
 | |
|  * License, v. 2.0. If a copy of the MPL was not distributed with this
 | |
|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 | |
| 
 | |
| #if defined(MOZ_WIDGET_GTK)
 | |
|     #define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_EGL_WINDOW))
 | |
|     #define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->RealWidget()->GetNativeData(NS_NATIVE_EGL_WINDOW))
 | |
| #elif defined(MOZ_WIDGET_ANDROID)
 | |
|     #define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_JAVA_SURFACE))
 | |
|     #define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) (aWidget->AsAndroid()->GetEGLNativeWindow())
 | |
| #elif defined(XP_WIN)
 | |
|     #define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
 | |
|     #define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->AsWindows()->GetHwnd())
 | |
| #else
 | |
|     #define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
 | |
|     #define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->RealWidget()->GetNativeData(NS_NATIVE_WINDOW))
 | |
| #endif
 | |
| 
 | |
| #if defined(XP_UNIX)
 | |
|     #ifdef MOZ_WIDGET_ANDROID
 | |
|         #include <android/native_window.h>
 | |
|         #include <android/native_window_jni.h>
 | |
|         #include "mozilla/widget/AndroidCompositorWidget.h"
 | |
|     #endif
 | |
| 
 | |
|     #define GLES2_LIB "libGLESv2.so"
 | |
|     #define GLES2_LIB2 "libGLESv2.so.2"
 | |
| 
 | |
| #elif defined(XP_WIN)
 | |
|     #include "mozilla/widget/WinCompositorWidget.h"
 | |
|     #include "nsIFile.h"
 | |
| 
 | |
|     #define GLES2_LIB "libGLESv2.dll"
 | |
| 
 | |
|     #ifndef WIN32_LEAN_AND_MEAN
 | |
|         #define WIN32_LEAN_AND_MEAN 1
 | |
|     #endif
 | |
| 
 | |
|     #include <windows.h>
 | |
| #else
 | |
|     #error "Platform not recognized"
 | |
| #endif
 | |
| 
 | |
| #include "gfxASurface.h"
 | |
| #include "gfxCrashReporterUtils.h"
 | |
| #include "gfxFailure.h"
 | |
| #include "gfxPlatform.h"
 | |
| #include "gfxUtils.h"
 | |
| #include "GLBlitHelper.h"
 | |
| #include "GLContextEGL.h"
 | |
| #include "GLContextProvider.h"
 | |
| #include "GLLibraryEGL.h"
 | |
| #include "LayersLogging.h"
 | |
| #include "mozilla/ArrayUtils.h"
 | |
| #include "mozilla/Preferences.h"
 | |
| #include "mozilla/gfx/gfxVars.h"
 | |
| #include "mozilla/layers/CompositorOptions.h"
 | |
| #include "mozilla/widget/CompositorWidget.h"
 | |
| #include "nsDebug.h"
 | |
| #include "nsIWidget.h"
 | |
| #include "nsThreadUtils.h"
 | |
| #include "ScopedGLHelpers.h"
 | |
| #include "TextureImageEGL.h"
 | |
| 
 | |
| #if defined(MOZ_WAYLAND)
 | |
| #include "nsAutoPtr.h"
 | |
| #include "nsDataHashtable.h"
 | |
| 
 | |
| #include <gtk/gtk.h>
 | |
| #include <gdk/gdkx.h>
 | |
| #include <gdk/gdkwayland.h>
 | |
| #include <wayland-egl.h>
 | |
| #include <dlfcn.h>
 | |
| #endif
 | |
| 
 | |
| using namespace mozilla::gfx;
 | |
| 
 | |
| namespace mozilla {
 | |
| namespace gl {
 | |
| 
 | |
| using namespace mozilla::widget;
 | |
| 
 | |
| #if defined(MOZ_WAYLAND)
 | |
| class WaylandGLSurface {
 | |
| public:
 | |
|     WaylandGLSurface(struct wl_surface *aWaylandSurface,
 | |
|                          struct wl_egl_window *aEGLWindow);
 | |
|     ~WaylandGLSurface();
 | |
| private:
 | |
|     struct wl_surface     *mWaylandSurface;
 | |
|     struct wl_egl_window  *mEGLWindow;
 | |
| };
 | |
| 
 | |
| static nsDataHashtable<nsPtrHashKey<void>, WaylandGLSurface*>
 | |
|         sWaylandGLSurface;
 | |
| 
 | |
| void
 | |
| DeleteWaylandGLSurface(EGLSurface surface)
 | |
| {
 | |
|     // We're running on Wayland which means our EGLSurface may
 | |
|     // have attached Wayland backend data which must be released.
 | |
|     if (GDK_IS_WAYLAND_DISPLAY(gdk_display_get_default())) {
 | |
|         auto entry = sWaylandGLSurface.Lookup(surface);
 | |
|         if (entry) {
 | |
|             delete entry.Data();
 | |
|             entry.Remove();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #define ADD_ATTR_2(_array, _k, _v) do {         \
 | |
|     (_array).AppendElement(_k);                 \
 | |
|     (_array).AppendElement(_v);                 \
 | |
| } while (0)
 | |
| 
 | |
| #define ADD_ATTR_1(_array, _k) do {             \
 | |
|     (_array).AppendElement(_k);                 \
 | |
| } while (0)
 | |
| 
 | |
| static bool
 | |
| CreateConfig(EGLConfig* aConfig, bool aEnableDepthBuffer);
 | |
| 
 | |
| // append three zeros at the end of attribs list to work around
 | |
| // EGL implementation bugs that iterate until they find 0, instead of
 | |
| // EGL_NONE. See bug 948406.
 | |
| #define EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS \
 | |
|      LOCAL_EGL_NONE, 0, 0, 0
 | |
| 
 | |
| static EGLint kTerminationAttribs[] = {
 | |
|     EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
| };
 | |
| 
 | |
| static int
 | |
| next_power_of_two(int v)
 | |
| {
 | |
|     v--;
 | |
|     v |= v >> 1;
 | |
|     v |= v >> 2;
 | |
|     v |= v >> 4;
 | |
|     v |= v >> 8;
 | |
|     v |= v >> 16;
 | |
|     v++;
 | |
| 
 | |
|     return v;
 | |
| }
 | |
| 
 | |
| static bool
 | |
| is_power_of_two(int v)
 | |
| {
 | |
|     NS_ASSERTION(v >= 0, "bad value");
 | |
| 
 | |
|     if (v == 0)
 | |
|         return true;
 | |
| 
 | |
|     return (v & (v-1)) == 0;
 | |
| }
 | |
| 
 | |
| static void
 | |
| DestroySurface(EGLSurface oldSurface) {
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
| 
 | |
|     if (oldSurface != EGL_NO_SURFACE) {
 | |
|         // TODO: This breaks TLS MakeCurrent caching.
 | |
|         egl->fMakeCurrent(EGL_DISPLAY(),
 | |
|                           EGL_NO_SURFACE, EGL_NO_SURFACE,
 | |
|                           EGL_NO_CONTEXT);
 | |
|         egl->fDestroySurface(EGL_DISPLAY(), oldSurface);
 | |
| #if defined(MOZ_WAYLAND)
 | |
|         DeleteWaylandGLSurface(oldSurface);
 | |
| #endif
 | |
|     }
 | |
| }
 | |
| 
 | |
| static EGLSurface
 | |
| CreateFallbackSurface(const EGLConfig& config)
 | |
| {
 | |
|     nsCString discardFailureId;
 | |
|     if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
 | |
|         gfxCriticalNote << "Failed to load EGL library 3!";
 | |
|         return EGL_NO_SURFACE;
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
| 
 | |
|     if (egl->IsExtensionSupported(GLLibraryEGL::KHR_surfaceless_context)) {
 | |
|         // We don't need a PBuffer surface in this case
 | |
|         return EGL_NO_SURFACE;
 | |
|     }
 | |
| 
 | |
|     std::vector<EGLint> pbattrs;
 | |
|     pbattrs.push_back(LOCAL_EGL_WIDTH); pbattrs.push_back(1);
 | |
|     pbattrs.push_back(LOCAL_EGL_HEIGHT); pbattrs.push_back(1);
 | |
| 
 | |
|     for (const auto& cur : kTerminationAttribs) {
 | |
|         pbattrs.push_back(cur);
 | |
|     }
 | |
| 
 | |
|     EGLSurface surface = egl->fCreatePbufferSurface(EGL_DISPLAY(), config, pbattrs.data());
 | |
|     if (!surface) {
 | |
|         MOZ_CRASH("Failed to create fallback EGLSurface");
 | |
|     }
 | |
| 
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| static EGLSurface
 | |
| CreateSurfaceFromNativeWindow(EGLNativeWindowType window, const EGLConfig& config)
 | |
| {
 | |
|     MOZ_ASSERT(window);
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     EGLSurface newSurface = EGL_NO_SURFACE;
 | |
| 
 | |
| #ifdef MOZ_WIDGET_ANDROID
 | |
|     JNIEnv* const env = jni::GetEnvForThread();
 | |
|     ANativeWindow* const nativeWindow = ANativeWindow_fromSurface(
 | |
|             env, reinterpret_cast<jobject>(window));
 | |
|     newSurface = egl->fCreateWindowSurface(
 | |
|             egl->fGetDisplay(EGL_DEFAULT_DISPLAY),
 | |
|             config, nativeWindow, 0);
 | |
|     ANativeWindow_release(nativeWindow);
 | |
| #else
 | |
|     newSurface = egl->fCreateWindowSurface(EGL_DISPLAY(), config,
 | |
|                                            window, 0);
 | |
| #endif
 | |
|     return newSurface;
 | |
| }
 | |
| 
 | |
| /* GLContextEGLFactory class was added as a friend of GLContextEGL
 | |
|  * so that it could access  GLContextEGL::CreateGLContext. This was
 | |
|  * done so that a new function would not need to be added to the shared
 | |
|  * GLContextProvider interface.
 | |
|  */
 | |
| class GLContextEGLFactory {
 | |
| public:
 | |
|     static already_AddRefed<GLContext> Create(EGLNativeWindowType aWindow,
 | |
|                                               bool aWebRender);
 | |
| private:
 | |
|     GLContextEGLFactory(){}
 | |
|     ~GLContextEGLFactory(){}
 | |
| };
 | |
| 
 | |
| already_AddRefed<GLContext>
 | |
| GLContextEGLFactory::Create(EGLNativeWindowType aWindow,
 | |
|                             bool aWebRender)
 | |
| {
 | |
|     nsCString discardFailureId;
 | |
|     if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
 | |
|         gfxCriticalNote << "Failed to load EGL library 3!";
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     bool doubleBuffered = true;
 | |
| 
 | |
|     EGLConfig config;
 | |
|     if (aWebRender && egl->IsANGLE()) {
 | |
|         // Force enable alpha channel to make sure ANGLE use correct framebuffer formart
 | |
|         const int bpp = 32;
 | |
|         const bool withDepth = true;
 | |
|         if (!CreateConfig(&config, bpp, withDepth)) {
 | |
|             gfxCriticalNote << "Failed to create EGLConfig for WebRender ANGLE!";
 | |
|             return nullptr;
 | |
|         }
 | |
|     } else {
 | |
|         if (!CreateConfig(&config, aWebRender)) {
 | |
|             gfxCriticalNote << "Failed to create EGLConfig!";
 | |
|             return nullptr;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     EGLSurface surface = EGL_NO_SURFACE;
 | |
|     if (aWindow) {
 | |
|         surface = mozilla::gl::CreateSurfaceFromNativeWindow(aWindow, config);
 | |
|     }
 | |
| 
 | |
|     CreateContextFlags flags = CreateContextFlags::NONE;
 | |
|     if (aWebRender) {
 | |
|         flags |= CreateContextFlags::PREFER_ES3;
 | |
|     }
 | |
|     SurfaceCaps caps = SurfaceCaps::Any();
 | |
|     RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(flags, caps, false, config,
 | |
|                                                             surface, &discardFailureId);
 | |
|     if (!gl) {
 | |
|         gfxCriticalNote << "Failed to create EGLContext!";
 | |
|         mozilla::gl::DestroySurface(surface);
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     gl->MakeCurrent();
 | |
|     gl->SetIsDoubleBuffered(doubleBuffered);
 | |
|     if (aWebRender && egl->IsANGLE()) {
 | |
|         MOZ_ASSERT(doubleBuffered);
 | |
|         egl->fSwapInterval(EGL_DISPLAY(), 0);
 | |
|     }
 | |
|     return gl.forget();
 | |
| }
 | |
| 
 | |
| GLContextEGL::GLContextEGL(CreateContextFlags flags, const SurfaceCaps& caps,
 | |
|                            bool isOffscreen, EGLConfig config, EGLSurface surface,
 | |
|                            EGLContext context)
 | |
|     : GLContext(flags, caps, nullptr, isOffscreen, false)
 | |
|     , mConfig(config)
 | |
|     , mEgl(gl::GLLibraryEGL::Get())
 | |
|     , mSurface(surface)
 | |
|     , mFallbackSurface(CreateFallbackSurface(config))
 | |
|     , mContext(context)
 | |
| {
 | |
| #ifdef DEBUG
 | |
|     printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
 | |
| #endif
 | |
| }
 | |
| 
 | |
| GLContextEGL::~GLContextEGL()
 | |
| {
 | |
|     MarkDestroyed();
 | |
| 
 | |
|     // Wrapped context should not destroy eglContext/Surface
 | |
|     if (!mOwnsContext) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
| #ifdef DEBUG
 | |
|     printf_stderr("Destroying context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
 | |
| #endif
 | |
| 
 | |
|     mEgl->fDestroyContext(EGL_DISPLAY(), mContext);
 | |
| 
 | |
|     mozilla::gl::DestroySurface(mSurface);
 | |
|     mozilla::gl::DestroySurface(mFallbackSurface);
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::Init()
 | |
| {
 | |
| #if defined(ANDROID)
 | |
|     // We can't use LoadApitraceLibrary here because the GLContext
 | |
|     // expects its own handle to the GL library
 | |
|     if (!OpenLibrary(APITRACE_LIB))
 | |
| #endif
 | |
|         if (!OpenLibrary(GLES2_LIB)) {
 | |
| #if defined(XP_UNIX)
 | |
|             if (!OpenLibrary(GLES2_LIB2)) {
 | |
|                 NS_WARNING("Couldn't load GLES2 LIB.");
 | |
|                 return false;
 | |
|             }
 | |
| #endif
 | |
|         }
 | |
| 
 | |
|     SetupLookupFunction();
 | |
|     if (!InitWithPrefix("gl", true))
 | |
|         return false;
 | |
| 
 | |
|     bool current = MakeCurrent();
 | |
|     if (!current) {
 | |
|         gfx::LogFailure(NS_LITERAL_CSTRING(
 | |
|             "Couldn't get device attachments for device."));
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     static_assert(sizeof(GLint) >= sizeof(int32_t), "GLint is smaller than int32_t");
 | |
|     mMaxTextureImageSize = INT32_MAX;
 | |
| 
 | |
|     mShareWithEGLImage = mEgl->HasKHRImageBase() &&
 | |
|                          mEgl->HasKHRImageTexture2D() &&
 | |
|                          IsExtensionSupported(OES_EGL_image);
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::BindTexImage()
 | |
| {
 | |
|     if (!mSurface)
 | |
|         return false;
 | |
| 
 | |
|     if (mBound && !ReleaseTexImage())
 | |
|         return false;
 | |
| 
 | |
|     EGLBoolean success = mEgl->fBindTexImage(EGL_DISPLAY(),
 | |
|         (EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
 | |
|     if (success == LOCAL_EGL_FALSE)
 | |
|         return false;
 | |
| 
 | |
|     mBound = true;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::ReleaseTexImage()
 | |
| {
 | |
|     if (!mBound)
 | |
|         return true;
 | |
| 
 | |
|     if (!mSurface)
 | |
|         return false;
 | |
| 
 | |
|     EGLBoolean success;
 | |
|     success = mEgl->fReleaseTexImage(EGL_DISPLAY(),
 | |
|                                      (EGLSurface)mSurface,
 | |
|                                      LOCAL_EGL_BACK_BUFFER);
 | |
|     if (success == LOCAL_EGL_FALSE)
 | |
|         return false;
 | |
| 
 | |
|     mBound = false;
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void
 | |
| GLContextEGL::SetEGLSurfaceOverride(EGLSurface surf) {
 | |
|     if (Screen()) {
 | |
|         /* Blit `draw` to `read` if we need to, before we potentially juggle
 | |
|           * `read` around. If we don't, we might attach a different `read`,
 | |
|           * and *then* hit AssureBlitted, which will blit a dirty `draw` onto
 | |
|           * the wrong `read`!
 | |
|           */
 | |
|         Screen()->AssureBlitted();
 | |
|     }
 | |
| 
 | |
|     mSurfaceOverride = surf;
 | |
|     DebugOnly<bool> ok = MakeCurrent(true);
 | |
|     MOZ_ASSERT(ok);
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::MakeCurrentImpl() const
 | |
| {
 | |
|     EGLSurface surface = (mSurfaceOverride != EGL_NO_SURFACE) ? mSurfaceOverride
 | |
|                                                               : mSurface;
 | |
|     if (!surface) {
 | |
|         surface = mFallbackSurface;
 | |
|     }
 | |
| 
 | |
|     const bool succeeded = mEgl->fMakeCurrent(EGL_DISPLAY(), surface, surface,
 | |
|                                               mContext);
 | |
|     if (!succeeded) {
 | |
|         const auto eglError = mEgl->fGetError();
 | |
|         if (eglError == LOCAL_EGL_CONTEXT_LOST) {
 | |
|             mContextLost = true;
 | |
|             NS_WARNING("EGL context has been lost.");
 | |
|         } else {
 | |
|             NS_WARNING("Failed to make GL context current!");
 | |
| #ifdef DEBUG
 | |
|             printf_stderr("EGL Error: 0x%04x\n", eglError);
 | |
| #endif
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return succeeded;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::IsCurrentImpl() const
 | |
| {
 | |
|     return mEgl->fGetCurrentContext() == mContext;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::RenewSurface(CompositorWidget* aWidget) {
 | |
|     if (!mOwnsContext) {
 | |
|         return false;
 | |
|     }
 | |
|     // unconditionally release the surface and create a new one. Don't try to optimize this away.
 | |
|     // If we get here, then by definition we know that we want to get a new surface.
 | |
|     ReleaseSurface();
 | |
|     MOZ_ASSERT(aWidget);
 | |
| 
 | |
|     EGLNativeWindowType nativeWindow = GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget);
 | |
|     if (nativeWindow) {
 | |
|         mSurface = mozilla::gl::CreateSurfaceFromNativeWindow(nativeWindow, mConfig);
 | |
|         if (!mSurface) {
 | |
|             NS_WARNING("Failed to create EGLSurface from native window");
 | |
|             return false;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return MakeCurrent(true);
 | |
| }
 | |
| 
 | |
| void
 | |
| GLContextEGL::ReleaseSurface() {
 | |
|     if (mOwnsContext) {
 | |
|         mozilla::gl::DestroySurface(mSurface);
 | |
|     }
 | |
|     if (mSurface == mSurfaceOverride) {
 | |
|         mSurfaceOverride = EGL_NO_SURFACE;
 | |
|     }
 | |
|     mSurface = EGL_NO_SURFACE;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::SetupLookupFunction()
 | |
| {
 | |
|     mLookupFunc = mEgl->GetLookupFunction();
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| bool
 | |
| GLContextEGL::SwapBuffers()
 | |
| {
 | |
|     EGLSurface surface = mSurfaceOverride != EGL_NO_SURFACE
 | |
|                           ? mSurfaceOverride
 | |
|                           : mSurface;
 | |
|     if (surface) {
 | |
|         return mEgl->fSwapBuffers(EGL_DISPLAY(), surface);
 | |
|     } else {
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void
 | |
| GLContextEGL::GetWSIInfo(nsCString* const out) const
 | |
| {
 | |
|     out->AppendLiteral("EGL_VENDOR: ");
 | |
|     out->Append((const char*)mEgl->fQueryString(EGL_DISPLAY(), LOCAL_EGL_VENDOR));
 | |
| 
 | |
|     out->AppendLiteral("\nEGL_VERSION: ");
 | |
|     out->Append((const char*)mEgl->fQueryString(EGL_DISPLAY(), LOCAL_EGL_VERSION));
 | |
| 
 | |
|     out->AppendLiteral("\nEGL_EXTENSIONS: ");
 | |
|     out->Append((const char*)mEgl->fQueryString(EGL_DISPLAY(), LOCAL_EGL_EXTENSIONS));
 | |
| 
 | |
| #ifndef ANDROID // This query will crash some old android.
 | |
|     out->AppendLiteral("\nEGL_EXTENSIONS(nullptr): ");
 | |
|     out->Append((const char*)mEgl->fQueryString(nullptr, LOCAL_EGL_EXTENSIONS));
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // hold a reference to the given surface
 | |
| // for the lifetime of this context.
 | |
| void
 | |
| GLContextEGL::HoldSurface(gfxASurface* aSurf) {
 | |
|     mThebesSurface = aSurf;
 | |
| }
 | |
| 
 | |
| already_AddRefed<GLContextEGL>
 | |
| GLContextEGL::CreateGLContext(CreateContextFlags flags,
 | |
|                 const SurfaceCaps& caps,
 | |
|                 bool isOffscreen,
 | |
|                 EGLConfig config,
 | |
|                 EGLSurface surface,
 | |
|                 nsACString* const out_failureId)
 | |
| {
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
| 
 | |
|     if (egl->fBindAPI(LOCAL_EGL_OPENGL_ES_API) == LOCAL_EGL_FALSE) {
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_ES");
 | |
|         NS_WARNING("Failed to bind API to GLES!");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     std::vector<EGLint> required_attribs;
 | |
|     required_attribs.push_back(LOCAL_EGL_CONTEXT_CLIENT_VERSION);
 | |
|     if (flags & CreateContextFlags::PREFER_ES3) {
 | |
|         required_attribs.push_back(3);
 | |
|     } else {
 | |
|         required_attribs.push_back(2);
 | |
|     }
 | |
| 
 | |
|     const auto debugFlags = GLContext::ChooseDebugFlags(flags);
 | |
|     if (!debugFlags &&
 | |
|         flags & CreateContextFlags::NO_VALIDATION &&
 | |
|         egl->IsExtensionSupported(GLLibraryEGL::KHR_create_context_no_error))
 | |
|     {
 | |
|         required_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
 | |
|         required_attribs.push_back(LOCAL_EGL_TRUE);
 | |
|     }
 | |
| 
 | |
|     std::vector<EGLint> robustness_attribs;
 | |
|     std::vector<EGLint> rbab_attribs; // RBAB: Robust Buffer Access Behavior
 | |
|     if (flags & CreateContextFlags::PREFER_ROBUSTNESS) {
 | |
|         if (egl->IsExtensionSupported(GLLibraryEGL::EXT_create_context_robustness)) {
 | |
|             robustness_attribs = required_attribs;
 | |
|             robustness_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
 | |
|             robustness_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT);
 | |
| 
 | |
|             rbab_attribs = robustness_attribs;
 | |
|             rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT);
 | |
|             rbab_attribs.push_back(LOCAL_EGL_TRUE);
 | |
|         } else if (egl->IsExtensionSupported(GLLibraryEGL::KHR_create_context)) {
 | |
|             robustness_attribs = required_attribs;
 | |
|             robustness_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR);
 | |
|             robustness_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR);
 | |
| 
 | |
|             rbab_attribs = robustness_attribs;
 | |
|             rbab_attribs.push_back(LOCAL_EGL_CONTEXT_FLAGS_KHR);
 | |
|             rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     const auto fnCreate = [&](const std::vector<EGLint>& attribs) {
 | |
|         auto terminated_attribs = attribs;
 | |
| 
 | |
|         for (const auto& cur : kTerminationAttribs) {
 | |
|             terminated_attribs.push_back(cur);
 | |
|         }
 | |
| 
 | |
|         return egl->fCreateContext(EGL_DISPLAY(), config, EGL_NO_CONTEXT,
 | |
|                                    terminated_attribs.data());
 | |
|     };
 | |
| 
 | |
|     EGLContext context;
 | |
|     do {
 | |
|         if (!rbab_attribs.empty()) {
 | |
|             context = fnCreate(rbab_attribs);
 | |
|             if (context)
 | |
|                 break;
 | |
|             NS_WARNING("Failed to create EGLContext with rbab_attribs");
 | |
|         }
 | |
| 
 | |
|         if (!robustness_attribs.empty()) {
 | |
|             context = fnCreate(robustness_attribs);
 | |
|             if (context)
 | |
|                 break;
 | |
|             NS_WARNING("Failed to create EGLContext with robustness_attribs");
 | |
|         }
 | |
| 
 | |
|         context = fnCreate(required_attribs);
 | |
|         if (context)
 | |
|             break;
 | |
|         NS_WARNING("Failed to create EGLContext with required_attribs");
 | |
| 
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_CREATE");
 | |
|         return nullptr;
 | |
|     } while (false);
 | |
|     MOZ_ASSERT(context);
 | |
| 
 | |
|     RefPtr<GLContextEGL> glContext = new GLContextEGL(flags, caps, isOffscreen, config,
 | |
|                                                       surface, context);
 | |
|     if (!glContext->Init()) {
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_INIT");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     return glContext.forget();
 | |
| }
 | |
| 
 | |
| EGLSurface
 | |
| GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(EGLConfig config,
 | |
|                                                    EGLenum bindToTextureFormat,
 | |
|                                                    mozilla::gfx::IntSize& pbsize)
 | |
| {
 | |
|     nsTArray<EGLint> pbattrs(16);
 | |
|     EGLSurface surface = nullptr;
 | |
| 
 | |
| TRY_AGAIN_POWER_OF_TWO:
 | |
|     pbattrs.Clear();
 | |
|     pbattrs.AppendElement(LOCAL_EGL_WIDTH); pbattrs.AppendElement(pbsize.width);
 | |
|     pbattrs.AppendElement(LOCAL_EGL_HEIGHT); pbattrs.AppendElement(pbsize.height);
 | |
| 
 | |
|     if (bindToTextureFormat != LOCAL_EGL_NONE) {
 | |
|         pbattrs.AppendElement(LOCAL_EGL_TEXTURE_TARGET);
 | |
|         pbattrs.AppendElement(LOCAL_EGL_TEXTURE_2D);
 | |
| 
 | |
|         pbattrs.AppendElement(LOCAL_EGL_TEXTURE_FORMAT);
 | |
|         pbattrs.AppendElement(bindToTextureFormat);
 | |
|     }
 | |
| 
 | |
|     for (const auto& cur : kTerminationAttribs) {
 | |
|         pbattrs.AppendElement(cur);
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
| 
 | |
|     surface = egl->fCreatePbufferSurface(EGL_DISPLAY(), config, &pbattrs[0]);
 | |
|     if (!surface) {
 | |
|         if (!is_power_of_two(pbsize.width) ||
 | |
|             !is_power_of_two(pbsize.height))
 | |
|         {
 | |
|             if (!is_power_of_two(pbsize.width))
 | |
|                 pbsize.width = next_power_of_two(pbsize.width);
 | |
|             if (!is_power_of_two(pbsize.height))
 | |
|                 pbsize.height = next_power_of_two(pbsize.height);
 | |
| 
 | |
|             NS_WARNING("Failed to create pbuffer, trying power of two dims");
 | |
|             goto TRY_AGAIN_POWER_OF_TWO;
 | |
|         }
 | |
| 
 | |
|         NS_WARNING("Failed to create pbuffer surface");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| #if defined(MOZ_WAYLAND)
 | |
| WaylandGLSurface::WaylandGLSurface(struct wl_surface *aWaylandSurface,
 | |
|                                            struct wl_egl_window *aEGLWindow)
 | |
|     : mWaylandSurface(aWaylandSurface)
 | |
|     , mEGLWindow(aEGLWindow)
 | |
| {
 | |
| }
 | |
| 
 | |
| WaylandGLSurface::~WaylandGLSurface()
 | |
| {
 | |
|     wl_egl_window_destroy(mEGLWindow);
 | |
|     wl_surface_destroy(mWaylandSurface);
 | |
| }
 | |
| 
 | |
| EGLSurface
 | |
| GLContextEGL::CreateWaylandBufferSurface(EGLConfig config,
 | |
|                                          mozilla::gfx::IntSize& pbsize)
 | |
| {
 | |
|     // Available as of GTK 3.8+
 | |
|     static auto sGdkWaylandDisplayGetWlCompositor =
 | |
|         (wl_compositor *(*)(GdkDisplay *))
 | |
|         dlsym(RTLD_DEFAULT, "gdk_wayland_display_get_wl_compositor");
 | |
| 
 | |
|     if (!sGdkWaylandDisplayGetWlCompositor)
 | |
|         return nullptr;
 | |
| 
 | |
|     struct wl_compositor *compositor =
 | |
|         sGdkWaylandDisplayGetWlCompositor(gdk_display_get_default());
 | |
|     struct wl_surface *wlsurface = wl_compositor_create_surface(compositor);
 | |
|     struct wl_egl_window *eglwindow =
 | |
|         wl_egl_window_create(wlsurface, pbsize.width, pbsize.height);
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     EGLSurface surface =
 | |
|         egl->fCreateWindowSurface(EGL_DISPLAY(), config, eglwindow, 0);
 | |
| 
 | |
|     if (surface) {
 | |
|         WaylandGLSurface* waylandData =
 | |
|             new WaylandGLSurface(wlsurface, eglwindow);
 | |
|         auto entry = sWaylandGLSurface.LookupForAdd(surface);
 | |
|         entry.OrInsert([&waylandData](){ return waylandData; });
 | |
|     }
 | |
| 
 | |
|     return surface;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static const EGLint kEGLConfigAttribsOffscreenPBuffer[] = {
 | |
|     LOCAL_EGL_SURFACE_TYPE,    LOCAL_EGL_PBUFFER_BIT,
 | |
|     LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
 | |
|     // Old versions of llvmpipe seem to need this to properly create the pbuffer (bug 981856)
 | |
|     LOCAL_EGL_RED_SIZE,        8,
 | |
|     LOCAL_EGL_GREEN_SIZE,      8,
 | |
|     LOCAL_EGL_BLUE_SIZE,       8,
 | |
|     LOCAL_EGL_ALPHA_SIZE,      0,
 | |
|     EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
| };
 | |
| 
 | |
| static const EGLint kEGLConfigAttribsRGB16[] = {
 | |
|     LOCAL_EGL_SURFACE_TYPE,    LOCAL_EGL_WINDOW_BIT,
 | |
|     LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
 | |
|     LOCAL_EGL_RED_SIZE,        5,
 | |
|     LOCAL_EGL_GREEN_SIZE,      6,
 | |
|     LOCAL_EGL_BLUE_SIZE,       5,
 | |
|     LOCAL_EGL_ALPHA_SIZE,      0,
 | |
|     EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
| };
 | |
| 
 | |
| static const EGLint kEGLConfigAttribsRGB24[] = {
 | |
|     LOCAL_EGL_SURFACE_TYPE,    LOCAL_EGL_WINDOW_BIT,
 | |
|     LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
 | |
|     LOCAL_EGL_RED_SIZE,        8,
 | |
|     LOCAL_EGL_GREEN_SIZE,      8,
 | |
|     LOCAL_EGL_BLUE_SIZE,       8,
 | |
|     LOCAL_EGL_ALPHA_SIZE,      0,
 | |
|     EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
| };
 | |
| 
 | |
| static const EGLint kEGLConfigAttribsRGBA32[] = {
 | |
|     LOCAL_EGL_SURFACE_TYPE,    LOCAL_EGL_WINDOW_BIT,
 | |
|     LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
 | |
|     LOCAL_EGL_RED_SIZE,        8,
 | |
|     LOCAL_EGL_GREEN_SIZE,      8,
 | |
|     LOCAL_EGL_BLUE_SIZE,       8,
 | |
|     LOCAL_EGL_ALPHA_SIZE,      8,
 | |
|     EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
| };
 | |
| 
 | |
| bool
 | |
| CreateConfig(EGLConfig* aConfig, int32_t depth, bool aEnableDepthBuffer)
 | |
| {
 | |
|     EGLConfig configs[64];
 | |
|     const EGLint* attribs;
 | |
|     EGLint ncfg = ArrayLength(configs);
 | |
| 
 | |
|     switch (depth) {
 | |
|         case 16:
 | |
|             attribs = kEGLConfigAttribsRGB16;
 | |
|             break;
 | |
|         case 24:
 | |
|             attribs = kEGLConfigAttribsRGB24;
 | |
|             break;
 | |
|         case 32:
 | |
|             attribs = kEGLConfigAttribsRGBA32;
 | |
|             break;
 | |
|         default:
 | |
|             NS_ERROR("Unknown pixel depth");
 | |
|             return false;
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
| 
 | |
|     if (!egl->fChooseConfig(EGL_DISPLAY(), attribs,
 | |
|                             configs, ncfg, &ncfg) ||
 | |
|         ncfg < 1) {
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     for (int j = 0; j < ncfg; ++j) {
 | |
|         EGLConfig config = configs[j];
 | |
|         EGLint r, g, b, a;
 | |
|         if (egl->fGetConfigAttrib(EGL_DISPLAY(), config,
 | |
|                                   LOCAL_EGL_RED_SIZE, &r) &&
 | |
|             egl->fGetConfigAttrib(EGL_DISPLAY(), config,
 | |
|                                   LOCAL_EGL_GREEN_SIZE, &g) &&
 | |
|             egl->fGetConfigAttrib(EGL_DISPLAY(), config,
 | |
|                                   LOCAL_EGL_BLUE_SIZE, &b) &&
 | |
|             egl->fGetConfigAttrib(EGL_DISPLAY(), config,
 | |
|                                   LOCAL_EGL_ALPHA_SIZE, &a) &&
 | |
|             ((depth == 16 && r == 5 && g == 6 && b == 5) ||
 | |
|              (depth == 24 && r == 8 && g == 8 && b == 8) ||
 | |
|              (depth == 32 && r == 8 && g == 8 && b == 8 && a == 8)))
 | |
|         {
 | |
|             EGLint z;
 | |
|             if (aEnableDepthBuffer) {
 | |
|                 if (!egl->fGetConfigAttrib(EGL_DISPLAY(), config, LOCAL_EGL_DEPTH_SIZE, &z) ||
 | |
|                     z != 24) {
 | |
|                     continue;
 | |
|                 }
 | |
|             }
 | |
|             *aConfig = config;
 | |
|             return true;
 | |
|         }
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| // Return true if a suitable EGLConfig was found and pass it out
 | |
| // through aConfig.  Return false otherwise.
 | |
| //
 | |
| // NB: It's entirely legal for the returned EGLConfig to be valid yet
 | |
| // have the value null.
 | |
| static bool
 | |
| CreateConfig(EGLConfig* aConfig, bool aEnableDepthBuffer)
 | |
| {
 | |
|     int32_t depth = gfxVars::ScreenDepth();
 | |
|     if (!CreateConfig(aConfig, depth, aEnableDepthBuffer)) {
 | |
| #ifdef MOZ_WIDGET_ANDROID
 | |
|         // Bug 736005
 | |
|         // Android doesn't always support 16 bit so also try 24 bit
 | |
|         if (depth == 16) {
 | |
|             return CreateConfig(aConfig, 24, aEnableDepthBuffer);
 | |
|         }
 | |
|         // Bug 970096
 | |
|         // Some devices that have 24 bit screens only support 16 bit OpenGL?
 | |
|         if (depth == 24) {
 | |
|             return CreateConfig(aConfig, 16, aEnableDepthBuffer);
 | |
|         }
 | |
| #endif
 | |
|         return false;
 | |
|     } else {
 | |
|         return true;
 | |
|     }
 | |
| }
 | |
| 
 | |
| already_AddRefed<GLContext>
 | |
| GLContextProviderEGL::CreateWrappingExisting(void* aContext, void* aSurface)
 | |
| {
 | |
|     nsCString discardFailureId;
 | |
|     if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
 | |
|         MOZ_CRASH("GFX: Failed to load EGL library 2!");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     if (!aContext || !aSurface)
 | |
|         return nullptr;
 | |
| 
 | |
|     SurfaceCaps caps = SurfaceCaps::Any();
 | |
|     EGLConfig config = EGL_NO_CONFIG;
 | |
|     RefPtr<GLContextEGL> gl = new GLContextEGL(CreateContextFlags::NONE, caps, false,
 | |
|                                                config, (EGLSurface)aSurface,
 | |
|                                                (EGLContext)aContext);
 | |
|     gl->SetIsDoubleBuffered(true);
 | |
|     gl->mOwnsContext = false;
 | |
| 
 | |
|     return gl.forget();
 | |
| }
 | |
| 
 | |
| already_AddRefed<GLContext>
 | |
| GLContextProviderEGL::CreateForCompositorWidget(CompositorWidget* aCompositorWidget, bool aForceAccelerated)
 | |
| {
 | |
|     MOZ_ASSERT(aCompositorWidget);
 | |
|     return GLContextEGLFactory::Create(GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aCompositorWidget),
 | |
|                                        aCompositorWidget->GetCompositorOptions().UseWebRender());
 | |
| }
 | |
| 
 | |
| already_AddRefed<GLContext>
 | |
| GLContextProviderEGL::CreateForWindow(nsIWidget* aWidget,
 | |
|                                       bool aWebRender,
 | |
|                                       bool aForceAccelerated)
 | |
| {
 | |
|     MOZ_ASSERT(aWidget);
 | |
|     return GLContextEGLFactory::Create(GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget),
 | |
|                                        aWebRender);
 | |
| }
 | |
| 
 | |
| #if defined(MOZ_WIDGET_ANDROID)
 | |
| EGLSurface
 | |
| GLContextEGL::CreateCompatibleSurface(void* aWindow)
 | |
| {
 | |
|     if (mConfig == EGL_NO_CONFIG) {
 | |
|         MOZ_CRASH("GFX: Failed with invalid EGLConfig 2!");
 | |
|     }
 | |
| 
 | |
|     return GLContextProviderEGL::CreateEGLSurface(aWindow, mConfig);
 | |
| }
 | |
| 
 | |
| /* static */ EGLSurface
 | |
| GLContextProviderEGL::CreateEGLSurface(void* aWindow, EGLConfig aConfig)
 | |
| {
 | |
|     // NOTE: aWindow is an ANativeWindow
 | |
|     nsCString discardFailureId;
 | |
|     if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
 | |
|         MOZ_CRASH("GFX: Failed to load EGL library 4!");
 | |
|     }
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     EGLConfig config = aConfig;
 | |
|     if (!config && !CreateConfig(&config, /* aEnableDepthBuffer */ false)) {
 | |
|         MOZ_CRASH("GFX: Failed to create EGLConfig 2!");
 | |
|     }
 | |
| 
 | |
|     MOZ_ASSERT(aWindow);
 | |
| 
 | |
|     EGLSurface surface = egl->fCreateWindowSurface(EGL_DISPLAY(), config, aWindow,
 | |
|                                                    0);
 | |
|     if (surface == EGL_NO_SURFACE) {
 | |
|         MOZ_CRASH("GFX: Failed to create EGLSurface 2!");
 | |
|     }
 | |
| 
 | |
|     return surface;
 | |
| }
 | |
| 
 | |
| /* static */ void
 | |
| GLContextProviderEGL::DestroyEGLSurface(EGLSurface surface)
 | |
| {
 | |
|     nsCString discardFailureId;
 | |
|     if (!GLLibraryEGL::EnsureInitialized(false, &discardFailureId)) {
 | |
|         MOZ_CRASH("GFX: Failed to load EGL library 5!");
 | |
|     }
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     egl->fDestroySurface(EGL_DISPLAY(), surface);
 | |
| }
 | |
| #endif // defined(ANDROID)
 | |
| 
 | |
| static void
 | |
| FillContextAttribs(bool alpha, bool depth, bool stencil, bool bpp16,
 | |
|                    bool es3, nsTArray<EGLint>* out)
 | |
| {
 | |
|     out->AppendElement(LOCAL_EGL_SURFACE_TYPE);
 | |
| #if defined(MOZ_WAYLAND)
 | |
|     if (GDK_IS_WAYLAND_DISPLAY(gdk_display_get_default())) {
 | |
|         // Wayland on desktop does not support PBuffer or FBO.
 | |
|         // We create a dummy wl_egl_window instead.
 | |
|         out->AppendElement(LOCAL_EGL_WINDOW_BIT);
 | |
|     } else {
 | |
|         out->AppendElement(LOCAL_EGL_PBUFFER_BIT);
 | |
|     }
 | |
| #else
 | |
|     out->AppendElement(LOCAL_EGL_PBUFFER_BIT);
 | |
| #endif
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_RENDERABLE_TYPE);
 | |
|     if (es3) {
 | |
|         out->AppendElement(LOCAL_EGL_OPENGL_ES3_BIT_KHR);
 | |
|     } else {
 | |
|         out->AppendElement(LOCAL_EGL_OPENGL_ES2_BIT);
 | |
|     }
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_RED_SIZE);
 | |
|     if (bpp16) {
 | |
|         out->AppendElement(alpha ? 4 : 5);
 | |
|     } else {
 | |
|         out->AppendElement(8);
 | |
|     }
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_GREEN_SIZE);
 | |
|     if (bpp16) {
 | |
|         out->AppendElement(alpha ? 4 : 6);
 | |
|     } else {
 | |
|         out->AppendElement(8);
 | |
|     }
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_BLUE_SIZE);
 | |
|     if (bpp16) {
 | |
|         out->AppendElement(alpha ? 4 : 5);
 | |
|     } else {
 | |
|         out->AppendElement(8);
 | |
|     }
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_ALPHA_SIZE);
 | |
|     if (alpha) {
 | |
|         out->AppendElement(bpp16 ? 4 : 8);
 | |
|     } else {
 | |
|         out->AppendElement(0);
 | |
|     }
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_DEPTH_SIZE);
 | |
|     out->AppendElement(depth ? 16 : 0);
 | |
| 
 | |
|     out->AppendElement(LOCAL_EGL_STENCIL_SIZE);
 | |
|     out->AppendElement(stencil ? 8 : 0);
 | |
| 
 | |
|     // EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 | |
|     out->AppendElement(LOCAL_EGL_NONE);
 | |
|     out->AppendElement(0);
 | |
| 
 | |
|     out->AppendElement(0);
 | |
|     out->AppendElement(0);
 | |
| }
 | |
| 
 | |
| static GLint
 | |
| GetAttrib(GLLibraryEGL* egl, EGLConfig config, EGLint attrib)
 | |
| {
 | |
|     EGLint bits = 0;
 | |
|     egl->fGetConfigAttrib(egl->Display(), config, attrib, &bits);
 | |
|     MOZ_ASSERT(egl->fGetError() == LOCAL_EGL_SUCCESS);
 | |
| 
 | |
|     return bits;
 | |
| }
 | |
| 
 | |
| static EGLConfig
 | |
| ChooseConfig(GLLibraryEGL* egl, CreateContextFlags flags, const SurfaceCaps& minCaps,
 | |
|              SurfaceCaps* const out_configCaps)
 | |
| {
 | |
|     nsTArray<EGLint> configAttribList;
 | |
|     FillContextAttribs(minCaps.alpha, minCaps.depth, minCaps.stencil, minCaps.bpp16,
 | |
|                        bool(flags & CreateContextFlags::PREFER_ES3), &configAttribList);
 | |
| 
 | |
|     const EGLint* configAttribs = configAttribList.Elements();
 | |
| 
 | |
|     // We're guaranteed to get at least minCaps, and the sorting dictated by the spec for
 | |
|     // eglChooseConfig reasonably assures that a reasonable 'best' config is on top.
 | |
|     const EGLint kMaxConfigs = 1;
 | |
|     EGLConfig configs[kMaxConfigs];
 | |
|     EGLint foundConfigs = 0;
 | |
|     if (!egl->fChooseConfig(egl->Display(), configAttribs, configs, kMaxConfigs,
 | |
|                             &foundConfigs)
 | |
|         || foundConfigs == 0)
 | |
|     {
 | |
|         return EGL_NO_CONFIG;
 | |
|     }
 | |
| 
 | |
|     EGLConfig config = configs[0];
 | |
| 
 | |
|     *out_configCaps = minCaps; // Pick up any preserve, etc.
 | |
|     out_configCaps->color = true;
 | |
|     out_configCaps->alpha   = bool(GetAttrib(egl, config, LOCAL_EGL_ALPHA_SIZE));
 | |
|     out_configCaps->depth   = bool(GetAttrib(egl, config, LOCAL_EGL_DEPTH_SIZE));
 | |
|     out_configCaps->stencil = bool(GetAttrib(egl, config, LOCAL_EGL_STENCIL_SIZE));
 | |
|     out_configCaps->bpp16 = (GetAttrib(egl, config, LOCAL_EGL_RED_SIZE) < 8);
 | |
| 
 | |
|     return config;
 | |
| }
 | |
| 
 | |
| /*static*/ already_AddRefed<GLContextEGL>
 | |
| GLContextEGL::CreateEGLPBufferOffscreenContext(CreateContextFlags flags,
 | |
|                                                const mozilla::gfx::IntSize& size,
 | |
|                                                const SurfaceCaps& minCaps,
 | |
|                                                nsACString* const out_failureId)
 | |
| {
 | |
|     bool forceEnableHardware = bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
 | |
|     if (!GLLibraryEGL::EnsureInitialized(forceEnableHardware, out_failureId)) {
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     SurfaceCaps configCaps;
 | |
|     EGLConfig config = ChooseConfig(egl, flags, minCaps, &configCaps);
 | |
|     if (config == EGL_NO_CONFIG) {
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_NO_CONFIG");
 | |
|         NS_WARNING("Failed to find a compatible config.");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     if (GLContext::ShouldSpew()) {
 | |
|         egl->DumpEGLConfig(config);
 | |
|     }
 | |
| 
 | |
|     mozilla::gfx::IntSize pbSize(size);
 | |
|     EGLSurface surface = nullptr;
 | |
| #if defined(MOZ_WAYLAND)
 | |
|     if (GDK_IS_WAYLAND_DISPLAY(gdk_display_get_default())) {
 | |
|         surface = GLContextEGL::CreateWaylandBufferSurface(config, pbSize);
 | |
|     } else
 | |
| #endif
 | |
|     {
 | |
|         surface = GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(config,
 | |
|                                                                      LOCAL_EGL_NONE,
 | |
|                                                                      pbSize);
 | |
|     }
 | |
|     if (!surface) {
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_POT");
 | |
|         NS_WARNING("Failed to create PBuffer for context!");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(flags, configCaps, true,
 | |
|                                                             config, surface,
 | |
|                                                             out_failureId);
 | |
|     if (!gl) {
 | |
|         NS_WARNING("Failed to create GLContext from PBuffer");
 | |
|         egl->fDestroySurface(egl->Display(), surface);
 | |
| #if defined(MOZ_WAYLAND)
 | |
|         DeleteWaylandGLSurface(surface);
 | |
| #endif
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     return gl.forget();
 | |
| }
 | |
| 
 | |
| /*static*/ already_AddRefed<GLContext>
 | |
| GLContextProviderEGL::CreateHeadless(CreateContextFlags flags,
 | |
|                                      nsACString* const out_failureId)
 | |
| {
 | |
|     mozilla::gfx::IntSize dummySize = mozilla::gfx::IntSize(16, 16);
 | |
|     SurfaceCaps dummyCaps = SurfaceCaps::Any();
 | |
|     return GLContextEGL::CreateEGLPBufferOffscreenContext(flags, dummySize, dummyCaps,
 | |
|                                                           out_failureId);
 | |
| }
 | |
| 
 | |
| // Under EGL, on Android, pbuffers are supported fine, though
 | |
| // often without the ability to texture from them directly.
 | |
| /*static*/ already_AddRefed<GLContext>
 | |
| GLContextProviderEGL::CreateOffscreen(const mozilla::gfx::IntSize& size,
 | |
|                                       const SurfaceCaps& minCaps,
 | |
|                                       CreateContextFlags flags,
 | |
|                                       nsACString* const out_failureId)
 | |
| {
 | |
|     bool forceEnableHardware = bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
 | |
|     if (!GLLibraryEGL::EnsureInitialized(forceEnableHardware, out_failureId)) { // Needed for IsANGLE().
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     auto* egl = gl::GLLibraryEGL::Get();
 | |
|     bool canOffscreenUseHeadless = true;
 | |
|     if (egl->IsANGLE()) {
 | |
|         // ANGLE needs to use PBuffers.
 | |
|         canOffscreenUseHeadless = false;
 | |
|     }
 | |
| 
 | |
| #if defined(MOZ_WIDGET_ANDROID)
 | |
|     // Using a headless context loses the SurfaceCaps
 | |
|     // which can cause a loss of depth and/or stencil
 | |
|     canOffscreenUseHeadless = false;
 | |
| #endif //  defined(MOZ_WIDGET_ANDROID)
 | |
| 
 | |
|     RefPtr<GLContext> gl;
 | |
|     SurfaceCaps minOffscreenCaps = minCaps;
 | |
| 
 | |
|     if (canOffscreenUseHeadless) {
 | |
|         gl = CreateHeadless(flags, out_failureId);
 | |
|         if (!gl) {
 | |
|             return nullptr;
 | |
|         }
 | |
|     } else {
 | |
|         SurfaceCaps minBackbufferCaps = minOffscreenCaps;
 | |
|         if (minOffscreenCaps.antialias) {
 | |
|             minBackbufferCaps.antialias = false;
 | |
|             minBackbufferCaps.depth = false;
 | |
|             minBackbufferCaps.stencil = false;
 | |
|         }
 | |
| 
 | |
|         gl = GLContextEGL::CreateEGLPBufferOffscreenContext(flags, size,
 | |
|                                                             minBackbufferCaps,
 | |
|                                                             out_failureId);
 | |
|         if (!gl)
 | |
|             return nullptr;
 | |
| 
 | |
|         // Pull the actual resulting caps to ensure that our offscreen matches our
 | |
|         // backbuffer.
 | |
|         minOffscreenCaps.alpha = gl->Caps().alpha;
 | |
|         if (!minOffscreenCaps.antialias) {
 | |
|             // Only update these if we don't have AA. If we do have AA, we ignore
 | |
|             // backbuffer depth/stencil.
 | |
|             minOffscreenCaps.depth = gl->Caps().depth;
 | |
|             minOffscreenCaps.stencil = gl->Caps().stencil;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // Init the offscreen with the updated offscreen caps.
 | |
|     if (!gl->InitOffscreen(size, minOffscreenCaps)) {
 | |
|         *out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_OFFSCREEN");
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     return gl.forget();
 | |
| }
 | |
| 
 | |
| // Don't want a global context on Android as 1) share groups across 2 threads fail on many Tegra drivers (bug 759225)
 | |
| // and 2) some mobile devices have a very strict limit on global number of GL contexts (bug 754257)
 | |
| // and 3) each EGL context eats 750k on B2G (bug 813783)
 | |
| /*static*/ GLContext*
 | |
| GLContextProviderEGL::GetGlobalContext()
 | |
| {
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| /*static*/ void
 | |
| GLContextProviderEGL::Shutdown()
 | |
| {
 | |
|     const RefPtr<GLLibraryEGL> egl = GLLibraryEGL::Get();
 | |
|     if (egl) {
 | |
|         egl->Shutdown();
 | |
|     }
 | |
| }
 | |
| 
 | |
| } /* namespace gl */
 | |
| } /* namespace mozilla */
 | |
| 
 | |
| #undef EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
 |