forked from mirrors/gecko-dev
		
	
		
			
				
	
	
		
			405 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			405 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* This Source Code Form is subject to the terms of the Mozilla Public
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|  * License, v. 2.0. If a copy of the MPL was not distributed with this file,
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|  * You can obtain one at http://mozilla.org/MPL/2.0/. */
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| 
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| import {
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|   cancelIdleCallback,
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|   clearTimeout,
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|   requestIdleCallback,
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|   setTimeout,
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| } from "resource://gre/modules/Timer.sys.mjs";
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| import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs";
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| import { AppConstants } from "resource://gre/modules/AppConstants.sys.mjs";
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| 
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| const lazy = {};
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| 
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| ChromeUtils.defineESModuleGetters(lazy, {
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|   PrivacyFilter: "resource://gre/modules/sessionstore/PrivacyFilter.sys.mjs",
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|   PrivateBrowsingUtils: "resource://gre/modules/PrivateBrowsingUtils.sys.mjs",
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|   RunState: "resource:///modules/sessionstore/RunState.sys.mjs",
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|   SessionFile: "resource:///modules/sessionstore/SessionFile.sys.mjs",
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|   SessionStore: "resource:///modules/sessionstore/SessionStore.sys.mjs",
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| });
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| 
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| /*
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|  * Minimal interval between two save operations (in milliseconds).
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|  *
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|  * To save system resources, we generally do not save changes immediately when
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|  * a change is detected. Rather, we wait a little to see if this change is
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|  * followed by other changes, in which case only the last write is necessary.
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|  * This delay is defined by "browser.sessionstore.interval".
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|  *
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|  * Furthermore, when the user is not actively using the computer, webpages
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|  * may still perform changes that require (re)writing to sessionstore, e.g.
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|  * updating Session Cookies or DOM Session Storage, or refreshing, etc. We
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|  * expect that these changes are much less critical to the user and do not
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|  * need to be saved as often. In such cases, we increase the delay to
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|  *  "browser.sessionstore.interval.idle".
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|  *
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|  * When the user returns to the computer, if a save is pending, we reschedule
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|  * it to happen soon, with "browser.sessionstore.interval".
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|  */
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| const PREF_INTERVAL_ACTIVE = "browser.sessionstore.interval";
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| const PREF_INTERVAL_IDLE = "browser.sessionstore.interval.idle";
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| const PREF_IDLE_DELAY = "browser.sessionstore.idleDelay";
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| 
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| // Notify observers about a given topic with a given subject.
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| function notify(subject, topic) {
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|   Services.obs.notifyObservers(subject, topic);
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| }
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| 
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| // TelemetryStopwatch helper functions.
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| function stopWatch(method) {
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|   return function (...histograms) {
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|     for (let hist of histograms) {
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|       TelemetryStopwatch[method]("FX_SESSION_RESTORE_" + hist);
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|     }
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|   };
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| }
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| 
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| var stopWatchStart = stopWatch("start");
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| var stopWatchFinish = stopWatch("finish");
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| 
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| /**
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|  * The external API implemented by the SessionSaver module.
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|  */
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| export var SessionSaver = Object.freeze({
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|   /**
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|    * Immediately saves the current session to disk.
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|    */
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|   run() {
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|     return SessionSaverInternal.run();
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|   },
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| 
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|   /**
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|    * Saves the current session to disk delayed by a given amount of time. Should
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|    * another delayed run be scheduled already, we will ignore the given delay
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|    * and state saving may occur a little earlier.
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|    */
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|   runDelayed() {
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|     SessionSaverInternal.runDelayed();
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|   },
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| 
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|   /**
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|    * Sets the last save time to the current time. This will cause us to wait for
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|    * at least the configured interval when runDelayed() is called next.
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|    */
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|   updateLastSaveTime() {
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|     SessionSaverInternal.updateLastSaveTime();
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|   },
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| 
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|   /**
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|    * Cancels all pending session saves.
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|    */
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|   cancel() {
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|     SessionSaverInternal.cancel();
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|   },
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| });
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| 
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| /**
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|  * The internal API.
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|  */
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| var SessionSaverInternal = {
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|   /**
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|    * The timeout ID referencing an active timer for a delayed save. When no
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|    * save is pending, this is null.
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|    */
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|   _timeoutID: null,
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| 
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|   /**
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|    * The idle callback ID referencing an active idle callback. When no idle
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|    * callback is pending, this is null.
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|    * */
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|   _idleCallbackID: null,
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| 
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|   /**
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|    * A timestamp that keeps track of when we saved the session last. We will
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|    * this to determine the correct interval between delayed saves to not deceed
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|    * the configured session write interval.
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|    */
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|   _lastSaveTime: 0,
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| 
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|   /**
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|    * `true` if the user has been idle for at least
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|    * `SessionSaverInternal._intervalWhileIdle` ms. Idleness is computed
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|    * with `nsIUserIdleService`.
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|    */
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|   _isIdle: false,
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| 
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|   /**
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|    * `true` if the user was idle when we last scheduled a delayed save.
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|    * See `_isIdle` for details on idleness.
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|    */
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|   _wasIdle: false,
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| 
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|   /**
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|    * Minimal interval between two save operations (in ms), while the user
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|    * is active.
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|    */
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|   _intervalWhileActive: null,
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| 
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|   /**
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|    * Minimal interval between two save operations (in ms), while the user
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|    * is idle.
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|    */
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|   _intervalWhileIdle: null,
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| 
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|   /**
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|    * How long before we assume that the user is idle (ms).
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|    */
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|   _idleDelay: null,
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| 
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|   /**
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|    * Immediately saves the current session to disk.
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|    */
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|   run() {
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|     return this._saveState(true /* force-update all windows */);
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|   },
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| 
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|   /**
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|    * Saves the current session to disk delayed by a given amount of time. Should
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|    * another delayed run be scheduled already, we will ignore the given delay
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|    * and state saving may occur a little earlier.
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|    *
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|    * @param delay (optional)
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|    *        The minimum delay in milliseconds to wait for until we collect and
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|    *        save the current session.
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|    */
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|   runDelayed(delay = 2000) {
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|     // Bail out if there's a pending run.
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|     if (this._timeoutID) {
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|       return;
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|     }
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| 
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|     // Interval until the next disk operation is allowed.
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|     let interval = this._isIdle
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|       ? this._intervalWhileIdle
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|       : this._intervalWhileActive;
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|     delay = Math.max(this._lastSaveTime + interval - Date.now(), delay, 0);
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| 
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|     // Schedule a state save.
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|     this._wasIdle = this._isIdle;
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|     this._timeoutID = setTimeout(() => {
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|       // Execute _saveStateAsync when we have idle time.
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|       let saveStateAsyncWhenIdle = () => {
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|         this._saveStateAsync();
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|       };
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| 
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|       this._idleCallbackID = requestIdleCallback(saveStateAsyncWhenIdle);
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|     }, delay);
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|   },
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| 
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|   /**
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|    * Sets the last save time to the current time. This will cause us to wait for
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|    * at least the configured interval when runDelayed() is called next.
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|    */
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|   updateLastSaveTime() {
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|     this._lastSaveTime = Date.now();
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|   },
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| 
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|   /**
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|    * Cancels all pending session saves.
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|    */
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|   cancel() {
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|     clearTimeout(this._timeoutID);
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|     this._timeoutID = null;
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|     cancelIdleCallback(this._idleCallbackID);
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|     this._idleCallbackID = null;
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|   },
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| 
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|   /**
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|    * Observe idle/ active notifications.
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|    */
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|   observe(subject, topic, data) {
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|     switch (topic) {
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|       case "idle":
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|         this._isIdle = true;
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|         break;
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|       case "active":
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|         this._isIdle = false;
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|         if (this._timeoutID && this._wasIdle) {
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|           // A state save has been scheduled while we were idle.
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|           // Replace it by an active save.
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|           clearTimeout(this._timeoutID);
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|           this._timeoutID = null;
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|           this.runDelayed();
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|         }
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|         break;
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|       default:
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|         throw new Error(`Unexpected change value ${topic}`);
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|     }
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|   },
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| 
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|   /**
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|    * Saves the current session state. Collects data and writes to disk.
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|    *
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|    * @param forceUpdateAllWindows (optional)
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|    *        Forces us to recollect data for all windows and will bypass and
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|    *        update the corresponding caches.
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|    */
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|   _saveState(forceUpdateAllWindows = false) {
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|     // Cancel any pending timeouts.
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|     this.cancel();
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| 
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|     if (lazy.PrivateBrowsingUtils.permanentPrivateBrowsing) {
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|       // Don't save (or even collect) anything in permanent private
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|       // browsing mode
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| 
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|       this.updateLastSaveTime();
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|       return Promise.resolve();
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|     }
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| 
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|     stopWatchStart("COLLECT_DATA_MS");
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|     let state = lazy.SessionStore.getCurrentState(forceUpdateAllWindows);
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|     lazy.PrivacyFilter.filterPrivateWindowsAndTabs(state);
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| 
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|     // Make sure we only write worth saving tabs to disk.
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|     lazy.SessionStore.keepOnlyWorthSavingTabs(state);
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| 
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|     // Make sure that we keep the previous session if we started with a single
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|     // private window and no non-private windows have been opened, yet.
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|     if (state.deferredInitialState) {
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|       state.windows = state.deferredInitialState.windows || [];
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|       delete state.deferredInitialState;
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|     }
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| 
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|     if (AppConstants.platform != "macosx") {
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|       // We want to restore closed windows that are marked with _shouldRestore.
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|       // We're doing this here because we want to control this only when saving
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|       // the file.
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|       while (state._closedWindows.length) {
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|         let i = state._closedWindows.length - 1;
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| 
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|         if (!state._closedWindows[i]._shouldRestore) {
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|           // We only need to go until _shouldRestore
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|           // is falsy since we're going in reverse.
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|           break;
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|         }
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| 
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|         delete state._closedWindows[i]._shouldRestore;
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|         state.windows.unshift(state._closedWindows.pop());
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|       }
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|     }
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| 
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|     // Clear cookies and storage on clean shutdown.
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|     this._maybeClearCookiesAndStorage(state);
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| 
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|     stopWatchFinish("COLLECT_DATA_MS");
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|     return this._writeState(state);
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|   },
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| 
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|   /**
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|    * Purges cookies and DOMSessionStorage data from the session on clean
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|    * shutdown, only if requested by the user's preferences.
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|    */
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|   _maybeClearCookiesAndStorage(state) {
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|     // Only do this on shutdown.
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|     if (!lazy.RunState.isClosing) {
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|       return;
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|     }
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| 
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|     // Don't clear when restarting.
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|     if (
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|       Services.prefs.getBoolPref("browser.sessionstore.resume_session_once")
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|     ) {
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|       return;
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|     }
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|     let sanitizeCookies =
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|       Services.prefs.getBoolPref("privacy.sanitize.sanitizeOnShutdown") &&
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|       Services.prefs.getBoolPref("privacy.clearOnShutdown.cookies");
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| 
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|     if (sanitizeCookies) {
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|       // Remove cookies.
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|       delete state.cookies;
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| 
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|       // Remove DOMSessionStorage data.
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|       for (let window of state.windows) {
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|         for (let tab of window.tabs) {
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|           delete tab.storage;
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|         }
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|       }
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|     }
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|   },
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| 
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|   /**
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|    * Saves the current session state. Collects data asynchronously and calls
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|    * _saveState() to collect data again (with a cache hit rate of hopefully
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|    * 100%) and write to disk afterwards.
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|    */
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|   _saveStateAsync() {
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|     // Allow scheduling delayed saves again.
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|     this._timeoutID = null;
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| 
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|     // Write to disk.
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|     this._saveState();
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|   },
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| 
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|   /**
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|    * Write the given state object to disk.
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|    */
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|   _writeState(state) {
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|     // We update the time stamp before writing so that we don't write again
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|     // too soon, if saving is requested before the write completes. Without
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|     // this update we may save repeatedly if actions cause a runDelayed
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|     // before writing has completed. See Bug 902280
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|     this.updateLastSaveTime();
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| 
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|     // Write (atomically) to a session file, using a tmp file. Once the session
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|     // file is successfully updated, save the time stamp of the last save and
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|     // notify the observers.
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|     return lazy.SessionFile.write(state).then(() => {
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|       this.updateLastSaveTime();
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|       notify(null, "sessionstore-state-write-complete");
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|     }, console.error);
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|   },
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| };
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| 
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| XPCOMUtils.defineLazyPreferenceGetter(
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|   SessionSaverInternal,
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|   "_intervalWhileActive",
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|   PREF_INTERVAL_ACTIVE,
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|   15000 /* 15 seconds */,
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|   () => {
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|     // Cancel any pending runs and call runDelayed() with
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|     // zero to apply the newly configured interval.
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|     SessionSaverInternal.cancel();
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|     SessionSaverInternal.runDelayed(0);
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|   }
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| );
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| 
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| XPCOMUtils.defineLazyPreferenceGetter(
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|   SessionSaverInternal,
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|   "_intervalWhileIdle",
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|   PREF_INTERVAL_IDLE,
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|   3600000 /* 1 h */
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| );
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| 
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| XPCOMUtils.defineLazyPreferenceGetter(
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|   SessionSaverInternal,
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|   "_idleDelay",
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|   PREF_IDLE_DELAY,
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|   180 /* 3 minutes */,
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|   (key, previous, latest) => {
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|     // Update the idle observer for the new `PREF_IDLE_DELAY` value. Here we need
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|     // to re-fetch the service instead of the original one in use; This is for a
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|     // case that the Mock service in the unit test needs to be fetched to
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|     // replace the original one.
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|     var idleService = Cc["@mozilla.org/widget/useridleservice;1"].getService(
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|       Ci.nsIUserIdleService
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|     );
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|     if (previous != undefined) {
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|       idleService.removeIdleObserver(SessionSaverInternal, previous);
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|     }
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|     if (latest != undefined) {
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|       idleService.addIdleObserver(SessionSaverInternal, latest);
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|     }
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|   }
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| );
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| 
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| var idleService = Cc["@mozilla.org/widget/useridleservice;1"].getService(
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|   Ci.nsIUserIdleService
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| );
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| idleService.addIdleObserver(
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|   SessionSaverInternal,
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|   SessionSaverInternal._idleDelay
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| );
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