forked from mirrors/gecko-dev
BackgroundHangMonitor is a special snowflake, and uses PR_CreateThread directly, for some reason. MozReview-Commit-ID: 2Qg28EqDwM7 --HG-- extra : rebase_source : b59ac1b42ae283a1bcabe4e24ac3df92a11de6e2 extra : intermediate-source : 771288dbf8529d45786b42a21dc66b180bb674ca extra : source : b2a99f50e642cc3dc41ab540e7639d2c39bbe75b
792 lines
25 KiB
C++
792 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/BackgroundHangMonitor.h"
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#include "mozilla/CPUUsageWatcher.h"
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#include "mozilla/LinkedList.h"
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#include "mozilla/Monitor.h"
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#include "mozilla/Move.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/ThreadLocal.h"
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#include "mozilla/SystemGroup.h"
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#include "mozilla/Unused.h"
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#include "prinrval.h"
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#include "prthread.h"
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#include "ThreadStackHelper.h"
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#include "nsIObserverService.h"
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#include "nsIObserver.h"
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#include "mozilla/Services.h"
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#include "nsThreadUtils.h"
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#include "nsXULAppAPI.h"
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#include "GeckoProfiler.h"
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#include "HangDetails.h"
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#ifdef MOZ_GECKO_PROFILER
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#include "ProfilerMarkerPayload.h"
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#endif
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#include <algorithm>
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// Activate BHR only for one every BHR_BETA_MOD users.
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// We're doing experimentation with collecting a lot more data from BHR, and
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// don't want to enable it for beta users at the moment. We can scale this up in
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// the future.
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#define BHR_BETA_MOD INT32_MAX;
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// Maximum depth of the call stack in the reported thread hangs. This value represents
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// the 99.9th percentile of the thread hangs stack depths reported by Telemetry.
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static const size_t kMaxThreadHangStackDepth = 30;
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// Interval at which we check the global and per-process CPU usage in order to determine
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// if there is high external CPU usage.
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static const int32_t kCheckCPUIntervalMilliseconds = 2000;
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// An utility comparator function used by std::unique to collapse "(* script)" entries in
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// a vector representing a call stack.
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bool StackScriptEntriesCollapser(const char* aStackEntry, const char *aAnotherStackEntry)
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{
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return !strcmp(aStackEntry, aAnotherStackEntry) &&
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(!strcmp(aStackEntry, "(chrome script)") || !strcmp(aStackEntry, "(content script)"));
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}
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namespace mozilla {
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/**
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* BackgroundHangManager is the global object that
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* manages all instances of BackgroundHangThread.
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*/
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class BackgroundHangManager : public nsIObserver
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{
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private:
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// Background hang monitor thread function
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static void MonitorThread(void* aData)
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{
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AUTO_PROFILER_REGISTER_THREAD("BgHangMonitor");
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NS_SetCurrentThreadName("BHMgr Monitor");
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/* We do not hold a reference to BackgroundHangManager here
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because the monitor thread only exists as long as the
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BackgroundHangManager instance exists. We stop the monitor
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thread in the BackgroundHangManager destructor, and we can
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only get to the destructor if we don't hold a reference here. */
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static_cast<BackgroundHangManager*>(aData)->RunMonitorThread();
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}
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// Hang monitor thread
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PRThread* mHangMonitorThread;
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// Stop hang monitoring
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bool mShutdown;
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BackgroundHangManager(const BackgroundHangManager&);
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BackgroundHangManager& operator=(const BackgroundHangManager&);
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void RunMonitorThread();
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIOBSERVER
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static StaticRefPtr<BackgroundHangManager> sInstance;
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static bool sDisabled;
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// Lock for access to members of this class
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Monitor mLock;
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// Current time as seen by hang monitors
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TimeStamp mNow;
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// List of BackgroundHangThread instances associated with each thread
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LinkedList<BackgroundHangThread> mHangThreads;
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// Unwinding and reporting of hangs is despatched to this thread.
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nsCOMPtr<nsIThread> mHangProcessingThread;
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// Allows us to watch CPU usage and annotate hangs when the system is
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// under high external load.
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CPUUsageWatcher mCPUUsageWatcher;
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void Shutdown()
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{
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MonitorAutoLock autoLock(mLock);
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mShutdown = true;
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autoLock.Notify();
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}
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// Attempt to wakeup the hang monitor thread.
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void Wakeup()
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{
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mLock.AssertCurrentThreadOwns();
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mLock.NotifyAll();
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}
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BackgroundHangManager();
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private:
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virtual ~BackgroundHangManager();
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};
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NS_IMPL_ISUPPORTS(BackgroundHangManager, nsIObserver)
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NS_IMETHODIMP
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BackgroundHangManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) {
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NS_ENSURE_TRUE(!strcmp(aTopic, "profile-after-change"), NS_ERROR_UNEXPECTED);
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BackgroundHangMonitor::DisableOnBeta();
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nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
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MOZ_ASSERT(observerService);
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observerService->RemoveObserver(this, "profile-after-change");
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return NS_OK;
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}
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/**
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* BackgroundHangThread is a per-thread object that is used
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* by all instances of BackgroundHangMonitor to monitor hangs.
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*/
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class BackgroundHangThread : public LinkedListElement<BackgroundHangThread>
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{
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private:
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static MOZ_THREAD_LOCAL(BackgroundHangThread*) sTlsKey;
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static bool sTlsKeyInitialized;
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BackgroundHangThread(const BackgroundHangThread&);
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BackgroundHangThread& operator=(const BackgroundHangThread&);
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~BackgroundHangThread();
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/* Keep a reference to the manager, so we can keep going even
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after BackgroundHangManager::Shutdown is called. */
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const RefPtr<BackgroundHangManager> mManager;
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// Unique thread ID for identification
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const PRThread* mThreadID;
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void Update();
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public:
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NS_INLINE_DECL_REFCOUNTING(BackgroundHangThread)
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/**
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* Returns the BackgroundHangThread associated with the
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* running thread. Note that this will not find private
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* BackgroundHangThread threads.
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*
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* @return BackgroundHangThread*, or nullptr if no thread
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* is found.
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*/
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static BackgroundHangThread* FindThread();
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static void Startup()
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{
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/* We can tolerate init() failing. */
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sTlsKeyInitialized = sTlsKey.init();
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}
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// Hang timeout
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const TimeDuration mTimeout;
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// PermaHang timeout
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const TimeDuration mMaxTimeout;
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// Time at last activity
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TimeStamp mLastActivity;
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// Time when a hang started
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TimeStamp mHangStart;
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// Is the thread in a hang
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bool mHanging;
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// Is the thread in a waiting state
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bool mWaiting;
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// Is the thread dedicated to a single BackgroundHangMonitor
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BackgroundHangMonitor::ThreadType mThreadType;
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#ifdef MOZ_GECKO_PROFILER
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// Platform-specific helper to get hang stacks
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ThreadStackHelper mStackHelper;
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#endif
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// Stack of current hang
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HangStack mHangStack;
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// Annotations for the current hang
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BackgroundHangAnnotations mAnnotations;
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// Annotators registered for this thread
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BackgroundHangAnnotators mAnnotators;
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// The name of the runnable which is hanging the current process
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nsCString mRunnableName;
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// The name of the thread which is being monitored
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nsCString mThreadName;
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BackgroundHangThread(const char* aName,
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uint32_t aTimeoutMs,
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uint32_t aMaxTimeoutMs,
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BackgroundHangMonitor::ThreadType aThreadType = BackgroundHangMonitor::THREAD_SHARED);
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// Report a hang; aManager->mLock IS locked. The hang will be processed
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// off-main-thread, and will then be submitted back.
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void ReportHang(TimeDuration aHangTime);
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// Report a permanent hang; aManager->mLock IS locked
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void ReportPermaHang();
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// Called by BackgroundHangMonitor::NotifyActivity
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void NotifyActivity()
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{
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MonitorAutoLock autoLock(mManager->mLock);
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Update();
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}
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// Called by BackgroundHangMonitor::NotifyWait
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void NotifyWait()
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{
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MonitorAutoLock autoLock(mManager->mLock);
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if (mWaiting) {
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return;
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}
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Update();
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if (mHanging) {
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// We were hanging! We're done with that now, so let's report it.
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// ReportHang() doesn't do much work on the current thread, and is
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// safe to call from any thread as long as we're holding the lock.
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ReportHang(mLastActivity - mHangStart);
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mHanging = false;
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}
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mWaiting = true;
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}
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// Returns true if this thread is (or might be) shared between other
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// BackgroundHangMonitors for the monitored thread.
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bool IsShared() {
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return mThreadType == BackgroundHangMonitor::THREAD_SHARED;
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}
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};
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StaticRefPtr<BackgroundHangManager> BackgroundHangManager::sInstance;
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bool BackgroundHangManager::sDisabled = false;
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MOZ_THREAD_LOCAL(BackgroundHangThread*) BackgroundHangThread::sTlsKey;
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bool BackgroundHangThread::sTlsKeyInitialized;
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BackgroundHangManager::BackgroundHangManager()
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: mShutdown(false)
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, mLock("BackgroundHangManager")
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{
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// Lock so we don't race against the new monitor thread
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MonitorAutoLock autoLock(mLock);
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mHangMonitorThread = PR_CreateThread(
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PR_USER_THREAD, MonitorThread, this,
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PR_PRIORITY_LOW, PR_GLOBAL_THREAD, PR_JOINABLE_THREAD,
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nsIThreadManager::DEFAULT_STACK_SIZE);
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MOZ_ASSERT(mHangMonitorThread, "Failed to create BHR monitor thread");
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DebugOnly<nsresult> rv
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= NS_NewNamedThread("BHMgr Processor",
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getter_AddRefs(mHangProcessingThread));
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MOZ_ASSERT(NS_SUCCEEDED(rv) && mHangProcessingThread,
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"Failed to create BHR processing thread");
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}
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BackgroundHangManager::~BackgroundHangManager()
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{
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MOZ_ASSERT(mShutdown, "Destruction without Shutdown call");
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MOZ_ASSERT(mHangThreads.isEmpty(), "Destruction with outstanding monitors");
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MOZ_ASSERT(mHangMonitorThread, "No monitor thread");
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MOZ_ASSERT(mHangProcessingThread, "No processing thread");
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// PR_CreateThread could have failed above due to resource limitation
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if (mHangMonitorThread) {
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// The monitor thread can only live as long as the instance lives
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PR_JoinThread(mHangMonitorThread);
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}
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// Similarly, NS_NewNamedThread above could have failed.
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if (mHangProcessingThread) {
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mHangProcessingThread->Shutdown();
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}
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}
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void
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BackgroundHangManager::RunMonitorThread()
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{
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// Keep us locked except when waiting
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MonitorAutoLock autoLock(mLock);
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/* mNow is updated at various intervals determined by waitTime.
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However, if an update latency is too long (due to CPU scheduling, system
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sleep, etc.), we don't update mNow at all. This is done so that
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long latencies in our timing are not detected as hangs. systemTime is
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used to track TimeStamp::Now() and determine our latency. */
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TimeStamp systemTime = TimeStamp::Now();
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// Default values for the first iteration of thread loop
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TimeDuration waitTime;
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TimeDuration recheckTimeout;
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TimeStamp lastCheckedCPUUsage = systemTime;
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TimeDuration checkCPUUsageInterval =
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TimeDuration::FromMilliseconds(kCheckCPUIntervalMilliseconds);
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while (!mShutdown) {
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autoLock.Wait(waitTime);
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TimeStamp newTime = TimeStamp::Now();
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TimeDuration systemInterval = newTime - systemTime;
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systemTime = newTime;
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if (systemTime - lastCheckedCPUUsage > checkCPUUsageInterval) {
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Unused << NS_WARN_IF(mCPUUsageWatcher.CollectCPUUsage().isErr());
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lastCheckedCPUUsage = systemTime;
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}
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/* waitTime is a quarter of the shortest timeout value; If our timing
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latency is low enough (less than half the shortest timeout value),
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we can update mNow. */
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if (MOZ_LIKELY(waitTime != TimeDuration::Forever() &&
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systemInterval < waitTime * 2)) {
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mNow += systemInterval;
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}
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/* If it's before the next recheck timeout, and our wait did not get
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interrupted, we can keep the current waitTime and skip iterating
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through hang monitors. */
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if (MOZ_LIKELY(systemInterval < recheckTimeout &&
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systemInterval >= waitTime)) {
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recheckTimeout -= systemInterval;
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continue;
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}
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/* We are in one of the following scenarios,
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- Hang or permahang recheck timeout
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- Thread added/removed
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- Thread wait or hang ended
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In all cases, we want to go through our list of hang
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monitors and update waitTime and recheckTimeout. */
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waitTime = TimeDuration::Forever();
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recheckTimeout = TimeDuration::Forever();
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// Locally hold mNow
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TimeStamp now = mNow;
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// iterate through hang monitors
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for (BackgroundHangThread* currentThread = mHangThreads.getFirst();
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currentThread; currentThread = currentThread->getNext()) {
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if (currentThread->mWaiting) {
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// Thread is waiting, not hanging
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continue;
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}
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TimeStamp lastActivity = currentThread->mLastActivity;
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TimeDuration hangTime = now - lastActivity;
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if (MOZ_UNLIKELY(hangTime >= currentThread->mMaxTimeout)) {
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// A permahang started
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// Skip subsequent iterations and tolerate a race on mWaiting here
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currentThread->mWaiting = true;
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currentThread->mHanging = false;
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currentThread->ReportPermaHang();
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continue;
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}
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if (MOZ_LIKELY(!currentThread->mHanging)) {
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if (MOZ_UNLIKELY(hangTime >= currentThread->mTimeout)) {
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#ifdef MOZ_GECKO_PROFILER
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// A hang started, collect a stack
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currentThread->mStackHelper.GetStack(
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currentThread->mHangStack,
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currentThread->mRunnableName,
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true);
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#endif
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// If we hang immediately on waking, then the most recently collected
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// CPU usage is going to be an average across the whole time we were
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// sleeping. Accordingly, we want to make sure that when we hang, we
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// collect a fresh value.
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if (systemTime != lastCheckedCPUUsage) {
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Unused << NS_WARN_IF(mCPUUsageWatcher.CollectCPUUsage().isErr());
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lastCheckedCPUUsage = systemTime;
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}
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currentThread->mHangStart = lastActivity;
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currentThread->mHanging = true;
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currentThread->mAnnotations =
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currentThread->mAnnotators.GatherAnnotations();
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}
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} else {
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if (MOZ_LIKELY(lastActivity != currentThread->mHangStart)) {
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// A hang ended
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currentThread->ReportHang(now - currentThread->mHangStart);
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currentThread->mHanging = false;
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}
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}
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/* If we are hanging, the next time we check for hang status is when
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the hang turns into a permahang. If we're not hanging, the next
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recheck timeout is when we may be entering a hang. */
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TimeDuration nextRecheck;
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if (currentThread->mHanging) {
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nextRecheck = currentThread->mMaxTimeout;
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} else {
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nextRecheck = currentThread->mTimeout;
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}
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recheckTimeout = TimeDuration::Min(recheckTimeout, nextRecheck - hangTime);
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if (currentThread->mTimeout != TimeDuration::Forever()) {
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/* We wait for a quarter of the shortest timeout
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value to give mNow enough granularity. */
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waitTime = TimeDuration::Min(waitTime, currentThread->mTimeout / (int64_t) 4);
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}
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}
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}
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/* We are shutting down now.
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Wait for all outstanding monitors to unregister. */
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while (!mHangThreads.isEmpty()) {
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autoLock.Wait();
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}
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}
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BackgroundHangThread::BackgroundHangThread(const char* aName,
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uint32_t aTimeoutMs,
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uint32_t aMaxTimeoutMs,
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BackgroundHangMonitor::ThreadType aThreadType)
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: mManager(BackgroundHangManager::sInstance)
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, mThreadID(PR_GetCurrentThread())
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, mTimeout(aTimeoutMs == BackgroundHangMonitor::kNoTimeout
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? TimeDuration::Forever()
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: TimeDuration::FromMilliseconds(aTimeoutMs))
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, mMaxTimeout(aMaxTimeoutMs == BackgroundHangMonitor::kNoTimeout
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? TimeDuration::Forever()
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: TimeDuration::FromMilliseconds(aMaxTimeoutMs))
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, mLastActivity(mManager->mNow)
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, mHangStart(mLastActivity)
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, mHanging(false)
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, mWaiting(true)
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, mThreadType(aThreadType)
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, mThreadName(aName)
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{
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if (sTlsKeyInitialized && IsShared()) {
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sTlsKey.set(this);
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}
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// Lock here because LinkedList is not thread-safe
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MonitorAutoLock autoLock(mManager->mLock);
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// Add to thread list
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mManager->mHangThreads.insertBack(this);
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// Wake up monitor thread to process new thread
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autoLock.Notify();
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}
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BackgroundHangThread::~BackgroundHangThread()
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{
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// Lock here because LinkedList is not thread-safe
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MonitorAutoLock autoLock(mManager->mLock);
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// Remove from thread list
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remove();
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// Wake up monitor thread to process removed thread
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autoLock.Notify();
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// We no longer have a thread
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if (sTlsKeyInitialized && IsShared()) {
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sTlsKey.set(nullptr);
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}
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}
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void
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BackgroundHangThread::ReportHang(TimeDuration aHangTime)
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{
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// Recovered from a hang; called on the monitor thread
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// mManager->mLock IS locked
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HangDetails hangDetails(
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aHangTime,
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nsDependentCString(XRE_ChildProcessTypeToString(XRE_GetProcessType())),
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VoidString(),
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mThreadName,
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mRunnableName,
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std::move(mHangStack),
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std::move(mAnnotations)
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);
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// If the hang processing thread exists, we can process the native stack
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// on it. Otherwise, we are unable to report a native stack, so we just
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// report without one.
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if (mManager->mHangProcessingThread) {
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nsCOMPtr<nsIRunnable> processHangStackRunnable =
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new ProcessHangStackRunnable(std::move(hangDetails));
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mManager->mHangProcessingThread
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->Dispatch(processHangStackRunnable.forget());
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} else {
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NS_WARNING("Unable to report native stack without a BHR processing thread");
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RefPtr<nsHangDetails> hd = new nsHangDetails(std::move(hangDetails));
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hd->Submit();
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}
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// If the profiler is enabled, add a marker.
|
|
#ifdef MOZ_GECKO_PROFILER
|
|
if (profiler_is_active()) {
|
|
TimeStamp endTime = TimeStamp::Now();
|
|
TimeStamp startTime = endTime - aHangTime;
|
|
profiler_add_marker_for_thread(
|
|
mStackHelper.GetThreadId(),
|
|
"BHR-detected hang",
|
|
MakeUnique<HangMarkerPayload>(startTime, endTime));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
BackgroundHangThread::ReportPermaHang()
|
|
{
|
|
// Permanently hanged; called on the monitor thread
|
|
// mManager->mLock IS locked
|
|
|
|
// NOTE: We used to capture a native stack in this situation if one had not
|
|
// already been captured, but with the new ReportHang design that is less
|
|
// practical.
|
|
//
|
|
// We currently don't look at hang reports outside of nightly, and already
|
|
// collect native stacks eagerly on nightly, so this should be OK.
|
|
ReportHang(mMaxTimeout);
|
|
}
|
|
|
|
MOZ_ALWAYS_INLINE void
|
|
BackgroundHangThread::Update()
|
|
{
|
|
TimeStamp now = mManager->mNow;
|
|
if (mWaiting) {
|
|
mLastActivity = now;
|
|
mWaiting = false;
|
|
/* We have to wake up the manager thread because when all threads
|
|
are waiting, the manager thread waits indefinitely as well. */
|
|
mManager->Wakeup();
|
|
} else {
|
|
TimeDuration duration = now - mLastActivity;
|
|
if (MOZ_UNLIKELY(duration >= mTimeout)) {
|
|
/* Wake up the manager thread to tell it that a hang ended */
|
|
mManager->Wakeup();
|
|
}
|
|
mLastActivity = now;
|
|
}
|
|
}
|
|
|
|
BackgroundHangThread*
|
|
BackgroundHangThread::FindThread()
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
if (BackgroundHangManager::sInstance == nullptr) {
|
|
MOZ_ASSERT(BackgroundHangManager::sDisabled,
|
|
"BackgroundHandleManager is not initialized");
|
|
return nullptr;
|
|
}
|
|
|
|
if (sTlsKeyInitialized) {
|
|
// Use TLS if available
|
|
return sTlsKey.get();
|
|
}
|
|
// If TLS is unavailable, we can search through the thread list
|
|
RefPtr<BackgroundHangManager> manager(BackgroundHangManager::sInstance);
|
|
MOZ_ASSERT(manager, "Creating BackgroundHangMonitor after shutdown");
|
|
|
|
PRThread* threadID = PR_GetCurrentThread();
|
|
// Lock thread list for traversal
|
|
MonitorAutoLock autoLock(manager->mLock);
|
|
for (BackgroundHangThread* thread = manager->mHangThreads.getFirst();
|
|
thread; thread = thread->getNext()) {
|
|
if (thread->mThreadID == threadID && thread->IsShared()) {
|
|
return thread;
|
|
}
|
|
}
|
|
#endif
|
|
// Current thread is not initialized
|
|
return nullptr;
|
|
}
|
|
|
|
bool
|
|
BackgroundHangMonitor::ShouldDisableOnBeta(const nsCString &clientID) {
|
|
MOZ_ASSERT(clientID.Length() == 36, "clientID is invalid");
|
|
const char *suffix = clientID.get() + clientID.Length() - 4;
|
|
return strtol(suffix, NULL, 16) % BHR_BETA_MOD;
|
|
}
|
|
|
|
bool
|
|
BackgroundHangMonitor::IsDisabled() {
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
return BackgroundHangManager::sDisabled;
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
bool
|
|
BackgroundHangMonitor::DisableOnBeta() {
|
|
nsAutoCString clientID;
|
|
nsresult rv =
|
|
Preferences::GetCString("toolkit.telemetry.cachedClientID", clientID);
|
|
bool telemetryEnabled = Telemetry::CanRecordPrereleaseData();
|
|
|
|
if (!telemetryEnabled || NS_FAILED(rv) ||
|
|
BackgroundHangMonitor::ShouldDisableOnBeta(clientID)) {
|
|
if (XRE_IsParentProcess()) {
|
|
BackgroundHangMonitor::Shutdown();
|
|
} else {
|
|
BackgroundHangManager::sDisabled = true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
BackgroundHangMonitor::Startup()
|
|
{
|
|
MOZ_RELEASE_ASSERT(NS_IsMainThread());
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
MOZ_ASSERT(!BackgroundHangManager::sInstance, "Already initialized");
|
|
|
|
if (!strcmp(NS_STRINGIFY(MOZ_UPDATE_CHANNEL), "beta")) {
|
|
if (XRE_IsParentProcess()) { // cached ClientID hasn't been read yet
|
|
BackgroundHangThread::Startup();
|
|
BackgroundHangManager::sInstance = new BackgroundHangManager();
|
|
Unused << NS_WARN_IF(BackgroundHangManager::sInstance->mCPUUsageWatcher.Init().isErr());
|
|
|
|
nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
|
|
MOZ_ASSERT(observerService);
|
|
|
|
observerService->AddObserver(BackgroundHangManager::sInstance, "profile-after-change", false);
|
|
return;
|
|
} else if(DisableOnBeta()){
|
|
return;
|
|
}
|
|
}
|
|
|
|
BackgroundHangThread::Startup();
|
|
BackgroundHangManager::sInstance = new BackgroundHangManager();
|
|
Unused << NS_WARN_IF(BackgroundHangManager::sInstance->mCPUUsageWatcher.Init().isErr());
|
|
#endif
|
|
}
|
|
|
|
void
|
|
BackgroundHangMonitor::Shutdown()
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
if (BackgroundHangManager::sDisabled) {
|
|
MOZ_ASSERT(!BackgroundHangManager::sInstance, "Initialized");
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(BackgroundHangManager::sInstance, "Not initialized");
|
|
BackgroundHangManager::sInstance->mCPUUsageWatcher.Uninit();
|
|
/* Scope our lock inside Shutdown() because the sInstance object can
|
|
be destroyed as soon as we set sInstance to nullptr below, and
|
|
we don't want to hold the lock when it's being destroyed. */
|
|
BackgroundHangManager::sInstance->Shutdown();
|
|
BackgroundHangManager::sInstance = nullptr;
|
|
BackgroundHangManager::sDisabled = true;
|
|
#endif
|
|
}
|
|
|
|
BackgroundHangMonitor::BackgroundHangMonitor(const char* aName,
|
|
uint32_t aTimeoutMs,
|
|
uint32_t aMaxTimeoutMs,
|
|
ThreadType aThreadType)
|
|
: mThread(aThreadType == THREAD_SHARED ? BackgroundHangThread::FindThread() : nullptr)
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
# ifdef MOZ_VALGRIND
|
|
// If we're running on Valgrind, we'll be making forward progress at a
|
|
// rate of somewhere between 1/25th and 1/50th of normal. This causes the
|
|
// BHR to capture a lot of stacks, which slows us down even more. As an
|
|
// attempt to avoid the worst of this, scale up all presented timeouts by
|
|
// a factor of thirty, and add six seconds so as to impose a six second
|
|
// floor on all timeouts. For a non-Valgrind-enabled build, or for an
|
|
// enabled build which isn't running on Valgrind, the timeouts are
|
|
// unchanged.
|
|
if (RUNNING_ON_VALGRIND) {
|
|
const uint32_t scaleUp = 30;
|
|
const uint32_t extraMs = 6000;
|
|
if (aTimeoutMs != BackgroundHangMonitor::kNoTimeout) {
|
|
aTimeoutMs *= scaleUp;
|
|
aTimeoutMs += extraMs;
|
|
}
|
|
if (aMaxTimeoutMs != BackgroundHangMonitor::kNoTimeout) {
|
|
aMaxTimeoutMs *= scaleUp;
|
|
aMaxTimeoutMs += extraMs;
|
|
}
|
|
}
|
|
# endif
|
|
|
|
if (!BackgroundHangManager::sDisabled && !mThread && !recordreplay::IsMiddleman()) {
|
|
mThread = new BackgroundHangThread(aName, aTimeoutMs, aMaxTimeoutMs,
|
|
aThreadType);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
BackgroundHangMonitor::BackgroundHangMonitor()
|
|
: mThread(BackgroundHangThread::FindThread())
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
if (BackgroundHangManager::sDisabled) {
|
|
return;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
BackgroundHangMonitor::~BackgroundHangMonitor()
|
|
{
|
|
}
|
|
|
|
void
|
|
BackgroundHangMonitor::NotifyActivity()
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
if (mThread == nullptr) {
|
|
MOZ_ASSERT(BackgroundHangManager::sDisabled,
|
|
"This thread is not initialized for hang monitoring");
|
|
return;
|
|
}
|
|
|
|
if (Telemetry::CanRecordExtended()) {
|
|
mThread->NotifyActivity();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
BackgroundHangMonitor::NotifyWait()
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
if (mThread == nullptr) {
|
|
MOZ_ASSERT(BackgroundHangManager::sDisabled,
|
|
"This thread is not initialized for hang monitoring");
|
|
return;
|
|
}
|
|
|
|
if (Telemetry::CanRecordExtended()) {
|
|
mThread->NotifyWait();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool
|
|
BackgroundHangMonitor::RegisterAnnotator(BackgroundHangAnnotator& aAnnotator)
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
BackgroundHangThread* thisThread = BackgroundHangThread::FindThread();
|
|
if (!thisThread) {
|
|
return false;
|
|
}
|
|
return thisThread->mAnnotators.Register(aAnnotator);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool
|
|
BackgroundHangMonitor::UnregisterAnnotator(BackgroundHangAnnotator& aAnnotator)
|
|
{
|
|
#ifdef MOZ_ENABLE_BACKGROUND_HANG_MONITOR
|
|
BackgroundHangThread* thisThread = BackgroundHangThread::FindThread();
|
|
if (!thisThread) {
|
|
return false;
|
|
}
|
|
return thisThread->mAnnotators.Unregister(aAnnotator);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
} // namespace mozilla
|