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		b503616295
		
	
	
	
	
		
			
			# ignore-this-changeset Differential Revision: https://phabricator.services.mozilla.com/D36056 --HG-- extra : source : 2616392f26053ee376b9126fbca696de5d4bb15b
		
			
				
	
	
		
			391 lines
		
	
	
	
		
			9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			391 lines
		
	
	
	
		
			9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this
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|  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| var EXPORTED_SYMBOLS = ["Point", "Rect"];
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| 
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| /**
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|  * Simple Point class.
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|  *
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|  * Any method that takes an x and y may also take a point.
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|  */
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| function Point(x, y) {
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|   this.set(x, y);
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| }
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| 
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| Point.prototype = {
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|   clone: function clone() {
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|     return new Point(this.x, this.y);
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|   },
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| 
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|   set: function set(x, y) {
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|     this.x = x;
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|     this.y = y;
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|     return this;
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|   },
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| 
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|   equals: function equals(x, y) {
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|     return this.x == x && this.y == y;
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|   },
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| 
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|   toString: function toString() {
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|     return "(" + this.x + "," + this.y + ")";
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|   },
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| 
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|   map: function map(f) {
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|     this.x = f.call(this, this.x);
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|     this.y = f.call(this, this.y);
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|     return this;
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|   },
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| 
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|   add: function add(x, y) {
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|     this.x += x;
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|     this.y += y;
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|     return this;
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|   },
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| 
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|   subtract: function subtract(x, y) {
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|     this.x -= x;
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|     this.y -= y;
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|     return this;
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|   },
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| 
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|   scale: function scale(s) {
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|     this.x *= s;
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|     this.y *= s;
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|     return this;
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|   },
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| 
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|   isZero() {
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|     return this.x == 0 && this.y == 0;
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|   },
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| };
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| 
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| (function() {
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|   function takePointOrArgs(f) {
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|     return function(arg1, arg2) {
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|       if (arg2 === undefined) {
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|         return f.call(this, arg1.x, arg1.y);
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|       }
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|       return f.call(this, arg1, arg2);
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|     };
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|   }
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| 
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|   for (let f of ["add", "subtract", "equals", "set"]) {
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|     Point.prototype[f] = takePointOrArgs(Point.prototype[f]);
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|   }
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| })();
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| 
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| /**
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|  * Rect is a simple data structure for representation of a rectangle supporting
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|  * many basic geometric operations.
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|  *
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|  * NOTE: Since its operations are closed, rectangles may be empty and will report
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|  * non-positive widths and heights in that case.
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|  */
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| 
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| function Rect(x, y, w, h) {
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|   this.left = x;
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|   this.top = y;
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|   this.right = x + w;
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|   this.bottom = y + h;
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| }
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| 
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| Rect.fromRect = function fromRect(r) {
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|   return new Rect(r.left, r.top, r.right - r.left, r.bottom - r.top);
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| };
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| 
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| Rect.prototype = {
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|   get x() {
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|     return this.left;
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|   },
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|   get y() {
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|     return this.top;
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|   },
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|   get width() {
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|     return this.right - this.left;
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|   },
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|   get height() {
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|     return this.bottom - this.top;
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|   },
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|   set x(v) {
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|     let diff = this.left - v;
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|     this.left = v;
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|     this.right -= diff;
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|   },
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|   set y(v) {
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|     let diff = this.top - v;
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|     this.top = v;
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|     this.bottom -= diff;
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|   },
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|   set width(v) {
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|     this.right = this.left + v;
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|   },
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|   set height(v) {
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|     this.bottom = this.top + v;
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|   },
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| 
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|   isEmpty: function isEmpty() {
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|     return this.left >= this.right || this.top >= this.bottom;
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|   },
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| 
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|   setRect(x, y, w, h) {
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|     this.left = x;
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|     this.top = y;
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|     this.right = x + w;
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|     this.bottom = y + h;
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| 
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|     return this;
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|   },
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| 
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|   setBounds(l, t, r, b) {
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|     this.top = t;
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|     this.left = l;
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|     this.bottom = b;
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|     this.right = r;
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| 
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|     return this;
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|   },
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| 
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|   equals: function equals(other) {
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|     return (
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|       other != null &&
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|       ((this.isEmpty() && other.isEmpty()) ||
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|         (this.top == other.top &&
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|           this.left == other.left &&
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|           this.bottom == other.bottom &&
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|           this.right == other.right))
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|     );
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|   },
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| 
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|   clone: function clone() {
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|     return new Rect(
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|       this.left,
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|       this.top,
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|       this.right - this.left,
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|       this.bottom - this.top
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|     );
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|   },
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| 
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|   center: function center() {
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|     if (this.isEmpty()) {
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|       throw new Error("Empty rectangles do not have centers");
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|     }
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|     return new Point(
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|       this.left + (this.right - this.left) / 2,
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|       this.top + (this.bottom - this.top) / 2
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|     );
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|   },
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| 
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|   copyFrom(other) {
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|     this.top = other.top;
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|     this.left = other.left;
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|     this.bottom = other.bottom;
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|     this.right = other.right;
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| 
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|     return this;
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|   },
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| 
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|   translate(x, y) {
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|     this.left += x;
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|     this.right += x;
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|     this.top += y;
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|     this.bottom += y;
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| 
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|     return this;
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|   },
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| 
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|   toString() {
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|     return (
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|       "[" + this.x + "," + this.y + "," + this.width + "," + this.height + "]"
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|     );
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|   },
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| 
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|   /** return a new rect that is the union of that one and this one */
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|   union(other) {
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|     return this.clone().expandToContain(other);
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|   },
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| 
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|   contains(other) {
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|     if (other.isEmpty()) {
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|       return true;
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|     }
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|     if (this.isEmpty()) {
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|       return false;
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|     }
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| 
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|     return (
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|       other.left >= this.left &&
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|       other.right <= this.right &&
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|       other.top >= this.top &&
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|       other.bottom <= this.bottom
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|     );
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|   },
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| 
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|   intersect(other) {
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|     return this.clone().restrictTo(other);
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|   },
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| 
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|   intersects(other) {
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|     if (this.isEmpty() || other.isEmpty()) {
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|       return false;
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|     }
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| 
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|     let x1 = Math.max(this.left, other.left);
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|     let x2 = Math.min(this.right, other.right);
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|     let y1 = Math.max(this.top, other.top);
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|     let y2 = Math.min(this.bottom, other.bottom);
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|     return x1 < x2 && y1 < y2;
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|   },
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| 
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|   /** Restrict area of this rectangle to the intersection of both rectangles. */
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|   restrictTo: function restrictTo(other) {
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|     if (this.isEmpty() || other.isEmpty()) {
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|       return this.setRect(0, 0, 0, 0);
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|     }
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| 
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|     let x1 = Math.max(this.left, other.left);
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|     let x2 = Math.min(this.right, other.right);
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|     let y1 = Math.max(this.top, other.top);
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|     let y2 = Math.min(this.bottom, other.bottom);
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|     // If width or height is 0, the intersection was empty.
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|     return this.setRect(x1, y1, Math.max(0, x2 - x1), Math.max(0, y2 - y1));
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|   },
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| 
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|   /** Expand this rectangle to the union of both rectangles. */
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|   expandToContain: function expandToContain(other) {
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|     if (this.isEmpty()) {
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|       return this.copyFrom(other);
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|     }
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|     if (other.isEmpty()) {
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|       return this;
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|     }
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| 
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|     let l = Math.min(this.left, other.left);
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|     let r = Math.max(this.right, other.right);
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|     let t = Math.min(this.top, other.top);
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|     let b = Math.max(this.bottom, other.bottom);
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|     return this.setRect(l, t, r - l, b - t);
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|   },
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| 
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|   /**
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|    * Expands to the smallest rectangle that contains original rectangle and is bounded
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|    * by lines with integer coefficients.
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|    */
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|   expandToIntegers: function round() {
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|     this.left = Math.floor(this.left);
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|     this.top = Math.floor(this.top);
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|     this.right = Math.ceil(this.right);
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|     this.bottom = Math.ceil(this.bottom);
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|     return this;
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|   },
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| 
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|   scale: function scale(xscl, yscl) {
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|     this.left *= xscl;
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|     this.right *= xscl;
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|     this.top *= yscl;
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|     this.bottom *= yscl;
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|     return this;
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|   },
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| 
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|   map: function map(f) {
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|     this.left = f.call(this, this.left);
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|     this.top = f.call(this, this.top);
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|     this.right = f.call(this, this.right);
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|     this.bottom = f.call(this, this.bottom);
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|     return this;
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|   },
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| 
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|   /** Ensure this rectangle is inside the other, if possible. Preserves w, h. */
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|   translateInside: function translateInside(other) {
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|     let offsetX = 0;
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|     if (this.left <= other.left) {
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|       offsetX = other.left - this.left;
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|     } else if (this.right > other.right) {
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|       offsetX = other.right - this.right;
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|     }
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| 
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|     let offsetY = 0;
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|     if (this.top <= other.top) {
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|       offsetY = other.top - this.top;
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|     } else if (this.bottom > other.bottom) {
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|       offsetY = other.bottom - this.bottom;
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|     }
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| 
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|     return this.translate(offsetX, offsetY);
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|   },
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| 
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|   /** Subtract other area from this. Returns array of rects whose union is this-other. */
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|   subtract: function subtract(other) {
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|     let r = new Rect(0, 0, 0, 0);
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|     let result = [];
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|     other = other.intersect(this);
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|     if (other.isEmpty()) {
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|       return [this.clone()];
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|     }
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| 
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|     // left strip
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|     r.setBounds(this.left, this.top, other.left, this.bottom);
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|     if (!r.isEmpty()) {
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|       result.push(r.clone());
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|     }
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|     // inside strip
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|     r.setBounds(other.left, this.top, other.right, other.top);
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|     if (!r.isEmpty()) {
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|       result.push(r.clone());
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|     }
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|     r.setBounds(other.left, other.bottom, other.right, this.bottom);
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|     if (!r.isEmpty()) {
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|       result.push(r.clone());
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|     }
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|     // right strip
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|     r.setBounds(other.right, this.top, this.right, this.bottom);
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|     if (!r.isEmpty()) {
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|       result.push(r.clone());
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|     }
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| 
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|     return result;
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|   },
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| 
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|   /**
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|    * Blends two rectangles together.
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|    * @param rect Rectangle to blend this one with
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|    * @param scalar Ratio from 0 (returns a clone of this rect) to 1 (clone of rect).
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|    * @return New blended rectangle.
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|    */
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|   blend: function blend(rect, scalar) {
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|     return new Rect(
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|       this.left + (rect.left - this.left) * scalar,
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|       this.top + (rect.top - this.top) * scalar,
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|       this.width + (rect.width - this.width) * scalar,
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|       this.height + (rect.height - this.height) * scalar
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|     );
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|   },
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| 
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|   /**
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|    * Grows or shrinks the rectangle while keeping the center point.
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|    * Accepts single multipler, or separate for both axes.
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|    */
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|   inflate: function inflate(xscl, yscl) {
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|     let xAdj = (this.width * xscl - this.width) / 2;
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|     let s = arguments.length > 1 ? yscl : xscl;
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|     let yAdj = (this.height * s - this.height) / 2;
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|     this.left -= xAdj;
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|     this.right += xAdj;
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|     this.top -= yAdj;
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|     this.bottom += yAdj;
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|     return this;
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|   },
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| 
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|   /**
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|    * Grows or shrinks the rectangle by fixed amount while keeping the center point.
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|    * Accepts single fixed amount
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|    */
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|   inflateFixed: function inflateFixed(fixed) {
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|     this.left -= fixed;
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|     this.right += fixed;
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|     this.top -= fixed;
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|     this.bottom += fixed;
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|     return this;
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|   },
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| };
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