forked from mirrors/gecko-dev
This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ColorLayerComposite.h"
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#include "mozilla/RefPtr.h" // for RefPtr
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4
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#include "mozilla/gfx/Point.h" // for Point
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/gfx/Types.h" // for Color
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/CompositorTypes.h" // for DiagnosticFlags::COLOR
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#include "mozilla/layers/Effects.h" // for Effect, EffectChain, etc
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#include "mozilla/mozalloc.h" // for operator delete, etc
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namespace mozilla {
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namespace layers {
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using namespace mozilla::gfx;
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void
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ColorLayerComposite::RenderLayer(const gfx::IntRect& aClipRect,
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const Maybe<gfx::Polygon>& aGeometry)
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{
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Rect rect(GetBounds());
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const Matrix4x4& transform = GetEffectiveTransform();
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RenderWithAllMasks(this, mCompositor, aClipRect,
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[&](EffectChain& effectChain, const IntRect& clipRect) {
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GenEffectChain(effectChain);
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mCompositor->DrawGeometry(rect, clipRect, effectChain,
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GetEffectiveOpacity(), transform, aGeometry);
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});
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mCompositor->DrawDiagnostics(DiagnosticFlags::COLOR, rect, aClipRect,
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transform);
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}
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void
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ColorLayerComposite::GenEffectChain(EffectChain& aEffect)
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{
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aEffect.mLayerRef = this;
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aEffect.mPrimaryEffect = new EffectSolidColor(GetColor());
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}
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} // namespace layers
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} // namespace mozilla
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