forked from mirrors/gecko-dev
		
	<!-- Please describe your changes on the following line: --> This PR provides the base for implementing WebGL extensions. It comes with the following ones already implemented and passing all related WebGL conformance tests: - OES_texture_float - OES_texture_float_linear - OES_texture_half_float - OES_texture_half_float_linear - OES_vertex_array_object I'll submit other extensions like compressed textures in a separate PR to ease the review process. I included the 5 extensions in this PR because it's easier to show/review how the WebGL extension base works. To pass all OES_texture_float_xxx tests I had to add some missing format conversions in WebGLRenderingContext.rs --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #__ (github issue number if applicable). <!-- Either: --> - [x] There are tests for these changes OR - [ ] These changes do not require tests because _____ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> Source-Repo: https://github.com/servo/servo Source-Revision: b0976566fb9c79f7dc67b2ac808eb50ef4ad653f --HG-- extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear extra : subtree_revision : e829ac1c4a43670d9931be4fafa4572d0c527210
		
			
				
	
	
		
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/* This Source Code Form is subject to the terms of the Mozilla Public
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 * License, v. 2.0. If a copy of the MPL was not distributed with this
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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 * WebGL IDL definitions from the Khronos specification:
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 * https://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
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 */
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[NoInterfaceObject]
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interface OESVertexArrayObject {
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    const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5;
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    WebGLVertexArrayObjectOES? createVertexArrayOES();
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    void deleteVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
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    boolean isVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
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    void bindVertexArrayOES(WebGLVertexArrayObjectOES? arrayObject);
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};
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