forked from mirrors/gecko-dev
		
	 126bd9e1a4
			
		
	
	
		126bd9e1a4
		
	
	
	
	
		
			
			This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
		
			
				
	
	
		
			95 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #ifndef GFX_TextRenderer_H
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| #define GFX_TextRenderer_H
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| 
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| #include "mozilla/EnumeratedArray.h"
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| #include "mozilla/gfx/2D.h"
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| #include "mozilla/UniquePtr.h"
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| #include "nsISupportsImpl.h"
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| #include <string>
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| 
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| namespace mozilla {
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| namespace layers {
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| 
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| class Compositor;
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| class TextureSource;
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| class TextureSourceProvider;
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| struct FontBitmapInfo;
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| 
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| class TextRenderer
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| {
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|   ~TextRenderer();
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| 
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| public:
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|   NS_INLINE_DECL_REFCOUNTING(TextRenderer)
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| 
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|   enum class FontType {
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|     Default,
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|     FixedWidth,
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|     NumTypes
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|   };
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| 
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|   explicit TextRenderer()
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|   {}
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| 
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|   RefPtr<TextureSource>
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|   RenderText(TextureSourceProvider* aProvider,
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|              const std::string& aText,
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|              uint32_t aTextSize,
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|              uint32_t aTargetPixelWidth,
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|              FontType aFontType);
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| 
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|   void RenderText(Compositor* aCompositor,
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|                   const std::string& aText,
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|                   const gfx::IntPoint& aOrigin,
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|                   const gfx::Matrix4x4& aTransform, uint32_t aTextSize,
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|                   uint32_t aTargetPixelWidth,
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|                   FontType aFontType = FontType::Default);
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| 
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|   struct FontCache {
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|     ~FontCache();
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|     RefPtr<gfx::DataSourceSurface> mGlyphBitmaps;
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|     gfx::DataSourceSurface::MappedSurface mMap;
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|     const FontBitmapInfo* mInfo;
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|   };
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| 
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| protected:
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|   // Note that this may still fail to set mGlyphBitmaps to a valid value
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|   // if the underlying CreateDataSourceSurface fails for some reason.
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|   bool EnsureInitialized(FontType aType);
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| 
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|   static const FontBitmapInfo* GetFontInfo(FontType aType);
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| 
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| private:
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|   EnumeratedArray<FontType, FontType::NumTypes, UniquePtr<FontCache>> mFonts;
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| };
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| 
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| struct FontBitmapInfo {
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|   Maybe<unsigned int> mGlyphWidth;
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|   Maybe<const unsigned short*> mGlyphWidths;
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|   unsigned int mTextureWidth;
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|   unsigned int mTextureHeight;
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|   unsigned int mCellWidth;
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|   unsigned int mCellHeight;
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|   unsigned int mFirstChar;
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|   const unsigned char* mPNG;
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|   size_t mPNGLength;
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| 
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|   unsigned int GetGlyphWidth(char aGlyph) const {
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|     if (mGlyphWidth) {
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|       return mGlyphWidth.value();
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|     }
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|     MOZ_ASSERT(unsigned(aGlyph) >= mFirstChar);
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|     return mGlyphWidths.value()[unsigned(aGlyph) - mFirstChar];
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|   }
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| };
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| 
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| } // namespace layers
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| } // namespace mozilla
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| 
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| #endif
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