fune/layout/svg/nsSVGFilterPaintCallback.h
Daniel Holbert 680815cd6e Bug 1412346 part 5: (automated patch) Switch a bunch of C++ files in layout to use our standard mode lines. r=jfkthame
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: EuRsDue63tK

--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
2017-10-27 10:33:53 -07:00

36 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __NS_SVGFILTERPAINTCALLBACK_H__
#define __NS_SVGFILTERPAINTCALLBACK_H__
#include "nsRect.h"
class nsIFrame;
class gfxContext;
class nsSVGFilterPaintCallback {
public:
typedef mozilla::image::imgDrawingParams imgDrawingParams;
/**
* Paint the frame contents.
* SVG frames will have had matrix propagation set to false already.
* Non-SVG frames have to do their own thing.
* The caller will do a Save()/Restore() as necessary so feel free
* to mess with context state.
* The context will be configured to use the "user space" coordinate
* system.
* @param aDirtyRect the dirty rect *in user space pixels*
* @param aTransformRoot the outermost frame whose transform should be taken
* into account when painting an SVG glyph
*/
virtual void Paint(gfxContext& aContext, nsIFrame *aTarget,
const gfxMatrix& aTransform, const nsIntRect *aDirtyRect,
imgDrawingParams& aImgParams) = 0;
};
#endif