forked from mirrors/gecko-dev
Backed out changeset a5c8f22b7170 (bug 1824465) Backed out changeset b551b655ac72 (bug 1824465) Backed out changeset 0e6768a6419c (bug 1824465) Backed out changeset fb115ebb7fe0 (bug 1824465) Backed out changeset aaa7a2c8aa3b (bug 1824465) Backed out changeset 7ef94bfa90b3 (bug 1824465) Backed out changeset a4238fd6b86f (bug 1824465) Backed out changeset 3a88e4cfbe45 (bug 1824465) Backed out changeset 40c2467d3162 (bug 1824465) Backed out changeset 8f900395c72c (bug 1824465) Backed out changeset 92e4c6e4d73c (bug 1824465) Backed out changeset 445c5d5d9661 (bug 1824465) Backed out changeset de51ed5389d9 (bug 1824465) Backed out changeset 72049d72bcb6 (bug 1824465) Backed out changeset 126773c2427a (bug 1824465) Backed out changeset 886e76bc80be (bug 1824465) Backed out changeset a69a851411f0 (bug 1824465) Backed out changeset 703599cf6189 (bug 1824465) Backed out changeset 11ecb78ebc15 (bug 1824465) Backed out changeset 563255aaa1e1 (bug 1824465) Backed out changeset d1bf32c2a6c6 (bug 1824465) Backed out changeset ef28b2777487 (bug 1824465) Backed out changeset a2015d354bb1 (bug 1824465) Backed out changeset 31d6b53fdc6a (bug 1824465)
748 lines
25 KiB
C++
748 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_ipc_ProtocolUtils_h
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#define mozilla_ipc_ProtocolUtils_h 1
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#include <cstddef>
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#include <cstdint>
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#include <utility>
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#include "IPCMessageStart.h"
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#include "base/basictypes.h"
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#include "base/process.h"
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#include "chrome/common/ipc_message.h"
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#include "mojo/core/ports/port_ref.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/FunctionRef.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Scoped.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/MessageLink.h"
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#include "mozilla/ipc/SharedMemory.h"
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#include "mozilla/ipc/Shmem.h"
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#include "nsTHashMap.h"
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#include "nsDebug.h"
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#include "nsISupports.h"
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#include "nsTArrayForwardDeclare.h"
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#include "nsTHashSet.h"
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// XXX Things that could be moved to ProtocolUtils.cpp
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#include "base/process_util.h" // for CloseProcessHandle
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#include "prenv.h" // for PR_GetEnv
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#if defined(ANDROID) && defined(DEBUG)
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# include <android/log.h>
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#endif
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template <typename T>
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class nsPtrHashKey;
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// WARNING: this takes into account the private, special-message-type
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// enum in ipc_channel.h. They need to be kept in sync.
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namespace {
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// XXX the max message ID is actually kuint32max now ... when this
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// changed, the assumptions of the special message IDs changed in that
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// they're not carving out messages from likely-unallocated space, but
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// rather carving out messages from the end of space allocated to
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// protocol 0. Oops! We can get away with this until protocol 0
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// starts approaching its 65,536th message.
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enum {
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// Message types used by DataPipe
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DATA_PIPE_CLOSED_MESSAGE_TYPE = kuint16max - 18,
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DATA_PIPE_BYTES_CONSUMED_MESSAGE_TYPE = kuint16max - 17,
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// Message types used by NodeChannel
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ACCEPT_INVITE_MESSAGE_TYPE = kuint16max - 16,
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REQUEST_INTRODUCTION_MESSAGE_TYPE = kuint16max - 15,
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INTRODUCE_MESSAGE_TYPE = kuint16max - 14,
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BROADCAST_MESSAGE_TYPE = kuint16max - 13,
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EVENT_MESSAGE_TYPE = kuint16max - 12,
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// Message types used by MessageChannel
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MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE = kuint16max - 11,
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MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE = kuint16max - 10,
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IMPENDING_SHUTDOWN_MESSAGE_TYPE = kuint16max - 9,
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BUILD_IDS_MATCH_MESSAGE_TYPE = kuint16max - 8,
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BUILD_ID_MESSAGE_TYPE = kuint16max - 7, // unused
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CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
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SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
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SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
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GOODBYE_MESSAGE_TYPE = kuint16max - 3,
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CANCEL_MESSAGE_TYPE = kuint16max - 2,
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// kuint16max - 1 is used by ipc_channel.h.
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};
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} // namespace
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class MessageLoop;
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class PickleIterator;
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class nsISerialEventTarget;
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namespace mozilla {
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class SchedulerGroup;
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namespace dom {
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class ContentParent;
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} // namespace dom
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namespace net {
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class NeckoParent;
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} // namespace net
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namespace ipc {
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// Scoped base::ProcessHandle to ensure base::CloseProcessHandle is called.
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struct ScopedProcessHandleTraits {
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typedef base::ProcessHandle type;
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static type empty() { return base::kInvalidProcessHandle; }
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static void release(type aProcessHandle) {
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if (aProcessHandle && aProcessHandle != base::kInvalidProcessHandle) {
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base::CloseProcessHandle(aProcessHandle);
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}
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}
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};
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typedef mozilla::Scoped<ScopedProcessHandleTraits> ScopedProcessHandle;
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class ProtocolFdMapping;
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class ProtocolCloneContext;
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// Used to pass references to protocol actors across the wire.
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// Actors created on the parent-side have a positive ID, and actors
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// allocated on the child side have a negative ID.
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struct ActorHandle {
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int mId;
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};
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// What happens if Interrupt calls race?
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enum RacyInterruptPolicy { RIPError, RIPChildWins, RIPParentWins };
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enum class LinkStatus : uint8_t {
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// The actor has not established a link yet, or the actor is no longer in use
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// by IPC, and its 'Dealloc' method has been called or is being called.
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//
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// NOTE: This state is used instead of an explicit `Freed` state when IPC no
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// longer holds references to the current actor as we currently re-open
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// existing actors. Once we fix these poorly behaved actors, this loopback
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// state can be split to have the final state not be the same as the initial
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// state.
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Inactive,
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// A live link is connected to the other side of this actor.
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Connected,
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// The link has begun being destroyed. Messages may still be received, but
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// cannot be sent. (exception: sync/intr replies may be sent while Doomed).
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Doomed,
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// The link has been destroyed, and messages will no longer be sent or
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// received.
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Destroyed,
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};
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typedef IPCMessageStart ProtocolId;
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// Generated by IPDL compiler
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const char* ProtocolIdToName(IPCMessageStart aId);
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class IToplevelProtocol;
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class ActorLifecycleProxy;
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class WeakActorLifecycleProxy;
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class IPDLResolverInner;
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class UntypedManagedEndpoint;
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class IProtocol : public HasResultCodes {
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public:
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enum ActorDestroyReason {
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FailedConstructor,
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Deletion,
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AncestorDeletion,
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NormalShutdown,
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AbnormalShutdown,
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ManagedEndpointDropped
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};
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typedef base::ProcessId ProcessId;
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typedef IPC::Message Message;
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IProtocol(ProtocolId aProtoId, Side aSide)
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: mId(0),
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mProtocolId(aProtoId),
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mSide(aSide),
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mLinkStatus(LinkStatus::Inactive),
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mLifecycleProxy(nullptr),
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mManager(nullptr),
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mToplevel(nullptr) {}
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IToplevelProtocol* ToplevelProtocol() { return mToplevel; }
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const IToplevelProtocol* ToplevelProtocol() const { return mToplevel; }
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// The following methods either directly forward to the toplevel protocol, or
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// almost directly do.
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int32_t Register(IProtocol* aRouted);
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int32_t RegisterID(IProtocol* aRouted, int32_t aId);
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IProtocol* Lookup(int32_t aId);
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void Unregister(int32_t aId);
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Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
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int32_t* aId);
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Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
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bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
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bool DestroySharedMemory(Shmem& aShmem);
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MessageChannel* GetIPCChannel();
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const MessageChannel* GetIPCChannel() const;
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// Get the nsISerialEventTarget which all messages sent to this actor will be
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// processed on. Unless stated otherwise, all operations on IProtocol which
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// don't occur on this `nsISerialEventTarget` are unsafe.
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nsISerialEventTarget* GetActorEventTarget();
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// Actor lifecycle and other properties.
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ProtocolId GetProtocolId() const { return mProtocolId; }
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const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); }
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int32_t Id() const { return mId; }
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IProtocol* Manager() const { return mManager; }
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ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; }
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WeakActorLifecycleProxy* GetWeakLifecycleProxy();
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Side GetSide() const { return mSide; }
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bool CanSend() const { return mLinkStatus == LinkStatus::Connected; }
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bool CanRecv() const {
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return mLinkStatus == LinkStatus::Connected ||
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mLinkStatus == LinkStatus::Doomed;
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}
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// Remove or deallocate a managee given its type.
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virtual void RemoveManagee(int32_t, IProtocol*) = 0;
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virtual void DeallocManagee(int32_t, IProtocol*) = 0;
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Maybe<IProtocol*> ReadActor(IPC::MessageReader* aReader, bool aNullable,
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const char* aActorDescription,
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int32_t aProtocolTypeId);
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virtual Result OnMessageReceived(const Message& aMessage) = 0;
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virtual Result OnMessageReceived(const Message& aMessage,
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UniquePtr<Message>& aReply) = 0;
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virtual Result OnCallReceived(const Message& aMessage,
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UniquePtr<Message>& aReply) = 0;
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bool AllocShmem(size_t aSize, Shmem* aOutMem);
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bool AllocUnsafeShmem(size_t aSize, Shmem* aOutMem);
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bool DeallocShmem(Shmem& aMem);
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void FatalError(const char* const aErrorMsg) const;
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virtual void HandleFatalError(const char* aErrorMsg) const;
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protected:
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virtual ~IProtocol();
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friend class IToplevelProtocol;
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friend class ActorLifecycleProxy;
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friend class IPDLResolverInner;
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friend class UntypedManagedEndpoint;
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void SetId(int32_t aId);
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// We have separate functions because the accessibility code manually
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// calls SetManager.
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void SetManager(IProtocol* aManager);
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// Sets the manager for the protocol and registers the protocol with
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// its manager, setting up channels for the protocol as well. Not
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// for use outside of IPDL.
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void SetManagerAndRegister(IProtocol* aManager);
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void SetManagerAndRegister(IProtocol* aManager, int32_t aId);
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// Helpers for calling `Send` on our underlying IPC channel.
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bool ChannelSend(UniquePtr<IPC::Message> aMsg);
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bool ChannelSend(UniquePtr<IPC::Message> aMsg,
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UniquePtr<IPC::Message>* aReply);
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template <typename Value>
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void ChannelSend(UniquePtr<IPC::Message> aMsg,
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IPC::Message::msgid_t aReplyMsgId,
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ResolveCallback<Value>&& aResolve,
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RejectCallback&& aReject) {
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if (CanSend()) {
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GetIPCChannel()->Send(std::move(aMsg), Id(), aReplyMsgId,
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std::move(aResolve), std::move(aReject));
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} else {
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WarnMessageDiscarded(aMsg.get());
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aReject(ResponseRejectReason::SendError);
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}
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}
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// Collect all actors managed by this object in an array. To make this safer
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// to iterate, `ActorLifecycleProxy` references are returned rather than raw
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// actor pointers.
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virtual void AllManagedActors(
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nsTArray<RefPtr<ActorLifecycleProxy>>& aActors) const = 0;
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// Internal method called when the actor becomes connected.
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void ActorConnected();
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// Called immediately before setting the actor state to doomed, and triggering
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// async actor destruction. Messages may be sent from this callback, but no
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// later.
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// FIXME(nika): This is currently unused!
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virtual void ActorDoom() {}
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void DoomSubtree();
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// Called when the actor has been destroyed due to an error, a __delete__
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// message, or a __doom__ reply.
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virtual void ActorDestroy(ActorDestroyReason aWhy) {}
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void DestroySubtree(ActorDestroyReason aWhy);
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// Called when IPC has acquired its first reference to the actor. This method
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// may take references which will later be freed by `ActorDealloc`.
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virtual void ActorAlloc() {}
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// Called when IPC has released its final reference to the actor. It will call
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// the dealloc method, causing the actor to be actually freed.
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//
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// The actor has been freed after this method returns.
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virtual void ActorDealloc() {
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if (Manager()) {
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Manager()->DeallocManagee(mProtocolId, this);
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}
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}
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static const int32_t kNullActorId = 0;
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static const int32_t kFreedActorId = 1;
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private:
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#ifdef DEBUG
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void WarnMessageDiscarded(IPC::Message* aMsg);
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#else
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void WarnMessageDiscarded(IPC::Message*) {}
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#endif
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int32_t mId;
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ProtocolId mProtocolId;
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Side mSide;
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LinkStatus mLinkStatus;
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ActorLifecycleProxy* mLifecycleProxy;
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IProtocol* mManager;
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IToplevelProtocol* mToplevel;
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};
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#define IPC_OK() mozilla::ipc::IPCResult::Ok()
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#define IPC_FAIL(actor, why) \
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mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why))
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#define IPC_FAIL_NO_REASON(actor) \
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mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__)
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/**
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* All message deserializer and message handler should return this
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* type via above macros. We use a less generic name here to avoid
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* conflict with mozilla::Result because we have quite a few using
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* namespace mozilla::ipc; in the code base.
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*/
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class IPCResult {
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public:
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static IPCResult Ok() { return IPCResult(true); }
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static IPCResult Fail(NotNull<IProtocol*> aActor, const char* aWhere,
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const char* aWhy = "");
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MOZ_IMPLICIT operator bool() const { return mSuccess; }
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private:
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explicit IPCResult(bool aResult) : mSuccess(aResult) {}
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bool mSuccess;
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};
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class UntypedEndpoint;
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template <class PFooSide>
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class Endpoint;
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template <class PFooSide>
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class ManagedEndpoint;
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/**
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* All top-level protocols should inherit this class.
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*
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* IToplevelProtocol tracks all top-level protocol actors created from
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* this protocol actor.
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*/
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class IToplevelProtocol : public IProtocol {
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template <class PFooSide>
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friend class Endpoint;
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protected:
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explicit IToplevelProtocol(const char* aName, ProtocolId aProtoId,
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Side aSide);
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~IToplevelProtocol() = default;
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public:
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// Shadow methods on IProtocol which are implemented directly on toplevel
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// actors.
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int32_t Register(IProtocol* aRouted);
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int32_t RegisterID(IProtocol* aRouted, int32_t aId);
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IProtocol* Lookup(int32_t aId);
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void Unregister(int32_t aId);
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Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
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int32_t* aId);
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Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
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bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
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bool DestroySharedMemory(Shmem& aShmem);
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MessageChannel* GetIPCChannel() { return &mChannel; }
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const MessageChannel* GetIPCChannel() const { return &mChannel; }
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void SetOtherProcessId(base::ProcessId aOtherPid);
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virtual void OnChannelClose() = 0;
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virtual void OnChannelError() = 0;
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virtual void ProcessingError(Result aError, const char* aMsgName) {}
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bool Open(ScopedPort aPort, const nsID& aMessageChannelId,
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base::ProcessId aOtherPid,
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nsISerialEventTarget* aEventTarget = nullptr);
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bool Open(IToplevelProtocol* aTarget, nsISerialEventTarget* aEventTarget,
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mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
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// Open a toplevel actor such that both ends of the actor's channel are on
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// the same thread. This method should be called on the thread to perform
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// the link.
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//
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// WARNING: Attempting to send a sync or intr message on the same thread
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// will crash.
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bool OpenOnSameThread(IToplevelProtocol* aTarget,
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mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
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/**
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* This sends a special message that is processed on the IO thread, so that
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* other actors can know that the process will soon shutdown.
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*/
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void NotifyImpendingShutdown();
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void Close();
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void SetReplyTimeoutMs(int32_t aTimeoutMs);
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void DeallocShmems();
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bool ShmemCreated(const Message& aMsg);
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bool ShmemDestroyed(const Message& aMsg);
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virtual bool ShouldContinueFromReplyTimeout() { return false; }
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// WARNING: This function is called with the MessageChannel monitor held.
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virtual void IntentionalCrash() { MOZ_CRASH("Intentional IPDL crash"); }
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// The code here is only useful for fuzzing. It should not be used for any
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// other purpose.
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#ifdef DEBUG
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// Returns true if we should simulate a timeout.
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// WARNING: This is a testing-only function that is called with the
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// MessageChannel monitor held. Don't do anything fancy here or we could
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// deadlock.
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virtual bool ArtificialTimeout() { return false; }
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// Returns true if we want to cause the worker thread to sleep with the
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// monitor unlocked.
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virtual bool NeedArtificialSleep() { return false; }
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// This function should be implemented to sleep for some amount of time on
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// the worker thread. Will only be called if NeedArtificialSleep() returns
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// true.
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virtual void ArtificialSleep() {}
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#else
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bool ArtificialTimeout() { return false; }
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bool NeedArtificialSleep() { return false; }
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void ArtificialSleep() {}
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#endif
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bool IsOnCxxStack() const;
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/**
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* Return true if windows messages can be handled while waiting for a reply
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* to a sync IPDL message.
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*/
|
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virtual bool HandleWindowsMessages(const Message& aMsg) const { return true; }
|
|
|
|
virtual void ProcessRemoteNativeEventsInInterruptCall() {}
|
|
|
|
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
|
|
|
|
void OnIPCChannelOpened() { ActorConnected(); }
|
|
|
|
base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; }
|
|
|
|
private:
|
|
int32_t NextId();
|
|
|
|
template <class T>
|
|
using IDMap = nsTHashMap<nsUint32HashKey, T>;
|
|
|
|
base::ProcessId mOtherPid;
|
|
|
|
// NOTE NOTE NOTE
|
|
// Used to be on mState
|
|
int32_t mLastLocalId;
|
|
IDMap<IProtocol*> mActorMap;
|
|
IDMap<Shmem::SharedMemory*> mShmemMap;
|
|
|
|
MessageChannel mChannel;
|
|
};
|
|
|
|
class IShmemAllocator {
|
|
public:
|
|
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
|
|
};
|
|
|
|
#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \
|
|
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
|
|
override { \
|
|
return aImplClass::AllocShmem(aSize, aShmem); \
|
|
} \
|
|
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
|
|
override { \
|
|
return aImplClass::AllocUnsafeShmem(aSize, aShmem); \
|
|
} \
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override { \
|
|
return aImplClass::DeallocShmem(aShmem); \
|
|
}
|
|
|
|
inline bool LoggingEnabled() {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
bool LoggingEnabledFor(const char* aTopLevelProtocol, const char* aFilter);
|
|
#endif
|
|
|
|
inline bool LoggingEnabledFor(const char* aTopLevelProtocol) {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return LoggingEnabledFor(aTopLevelProtocol, PR_GetEnv("MOZ_IPC_MESSAGE_LOG"));
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
MOZ_NEVER_INLINE void LogMessageForProtocol(const char* aTopLevelProtocol,
|
|
base::ProcessId aOtherPid,
|
|
const char* aContextDescription,
|
|
uint32_t aMessageId,
|
|
MessageDirection aDirection);
|
|
|
|
MOZ_NEVER_INLINE void ProtocolErrorBreakpoint(const char* aMsg);
|
|
|
|
// IPC::MessageReader and IPC::MessageWriter call this function for FatalError
|
|
// calls which come from serialization/deserialization.
|
|
MOZ_NEVER_INLINE void PickleFatalError(const char* aMsg, IProtocol* aActor);
|
|
|
|
// The code generator calls this function for errors which come from the
|
|
// methods of protocols. Doing this saves codesize by making the error
|
|
// cases significantly smaller.
|
|
MOZ_NEVER_INLINE void FatalError(const char* aMsg, bool aIsParent);
|
|
|
|
// The code generator calls this function for errors which are not
|
|
// protocol-specific: errors in generated struct methods or errors in
|
|
// transition functions, for instance. Doing this saves codesize by
|
|
// by making the error cases significantly smaller.
|
|
MOZ_NEVER_INLINE void LogicError(const char* aMsg);
|
|
|
|
MOZ_NEVER_INLINE void ActorIdReadError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void BadActorIdError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void ActorLookupError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void MismatchedActorTypeError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void UnionTypeReadError(const char* aUnionName);
|
|
|
|
MOZ_NEVER_INLINE void ArrayLengthReadError(const char* aElementName);
|
|
|
|
MOZ_NEVER_INLINE void SentinelReadError(const char* aElementName);
|
|
|
|
/**
|
|
* Annotate the crash reporter with the error code from the most recent system
|
|
* call. Returns the system error.
|
|
*/
|
|
void AnnotateSystemError();
|
|
|
|
// The ActorLifecycleProxy is a helper type used internally by IPC to maintain a
|
|
// maybe-owning reference to an IProtocol object. For well-behaved actors
|
|
// which are not freed until after their `Dealloc` method is called, a
|
|
// reference to an actor's `ActorLifecycleProxy` object is an owning one, as the
|
|
// `Dealloc` method will only be called when all references to the
|
|
// `ActorLifecycleProxy` are released.
|
|
//
|
|
// Unfortunately, some actors may be destroyed before their `Dealloc` method
|
|
// is called. For these actors, `ActorLifecycleProxy` acts as a weak pointer,
|
|
// and will begin to return `nullptr` from its `Get()` method once the
|
|
// corresponding actor object has been destroyed.
|
|
//
|
|
// When calling a `Recv` method, IPC will hold a `ActorLifecycleProxy` reference
|
|
// to the target actor, meaning that well-behaved actors can behave as though a
|
|
// strong reference is being held.
|
|
//
|
|
// Generic IPC code MUST treat ActorLifecycleProxy references as weak
|
|
// references!
|
|
class ActorLifecycleProxy {
|
|
public:
|
|
NS_INLINE_DECL_REFCOUNTING_ONEVENTTARGET(ActorLifecycleProxy)
|
|
|
|
IProtocol* Get() { return mActor; }
|
|
|
|
WeakActorLifecycleProxy* GetWeakProxy();
|
|
|
|
private:
|
|
friend class IProtocol;
|
|
|
|
explicit ActorLifecycleProxy(IProtocol* aActor);
|
|
~ActorLifecycleProxy();
|
|
|
|
ActorLifecycleProxy(const ActorLifecycleProxy&) = delete;
|
|
ActorLifecycleProxy& operator=(const ActorLifecycleProxy&) = delete;
|
|
|
|
IProtocol* MOZ_NON_OWNING_REF mActor;
|
|
|
|
// Hold a reference to the actor's manager's ActorLifecycleProxy to help
|
|
// prevent it from dying while we're still alive!
|
|
RefPtr<ActorLifecycleProxy> mManager;
|
|
|
|
// When requested, the current self-referencing weak reference for this
|
|
// ActorLifecycleProxy.
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
// Unlike ActorLifecycleProxy, WeakActorLifecycleProxy only holds a weak
|
|
// reference to both the proxy and the actual actor, meaning that holding this
|
|
// type will not attempt to keep the actor object alive.
|
|
//
|
|
// This type is safe to hold on threads other than the actor's thread, but is
|
|
// _NOT_ safe to access on other threads, as actors and ActorLifecycleProxy
|
|
// objects are not threadsafe.
|
|
class WeakActorLifecycleProxy final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WeakActorLifecycleProxy)
|
|
|
|
// May only be called on the actor's event target.
|
|
// Will return `nullptr` if the actor has already been destroyed from IPC's
|
|
// point of view.
|
|
IProtocol* Get() const;
|
|
|
|
// Safe to call on any thread.
|
|
nsISerialEventTarget* ActorEventTarget() const { return mActorEventTarget; }
|
|
|
|
private:
|
|
friend class ActorLifecycleProxy;
|
|
|
|
explicit WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy);
|
|
~WeakActorLifecycleProxy();
|
|
|
|
WeakActorLifecycleProxy(const WeakActorLifecycleProxy&) = delete;
|
|
WeakActorLifecycleProxy& operator=(const WeakActorLifecycleProxy&) = delete;
|
|
|
|
// This field may only be accessed on the actor's thread, and will be
|
|
// automatically cleared when the ActorLifecycleProxy is destroyed.
|
|
ActorLifecycleProxy* MOZ_NON_OWNING_REF mProxy;
|
|
|
|
// The serial event target which owns the actor, and is the only thread where
|
|
// it is OK to access the ActorLifecycleProxy.
|
|
const nsCOMPtr<nsISerialEventTarget> mActorEventTarget;
|
|
};
|
|
|
|
class IPDLResolverInner final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DESTROY(IPDLResolverInner,
|
|
Destroy())
|
|
|
|
explicit IPDLResolverInner(UniquePtr<IPC::Message> aReply, IProtocol* aActor);
|
|
|
|
template <typename F>
|
|
void Resolve(F&& aWrite) {
|
|
ResolveOrReject(true, aWrite);
|
|
}
|
|
|
|
private:
|
|
void ResolveOrReject(bool aResolve,
|
|
FunctionRef<void(IPC::Message*, IProtocol*)> aWrite);
|
|
|
|
void Destroy();
|
|
~IPDLResolverInner();
|
|
|
|
UniquePtr<IPC::Message> mReply;
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
} // namespace ipc
|
|
|
|
template <typename Protocol>
|
|
class ManagedContainer {
|
|
public:
|
|
using iterator = typename nsTArray<Protocol*>::const_iterator;
|
|
|
|
iterator begin() const { return mArray.begin(); }
|
|
iterator end() const { return mArray.end(); }
|
|
iterator cbegin() const { return begin(); }
|
|
iterator cend() const { return end(); }
|
|
|
|
bool IsEmpty() const { return mArray.IsEmpty(); }
|
|
uint32_t Count() const { return mArray.Length(); }
|
|
|
|
void ToArray(nsTArray<Protocol*>& aArray) const {
|
|
aArray.AppendElements(mArray);
|
|
}
|
|
|
|
bool EnsureRemoved(Protocol* aElement) {
|
|
return mArray.RemoveElementSorted(aElement);
|
|
}
|
|
|
|
void Insert(Protocol* aElement) {
|
|
// Equivalent to `InsertElementSorted`, avoiding inserting a duplicate
|
|
// element.
|
|
size_t index = mArray.IndexOfFirstElementGt(aElement);
|
|
if (index == 0 || mArray[index - 1] != aElement) {
|
|
mArray.InsertElementAt(index, aElement);
|
|
}
|
|
}
|
|
|
|
void Clear() { mArray.Clear(); }
|
|
|
|
private:
|
|
nsTArray<Protocol*> mArray;
|
|
};
|
|
|
|
template <typename Protocol>
|
|
Protocol* LoneManagedOrNullAsserts(
|
|
const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
MOZ_ASSERT(aManagees.Count() == 1);
|
|
return *aManagees.cbegin();
|
|
}
|
|
|
|
template <typename Protocol>
|
|
Protocol* SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.Count() != 1) {
|
|
return nullptr;
|
|
}
|
|
return *aManagees.cbegin();
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_ipc_ProtocolUtils_h
|