fune/gfx/layers/opengl/MacIOSurfaceTextureClientOGL.h
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00

59 lines
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#include "mozilla/layers/TextureClientOGL.h"
class MacIOSurface;
namespace mozilla {
namespace layers {
class MacIOSurfaceTextureData : public TextureData
{
public:
static MacIOSurfaceTextureData* Create(MacIOSurface* aSurface,
gfx::BackendType aBackend);
static MacIOSurfaceTextureData*
Create(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aBackend);
~MacIOSurfaceTextureData();
virtual void FillInfo(TextureData::Info& aInfo) const override;
virtual bool Lock(OpenMode) override;
virtual void Unlock() override;
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel*) override;
virtual void Forget(LayersIPCChannel*) override;
virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
// For debugging purposes only.
already_AddRefed<gfx::DataSourceSurface> GetAsSurface();
protected:
MacIOSurfaceTextureData(MacIOSurface* aSurface,
gfx::BackendType aBackend);
RefPtr<MacIOSurface> mSurface;
gfx::BackendType mBackend;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H