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			297 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			297 lines
		
	
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* vim: set ts=8 sts=2 et sw=2 tw=80: */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "IPCStreamSource.h"
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| #include "BackgroundParent.h" // for AssertIsOnBackgroundThread
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| #include "mozilla/webrender/WebRenderTypes.h"
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| #include "nsIAsyncInputStream.h"
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| #include "nsICancelableRunnable.h"
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| #include "nsIRunnable.h"
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| #include "nsISerialEventTarget.h"
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| #include "nsStreamUtils.h"
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| #include "nsThreadUtils.h"
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| 
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| using mozilla::wr::ByteBuffer;
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| 
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| namespace mozilla {
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| namespace ipc {
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| 
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| class IPCStreamSource::Callback final : public nsIInputStreamCallback
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|                                       , public nsIRunnable
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|                                       , public nsICancelableRunnable
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| {
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| public:
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|   explicit Callback(IPCStreamSource* aSource)
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|     : mSource(aSource)
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|     , mOwningEventTarget(GetCurrentThreadSerialEventTarget())
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|   {
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|     MOZ_ASSERT(mSource);
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|   }
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| 
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|   NS_IMETHOD
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|   OnInputStreamReady(nsIAsyncInputStream* aStream) override
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|   {
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|     // any thread
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|     if (mOwningEventTarget->IsOnCurrentThread()) {
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|       return Run();
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|     }
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| 
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|     // If this fails, then it means the owning thread is a Worker that has
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|     // been shutdown.  Its ok to lose the event in this case because the
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|     // IPCStreamChild listens for this event through the WorkerRef.
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|     nsresult rv = mOwningEventTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL);
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|     if (NS_FAILED(rv)) {
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|       NS_WARNING("Failed to dispatch stream readable event to owning thread");
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|     }
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| 
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|     return NS_OK;
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|   }
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| 
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|   NS_IMETHOD
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|   Run() override
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|   {
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|     MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
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|     if (mSource) {
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|       mSource->OnStreamReady(this);
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|     }
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|     return NS_OK;
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|   }
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| 
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|   nsresult
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|   Cancel() override
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|   {
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|     // Cancel() gets called when the Worker thread is being shutdown.  We have
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|     // nothing to do here because IPCStreamChild handles this case via
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|     // the WorkerRef.
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|     return NS_OK;
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|   }
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| 
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|   void
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|   ClearSource()
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|   {
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|     MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
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|     MOZ_ASSERT(mSource);
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|     mSource = nullptr;
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|   }
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| 
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| private:
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|   ~Callback()
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|   {
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|     // called on any thread
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| 
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|     // ClearSource() should be called before the Callback is destroyed
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|     MOZ_ASSERT(!mSource);
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|   }
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| 
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|   // This is a raw pointer because the source keeps alive the callback and,
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|   // before beeing destroyed, it nullifies this pointer (this happens when
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|   // ActorDestroyed() is called).
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|   IPCStreamSource* mSource;
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| 
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|   nsCOMPtr<nsISerialEventTarget> mOwningEventTarget;
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| 
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|   NS_DECL_THREADSAFE_ISUPPORTS
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| };
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| 
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| NS_IMPL_ISUPPORTS(IPCStreamSource::Callback, nsIInputStreamCallback,
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|                                              nsIRunnable,
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|                                              nsICancelableRunnable);
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| 
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| IPCStreamSource::IPCStreamSource(nsIAsyncInputStream* aInputStream)
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|   : mStream(aInputStream)
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|   , mState(ePending)
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| {
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|   MOZ_ASSERT(aInputStream);
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| }
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| 
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| IPCStreamSource::~IPCStreamSource()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   MOZ_ASSERT(mState == eClosed);
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|   MOZ_ASSERT(!mCallback);
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|   MOZ_ASSERT(!mWorkerRef);
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| }
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| 
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| bool
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| IPCStreamSource::Initialize()
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| {
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|   bool nonBlocking = false;
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|   MOZ_ALWAYS_TRUE(NS_SUCCEEDED(mStream->IsNonBlocking(&nonBlocking)));
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|   // IPCStreamChild reads in the current thread, so it is only supported on
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|   // non-blocking, async channels
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|   if (!nonBlocking) {
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|     return false;
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|   }
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| 
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|   // A source can be used on any thread, but we only support IPCStream on
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|   // main thread, Workers and PBackground thread right now.  This is due
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|   // to the requirement  that the thread be guaranteed to live long enough to
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|   // receive messages. We can enforce this guarantee with a StrongWorkerRef on
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|   // worker threads, but not other threads. Main-thread and PBackground thread
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|   // do not need anything special in order to be kept alive.
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|   if (!NS_IsMainThread()) {
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|     mozilla::dom::WorkerPrivate* workerPrivate =
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|       mozilla::dom::GetCurrentThreadWorkerPrivate();
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|     if (workerPrivate) {
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|       RefPtr<mozilla::dom::StrongWorkerRef> workerRef =
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|         mozilla::dom::StrongWorkerRef::Create(workerPrivate, "IPCStreamSource");
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|       if (NS_WARN_IF(!workerRef)) {
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|         return false;
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|       }
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| 
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|       mWorkerRef = std::move(workerRef);
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|     } else {
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|       AssertIsOnBackgroundThread();
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|     }
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|   }
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| 
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|   return true;
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| }
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| 
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| void
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| IPCStreamSource::ActorConstructed()
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| {
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|   MOZ_ASSERT(mState == ePending);
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|   mState = eActorConstructed;
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| }
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| 
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| void
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| IPCStreamSource::ActorDestroyed()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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| 
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|   mState = eClosed;
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| 
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|   if (mCallback) {
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|     mCallback->ClearSource();
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|     mCallback = nullptr;
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|   }
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| 
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|   mWorkerRef = nullptr;
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| }
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| 
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| void
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| IPCStreamSource::Start()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   DoRead();
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| }
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| 
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| void
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| IPCStreamSource::StartDestroy()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   OnEnd(NS_ERROR_ABORT);
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| }
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| 
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| void
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| IPCStreamSource::DoRead()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   MOZ_ASSERT(mState == eActorConstructed);
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|   MOZ_ASSERT(!mCallback);
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| 
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|   // The input stream (likely a pipe) probably uses a segment size of
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|   // 4kb.  If there is data already buffered it would be nice to aggregate
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|   // multiple segments into a single IPC call.  Conversely, don't send too
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|   // too large of a buffer in a single call to avoid spiking memory.
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|   static const uint64_t kMaxBytesPerMessage = 32 * 1024;
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|   static_assert(kMaxBytesPerMessage <= static_cast<uint64_t>(UINT32_MAX),
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|                 "kMaxBytesPerMessage must cleanly cast to uint32_t");
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| 
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|   char buffer[kMaxBytesPerMessage];
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| 
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|   while (true) {
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|     // It should not be possible to transition to closed state without
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|     // this loop terminating via a return.
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|     MOZ_ASSERT(mState == eActorConstructed);
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| 
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|     // See if the stream is closed by checking the return of Available.
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|     uint64_t dummy;
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|     nsresult rv = mStream->Available(&dummy);
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|     if (NS_FAILED(rv)) {
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|       OnEnd(rv);
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|       return;
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|     }
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| 
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|     uint32_t bytesRead = 0;
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|     rv = mStream->Read(buffer, kMaxBytesPerMessage, &bytesRead);
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| 
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|     if (rv == NS_BASE_STREAM_WOULD_BLOCK) {
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|       MOZ_ASSERT(bytesRead == 0);
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|       Wait();
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|       return;
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|     }
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| 
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|     if (NS_FAILED(rv)) {
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|       MOZ_ASSERT(bytesRead == 0);
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|       OnEnd(rv);
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|       return;
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|     }
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| 
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|     // Zero-byte read indicates end-of-stream.
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|     if (bytesRead == 0) {
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|       OnEnd(NS_BASE_STREAM_CLOSED);
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|       return;
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|     }
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| 
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|     // We read some data from the stream, send it across.
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|     SendData(ByteBuffer(bytesRead, reinterpret_cast<uint8_t*>(buffer)));
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|   }
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| }
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| 
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| void
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| IPCStreamSource::Wait()
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   MOZ_ASSERT(mState == eActorConstructed);
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|   MOZ_ASSERT(!mCallback);
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| 
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|   // Set mCallback immediately instead of waiting for success.  Its possible
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|   // AsyncWait() will callback synchronously.
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|   mCallback = new Callback(this);
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|   nsresult rv = mStream->AsyncWait(mCallback, 0, 0, nullptr);
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|   if (NS_FAILED(rv)) {
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|     OnEnd(rv);
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|     return;
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|   }
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| }
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| 
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| void
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| IPCStreamSource::OnStreamReady(Callback* aCallback)
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   MOZ_ASSERT(mCallback);
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|   MOZ_ASSERT(aCallback == mCallback);
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|   mCallback->ClearSource();
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|   mCallback = nullptr;
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|   DoRead();
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| }
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| 
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| void
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| IPCStreamSource::OnEnd(nsresult aRv)
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| {
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|   NS_ASSERT_OWNINGTHREAD(IPCStreamSource);
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|   MOZ_ASSERT(aRv != NS_BASE_STREAM_WOULD_BLOCK);
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| 
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|   if (mState == eClosed) {
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|     return;
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|   }
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| 
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|   mState = eClosed;
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| 
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|   mStream->CloseWithStatus(aRv);
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| 
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|   if (aRv == NS_BASE_STREAM_CLOSED) {
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|     aRv = NS_OK;
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|   }
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| 
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|   // This will trigger an ActorDestroy() from the other side
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|   Close(aRv);
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| }
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| 
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| } // namespace ipc
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| } // namespace mozilla
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