forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			902 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			902 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| #include "WebGLVertexArrayGL.h"
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| 
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| #include "GLContext.h"
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| #include "WebGLBuffer.h"
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| #include "WebGLContext.h"
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| 
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| namespace mozilla {
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| 
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| WebGLVertexArrayGL::WebGLVertexArrayGL(WebGLContext* webgl)
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|     : WebGLVertexArray(webgl), mGLName([&]() {
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|         GLuint ret = 0;
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|         webgl->gl->fGenVertexArrays(1, &ret);
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|         return ret;
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|       }()) {}
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| 
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| WebGLVertexArrayGL::~WebGLVertexArrayGL() {
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|   if (!mContext) return;
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|   mContext->gl->fDeleteVertexArrays(1, &mGLName);
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| }
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| 
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| void WebGLVertexArrayGL::BindVertexArray() {
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|   mContext->mBoundVertexArray = this;
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|   mContext->gl->fBindVertexArray(mGLName);
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| }
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| 
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| }  // namespace mozilla
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