forked from mirrors/gecko-dev
In order to have useful Wayland builds we need ability to switch between GL backends run-time - to use EGL backend for Wayland and GLX backend for X11. GL_PROVIDER_GLX is used exclusively for GLX GL backend, so let's replace GL_PROVIDER_GLX build-time check by more general MOZ_X11 check which determines X11 dependent code and it's valid for both X11 and Wayland builds. MozReview-Commit-ID: HYobrHveoaP --HG-- extra : rebase_source : 2d359355ee747f5898d27d8a28d66114f4135f5b
68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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#define MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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#ifdef MOZ_X11
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#include "mozilla/layers/CompositorOGL.h"
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#include "mozilla/layers/TextureHostOGL.h"
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#include "mozilla/layers/X11TextureHost.h"
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#include "mozilla/gfx/2D.h"
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namespace mozilla {
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namespace layers {
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// TextureSource for Xlib-backed surfaces.
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class X11TextureSourceOGL
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: public TextureSourceOGL
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, public X11TextureSource
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{
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public:
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X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface);
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~X11TextureSourceOGL();
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virtual X11TextureSourceOGL* AsSourceOGL() override { return this; }
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virtual bool IsValid() const override { return !!gl(); } ;
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virtual void BindTexture(GLenum aTextureUnit, gfx::SamplingFilter aSamplingFilter) override;
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virtual gfx::IntSize GetSize() const override;
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virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; }
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virtual gfx::SurfaceFormat GetFormat() const override;
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virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; }
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virtual void DeallocateDeviceData() override;
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virtual void SetTextureSourceProvider(TextureSourceProvider* aProvider) override;
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virtual void Updated() override { mUpdated = true; }
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gl::GLContext* gl() const {
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return mGL;
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}
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static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType);
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protected:
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RefPtr<gl::GLContext> mGL;
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RefPtr<gfxXlibSurface> mSurface;
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RefPtr<gfx::SourceSurface> mSourceSurface;
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GLuint mTexture;
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bool mUpdated;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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#endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H
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