forked from mirrors/gecko-dev
		
	 49926cf5f0
			
		
	
	
		49926cf5f0
		
	
	
	
	
		
			
			* Multiview detach shouldn't check for INVALID_VALUE. * Forbid blitting to multiview. * GetSamplerParameter(ANISOTROPIC) should work, modulo enabledness. Differential Revision: https://phabricator.services.mozilla.com/D63743 --HG-- extra : moz-landing-system : lando
		
			
				
	
	
		
			103 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGL2Context.h"
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| #include "WebGLSampler.h"
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| #include "GLContext.h"
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| 
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| namespace mozilla {
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| 
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| RefPtr<WebGLSampler> WebGL2Context::CreateSampler() {
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|   const FuncScope funcScope(*this, "createSampler");
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|   if (IsContextLost()) return nullptr;
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| 
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|   return new WebGLSampler(this);
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| }
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| 
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| void WebGL2Context::BindSampler(GLuint unit, WebGLSampler* sampler) {
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|   FuncScope funcScope(*this, "bindSampler");
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|   if (IsContextLost()) return;
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|   funcScope.mBindFailureGuard = true;
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| 
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|   if (sampler && !ValidateObject("sampler", *sampler)) return;
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| 
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|   if (unit >= mBoundSamplers.Length())
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|     return ErrorInvalidValue("unit must be < %u", mBoundSamplers.Length());
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| 
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|   ////
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| 
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|   gl->fBindSampler(unit, sampler ? sampler->mGLName : 0);
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| 
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|   mBoundSamplers[unit] = sampler;
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| 
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|   funcScope.mBindFailureGuard = false;
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| }
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| 
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| void WebGL2Context::SamplerParameteri(WebGLSampler& sampler, GLenum pname,
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|                                       GLint param) {
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|   const FuncScope funcScope(*this, "samplerParameteri");
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|   if (IsContextLost()) return;
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| 
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|   if (!ValidateObject("sampler", sampler)) return;
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| 
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|   sampler.SamplerParameter(pname, FloatOrInt(param));
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| }
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| 
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| void WebGL2Context::SamplerParameterf(WebGLSampler& sampler, GLenum pname,
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|                                       GLfloat param) {
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|   const FuncScope funcScope(*this, "samplerParameterf");
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|   if (IsContextLost()) return;
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| 
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|   if (!ValidateObject("sampler", sampler)) return;
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| 
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|   sampler.SamplerParameter(pname, FloatOrInt(param));
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| }
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| 
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| Maybe<double> WebGL2Context::GetSamplerParameter(const WebGLSampler& sampler,
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|                                                  GLenum pname) const {
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|   const FuncScope funcScope(*this, "getSamplerParameter");
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|   if (IsContextLost()) return {};
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| 
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|   if (!ValidateObject("sampler", sampler)) return {};
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| 
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|   ////
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| 
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|   const auto fnAsFloat = [&]() {
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|     GLfloat param = 0;
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|     gl->fGetSamplerParameterfv(sampler.mGLName, pname, ¶m);
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|     return param;
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|   };
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| 
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|   switch (pname) {
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|     case LOCAL_GL_TEXTURE_MIN_FILTER:
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|     case LOCAL_GL_TEXTURE_MAG_FILTER:
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|     case LOCAL_GL_TEXTURE_WRAP_S:
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|     case LOCAL_GL_TEXTURE_WRAP_T:
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|     case LOCAL_GL_TEXTURE_WRAP_R:
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|     case LOCAL_GL_TEXTURE_COMPARE_MODE:
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|     case LOCAL_GL_TEXTURE_COMPARE_FUNC: {
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|       GLint param = 0;
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|       gl->fGetSamplerParameteriv(sampler.mGLName, pname, ¶m);
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|       return Some(param);
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|     }
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|     case LOCAL_GL_TEXTURE_MIN_LOD:
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|     case LOCAL_GL_TEXTURE_MAX_LOD:
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|       return Some(fnAsFloat());
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| 
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|     case LOCAL_GL_TEXTURE_MAX_ANISOTROPY:
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|       if (!IsExtensionEnabled(
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|               WebGLExtensionID::EXT_texture_filter_anisotropic)) {
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|         break;
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|       }
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|       return Some(fnAsFloat());
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| 
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|     default:
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|       break;
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|   }
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|   ErrorInvalidEnumInfo("pname", pname);
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|   return {};
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| }
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| 
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| }  // namespace mozilla
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