fune/gfx/layers/MacIOSurfaceHelpers.h
sotaro d3bd7ab3f1 Bug 1900677 - Add a capability to recycle DataSourceSurface allocated in CanvasTranslator::LookupSourceSurfaceFromSurfaceDescriptor() if possible r=gfx-reviewers,lsalzman
By default, it is disabled by pref gfx.canvas.remote.recycle-used-data-surface = false.

Add a capability to reuse used DataSourceSurface that was previously used for storing converted video data.

Add argument gfx::DataSourceSurface* aSurface to TextureHost::GetAsSurface(). aSurface may be used as returned DataSourceSurfacefi the TextureHost supports it.

Differential Revision: https://phabricator.services.mozilla.com/D212608
2024-06-06 03:25:53 +00:00

37 lines
1.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_MACIOSURFACEHELPERS_H
#define GFX_MACIOSURFACEHELPERS_H
#include "ImageContainer.h"
class MacIOSurface;
template <class T>
struct already_AddRefed;
namespace mozilla {
namespace gfx {
class SourceSurface;
}
namespace layers {
// Unlike MacIOSurface::GetAsSurface, this also handles IOSurface formats
// with multiple planes and does YCbCr to RGB conversion, if necessary.
already_AddRefed<gfx::SourceSurface> CreateSourceSurfaceFromMacIOSurface(
MacIOSurface* aSurface, gfx::DataSourceSurface* aDataSurface = nullptr);
nsresult CreateSurfaceDescriptorBufferFromMacIOSurface(
MacIOSurface* aSurface, SurfaceDescriptorBuffer& aSdBuffer,
Image::BuildSdbFlags aFlags,
const std::function<MemoryOrShmem(uint32_t)>& aAllocate);
} // namespace layers
} // namespace mozilla
#endif // GFX_MACIOSURFACEHELPERS_H