forked from mirrors/gecko-dev
Backed out changeset a5c8f22b7170 (bug 1824465) Backed out changeset b551b655ac72 (bug 1824465) Backed out changeset 0e6768a6419c (bug 1824465) Backed out changeset fb115ebb7fe0 (bug 1824465) Backed out changeset aaa7a2c8aa3b (bug 1824465) Backed out changeset 7ef94bfa90b3 (bug 1824465) Backed out changeset a4238fd6b86f (bug 1824465) Backed out changeset 3a88e4cfbe45 (bug 1824465) Backed out changeset 40c2467d3162 (bug 1824465) Backed out changeset 8f900395c72c (bug 1824465) Backed out changeset 92e4c6e4d73c (bug 1824465) Backed out changeset 445c5d5d9661 (bug 1824465) Backed out changeset de51ed5389d9 (bug 1824465) Backed out changeset 72049d72bcb6 (bug 1824465) Backed out changeset 126773c2427a (bug 1824465) Backed out changeset 886e76bc80be (bug 1824465) Backed out changeset a69a851411f0 (bug 1824465) Backed out changeset 703599cf6189 (bug 1824465) Backed out changeset 11ecb78ebc15 (bug 1824465) Backed out changeset 563255aaa1e1 (bug 1824465) Backed out changeset d1bf32c2a6c6 (bug 1824465) Backed out changeset ef28b2777487 (bug 1824465) Backed out changeset a2015d354bb1 (bug 1824465) Backed out changeset 31d6b53fdc6a (bug 1824465)
748 lines
24 KiB
C++
748 lines
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef XP_WIN
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# include "WMF.h"
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# include "WMFDecoderModule.h"
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#endif
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#include "GLContextProvider.h"
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#include "GPUParent.h"
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#include "GPUProcessHost.h"
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#include "GPUProcessManager.h"
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#include "gfxGradientCache.h"
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#include "GfxInfoBase.h"
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#include "CanvasManagerParent.h"
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#include "VRGPUChild.h"
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#include "VRManager.h"
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#include "VRManagerParent.h"
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#include "VsyncBridgeParent.h"
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#include "cairo.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxPlatform.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Components.h"
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#include "mozilla/FOGIPC.h"
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#include "mozilla/HangDetails.h"
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#include "mozilla/PerfStats.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/ProcessPriorityManager.h"
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#include "mozilla/RemoteDecoderManagerChild.h"
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#include "mozilla/RemoteDecoderManagerParent.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_dom.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/dom/MemoryReportRequest.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/CanvasRenderThread.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/glean/GleanMetrics.h"
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#include "mozilla/image/ImageMemoryReporter.h"
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#include "mozilla/ipc/CrashReporterClient.h"
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#include "mozilla/ipc/ProcessChild.h"
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#include "mozilla/ipc/ProcessUtils.h"
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#include "mozilla/layers/APZInputBridgeParent.h"
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#include "mozilla/layers/APZPublicUtils.h" // for apz::InitializeGlobalState
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#include "mozilla/layers/APZThreadUtils.h"
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "mozilla/layers/CompositorManagerParent.h"
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#include "mozilla/layers/CompositorThread.h"
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#include "mozilla/layers/ImageBridgeParent.h"
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#include "mozilla/layers/LayerTreeOwnerTracker.h"
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#include "mozilla/layers/RemoteTextureMap.h"
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#include "mozilla/layers/UiCompositorControllerParent.h"
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#include "mozilla/layers/VideoBridgeParent.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "nsDebugImpl.h"
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#include "nsIGfxInfo.h"
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#include "nsIXULRuntime.h"
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#include "nsThreadManager.h"
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#include "nscore.h"
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#include "prenv.h"
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#include "skia/include/core/SkGraphics.h"
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#if defined(XP_WIN)
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# include <dwrite.h>
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# include <process.h>
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# include <windows.h>
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# include "gfxDWriteFonts.h"
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# include "gfxWindowsPlatform.h"
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# include "mozilla/WindowsVersion.h"
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include "mozilla/layers/TextureD3D11.h"
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# include "mozilla/widget/WinCompositorWindowThread.h"
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#else
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# include <unistd.h>
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#endif
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#ifdef MOZ_WIDGET_GTK
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# include <gtk/gtk.h>
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# include "skia/include/ports/SkTypeface_cairo.h"
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#endif
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#ifdef ANDROID
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# include "mozilla/layers/AndroidHardwareBuffer.h"
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# include "skia/include/ports/SkTypeface_cairo.h"
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#endif
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#include "ChildProfilerController.h"
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#include "nsAppRunner.h"
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#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
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# include "mozilla/SandboxTestingChild.h"
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#endif
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namespace mozilla::gfx {
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using namespace ipc;
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using namespace layers;
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static GPUParent* sGPUParent;
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GPUParent::GPUParent() : mLaunchTime(TimeStamp::Now()) { sGPUParent = this; }
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GPUParent::~GPUParent() { sGPUParent = nullptr; }
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/* static */
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GPUParent* GPUParent::GetSingleton() {
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MOZ_DIAGNOSTIC_ASSERT(sGPUParent);
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return sGPUParent;
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}
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/* static */ bool GPUParent::MaybeFlushMemory() {
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#if defined(XP_WIN) && !defined(HAVE_64BIT_BUILD)
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MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
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if (!XRE_IsGPUProcess()) {
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return false;
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}
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MEMORYSTATUSEX stat;
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stat.dwLength = sizeof(stat);
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if (!GlobalMemoryStatusEx(&stat)) {
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return false;
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}
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// We only care about virtual process memory space in the GPU process because
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// the UI process is already watching total memory usage.
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static const size_t kLowVirtualMemoryThreshold = 384 * 1024 * 1024;
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bool lowMemory = stat.ullAvailVirtual < kLowVirtualMemoryThreshold;
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// We suppress more than one low memory notification until we exit the
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// condition. The UI process goes through more effort, reporting on-going
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// memory pressure, but rather than try to manage a shared state, we just
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// send one notification here to try to resolve it.
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static bool sLowMemory = false;
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if (lowMemory && !sLowMemory) {
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NS_DispatchToMainThread(
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NS_NewRunnableFunction("gfx::GPUParent::FlushMemory", []() -> void {
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Unused << GPUParent::GetSingleton()->SendFlushMemory(
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u"low-memory"_ns);
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}));
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}
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sLowMemory = lowMemory;
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return lowMemory;
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#else
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return false;
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#endif
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}
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bool GPUParent::Init(mozilla::ipc::UntypedEndpoint&& aEndpoint,
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const char* aParentBuildID) {
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// Initialize the thread manager before starting IPC. Otherwise, messages
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// may be posted to the main thread and we won't be able to process them.
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if (NS_WARN_IF(NS_FAILED(nsThreadManager::get().Init()))) {
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return false;
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}
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// Now it's safe to start IPC.
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if (NS_WARN_IF(!aEndpoint.Bind(this))) {
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return false;
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}
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nsDebugImpl::SetMultiprocessMode("GPU");
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// This must be checked before any IPDL message, which may hit sentinel
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// errors due to parent and content processes having different
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// versions.
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MessageChannel* channel = GetIPCChannel();
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if (channel && !channel->SendBuildIDsMatchMessage(aParentBuildID)) {
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// We need to quit this process if the buildID doesn't match the parent's.
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// This can occur when an update occurred in the background.
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ProcessChild::QuickExit();
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}
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if (NS_FAILED(NS_InitMinimalXPCOM())) {
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return false;
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}
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// Ensure the observer service exists.
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ProcessPriorityManager::Init();
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// Init crash reporter support.
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CrashReporterClient::InitSingleton(this);
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gfxConfig::Init();
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gfxVars::Initialize();
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gfxPlatform::InitNullMetadata();
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// Ensure our Factory is initialised, mainly for gfx logging to work.
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gfxPlatform::InitMoz2DLogging();
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#if defined(XP_WIN)
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gfxWindowsPlatform::InitMemoryReportersForGPUProcess();
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DeviceManagerDx::Init();
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GpuProcessD3D11TextureMap::Init();
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#endif
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CompositorThreadHolder::Start();
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RemoteTextureMap::Init();
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APZThreadUtils::SetControllerThread(NS_GetCurrentThread());
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apz::InitializeGlobalState();
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LayerTreeOwnerTracker::Initialize();
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CompositorBridgeParent::InitializeStatics();
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mozilla::ipc::SetThisProcessName("GPU Process");
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return true;
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}
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void GPUParent::NotifyDeviceReset() {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifyDeviceReset",
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[]() -> void { GPUParent::GetSingleton()->NotifyDeviceReset(); }));
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return;
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}
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// Reset and reinitialize the compositor devices
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#ifdef XP_WIN
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if (!DeviceManagerDx::Get()->MaybeResetAndReacquireDevices()) {
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// If the device doesn't need to be reset then the device
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// has already been reset by a previous NotifyDeviceReset message.
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return;
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}
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#endif
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// Notify the main process that there's been a device reset
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// and that they should reset their compositors and repaint
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendNotifyDeviceReset(data);
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}
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void GPUParent::NotifyOverlayInfo(layers::OverlayInfo aInfo) {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifyOverlayInfo", [aInfo]() -> void {
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GPUParent::GetSingleton()->NotifyOverlayInfo(aInfo);
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}));
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return;
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}
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Unused << SendNotifyOverlayInfo(aInfo);
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}
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void GPUParent::NotifySwapChainInfo(layers::SwapChainInfo aInfo) {
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if (!NS_IsMainThread()) {
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NS_DispatchToMainThread(NS_NewRunnableFunction(
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"gfx::GPUParent::NotifySwapChainInfo", [aInfo]() -> void {
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GPUParent::GetSingleton()->NotifySwapChainInfo(aInfo);
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}));
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return;
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}
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Unused << SendNotifySwapChainInfo(aInfo);
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}
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mozilla::ipc::IPCResult GPUParent::RecvInit(
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nsTArray<GfxVarUpdate>&& vars, const DevicePrefs& devicePrefs,
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nsTArray<LayerTreeIdMapping>&& aMappings,
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nsTArray<GfxInfoFeatureStatus>&& aFeatures, uint32_t aWrNamespace) {
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for (const auto& var : vars) {
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gfxVars::ApplyUpdate(var);
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}
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// Inherit device preferences.
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gfxConfig::Inherit(Feature::HW_COMPOSITING, devicePrefs.hwCompositing());
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gfxConfig::Inherit(Feature::D3D11_COMPOSITING,
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devicePrefs.d3d11Compositing());
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gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, devicePrefs.oglCompositing());
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gfxConfig::Inherit(Feature::DIRECT2D, devicePrefs.useD2D1());
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gfxConfig::Inherit(Feature::D3D11_HW_ANGLE, devicePrefs.d3d11HwAngle());
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{ // Let the crash reporter know if we've got WR enabled or not. For other
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// processes this happens in gfxPlatform::InitWebRenderConfig.
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ScopedGfxFeatureReporter reporter("WR",
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gfxPlatform::WebRenderPrefEnabled());
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reporter.SetSuccessful();
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}
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for (const LayerTreeIdMapping& map : aMappings) {
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LayerTreeOwnerTracker::Get()->Map(map.layersId(), map.ownerId());
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}
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widget::GfxInfoBase::SetFeatureStatus(std::move(aFeatures));
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// We bypass gfxPlatform::Init, so we must initialize any relevant libraries
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// here that would normally be initialized there.
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SkGraphics::Init();
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if (gfxVars::RemoteCanvasEnabled()) {
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gfxGradientCache::Init();
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}
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#if defined(XP_WIN)
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if (gfxConfig::IsEnabled(Feature::D3D11_COMPOSITING)) {
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if (DeviceManagerDx::Get()->CreateCompositorDevices() &&
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gfxVars::RemoteCanvasEnabled()) {
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if (DeviceManagerDx::Get()->CreateCanvasDevice()) {
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gfxDWriteFont::InitDWriteSupport();
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} else {
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gfxWarning() << "Failed to create canvas device.";
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}
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}
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}
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DeviceManagerDx::Get()->CreateDirectCompositionDevice();
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// Ensure to initialize GfxInfo
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nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
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Unused << gfxInfo;
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Factory::EnsureDWriteFactory();
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#endif
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#if defined(MOZ_WIDGET_GTK)
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char* display_name = PR_GetEnv("MOZ_GDK_DISPLAY");
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if (!display_name) {
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bool waylandEnabled = false;
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# ifdef MOZ_WAYLAND
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waylandEnabled = IsWaylandEnabled();
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# endif
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if (!waylandEnabled) {
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display_name = PR_GetEnv("DISPLAY");
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}
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}
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if (display_name) {
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int argc = 3;
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char option_name[] = "--display";
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char* argv[] = {// argv0 is unused because g_set_prgname() was called in
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// XRE_InitChildProcess().
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nullptr, option_name, display_name, nullptr};
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char** argvp = argv;
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gtk_init(&argc, &argvp);
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} else {
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gtk_init(nullptr, nullptr);
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}
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// Ensure we have an FT library for font instantiation.
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// This would normally be set by gfxPlatform::Init().
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// Since we bypass that, we must do it here instead.
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FT_Library library = Factory::NewFTLibrary();
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MOZ_ASSERT(library);
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Factory::SetFTLibrary(library);
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// true to match gfxPlatform::FontHintingEnabled(). We must hardcode
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// this value because we do not have a gfxPlatform instance.
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SkInitCairoFT(true);
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// Ensure that GfxInfo::Init is called on the main thread.
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nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
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Unused << gfxInfo;
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#endif
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#ifdef ANDROID
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// Ensure we have an FT library for font instantiation.
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// This would normally be set by gfxPlatform::Init().
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// Since we bypass that, we must do it here instead.
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FT_Library library = Factory::NewFTLibrary();
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MOZ_ASSERT(library);
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Factory::SetFTLibrary(library);
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// false to match gfxAndroidPlatform::FontHintingEnabled(). We must
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// hardcode this value because we do not have a gfxPlatform instance.
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SkInitCairoFT(false);
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if (gfxVars::UseAHardwareBufferSharedSurfaceWebglOop()) {
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layers::AndroidHardwareBufferApi::Init();
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layers::AndroidHardwareBufferManager::Init();
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}
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#endif
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// Make sure to do this *after* we update gfxVars above.
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if (gfxVars::UseCanvasRenderThread()) {
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gfx::CanvasRenderThread::Start();
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}
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wr::RenderThread::Start(aWrNamespace);
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image::ImageMemoryReporter::InitForWebRender();
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VRManager::ManagerInit();
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// Send a message to the UI process that we're done.
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GPUDeviceData data;
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RecvGetDeviceStatus(&data);
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Unused << SendInitComplete(data);
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// Dispatch a task to run when idle that will determine which codecs are
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// usable. The primary goal is to determine if the media feature pack is
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// installed.
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MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThreadQueue(
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NS_NewRunnableFunction(
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"GPUParent::Supported",
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[]() {
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auto supported = PDMFactory::Supported();
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Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
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supported);
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}),
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2000 /* 2 seconds timeout */, EventQueuePriority::Idle));
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Telemetry::AccumulateTimeDelta(Telemetry::GPU_PROCESS_INITIALIZATION_TIME_MS,
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mLaunchTime);
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return IPC_OK();
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}
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#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS)
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mozilla::ipc::IPCResult GPUParent::RecvInitSandboxTesting(
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Endpoint<PSandboxTestingChild>&& aEndpoint) {
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if (!SandboxTestingChild::Initialize(std::move(aEndpoint))) {
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return IPC_FAIL(
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this, "InitSandboxTesting failed to initialise the child process.");
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}
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return IPC_OK();
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}
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#endif
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mozilla::ipc::IPCResult GPUParent::RecvInitCompositorManager(
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Endpoint<PCompositorManagerParent>&& aEndpoint) {
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CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ true);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVsyncBridge(
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Endpoint<PVsyncBridgeParent>&& aVsyncEndpoint) {
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mVsyncBridge = VsyncBridgeParent::Start(std::move(aVsyncEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitImageBridge(
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Endpoint<PImageBridgeParent>&& aEndpoint) {
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ImageBridgeParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVideoBridge(
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Endpoint<PVideoBridgeParent>&& aEndpoint,
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const layers::VideoBridgeSource& aSource) {
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// For GPU decoding, the video bridge would be opened in
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// `VideoBridgeChild::StartupForGPUProcess`.
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MOZ_ASSERT(aSource == layers::VideoBridgeSource::RddProcess ||
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aSource == layers::VideoBridgeSource::MFMediaEngineCDMProcess);
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VideoBridgeParent::Open(std::move(aEndpoint), aSource);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitVRManager(
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Endpoint<PVRManagerParent>&& aEndpoint) {
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VRManagerParent::CreateForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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|
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mozilla::ipc::IPCResult GPUParent::RecvInitVR(
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Endpoint<PVRGPUChild>&& aEndpoint) {
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gfx::VRGPUChild::InitForGPUProcess(std::move(aEndpoint));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult GPUParent::RecvInitUiCompositorController(
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const LayersId& aRootLayerTreeId,
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Endpoint<PUiCompositorControllerParent>&& aEndpoint) {
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UiCompositorControllerParent::Start(aRootLayerTreeId, std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitAPZInputBridge(
|
|
const LayersId& aRootLayerTreeId,
|
|
Endpoint<PAPZInputBridgeParent>&& aEndpoint) {
|
|
APZInputBridgeParent::Create(aRootLayerTreeId, std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvInitProfiler(
|
|
Endpoint<PProfilerChild>&& aEndpoint) {
|
|
mProfilerController = ChildProfilerController::Create(std::move(aEndpoint));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvUpdateVar(const GfxVarUpdate& aUpdate) {
|
|
#if defined(XP_WIN)
|
|
auto scopeExit = MakeScopeExit(
|
|
[couldUseHWDecoder = gfx::gfxVars::CanUseHardwareVideoDecoding()] {
|
|
if (couldUseHWDecoder != gfx::gfxVars::CanUseHardwareVideoDecoding()) {
|
|
// The capabilities of the system may have changed, force a refresh by
|
|
// re-initializing the WMF PDM.
|
|
WMFDecoderModule::Init();
|
|
Unused << GPUParent::GetSingleton()->SendUpdateMediaCodecsSupported(
|
|
PDMFactory::Supported(true /* force refresh */));
|
|
}
|
|
});
|
|
#endif
|
|
gfxVars::ApplyUpdate(aUpdate);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvPreferenceUpdate(const Pref& aPref) {
|
|
Preferences::SetPreference(aPref);
|
|
return IPC_OK();
|
|
}
|
|
|
|
static void CopyFeatureChange(Feature aFeature, Maybe<FeatureFailure>* aOut) {
|
|
FeatureState& feature = gfxConfig::GetFeature(aFeature);
|
|
if (feature.DisabledByDefault() || feature.IsEnabled()) {
|
|
// No change:
|
|
// - Disabled-by-default means the parent process told us not to use this
|
|
// feature.
|
|
// - Enabled means we were told to use this feature, and we didn't
|
|
// discover anything
|
|
// that would prevent us from doing so.
|
|
*aOut = Nothing();
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(!feature.IsEnabled());
|
|
|
|
nsCString message;
|
|
message.AssignASCII(feature.GetFailureMessage());
|
|
|
|
*aOut =
|
|
Some(FeatureFailure(feature.GetValue(), message, feature.GetFailureId()));
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvGetDeviceStatus(GPUDeviceData* aOut) {
|
|
CopyFeatureChange(Feature::D3D11_COMPOSITING, &aOut->d3d11Compositing());
|
|
CopyFeatureChange(Feature::OPENGL_COMPOSITING, &aOut->oglCompositing());
|
|
|
|
#if defined(XP_WIN)
|
|
if (DeviceManagerDx* dm = DeviceManagerDx::Get()) {
|
|
D3D11DeviceStatus deviceStatus;
|
|
dm->ExportDeviceInfo(&deviceStatus);
|
|
aOut->gpuDevice() = Some(deviceStatus);
|
|
}
|
|
#else
|
|
aOut->gpuDevice() = Nothing();
|
|
#endif
|
|
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvSimulateDeviceReset() {
|
|
#if defined(XP_WIN)
|
|
DeviceManagerDx::Get()->ForceDeviceReset(
|
|
ForcedDeviceResetReason::COMPOSITOR_UPDATED);
|
|
#endif
|
|
wr::RenderThread::Get()->SimulateDeviceReset();
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentCompositorManager(
|
|
Endpoint<PCompositorManagerParent>&& aEndpoint) {
|
|
CompositorManagerParent::Create(std::move(aEndpoint), /* aIsRoot */ false);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentImageBridge(
|
|
Endpoint<PImageBridgeParent>&& aEndpoint) {
|
|
if (!ImageBridgeParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentVRManager(
|
|
Endpoint<PVRManagerParent>&& aEndpoint) {
|
|
if (!VRManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNewContentRemoteDecoderManager(
|
|
Endpoint<PRemoteDecoderManagerParent>&& aEndpoint) {
|
|
if (!RemoteDecoderManagerParent::CreateForContent(std::move(aEndpoint))) {
|
|
return IPC_FAIL_NO_REASON(this);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvAddLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Map(aMapping.layersId(), aMapping.ownerId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRemoveLayerTreeIdMapping(
|
|
const LayerTreeIdMapping& aMapping) {
|
|
LayerTreeOwnerTracker::Get()->Unmap(aMapping.layersId(), aMapping.ownerId());
|
|
CompositorBridgeParent::DeallocateLayerTreeId(aMapping.layersId());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvNotifyGpuObservers(
|
|
const nsCString& aTopic) {
|
|
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
|
|
MOZ_ASSERT(obsSvc);
|
|
if (obsSvc) {
|
|
obsSvc->NotifyObservers(nullptr, aTopic.get(), nullptr);
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
/* static */
|
|
void GPUParent::GetGPUProcessName(nsACString& aStr) {
|
|
auto processType = XRE_GetProcessType();
|
|
unsigned pid = 0;
|
|
if (processType == GeckoProcessType_GPU) {
|
|
pid = getpid();
|
|
} else {
|
|
MOZ_DIAGNOSTIC_ASSERT(processType == GeckoProcessType_Default);
|
|
pid = GPUProcessManager::Get()->GPUProcessPid();
|
|
}
|
|
|
|
nsPrintfCString processName("GPU (pid %u)", pid);
|
|
aStr.Assign(processName);
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvRequestMemoryReport(
|
|
const uint32_t& aGeneration, const bool& aAnonymize,
|
|
const bool& aMinimizeMemoryUsage, const Maybe<FileDescriptor>& aDMDFile,
|
|
const RequestMemoryReportResolver& aResolver) {
|
|
nsAutoCString processName;
|
|
GetGPUProcessName(processName);
|
|
|
|
mozilla::dom::MemoryReportRequestClient::Start(
|
|
aGeneration, aAnonymize, aMinimizeMemoryUsage, aDMDFile, processName,
|
|
[&](const MemoryReport& aReport) {
|
|
Unused << GetSingleton()->SendAddMemoryReport(aReport);
|
|
},
|
|
aResolver);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvShutdownVR() {
|
|
if (StaticPrefs::dom_vr_process_enabled_AtStartup()) {
|
|
VRGPUChild::Shutdown();
|
|
}
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvUpdatePerfStatsCollectionMask(
|
|
const uint64_t& aMask) {
|
|
PerfStats::SetCollectionMask(static_cast<PerfStats::MetricMask>(aMask));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvCollectPerfStatsJSON(
|
|
CollectPerfStatsJSONResolver&& aResolver) {
|
|
aResolver(PerfStats::CollectLocalPerfStatsJSON());
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvFlushFOGData(
|
|
FlushFOGDataResolver&& aResolver) {
|
|
glean::FlushFOGData(std::move(aResolver));
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvTestTriggerMetrics(
|
|
TestTriggerMetricsResolver&& aResolve) {
|
|
mozilla::glean::test_only_ipc::a_counter.Add(nsIXULRuntime::PROCESS_TYPE_GPU);
|
|
aResolve(true);
|
|
return IPC_OK();
|
|
}
|
|
|
|
mozilla::ipc::IPCResult GPUParent::RecvCrashProcess() {
|
|
MOZ_CRASH("Deliberate GPU process crash");
|
|
return IPC_OK();
|
|
}
|
|
|
|
void GPUParent::ActorDestroy(ActorDestroyReason aWhy) {
|
|
if (AbnormalShutdown == aWhy) {
|
|
NS_WARNING("Shutting down GPU process early due to a crash!");
|
|
ProcessChild::QuickExit();
|
|
}
|
|
|
|
// Send the last bits of Glean data over to the main process.
|
|
glean::FlushFOGData(
|
|
[](ByteBuf&& aBuf) { glean::SendFOGData(std::move(aBuf)); });
|
|
|
|
#ifndef NS_FREE_PERMANENT_DATA
|
|
// No point in going through XPCOM shutdown because we don't keep persistent
|
|
// state.
|
|
ProcessChild::QuickExit();
|
|
#endif
|
|
|
|
// Wait until all RemoteDecoderManagerParent have closed.
|
|
mShutdownBlockers.WaitUntilClear(10 * 1000 /* 10s timeout*/)
|
|
->Then(GetCurrentSerialEventTarget(), __func__, [this]() {
|
|
if (mProfilerController) {
|
|
mProfilerController->Shutdown();
|
|
mProfilerController = nullptr;
|
|
}
|
|
|
|
if (mVsyncBridge) {
|
|
mVsyncBridge->Shutdown();
|
|
mVsyncBridge = nullptr;
|
|
}
|
|
VideoBridgeParent::Shutdown();
|
|
// This could be running on either the Compositor or the Renderer
|
|
// thread.
|
|
CanvasManagerParent::Shutdown();
|
|
CompositorThreadHolder::Shutdown();
|
|
RemoteTextureMap::Shutdown();
|
|
// There is a case that RenderThread exists when gfxVars::UseWebRender()
|
|
// is false. This could happen when WebRender was fallbacked to
|
|
// compositor.
|
|
if (wr::RenderThread::Get()) {
|
|
wr::RenderThread::ShutDown();
|
|
}
|
|
if (gfx::CanvasRenderThread::Get()) {
|
|
gfx::CanvasRenderThread::ShutDown();
|
|
}
|
|
#ifdef XP_WIN
|
|
if (widget::WinCompositorWindowThread::Get()) {
|
|
widget::WinCompositorWindowThread::ShutDown();
|
|
}
|
|
#endif
|
|
|
|
image::ImageMemoryReporter::ShutdownForWebRender();
|
|
|
|
// Shut down the default GL context provider.
|
|
gl::GLContextProvider::Shutdown();
|
|
|
|
#if defined(XP_WIN)
|
|
// The above shutdown calls operate on the available context providers
|
|
// on most platforms. Windows is a "special snowflake", though, and has
|
|
// three context providers available, so we have to shut all of them
|
|
// down. We should only support the default GL provider on Windows;
|
|
// then, this could go away. Unfortunately, we currently support WGL
|
|
// (the default) for WebGL on Optimus.
|
|
gl::GLContextProviderEGL::Shutdown();
|
|
#endif
|
|
|
|
Factory::ShutDown();
|
|
|
|
// We bypass gfxPlatform shutdown, so we must shutdown any libraries here
|
|
// that would normally be handled by it.
|
|
#ifdef NS_FREE_PERMANENT_DATA
|
|
SkGraphics::PurgeFontCache();
|
|
cairo_debug_reset_static_data();
|
|
#endif
|
|
|
|
#if defined(XP_WIN)
|
|
GpuProcessD3D11TextureMap::Shutdown();
|
|
DeviceManagerDx::Shutdown();
|
|
#endif
|
|
LayerTreeOwnerTracker::Shutdown();
|
|
gfxVars::Shutdown();
|
|
gfxConfig::Shutdown();
|
|
CrashReporterClient::DestroySingleton();
|
|
XRE_ShutdownChildProcess();
|
|
});
|
|
}
|
|
|
|
} // namespace mozilla::gfx
|