forked from mirrors/gecko-dev
We are doing the following things here: 1. Rename ScrollTimelineSet to ProgressTimelineScheduler because this class is used to schedule animations with progress timelines, including scroll timelines and view timelines. 2. Drop the element property usage and let ElementAnimationData store ProgressTimelineScheduler. 3. We avoid using the generated content in ScrollTimeline::Scroller. Instead, we use a pair of Element and PseudoStyleType to represent ScrollTimeline::Scroller. We hit the assertion because the generatd content may change and so we shouldn't use it as the ScrollTimeline::Scroller. Differential Revision: https://phabricator.services.mozilla.com/D172610
265 lines
9.6 KiB
C++
265 lines
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ScrollTimeline_h
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#define mozilla_dom_ScrollTimeline_h
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#include "mozilla/dom/AnimationTimeline.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/HashTable.h"
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#include "mozilla/PairHash.h"
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#include "mozilla/ServoStyleConsts.h"
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#include "mozilla/WritingModes.h"
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#define PROGRESS_TIMELINE_DURATION_MILLISEC 100000
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class nsIScrollableFrame;
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namespace mozilla {
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class ElementAnimationData;
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struct NonOwningAnimationTarget;
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namespace dom {
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class Element;
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/**
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* Implementation notes
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* --------------------
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*
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* ScrollTimelines do not observe refreshes the way DocumentTimelines do.
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* This is because the refresh driver keeps ticking while it has registered
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* refresh observers. For a DocumentTimeline, it's appropriate to keep the
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* refresh driver ticking as long as there are active animations, since the
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* animations need to be sampled on every frame. Scroll-linked animations,
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* however, only need to be sampled when scrolling has occurred, so keeping
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* the refresh driver ticking is wasteful.
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*
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* As a result, we schedule an animation restyle when
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* 1) there are any scroll offsets updated (from APZ or script), via
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* nsIScrollableFrame, or
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* 2) there are any possible scroll range updated during the frame reflow.
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*
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* -------------
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* | Animation |
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* -------------
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* ^
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* | Call Animation::Tick() if there are any scroll updates.
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* |
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* ------------------
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* | ScrollTimeline |
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* ------------------
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* ^
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* | Try schedule the scroll-driven animations, if there are any scroll
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* | offsets changed or the scroll range changed [1].
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* |
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* ----------------------
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* | nsIScrollableFrame |
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* ----------------------
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*
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* [1] nsIScrollableFrame uses its associated dom::Element to lookup the
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* ScrollTimelineSet, and iterates the set to schedule the animations
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* linked to the ScrollTimelines.
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*/
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class ScrollTimeline final : public AnimationTimeline {
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template <typename T, typename... Args>
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friend already_AddRefed<T> mozilla::MakeAndAddRef(Args&&... aArgs);
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public:
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struct Scroller {
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// FIXME: Bug 1814444. Add self keyword.
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// FIXME: Bug 1765211. Perhaps we only need root and a specific element.
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// This depends on how we fix this bug.
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enum class Type : uint8_t {
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Root,
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Nearest,
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Name,
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};
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Type mType = Type::Root;
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RefPtr<Element> mElement;
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PseudoStyleType mPseudoType;
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// We use the owner doc of the animation target. This may be different from
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// |mDocument| after we implement ScrollTimeline interface for script.
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static Scroller Root(const Document* aOwnerDoc) {
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// For auto, we use scrolling element as the default scroller.
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// However, it's mutable, and we would like to keep things simple, so
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// we always register the ScrollTimeline to the document element (i.e.
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// root element) because the content of the root scroll frame is the root
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// element.
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return {Type::Root, aOwnerDoc->GetDocumentElement(),
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PseudoStyleType::NotPseudo};
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}
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static Scroller Nearest(Element* aElement, PseudoStyleType aPseudoType) {
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return {Type::Nearest, aElement, aPseudoType};
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}
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static Scroller Named(Element* aElement, PseudoStyleType aPseudoType) {
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return {Type::Name, aElement, aPseudoType};
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}
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explicit operator bool() const { return mElement; }
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bool operator==(const Scroller& aOther) const {
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return mType == aOther.mType && mElement == aOther.mElement &&
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mPseudoType == aOther.mPseudoType;
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}
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};
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static already_AddRefed<ScrollTimeline> MakeAnonymous(
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Document* aDocument, const NonOwningAnimationTarget& aTarget,
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StyleScrollAxis aAxis, StyleScroller aScroller);
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static already_AddRefed<ScrollTimeline> MakeNamed(
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Document* aDocument, Element* aReferenceElement,
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PseudoStyleType aPseudoType, const StyleScrollTimeline& aStyleTimeline);
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bool operator==(const ScrollTimeline& aOther) const {
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return mDocument == aOther.mDocument && mSource == aOther.mSource &&
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mAxis == aOther.mAxis;
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}
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(ScrollTimeline,
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AnimationTimeline)
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JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override {
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// FIXME: Bug 1676794: Implement ScrollTimeline interface.
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return nullptr;
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}
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// AnimationTimeline methods.
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Nullable<TimeDuration> GetCurrentTimeAsDuration() const override;
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bool TracksWallclockTime() const override { return false; }
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Nullable<TimeDuration> ToTimelineTime(
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const TimeStamp& aTimeStamp) const override {
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// It's unclear to us what should we do for this function now, so return
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// nullptr.
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return nullptr;
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}
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TimeStamp ToTimeStamp(const TimeDuration& aTimelineTime) const override {
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// It's unclear to us what should we do for this function now, so return
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// zero time.
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return {};
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}
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Document* GetDocument() const override { return mDocument; }
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bool IsMonotonicallyIncreasing() const override { return false; }
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bool IsScrollTimeline() const override { return true; }
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const ScrollTimeline* AsScrollTimeline() const override { return this; }
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Nullable<TimeDuration> TimelineDuration() const override {
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// We are using this magic number for progress-based timeline duration
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// because we don't support percentage for duration.
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return TimeDuration::FromMilliseconds(PROGRESS_TIMELINE_DURATION_MILLISEC);
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}
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void ScheduleAnimations() {
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// FIXME: Bug 1737927: Need to check the animation mutation observers for
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// animations with scroll timelines.
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// nsAutoAnimationMutationBatch mb(mDocument);
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Tick();
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}
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// If the source of a ScrollTimeline is an element whose principal box does
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// not exist or is not a scroll container, then its phase is the timeline
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// inactive phase. It is otherwise in the active phase. This returns true if
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// the timeline is in active phase.
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// https://drafts.csswg.org/web-animations-1/#inactive-timeline
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// Note: This function is called only for compositor animations, so we must
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// have the primary frame (principal box) for the source element if it exists.
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bool IsActive() const { return GetScrollFrame(); }
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Element* SourceElement() const {
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MOZ_ASSERT(mSource);
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return mSource.mElement;
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}
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// A helper to get the physical orientation of this scroll-timeline.
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layers::ScrollDirection Axis() const;
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StyleOverflow SourceScrollStyle() const;
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bool APZIsActiveForSource() const;
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bool ScrollingDirectionIsAvailable() const;
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void ReplacePropertiesWith(const Element* aReferenceElement,
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PseudoStyleType aPseudoType,
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const StyleScrollTimeline& aNew);
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protected:
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virtual ~ScrollTimeline() { Teardown(); }
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private:
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ScrollTimeline() = delete;
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ScrollTimeline(Document* aDocument, const Scroller& aScroller,
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StyleScrollAxis aAxis);
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// Note: This function is required to be idempotent, as it can be called from
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// both cycleCollection::Unlink() and ~ScrollTimeline(). When modifying this
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// function, be sure to preserve this property.
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void Teardown() { UnregisterFromScrollSource(); }
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// Register this scroll timeline to the element property.
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void RegisterWithScrollSource();
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// Unregister this scroll timeline from the element property.
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void UnregisterFromScrollSource();
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const nsIScrollableFrame* GetScrollFrame() const;
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RefPtr<Document> mDocument;
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// FIXME: Bug 1765211: We may have to update the source element once the
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// overflow property of the scroll-container is updated when we are using
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// nearest scroller.
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Scroller mSource;
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StyleScrollAxis mAxis;
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};
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/**
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* A wrapper around a hashset of ScrollTimeline objects to handle the scheduling
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* of scroll driven animations. This is used for all kinds of progress
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* timelines, i.e. anonymous/named scroll timelines and anonymous/named view
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* timelines. And this object is owned by the scroll source (See
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* ElementAnimationData and nsGfxScrollFrame for the usage).
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*/
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class ProgressTimelineScheduler {
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public:
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ProgressTimelineScheduler() { MOZ_COUNT_CTOR(ProgressTimelineScheduler); }
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~ProgressTimelineScheduler() { MOZ_COUNT_DTOR(ProgressTimelineScheduler); }
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static ProgressTimelineScheduler* Get(const Element* aElement,
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PseudoStyleType aPseudoType);
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static ProgressTimelineScheduler& Ensure(Element* aElement,
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PseudoStyleType aPseudoType);
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static void Destroy(const Element* aElement, PseudoStyleType aPseudoType);
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void AddTimeline(ScrollTimeline* aScrollTimeline) {
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Unused << mTimelines.put(aScrollTimeline);
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}
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void RemoveTimeline(ScrollTimeline* aScrollTimeline) {
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mTimelines.remove(aScrollTimeline);
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}
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bool IsEmpty() const { return mTimelines.empty(); }
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void ScheduleAnimations() const {
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for (auto iter = mTimelines.iter(); !iter.done(); iter.next()) {
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iter.get()->ScheduleAnimations();
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}
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}
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private:
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// We let Animations own its scroll timeline or view timeline if it is
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// anonymous. For named progress timelines, they are created and destroyed by
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// TimelineCollection.
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HashSet<ScrollTimeline*> mTimelines;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ScrollTimeline_h
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