fune/xpcom/threads/nsITimer.idl
Nika Layzell 7ced96212e Bug 1778211 - Reject xpidl CDATA containing 'virtual', r=xpcom-reviewers,necko-reviewers,mccr8,dragana
We'll probably want to do something more accurate in the future with a
custom clang static analysis pass which validates that XPIDL interfaces
have the expected vtable and struct layout, however doing so would be
more involved than the string matching done in this patch.

In addition to checking for extra virtual methods, we'll likely also
want to check for data members on interfaces, and reject them unless the
class is marked as `[builtinclass]` in addition to some other attribute
which we'll need to add to prevent them from being implemented in Rust
(as c++ data members will not be reflected by the rust macro).

There were 2 instances of a comment which contained the word 'virtual'
within a CDATA block. These comments were moved out of the CDATA block
to avoid triggering the error.

Differential Revision: https://phabricator.services.mozilla.com/D151068
2022-07-06 14:53:06 +00:00

363 lines
14 KiB
Text

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
#include "nsINamed.idl"
interface nsIObserver;
interface nsIEventTarget;
%{C++
#include "mozilla/MemoryReporting.h"
#include "mozilla/TimeStamp.h"
#include <functional>
/**
* The signature of the timer callback function passed to initWithFuncCallback.
* This is the function that will get called when the timer expires if the
* timer is initialized via initWithFuncCallback.
*
* @param aTimer the timer which has expired
* @param aClosure opaque parameter passed to initWithFuncCallback
*/
class nsITimer;
typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
%}
native MallocSizeOf(mozilla::MallocSizeOf);
native nsTimerCallbackFunc(nsTimerCallbackFunc);
[ref] native TimeDuration(mozilla::TimeDuration);
/**
* The callback interface for timers.
*/
interface nsITimer;
[function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)]
interface nsITimerCallback : nsISupports
{
/**
* @param aTimer the timer which has expired
*/
void notify(in nsITimer timer);
};
%{C++
// Two timer deadlines must differ by less than half the PRIntervalTime domain.
#define DELAY_INTERVAL_LIMIT PR_BIT(8 * sizeof(PRIntervalTime) - 1)
%}
/**
* nsITimer instances must be initialized by calling one of the "init" methods
* documented below. You may also re-initialize (using one of the init()
* methods) an existing instance to avoid the overhead of destroying and
* creating a timer. It is not necessary to cancel the timer in that case.
*
* By default a timer will fire on the thread that created it. Set the .target
* attribute to fire on a different thread. Once you have set a timer's .target
* and called one of its init functions, any further interactions with the timer
* (calling cancel(), changing member fields, etc) should only be done by the
* target thread, or races may occur with bad results like timers firing after
* they've been canceled, and/or not firing after re-initiatization.
*/
[scriptable, builtinclass, uuid(3de4b105-363c-482c-a409-baac83a01bfc)]
interface nsITimer : nsISupports
{
/* Timer types */
/**
* Type of a timer that fires once only.
*/
const short TYPE_ONE_SHOT = 0;
/**
* After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted
* until its callback completes. Specified timer period will be at least
* the time between when processing for last firing the callback completes
* and when the next firing occurs.
*
* This is the preferable repeating type for most situations.
*/
const short TYPE_REPEATING_SLACK = 1;
/**
* TYPE_REPEATING_PRECISE is just a synonym for
* TYPE_REPEATING_PRECISE_CAN_SKIP. They used to be distinct, but the old
* TYPE_REPEATING_PRECISE kind was similar to TYPE_REPEATING_PRECISE_CAN_SKIP
* while also being less useful. So the distinction was removed.
*/
const short TYPE_REPEATING_PRECISE = 2;
/**
* A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant
* period between firings. The processing time for each timer callback will
* not influence the timer period. If the callback finishes after the next
* firing(s) should have happened (either because the callback took a long
* time, or the callback was called extremely late), that firing(s) is
* skipped, but the following sequence of firing times will not be altered.
* This timer type guarantees that it will not queue up new events to fire
* the callback until the previous callback event finishes firing. This is
* the only non-slack timer available.
*/
const short TYPE_REPEATING_PRECISE_CAN_SKIP = 3;
/**
* Same as TYPE_REPEATING_SLACK with the exception that idle events
* won't yield to timers with this type. Use this when you want an
* idle callback to be scheduled to run even though this timer is
* about to fire.
*/
const short TYPE_REPEATING_SLACK_LOW_PRIORITY = 4;
/**
* Same as TYPE_ONE_SHOT with the exception that idle events won't
* yield to timers with this type. Use this when you want an idle
* callback to be scheduled to run even though this timer is about
* to fire.
*/
const short TYPE_ONE_SHOT_LOW_PRIORITY = 5;
/**
* Initialize a timer that will fire after the said delay.
* A user must keep a reference to this timer till it is
* is no longer needed or has been cancelled.
*
* @param aObserver the callback object that observes the
* ``timer-callback'' topic with the subject being
* the timer itself when the timer fires:
*
* observe(nsISupports aSubject, => nsITimer
* string aTopic, => ``timer-callback''
* wstring data => null
*
* @param aDelayInMs delay in milliseconds for timer to fire
* @param aType timer type per TYPE* consts defined above
*/
void init(in nsIObserver aObserver, in unsigned long aDelayInMs,
in unsigned long aType);
/**
* Initialize a timer to fire after the given millisecond interval.
* This version takes a callback object.
*
* @param aFunc nsITimerCallback interface to call when timer expires
* @param aDelayInMs The millisecond interval
* @param aType Timer type per TYPE* consts defined above
*/
void initWithCallback(in nsITimerCallback aCallback,
in unsigned long aDelayInMs,
in unsigned long aType);
/**
* Initialize a timer to fire after the high resolution TimeDuration.
* This version takes a callback object.
*
* @param aFunc nsITimerCallback interface to call when timer expires
* @param aDelay The high resolution interval
* @param aType Timer type per TYPE* consts defined above
*/
[noscript] void initHighResolutionWithCallback(in nsITimerCallback aCallback,
[const] in TimeDuration aDelay,
in unsigned long aType);
/**
* Cancel the timer. This method works on all types, not just on repeating
* timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse
* it by re-initializing it (to avoid object destruction and creation costs
* by conserving one timer instance).
*/
void cancel();
/**
* Like initWithFuncCallback, but also takes a name for the timer; the name
* will be used when timer profiling is enabled via the "TimerFirings" log
* module.
*
* @param aFunc The function to invoke
* @param aClosure An opaque pointer to pass to that function
* @param aDelay The millisecond interval
* @param aType Timer type per TYPE* consts defined above
* @param aName The timer's name
*/
[noscript] void initWithNamedFuncCallback(in nsTimerCallbackFunc aCallback,
in voidPtr aClosure,
in unsigned long aDelay,
in unsigned long aType,
in string aName);
/**
* Initialize a timer to fire after the high resolution TimeDuration.
* This version takes a named function callback.
*
* @param aFunc The function to invoke
* @param aClosure An opaque pointer to pass to that function
* @param aDelay The high resolution interval
* @param aType Timer type per TYPE* consts defined above
* @param aName The timer's name
*/
[noscript] void initHighResolutionWithNamedFuncCallback(
in nsTimerCallbackFunc aCallback,
in voidPtr aClosure,
[const] in TimeDuration aDelay,
in unsigned long aType,
in string aName);
/**
* The millisecond delay of the timeout.
*
* NOTE: Re-setting the delay on a one-shot timer that has already fired
* doesn't restart the timer. Call one of the init() methods to restart
* a one-shot timer.
*/
attribute unsigned long delay;
/**
* The timer type - one of the above TYPE_* constants.
*/
attribute unsigned long type;
/**
* The opaque pointer pass to initWithFuncCallback.
*/
[noscript] readonly attribute voidPtr closure;
/**
* The nsITimerCallback object passed to initWithCallback.
*/
readonly attribute nsITimerCallback callback;
/**
* The nsIEventTarget where the callback will be dispatched. Note that this
* target may only be set before the call to one of the init methods above.
*
* By default the target is the thread that created the timer.
*/
attribute nsIEventTarget target;
/**
* The number of microseconds this nsITimer implementation can possibly
* fire early.
*/
[noscript] readonly attribute unsigned long allowedEarlyFiringMicroseconds;
[notxpcom, nostdcall] size_t sizeOfIncludingThis(in MallocSizeOf aMallocSizeOf);
};
%{C++
#include "nsCOMPtr.h"
already_AddRefed<nsITimer> NS_NewTimer();
already_AddRefed<nsITimer> NS_NewTimer(nsIEventTarget* aTarget);
nsresult
NS_NewTimerWithObserver(nsITimer** aTimer,
nsIObserver* aObserver,
uint32_t aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithObserver(nsIObserver* aObserver,
uint32_t aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithCallback(nsITimer** aTimer,
nsITimerCallback* aCallback,
uint32_t aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithCallback(nsITimerCallback* aCallback,
uint32_t aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithCallback(nsITimer** aTimer,
nsITimerCallback* aCallback,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithCallback(nsITimerCallback* aCallback,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithCallback(nsITimer** aTimer,
std::function<void(nsITimer*)>&& aCallback,
uint32_t aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithCallback(std::function<void(nsITimer*)>&& aCallback,
uint32_t aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithCallback(nsITimer** aTimer,
std::function<void(nsITimer*)>&& aCallback,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithCallback(std::function<void(nsITimer*)>&& aCallback,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithFuncCallback(nsITimer** aTimer,
nsTimerCallbackFunc aCallback,
void* aClosure,
uint32_t aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithFuncCallback(nsTimerCallbackFunc aCallback,
void* aClosure,
uint32_t aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
nsresult
NS_NewTimerWithFuncCallback(nsITimer** aTimer,
nsTimerCallbackFunc aCallback,
void* aClosure,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
NS_NewTimerWithFuncCallback(nsTimerCallbackFunc aCallback,
void* aClosure,
const mozilla::TimeDuration& aDelay,
uint32_t aType,
const char* aNameString,
nsIEventTarget* aTarget = nullptr);
#define NS_TIMER_CALLBACK_TOPIC "timer-callback"
#ifndef RELEASE_OR_BETA
#undef NS_DECL_NSITIMERCALLBACK
#define NS_DECL_NSITIMERCALLBACK \
NS_IMETHOD Notify(nsITimer *timer) override; \
inline void _ensure_GetName_exists(void) { \
static_assert(std::is_convertible<decltype(this), nsINamed*>::value, \
"nsITimerCallback implementations must also implement nsINamed"); \
}
#endif
%}